Change the way the pose slider gets its color so it is consistent between editors Previously the highlight color would be different between the 3D viewport and the graph editor. Reviewed by: Sybren A. Stüvel, Pablo Vazquez Differential Revision: https://developer.blender.org/D11878 Ref: D11878
855 lines
27 KiB
C
855 lines
27 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup edutil
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_path_util.h"
|
|
#include "BLI_rect.h"
|
|
#include "BLI_string.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLT_translation.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_image.h"
|
|
|
|
#include "BLF_api.h"
|
|
|
|
#include "IMB_imbuf_types.h"
|
|
#include "IMB_metadata.h"
|
|
|
|
#include "ED_screen.h"
|
|
#include "ED_space_api.h"
|
|
#include "ED_util.h"
|
|
|
|
#include "GPU_immediate.h"
|
|
#include "GPU_matrix.h"
|
|
#include "GPU_state.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_resources.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Generic Slider
|
|
*
|
|
* The generic slider is supposed to be called during modal operations. It calculates a factor
|
|
* value based on mouse position and draws a visual representation. In order to use it, you need to
|
|
* store a reference to a #tSlider in your operator which you get by calling #ED_slider_create.
|
|
* Then you need to update it during modal operations by calling #ED_slider_modal", which will
|
|
* update #tSlider.factor for you to use. To remove drawing and free the memory, call
|
|
* #ED_slider_destroy.
|
|
* \{ */
|
|
|
|
#define SLIDE_PIXEL_DISTANCE (300.0f * U.dpi_fac)
|
|
#define OVERSHOOT_RANGE_DELTA 0.2f
|
|
|
|
typedef struct tSlider {
|
|
struct Scene *scene;
|
|
struct ScrArea *area;
|
|
|
|
/** Header of the region used for drawing the slider. */
|
|
struct ARegion *region_header;
|
|
|
|
/** Draw callback handler. */
|
|
void *draw_handle;
|
|
|
|
/** Accumulative factor (not clamped or rounded). */
|
|
float raw_factor;
|
|
|
|
/** 0-1 value for determining the influence of whatever is relevant. */
|
|
float factor;
|
|
|
|
/** Last mouse cursor position used for mouse movement delta calculation. */
|
|
float last_cursor[2];
|
|
|
|
/** Enable range beyond 0-100%. */
|
|
bool allow_overshoot;
|
|
|
|
/** Allow overshoot or clamp between 0% and 100%. */
|
|
bool overshoot;
|
|
|
|
/** Move factor in 10% steps. */
|
|
bool increments;
|
|
|
|
/** Reduces factor delta from mouse movement. */
|
|
bool precision;
|
|
} tSlider;
|
|
|
|
static void draw_overshoot_triangle(const uint8_t color[4],
|
|
const bool facing_right,
|
|
const float x,
|
|
const float y)
|
|
{
|
|
const uint shdr_pos_2d = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
GPU_polygon_smooth(true);
|
|
immUniformColor3ubvAlpha(color, 225);
|
|
const float triangle_side_length = facing_right ? 6 * U.pixelsize : -6 * U.pixelsize;
|
|
const float triangle_offset = facing_right ? 2 * U.pixelsize : -2 * U.pixelsize;
|
|
|
|
immBegin(GPU_PRIM_TRIS, 3);
|
|
immVertex2f(shdr_pos_2d, x + triangle_offset + triangle_side_length, y);
|
|
immVertex2f(shdr_pos_2d, x + triangle_offset, y + triangle_side_length / 2);
|
|
immVertex2f(shdr_pos_2d, x + triangle_offset, y - triangle_side_length / 2);
