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blender-archive/source/blender/src/editlattice.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

324 lines
5.5 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* i.t.t. wat de naam doet vermoeden: ook algemene lattice (calc) functies
*/
#include <stdlib.h>
#include <math.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_lattice_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_view3d_types.h"
#include "BKE_key.h"
#include "BKE_displist.h"
#include "BKE_lattice.h"
#include "BKE_global.h"
#include "BIF_toolbox.h"
#include "BIF_space.h"
#include "BIF_screen.h"
#include "BIF_editlattice.h"
#include "BIF_editkey.h"
#include "BSE_edit.h"
#include "BDR_editobject.h"
#include "BDR_drawobject.h"
#include "blendef.h"
#include "mydevice.h"
#include "render.h"
#include "BKE_armature.h"
void apply_lattice(void)
{
Base *base;
Object *par;
if(okee("Apply Lattice Deform")==0) return;
base= FIRSTBASE;
while(base) {
if TESTBASELIB(base) {
if( (par= base->object->parent) ) {
if(par->type==OB_LATTICE) {
lt_applyflag= 1;
object_deform(base->object);
lt_applyflag= 0;
base->object->parent= 0;
}
}
}
base= base->next;
}
allqueue(REDRAWVIEW3D, 0);
}
/* ***************************** */
void free_editLatt(void)
{
if(editLatt) {
if(editLatt->def) MEM_freeN(editLatt->def);
MEM_freeN(editLatt);
editLatt= 0;
}
}
static void setflagsLatt(int flag)
{
BPoint *bp;
int a;
bp= editLatt->def;
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
while(a--) {
if(bp->hide==0) {
bp->f1= flag;
}
bp++;
}
}
void make_editLatt(void)
{
Lattice *lt;
KeyBlock *actkey=0;
free_editLatt();
lt= G.obedit->data;
/* keys? */
if(lt->key) {
actkey= lt->key->block.first;
while(actkey) {
if(actkey->flag & SELECT) break;
actkey= actkey->next;
}
}
if(actkey) {
key_to_latt(actkey, lt);
}
editLatt= MEM_dupallocN(lt);
editLatt->def= MEM_dupallocN(lt->def);
setflagsLatt(0);
}
void load_editLatt(void)
{
Lattice *lt;
KeyBlock *actkey=0;
BPoint *bp;
float *fp;
int tot;
lt= G.obedit->data;
/* zijn er keys? */
if(lt->key) {
actkey= lt->key->block.first;
while(actkey) {
if(actkey->flag & SELECT) break;
actkey= actkey->next;
}
}
if(actkey) {
/* aktieve key: vertices */
tot= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
if(actkey->data) MEM_freeN(actkey->data);
fp=actkey->data= MEM_callocN(lt->key->elemsize*tot, "actkey->data");
actkey->totelem= tot;
bp= editLatt->def;
while(tot--) {
VECCOPY(fp, bp->vec);
fp+= 3;
bp++;
}
if(actkey) do_spec_key(lt->key);
}
else {
MEM_freeN(lt->def);
lt->def= MEM_dupallocN(editLatt->def);
lt->flag= editLatt->flag;
lt->pntsu= editLatt->pntsu;
lt->pntsv= editLatt->pntsv;
lt->pntsw= editLatt->pntsw;
lt->typeu= editLatt->typeu;
lt->typev= editLatt->typev;
lt->typew= editLatt->typew;
}
}
void remake_editLatt(void)
{
if(okee("Reload Original data")==0) return;
make_editLatt();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWBUTSEDIT, 0);
}
void deselectall_Latt(void)
{
BPoint *bp;
int a;
bp= editLatt->def;
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
allqueue(REDRAWVIEW3D, 0);
while(a--) {
if(bp->hide==0) {
if(bp->f1) {
setflagsLatt(0);
return;
}
}
bp++;
}
setflagsLatt(1);
}
static BPoint *findnearestLattvert(int sel)
{
/* sel==1: selected krijgen een nadeel */
/* in bp wordt nearest weggeschreven */
BPoint *bp1, *bp;
short dist= 100, temp, mval[2], a;
bp= 0;
/* projektie doen */
calc_lattverts_ext(); /* drawobject.c */
getmouseco_areawin(mval);
bp1= editLatt->def;
a= editLatt->pntsu*editLatt->pntsv*editLatt->pntsw;
while(a--) {
if(bp1->hide==0) {
temp= abs(mval[0]- bp1->s[0])+ abs(mval[1]- bp1->s[1]);
if( (bp1->f1 & 1)==sel) temp+=5;
if(temp<dist) {
bp= bp1;
dist= temp;
}
}
bp1++;
}
return bp;
}
void mouse_lattice(void)
{
BPoint *bp=0;
bp= findnearestLattvert(1);
if(bp) {
if((G.qual & LR_SHIFTKEY)==0) {
setflagsLatt(0);
bp->f1 |= 1;
allqueue(REDRAWVIEW3D, 0);
}
else {
if(bp->f1 & 1) bp->f1 &= ~1;
else bp->f1 |= 1;
allqueue(REDRAWVIEW3D, 0);
}
countall();
}
rightmouse_transform();
}