- Use default size consistent with other curve nodes - Use column instead of row for properties
2670 lines
91 KiB
C++
2670 lines
91 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spnode
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* \brief lower level node drawing for nodes (boarders, headers etc), also node layout.
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*/
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#include "BLI_system.h"
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#include "BLI_threads.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_node_tree_update.h"
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#include "BKE_scene.h"
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#include "BKE_tracking.h"
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#include "BLF_api.h"
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#include "BLT_translation.h"
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#include "BIF_glutil.h"
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#include "GPU_batch.h"
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#include "GPU_batch_presets.h"
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#include "GPU_framebuffer.h"
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#include "GPU_immediate.h"
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#include "GPU_matrix.h"
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#include "GPU_platform.h"
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#include "GPU_state.h"
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#include "DRW_engine.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_node.h"
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#include "ED_space_api.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf_types.h"
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#include "NOD_composite.h"
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#include "NOD_geometry.h"
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#include "NOD_node_declaration.hh"
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#include "NOD_shader.h"
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#include "NOD_texture.h"
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#include "node_intern.hh" /* own include */
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using blender::float2;
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/* Default flags for uiItemR(). Name is kept short since this is used a lot in this file. */
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#define DEFAULT_FLAGS UI_ITEM_R_SPLIT_EMPTY_NAME
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/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
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static void node_socket_button_label(bContext *UNUSED(C),
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uiLayout *layout,
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PointerRNA *UNUSED(ptr),
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PointerRNA *UNUSED(node_ptr),
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const char *text)
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{
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uiItemL(layout, text, 0);
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}
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/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
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static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = (bNode *)ptr->data;
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/* first output stores value */
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bNodeSocket *output = (bNodeSocket *)node->outputs.first;
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PointerRNA sockptr;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
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}
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static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = (bNode *)ptr->data;
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/* first output stores value */
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bNodeSocket *output = (bNodeSocket *)node->outputs.first;
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PointerRNA sockptr;
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uiLayout *col;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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col = uiLayoutColumn(layout, false);
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uiTemplateColorPicker(col, &sockptr, "default_value", true, false, false, false);
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uiItemR(col, &sockptr, "default_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
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}
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static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
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uiLayout *col = uiLayoutColumn(layout, false);
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uiLayout *row = uiLayoutRow(col, true);
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uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
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if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
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uiItemR(row, ptr, "use_alpha", DEFAULT_FLAGS, "", ICON_IMAGE_RGB_ALPHA);
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}
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uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
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uiLayout *col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "frame_start", DEFAULT_FLAGS, IFACE_("Start"), ICON_NONE);
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uiItemR(col, ptr, "frame_end", DEFAULT_FLAGS, IFACE_("End"), ICON_NONE);
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}
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static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateColorRamp(layout, ptr, "color_ramp", false);
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}
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static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false);
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}
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static void node_buts_curvefloat(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiTemplateCurveMapping(layout, ptr, "mapping", 0, false, false, false, false);
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}
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#define SAMPLE_FLT_ISNONE FLT_MAX
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/* Bad bad, 2.5 will do better? ... no it won't! */
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static float _sample_col[4] = {SAMPLE_FLT_ISNONE};
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void ED_node_sample_set(const float col[4])
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{
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if (col) {
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copy_v4_v4(_sample_col, col);
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}
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else {
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copy_v4_fl(_sample_col, SAMPLE_FLT_ISNONE);
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}
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}
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static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = (bNode *)ptr->data;
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CurveMapping *cumap = (CurveMapping *)node->storage;
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if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
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cumap->flag |= CUMA_DRAW_SAMPLE;
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copy_v3_v3(cumap->sample, _sample_col);
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}
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else {
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cumap->flag &= ~CUMA_DRAW_SAMPLE;
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}
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/* "Tone" (Standard/Film-like) only used in the Compositor. */
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bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
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uiTemplateCurveMapping(
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layout, ptr, "mapping", 'c', false, false, false, (ntree->type == NTREE_COMPOSIT));
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}
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static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = (bNode *)ptr->data;
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/* first output stores normal */