|
|
immEnd();
|
|
|
|
GPU_polygon_smooth(false);
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void draw_ticks(const float start_factor,
|
|
const float end_factor,
|
|
const float line_start[2],
|
|
const float base_tick_height,
|
|
const float line_width,
|
|
const uint8_t color_overshoot[4],
|
|
const uint8_t color_line[4])
|
|
{
|
|
/* Use factor represented as 0-100 int to avoid floating point precision problems. */
|
|
const int tick_increment = 10;
|
|
|
|
/* Round initial_tick_factor up to the next tick_increment. */
|
|
int tick_percentage = ceil((start_factor * 100) / tick_increment) * tick_increment;
|
|
|
|
while (tick_percentage <= (int)(end_factor * 100)) {
|
|
float tick_height;
|
|
/* Different ticks have different heights. Multiples of 100% are the tallest, 50% is a bit
|
|
* smaller and the rest is the minimum size. */
|
|
if (tick_percentage % 100 == 0) {
|
|
tick_height = base_tick_height;
|
|
}
|
|
else if (tick_percentage % 50 == 0) {
|
|
tick_height = base_tick_height * 0.8;
|
|
}
|
|
else {
|
|
tick_height = base_tick_height * 0.5;
|
|
}
|
|
|
|
const float x = line_start[0] +
|
|
(((float)tick_percentage / 100) - start_factor) * SLIDE_PIXEL_DISTANCE;
|
|
const rctf tick_rect = {
|
|
.xmin = x - (line_width / 2),
|
|
.xmax = x + (line_width / 2),
|
|
.ymin = line_start[1] - (tick_height / 2),
|
|
.ymax = line_start[1] + (tick_height / 2),
|
|
};
|
|
|
|
if (tick_percentage < 0 || tick_percentage > 100) {
|
|
UI_draw_roundbox_3ub_alpha(&tick_rect, true, 1, color_overshoot, 255);
|
|
}
|
|
else {
|
|
UI_draw_roundbox_3ub_alpha(&tick_rect, true, 1, color_line, 255);
|
|
}
|
|
tick_percentage += tick_increment;
|
|
}
|
|
}
|
|
|
|
static void draw_main_line(const rctf *main_line_rect,
|
|
const float factor,
|
|
const bool overshoot,
|
|
const uint8_t color_overshoot[4],
|
|
const uint8_t color_line[4])
|
|
{
|
|
if (overshoot) {
|
|
/* In overshoot mode, draw the 0-100% range differently to provide a visual reference. */
|
|
const float line_zero_percent = main_line_rect->xmin -
|
|
((factor - 0.5f - OVERSHOOT_RANGE_DELTA) *
|
|
SLIDE_PIXEL_DISTANCE);
|
|
|
|
const float clamped_line_zero_percent = clamp_f(
|
|
line_zero_percent, main_line_rect->xmin, main_line_rect->xmax);
|
|
const float clamped_line_hundred_percent = clamp_f(
|
|
line_zero_percent + SLIDE_PIXEL_DISTANCE, main_line_rect->xmin, main_line_rect->xmax);
|
|
|
|
const rctf left_overshoot_line_rect = {
|
|
.xmin = main_line_rect->xmin,
|
|
.xmax = clamped_line_zero_percent,
|
|
.ymin = main_line_rect->ymin,
|
|
.ymax = main_line_rect->ymax,
|
|
};
|
|
const rctf right_overshoot_line_rect = {
|
|
.xmin = clamped_line_hundred_percent,
|
|
.xmax = main_line_rect->xmax,
|
|
.ymin = main_line_rect->ymin,
|
|
.ymax = main_line_rect->ymax,
|
|
};
|
|
UI_draw_roundbox_3ub_alpha(&left_overshoot_line_rect, true, 0, color_overshoot, 255);
|
|
UI_draw_roundbox_3ub_alpha(&right_overshoot_line_rect, true, 0, color_overshoot, 255);
|
|
|
|
const rctf non_overshoot_line_rect = {
|
|
.xmin = clamped_line_zero_percent,
|
|
.xmax = clamped_line_hundred_percent,
|
|
.ymin = main_line_rect->ymin,
|
|
.ymax = main_line_rect->ymax,
|
|
};
|
|
UI_draw_roundbox_3ub_alpha(&non_overshoot_line_rect, true, 0, color_line, 255);
