55 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2005 Blender Foundation.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): Lukas Toenne.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file NOD_common.h
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 *  \ingroup nodes
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 */
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#ifndef __NOD_COMMON_H__
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#define __NOD_COMMON_H__
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#include "BKE_node.h"
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void register_node_type_frame(void);
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void register_node_type_reroute(void);
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void register_node_type_group_input(void);
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void register_node_type_group_output(void);
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/* internal functions for editor */
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struct bNodeSocket *node_group_find_input_socket(struct bNode *groupnode, const char *identifier);
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struct bNodeSocket *node_group_find_output_socket(struct bNode *groupnode, const char *identifier);
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void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id);
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struct bNodeSocket *node_group_input_find_socket(struct bNode *node, const char *identifier);
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struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char *identifier);
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void node_group_input_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id);
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void node_group_output_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id);
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#endif  /* __NOD_COMMON_H__ */
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