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blender-archive/source/blender/windowmanager/intern
Konrad Puklicki e490dc4346 UI: Skip unnecessary cursor setting
Currently, in sculpting, weight paint and vertex paint modes every cursor
movement triggers redraw of a brush. During that redraw, native cursor is set.
Under the hood, setting the cursor causes freeing of previous cursor and
allocating a new one. In most cases, in previously mentioned modes, recreating
cursor is unnecessary since cursor stays the same.

This patch adds a check which skips cursor change if requested cursor is
already set. The check could be added in pain_cursor.c, but I felt adding it
inside WM_cursor_set function would hopefully skip more unnecessary cursor
reallocations.

Differential Revision: https://developer.blender.org/D7828

Reviewed by: Julian Eisel
2020-05-27 12:06:35 +02:00
..
2020-05-19 13:59:39 +02:00
2020-05-04 19:50:06 +10:00
2020-05-12 14:29:59 -07:00
2020-04-13 00:28:27 +02:00