|
|
}
|
|
else {
|
|
UI_draw_roundbox_3ub_alpha(main_line_rect, true, 0, color_line, 255);
|
|
}
|
|
}
|
|
|
|
static void draw_backdrop(const int fontid,
|
|
const rctf *main_line_rect,
|
|
const uint8_t color_bg[4],
|
|
const short region_y_size,
|
|
const float base_tick_height)
|
|
{
|
|
float string_pixel_size[2];
|
|
const char *percentage_string_placeholder = "000%%";
|
|
BLF_width_and_height(fontid,
|
|
percentage_string_placeholder,
|
|
sizeof(percentage_string_placeholder),
|
|
&string_pixel_size[0],
|
|
&string_pixel_size[1]);
|
|
const float pad[2] = {(region_y_size - base_tick_height) / 2, 2.0f * U.pixelsize};
|
|
const rctf backdrop_rect = {
|
|
.xmin = main_line_rect->xmin - string_pixel_size[0] - pad[0],
|
|
.xmax = main_line_rect->xmax + pad[0],
|
|
.ymin = pad[1],
|
|
.ymax = region_y_size - pad[1],
|
|
};
|
|
UI_draw_roundbox_3ub_alpha(&backdrop_rect, true, 4.0f, color_bg, color_bg[3]);
|
|
}
|
|
|
|
/**
|
|
* Draw an on screen Slider for a Pose Slide Operator.
|
|
*/
|
|
static void slider_draw(const struct bContext *UNUSED(C), ARegion *region, void *arg)
|
|
{
|
|
tSlider *slider = arg;
|
|
|
|
/* Only draw in region from which the Operator was started. */
|
|
if (region != slider->region_header) {
|
|
return;
|
|
}
|
|
|
|
uint8_t color_text[4];
|
|
uint8_t color_line[4];
|
|
uint8_t color_handle[4];
|
|
uint8_t color_overshoot[4];
|
|
uint8_t color_bg[4];
|
|
|
|
/* Get theme colors. */
|
|
UI_GetThemeColor4ubv(TH_HEADER_TEXT_HI, color_handle);
|
|
UI_GetThemeColor4ubv(TH_HEADER_TEXT, color_text);
|
|
UI_GetThemeColor4ubv(TH_HEADER_TEXT, color_line);
|
|
UI_GetThemeColor4ubv(TH_HEADER_TEXT, color_overshoot);
|
|
UI_GetThemeColor4ubv(TH_HEADER, color_bg);
|
|
|
|
color_overshoot[0] = color_overshoot[0] * 0.8;
|
|
color_overshoot[1] = color_overshoot[1] * 0.8;
|
|
color_overshoot[2] = color_overshoot[2] * 0.8;
|
|
color_bg[3] = 160;
|
|
|
|
/* Get the default font. */
|
|
const uiStyle *style = UI_style_get();
|
|
const uiFontStyle *fstyle = &style->widget;
|
|
const int fontid = fstyle->uifont_id;
|
|
BLF_color3ubv(fontid, color_text);
|
|
BLF_rotation(fontid, 0.0f);
|
|
|
|
const float line_width = 1.5 * U.pixelsize;
|
|
const float base_tick_height = 12.0 * U.pixelsize;
|
|
const float line_y = region->winy / 2;
|
|
|
|
rctf main_line_rect = {
|
|
.xmin = (region->winx / 2) - (SLIDE_PIXEL_DISTANCE / 2),
|
|
.xmax = (region->winx / 2) + (SLIDE_PIXEL_DISTANCE / 2),
|
|
.ymin = line_y - line_width / 2,
|
|
.ymax = line_y + line_width / 2,
|
|
};
|
|
float line_start_factor = 0;
|
|
int handle_pos_x = main_line_rect.xmin + SLIDE_PIXEL_DISTANCE * slider->factor;
|
|
|
|
if (slider->overshoot) {
|
|
main_line_rect.xmin = main_line_rect.xmin - SLIDE_PIXEL_DISTANCE * OVERSHOOT_RANGE_DELTA;
|
|
main_line_rect.xmax = main_line_rect.xmax + SLIDE_PIXEL_DISTANCE * OVERSHOOT_RANGE_DELTA;
|
|
line_start_factor = slider->factor - 0.5f - OVERSHOOT_RANGE_DELTA;
|
|
handle_pos_x = region->winx / 2;
|
|
}
|
|
|
|
draw_backdrop(fontid, &main_line_rect, color_bg, slider->region_header->winy, base_tick_height);
|
|
|
|
draw_main_line(&main_line_rect, slider->factor, slider->overshoot, color_overshoot, color_line);
|
|
|
|
