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blender-archive/intern/action/intern/ACT_ActionStack.cpp
Kent Mein 0fbadc8eb7 Yes I did it again ;)
added the following 3 lines to everything in the intern dir:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Kent
--
mein@cs.umn.edu
2002-11-25 09:53:07 +00:00

246 lines
5.0 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date March 31, 2001
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "ACT_ActionStack.h"
ACT_ActionStack::ACT_ActionStack(unsigned int maxStackDepth)
: m_maxStackDepth(maxStackDepth),
m_undoIndex(0), m_undoIndexValid(false),
m_redoIndex(0), m_redoIndexValid(false)
{
}
ACT_ActionStack::~ACT_ActionStack()
{
flush();
}
unsigned int ACT_ActionStack::getStackDepth() const
{
return m_stack.size();
}
unsigned int ACT_ActionStack::getMaxStackDepth() const
{
return m_maxStackDepth;
}
void ACT_ActionStack::setMaxStackDepth(unsigned int maxStackDepth)
{
if (maxStackDepth != m_maxStackDepth) {
if (maxStackDepth) {
unsigned int size = m_stack.size();
if (maxStackDepth < size) {
// New max stack size is smaller than current stack size, need to shrink stack
unsigned int numRemove = size - maxStackDepth;
if (m_undoIndex >= maxStackDepth) {
// Pop items from the front (throw away undo steps)
popFront(numRemove);
m_undoIndex -= numRemove;
m_redoIndex = m_undoIndex + 1;
m_redoIndexValid = m_redoIndexValid && (maxStackDepth > 1);
}
else {
// Pop items from the back (throw away redo steps)
popBack(numRemove);
m_redoIndexValid = m_redoIndexValid && (m_redoIndex < maxStackDepth);
}
}
}
else {
// New stack size is zero
flush();
}
m_maxStackDepth = maxStackDepth;
}
}
void ACT_ActionStack::push(ACT_Action& action)
{
if (m_maxStackDepth) {
unsigned int size = m_stack.size();
if (m_redoIndexValid) {
// Remove items after the current action (throw away redo steps)
popBack(size - m_redoIndex);
}
else if (size >= m_maxStackDepth) {
// Remove items from the front (throw away undo steps)
popFront(m_maxStackDepth - size + 1);
}
// Store the action
if (!action.getIsApplied()) {
action.apply();
}
action.incRef();
m_stack.push_back(&action);
// Update action indices
m_redoIndex = m_stack.size();
m_redoIndexValid = false;
m_undoIndex = m_redoIndex - 1;
m_undoIndexValid = true;
}
}
ACT_Action* ACT_ActionStack::peekUndo()
{
unsigned int i;
return getUndoIndex(i) ? m_stack[i] : 0;
}
ACT_Action* ACT_ActionStack::peekRedo()
{
unsigned int i;
return getRedoIndex(i) ? m_stack[i] : 0;
}
void ACT_ActionStack::flush()
{
popBack(m_stack.size());
m_undoIndex = 0;
m_undoIndexValid = false;
m_redoIndex = 0;
m_redoIndexValid = false;
}
bool ACT_ActionStack::canUndo() const
{
unsigned int i;
return getUndoIndex(i);
}
void ACT_ActionStack::undo()
{
ACT_Action* action = peekUndo();
if (action) {
action->undo();
// Update action indices
m_redoIndex = m_undoIndex;
m_redoIndexValid = true;
if (m_undoIndex) {
m_undoIndex--;
}
else {
m_undoIndexValid = false;
}
}
}
bool ACT_ActionStack::canRedo() const
{
unsigned int i;
return getRedoIndex(i);
}
void ACT_ActionStack::redo()
{
ACT_Action* action = peekRedo();
if (action) {
action->apply();
// Update action indices
m_undoIndex = m_redoIndex;
m_undoIndexValid = true;
m_redoIndex++;
m_redoIndexValid = m_redoIndex < m_stack.size();
}
}
unsigned int ACT_ActionStack::popFront(unsigned int numActions)
{
unsigned int numRemoved = 0;
while (numActions-- && m_stack.size()) {
ACT_Action* action = m_stack[0];
action->decRef();
m_stack.pop_front();
numRemoved++;
}
return numRemoved;
}
unsigned int ACT_ActionStack::popBack(unsigned int numActions)
{
unsigned int numRemoved = 0;
unsigned int size;
while (numActions-- && (size = m_stack.size())) {
ACT_Action* action = m_stack[size-1];
action->decRef();
m_stack.pop_back();
numRemoved++;
}
return numRemoved;
}
bool ACT_ActionStack::getUndoIndex(unsigned int& i) const
{
i = m_undoIndex;
return m_undoIndexValid;
}
bool ACT_ActionStack::getRedoIndex(unsigned int& i) const
{
i = m_redoIndex;
return m_redoIndexValid;
}