const float factor_range = slider->overshoot ? 1 + OVERSHOOT_RANGE_DELTA * 2 : 1;
|
|
const float line_start_position[2] = {main_line_rect.xmin, line_y};
|
|
draw_ticks(line_start_factor,
|
|
line_start_factor + factor_range,
|
|
line_start_position,
|
|
base_tick_height,
|
|
line_width,
|
|
color_overshoot,
|
|
color_line);
|
|
|
|
/* Draw triangles at the ends of the line in overshoot mode to indicate direction of 0-100%
|
|
* range. */
|
|
if (slider->overshoot) {
|
|
if (slider->factor > 1 + OVERSHOOT_RANGE_DELTA + 0.5) {
|
|
draw_overshoot_triangle(color_line, false, main_line_rect.xmin, line_y);
|
|
}
|
|
if (slider->factor < 0 - OVERSHOOT_RANGE_DELTA - 0.5) {
|
|
draw_overshoot_triangle(color_line, true, main_line_rect.xmax, line_y);
|
|
}
|
|
}
|
|
|
|
char percentage_string[256];
|
|
|
|
/* Draw handle indicating current factor. */
|
|
const rctf handle_rect = {
|
|
.xmin = handle_pos_x - (line_width),
|
|
.xmax = handle_pos_x + (line_width),
|
|
.ymin = line_y - (base_tick_height / 2),
|
|
.ymax = line_y + (base_tick_height / 2),
|
|
};
|
|
|
|
UI_draw_roundbox_3ub_alpha(&handle_rect, true, 1, color_handle, 255);
|
|
BLI_snprintf(percentage_string, sizeof(percentage_string), "%.0f%%", slider->factor * 100);
|
|
|
|
/* Draw percentage string. */
|
|
float percentage_string_pixel_size[2];
|
|
BLF_width_and_height(fontid,
|
|
percentage_string,
|
|
sizeof(percentage_string),
|
|
&percentage_string_pixel_size[0],
|
|
&percentage_string_pixel_size[1]);
|
|
|
|
BLF_position(fontid,
|
|
main_line_rect.xmin - 24.0 * U.pixelsize - percentage_string_pixel_size[0] / 2,
|
|
(region->winy / 2) - percentage_string_pixel_size[1] / 2,
|
|
0.0f);
|
|
BLF_draw(fontid, percentage_string, sizeof(percentage_string));
|
|
}
|
|
|
|
static void slider_update_factor(tSlider *slider, const wmEvent *event)
|
|
{
|
|
const float factor_delta = (event->xy[0] - slider->last_cursor[0]) / SLIDE_PIXEL_DISTANCE;
|
|
/* Reduced factor delta in precision mode (shift held). */
|
|
slider->raw_factor += slider->precision ? (factor_delta / 8) : factor_delta;
|
|
slider->factor = slider->raw_factor;
|
|
copy_v2fl_v2i(slider->last_cursor, event->xy);
|
|
|
|
if (!slider->overshoot) {
|
|
slider->factor = clamp_f(slider->factor, 0, 1);
|
|
}
|
|
|
|
if (slider->increments) {
|
|
slider->factor = round(slider->factor * 10) / 10;
|
|
}
|
|
}
|
|
|
|
tSlider *ED_slider_create(struct bContext *C)
|
|
{
|
|
tSlider *slider = MEM_callocN(sizeof(tSlider), "tSlider");
|
|
slider->scene = CTX_data_scene(C);
|
|
slider->area = CTX_wm_area(C);
|
|
slider->region_header = CTX_wm_region(C);
|
|
|
|
/* Default is true, caller needs to manually set to false. */
|
|
slider->allow_overshoot = true;
|
|
|
|
/* Set initial factor. */
|
|
slider->raw_factor = 0.5f;
|
|
slider->factor = 0.5;
|
|
|
|
/* Add draw callback. Always in header. */
|
|
LISTBASE_FOREACH (ARegion *, region, &slider->area->regionbase) {
|
|
if (region->regiontype == RGN_TYPE_HEADER) {
|
|
slider->region_header = region;
|
|
slider->draw_handle = ED_region_draw_cb_activate(
|
|
region->type, slider_draw, slider, REGION_DRAW_POST_PIXEL);
|
|
}
|
|
}
|
|
|
|
return slider;
|
|
}
|
|
|
|
/**
|
|
* For modal operations so the percentage doesn't pop on the first mouse movement.
|
|
*/
|
|
void ED_slider_init(struct tSlider *slider, const wmEvent *event)
|
|
{
|
|
copy_v2fl_v2i(slider->last_cursor, event->xy);
|
|
}
|
|
|
|
/**
|
|
* Calculate slider factor based on mouse position.
|
|
*/
|
|
bool ED_slider_modal(tSlider *slider, const wmEvent *event)
|
|
{
|
|
bool event_handled = true;
|
|
/* Handle key presses. */
|
|
switch (event->type) {
|
|
case EVT_EKEY:
|
|
if (slider->allow_overshoot) {
|
|
slider->overshoot = event->val == KM_PRESS ? !slider->overshoot : slider->overshoot;
|
|
slider_update_factor(slider, event);
|
|
}
|
|
break;
|
|
case EVT_LEFTSHIFTKEY:
|
|
case EVT_RIGHTSHIFTKEY:
|
|
slider->precision = event->val == KM_PRESS;
|
|
break;
|
|
case EVT_LEFTCTRLKEY:
|
|
case EVT_RIGHTCTRLKEY:
|
|
slider->increments = event->val == KM_PRESS;
|
|
break;
|
|
case MOUSEMOVE:;
|
|
/* Update factor. */
|
|
slider_update_factor(slider, event);
|
|
break;
|
|
default:
|
|
event_handled = false;
|
|
break;
|
|
}
|
|
|
|
ED_region_tag_redraw(slider->region_header);
|
|
|
|
return event_handled;
|
|
}
|
|
|
|
/**
|
|
* Return string based on the current state of the slider.
|
|
*/
|
|
void ED_slider_status_string_get(const struct tSlider *slider,
|
|
char *status_string,
|
|
const size_t size_of_status_string)
|
|
{
|
|
/* 50 characters is enough to fit the individual setting strings. Extend if message is longer. */
|
|
char overshoot_str[50];
|
|
char precision_str[50];
|
|
char increments_str[50];
|
|
|
|
if (slider->allow_overshoot) {
|
|
if (slider->overshoot) {
|
|
STRNCPY(overshoot_str, TIP_("[E] - Disable overshoot"));
|
|
}
|
|
else {
|
|
STRNCPY(overshoot_str, TIP_("[E] - Enable overshoot"));
|
|
}
|
|
}
|
|
else {
|
|
STRNCPY(overshoot_str, TIP_("Overshoot disabled"));
|
|
}
|
|
|
|
if (slider->precision) {
|
|
STRNCPY(precision_str, TIP_("[Shift] - Precision active"));
|
|
}
|
|
else {
|
|
STRNCPY(precision_str, TIP_("Shift - Hold for precision"));
|
|
}
|
|
|
|
if (slider->increments) {
|
|
STRNCPY(increments_str, TIP_("[Ctrl] - Increments active"));
|
|
}
|
|
else {
|
|
STRNCPY(increments_str, TIP_("Ctrl - Hold for 10% increments"));
|
|
}
|
|
|
|
BLI_snprintf(status_string,
|
|
size_of_status_string,
|
|
"%s | %s | %s",
|
|
overshoot_str,
|
|
precision_str,
|
|
increments_str);
|
|
}
|
|
|
|
void ED_slider_destroy(struct bContext *C, tSlider *slider)
|
|
{
|
|
/* Remove draw callback. */
|
|
ED_region_draw_cb_exit(slider->region_header->type, slider->draw_handle);
|
|
ED_area_status_text(slider->area, NULL);
|
|
ED_workspace_status_text(C, NULL);
|
|
MEM_freeN(slider);
|
|
}
|
|
|
|
/* Setters & Getters */
|
|
|
|
float ED_slider_factor_get(struct tSlider *slider)
|
|
{
|
|
return slider->factor;
|
|
}
|
|
|
|
void ED_slider_factor_set(struct tSlider *slider, const float factor)
|
|
{
|
|
slider->factor = factor;
|
|
if (!slider->overshoot) {
|
|
slider->factor = clamp_f(slider->factor, 0, 1);
|
|
}
|
|
}
|
|
|
|
bool ED_slider_allow_overshoot_get(struct tSlider *slider)
|
|
{
|
|
return slider->allow_overshoot;
|
|
}
|
|
|
|
void ED_slider_allow_overshoot_set(struct tSlider *slider, const bool value)
|
|
{
|
|
slider->allow_overshoot = value;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/**
|
|
* Callback that draws a line between the mouse and a position given as the initial argument.
|
|
*/
|
|
void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *region, void *arg_info)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
const float *mval_src = (float *)arg_info;
|
|
const float mval_dst[2] = {
|
|
win->eventstate->xy[0] - region->winrct.xmin,
|
|
win->eventstate->xy[1] - region->winrct.ymin,
|
|
};
|
|
|
|
const uint shdr_pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
GPU_line_width(1.0f);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
|
|
|
|
float viewport_size[4];
|
|
GPU_viewport_size_get_f(viewport_size);
|
|
immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
|
|
|
|
immUniform1i("colors_len", 0); /* "simple" mode */
|
|
immUniformThemeColor3(TH_VIEW_OVERLAY);
|
|
immUniform1f("dash_width", 6.0f);
|
|
immUniform1f("dash_factor", 0.5f);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
immVertex2fv(shdr_pos, mval_src);
|
|
immVertex2fv(shdr_pos, mval_dst);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
#define MAX_METADATA_STR 1024
|
|
|
|
static const char *meta_data_list[] = {
|
|
"File",
|
|
"Strip",
|
|
"Date",
|
|
"RenderTime",
|
|
"Note",
|
|
"Marker",
|
|
"Time",
|
|
"Frame",
|
|
"Camera",
|
|
"Scene",
|
|
};
|
|
|
|
BLI_INLINE bool metadata_is_valid(ImBuf *ibuf, char *r_str, short index, int offset)
|
|
{
|
|
return (IMB_metadata_get_field(
|
|
ibuf->metadata, meta_data_list[index], r_str + offset, MAX_METADATA_STR - offset) &&
|
|
r_str[0]);
|
|
}
|
|
|
|
BLI_INLINE bool metadata_is_custom_drawable(const char *field)
|
|
{
|
|
/* Metadata field stored by Blender for multi-layer EXR images. Is rather
|
|
* useless to be viewed all the time. Can still be seen in the Metadata
|
|
* panel. */
|
|
if (STREQ(field, "BlenderMultiChannel")) {
|
|
return false;
|
|
}
|
|
/* Is almost always has value "scanlineimage", also useless to be seen
|
|
* all the time. */
|
|
if (STREQ(field, "type")) {
|
|
return false;
|
|
}
|
|
return !BKE_stamp_is_known_field(field);
|
|
}
|
|
|
|
typedef struct MetadataCustomDrawContext {
|
|
int fontid;
|
|
int xmin, ymin;
|
|
int vertical_offset;
|
|
int current_y;
|
|
} MetadataCustomDrawContext;
|
|
|
|
static void metadata_custom_draw_fields(const char *field, const char *value, void *ctx_v)
|
|
{
|
|
if (!metadata_is_custom_drawable(field)) {
|
|
return;
|
|
}
|
|
MetadataCustomDrawContext *ctx = (MetadataCustomDrawContext *)ctx_v;
|
|
char temp_str[MAX_METADATA_STR];
|
|
BLI_snprintf(temp_str, MAX_METADATA_STR, "%s: %s", field, value);
|
|
BLF_position(ctx->fontid, ctx->xmin, ctx->ymin + ctx->current_y, 0.0f);
|
|
BLF_draw(ctx->fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ctx->current_y += ctx->vertical_offset;
|
|
}
|
|
|
|
static void metadata_draw_imbuf(ImBuf *ibuf, const rctf *rect, int fontid, const bool is_top)
|
|
{
|
|
char temp_str[MAX_METADATA_STR];
|
|
int ofs_y = 0;
|
|
const float height = BLF_height_max(fontid);
|
|
const float margin = height / 8;
|
|
const float vertical_offset = (height + margin);
|
|
|
|
/* values taking margins into account */
|
|
const float descender = BLF_descender(fontid);
|
|
const float xmin = (rect->xmin + margin);
|
|
const float xmax = (rect->xmax - margin);
|
|
const float ymin = (rect->ymin + margin) - descender;
|
|
const float ymax = (rect->ymax - margin) - descender;
|
|
|
|
if (is_top) {
|
|
for (int i = 0; i < 4; i++) {
|
|
/* first line */
|
|
if (i == 0) {
|
|
bool do_newline = false;
|
|
int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[0]);
|
|
if (metadata_is_valid(ibuf, temp_str, 0, len)) {
|
|
BLF_position(fontid, xmin, ymax - vertical_offset, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
do_newline = true;
|
|
}
|
|
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[1]);
|
|
if (metadata_is_valid(ibuf, temp_str, 1, len)) {
|
|
int line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
BLF_position(fontid, xmax - line_width, ymax - vertical_offset, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
do_newline = true;
|
|
}
|
|
|
|
if (do_newline) {
|
|
ofs_y += vertical_offset;
|
|
}
|
|
} /* Strip */
|
|
else if (ELEM(i, 1, 2)) {
|
|
int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ofs_y += vertical_offset;
|
|
}
|
|
} /* Note (wrapped) */
|
|
else if (i == 3) {
|
|
int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
struct ResultBLF info;
|
|
BLF_enable(fontid, BLF_WORD_WRAP);
|
|
BLF_wordwrap(fontid, ibuf->x - (margin * 2));
|
|
BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw_ex(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX, &info);
|
|
BLF_wordwrap(fontid, 0);
|
|
BLF_disable(fontid, BLF_WORD_WRAP);
|
|
ofs_y += vertical_offset * info.lines;
|
|
}
|
|
}
|
|
else {
|
|
int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
int line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
BLF_position(fontid, xmax - line_width, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ofs_y += vertical_offset;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
MetadataCustomDrawContext ctx;
|
|
ctx.fontid = fontid;
|
|
ctx.xmin = xmin;
|
|
ctx.ymin = ymin;
|
|
ctx.current_y = ofs_y;
|
|
ctx.vertical_offset = vertical_offset;
|
|
IMB_metadata_foreach(ibuf, metadata_custom_draw_fields, &ctx);
|
|
int ofs_x = 0;
|
|
ofs_y = ctx.current_y;
|
|
for (int i = 5; i < 10; i++) {
|
|
int len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i]);
|
|
if (metadata_is_valid(ibuf, temp_str, i, len)) {
|
|
BLF_position(fontid, xmin + ofs_x, ymin + ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
|
|
ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct MetadataCustomCountContext {
|
|
int count;
|
|
} MetadataCustomCountContext;
|
|
|
|
static void metadata_custom_count_fields(const char *field, const char *UNUSED(value), void *ctx_v)
|
|
{
|
|
if (!metadata_is_custom_drawable(field)) {
|
|
return;
|
|
}
|
|
MetadataCustomCountContext *ctx = (MetadataCustomCountContext *)ctx_v;
|
|
ctx->count++;
|
|
}
|
|
|
|
static float metadata_box_height_get(ImBuf *ibuf, int fontid, const bool is_top)
|
|
{
|
|
const float height = BLF_height_max(fontid);
|
|
const float margin = (height / 8);
|
|
char str[MAX_METADATA_STR] = "";
|
|
short count = 0;
|
|
|
|
if (is_top) {
|
|
if (metadata_is_valid(ibuf, str, 0, 0) || metadata_is_valid(ibuf, str, 1, 0)) {
|
|
count++;
|
|
}
|
|
for (int i = 2; i < 5; i++) {
|
|
if (metadata_is_valid(ibuf, str, i, 0)) {
|
|
if (i == 4) {
|
|
struct {
|
|
struct ResultBLF info;
|
|
rctf rect;
|
|
} wrap;
|
|
|
|
BLF_enable(fontid, BLF_WORD_WRAP);
|
|
BLF_wordwrap(fontid, ibuf->x - (margin * 2));
|
|
BLF_boundbox_ex(fontid, str, sizeof(str), &wrap.rect, &wrap.info);
|
|
BLF_wordwrap(fontid, 0);
|
|
BLF_disable(fontid, BLF_WORD_WRAP);
|
|
|
|
count += wrap.info.lines;
|
|
}
|
|
else {
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (int i = 5; i < 10; i++) {
|
|
if (metadata_is_valid(ibuf, str, i, 0)) {
|
|
count = 1;
|
|
break;
|
|
}
|
|
}
|
|
MetadataCustomCountContext ctx;
|
|
ctx.count = 0;
|
|
IMB_metadata_foreach(ibuf, metadata_custom_count_fields, &ctx);
|
|
count += ctx.count;
|
|
}
|
|
|
|
if (count) {
|
|
return (height + margin) * count;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* \note Keep in sync with #BKE_image_stamp_buf.
|
|
*/
|
|
void ED_region_image_metadata_draw(
|
|
int x, int y, ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy)
|
|
{
|
|
const uiStyle *style = UI_style_get_dpi();
|
|
|
|
if (!ibuf->metadata) {
|
|
return;
|
|
}
|
|
|
|
/* find window pixel coordinates of origin */
|
|
GPU_matrix_push();
|
|
|
|
/* offset and zoom using ogl */
|
|
GPU_matrix_translate_2f(x, y);
|
|
GPU_matrix_scale_2f(zoomx, zoomy);
|
|
|
|
BLF_size(blf_mono_font, style->widgetlabel.points * 1.5f * U.pixelsize, U.dpi);
|
|
|
|
/* *** upper box*** */
|
|
|
|
/* get needed box height */
|
|
float box_y = metadata_box_height_get(ibuf, blf_mono_font, true);
|
|
|
|
if (box_y) {
|
|
/* set up rect */
|
|
rctf rect;
|
|
BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymax, frame->ymax + box_y);
|
|
/* draw top box */
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_METADATA_BG);
|
|
immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
immUnbindProgram();
|
|
|
|
BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(blf_mono_font, BLF_CLIPPING);
|
|
|
|
UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
|
|
metadata_draw_imbuf(ibuf, &rect, blf_mono_font, true);
|
|
|
|
BLF_disable(blf_mono_font, BLF_CLIPPING);
|
|
}
|
|
|
|
/* *** lower box*** */
|
|
|
|
box_y = metadata_box_height_get(ibuf, blf_mono_font, false);
|
|
|
|
if (box_y) {
|
|
/* set up box rect */
|
|
rctf rect;
|
|
BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymin - box_y, frame->ymin);
|
|
/* draw top box */
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_METADATA_BG);
|
|
immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
immUnbindProgram();
|
|
|
|
BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(blf_mono_font, BLF_CLIPPING);
|
|
|
|
UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
|
|
metadata_draw_imbuf(ibuf, &rect, blf_mono_font, false);
|
|
|
|
BLF_disable(blf_mono_font, BLF_CLIPPING);
|
|
}
|
|
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
#undef MAX_METADATA_STR
|