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bNodeSocket *output = (bNodeSocket *)node->outputs.first;
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PointerRNA sockptr;
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RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
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uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
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}
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static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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bNode *node = (bNode *)ptr->data;
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short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
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(node->type != TEX_NODE_TEXTURE));
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uiItemR(layout, ptr, "texture", DEFAULT_FLAGS, "", ICON_NONE);
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if (multi) {
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/* Number Drawing not optimal here, better have a list. */
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uiItemR(layout, ptr, "node_output", DEFAULT_FLAGS, "", ICON_NONE);
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}
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}
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static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "clamp_type", DEFAULT_FLAGS, "", ICON_NONE);
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}
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static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
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uiItemR(layout, ptr, "interpolation_type", DEFAULT_FLAGS, "", ICON_NONE);
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if (!ELEM(RNA_enum_get(ptr, "interpolation_type"),
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NODE_MAP_RANGE_SMOOTHSTEP,
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NODE_MAP_RANGE_SMOOTHERSTEP)) {
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uiItemR(layout, ptr, "clamp", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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}
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static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
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uiItemR(layout, ptr, "use_clamp", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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NodeResizeDirection node_get_resize_direction(const bNode *node, const int x, const int y)
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{
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if (node->type == NODE_FRAME) {
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const float size = 10.0f;
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NodeFrame *data = (NodeFrame *)node->storage;
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/* shrinking frame size is determined by child nodes */
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if (!(data->flag & NODE_FRAME_RESIZEABLE)) {
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return NODE_RESIZE_NONE;
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}
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NodeResizeDirection dir = NODE_RESIZE_NONE;
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const rctf &totr = node->totr;
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if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_RIGHT;
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}
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if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_LEFT;
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}
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if (x >= totr.xmin && x < totr.xmax && y >= totr.ymax - size && y < totr.ymax) {
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dir |= NODE_RESIZE_TOP;
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}
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if (x >= totr.xmin && x < totr.xmax && y >= totr.ymin && y < totr.ymin + size) {
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dir |= NODE_RESIZE_BOTTOM;
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}
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return dir;
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}
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if (node->flag & NODE_HIDDEN) {
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/* right part of node */
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rctf totr = node->totr;
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totr.xmin = node->totr.xmax - 1.0f * U.widget_unit;
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if (BLI_rctf_isect_pt(&totr, x, y)) {
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return NODE_RESIZE_RIGHT;
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}
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return NODE_RESIZE_NONE;
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}
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const float size = NODE_RESIZE_MARGIN;
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const rctf &totr = node->totr;
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NodeResizeDirection dir = NODE_RESIZE_NONE;
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if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_RIGHT;
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}
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if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
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dir |= NODE_RESIZE_LEFT;
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}
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return dir;
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}
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/* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
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static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
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{
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uiTemplateIDBrowse(
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layout, C, ptr, "node_tree", nullptr, nullptr, nullptr, UI_TEMPLATE_ID_FILTER_ALL, nullptr);
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}
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static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "label_size", DEFAULT_FLAGS, IFACE_("Label Size"), ICON_NONE);
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uiItemR(layout, ptr, "shrink", DEFAULT_FLAGS, IFACE_("Shrink"), ICON_NONE);
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uiItemR(layout, ptr, "text", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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static void node_common_set_butfunc(bNodeType *ntype)
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{
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switch (ntype->type) {
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case NODE_GROUP:
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ntype->draw_buttons = node_draw_buttons_group;
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break;
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case NODE_FRAME:
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ntype->draw_buttons_ex = node_buts_frame_ex;
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break;
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}
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}
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/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
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static void node_buts_image_user(uiLayout *layout,
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bContext *C,
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PointerRNA *ptr,
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PointerRNA *imaptr,
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PointerRNA *iuserptr,
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const bool show_layer_selection,
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const bool show_color_management)
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{
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if (!imaptr->data) {
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return;
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}
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uiLayout *col = uiLayoutColumn(layout, false);
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uiItemR(col, imaptr, "source", DEFAULT_FLAGS, "", ICON_NONE);
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const int source = RNA_enum_get(imaptr, "source");
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if (source == IMA_SRC_SEQUENCE) {
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/* don't use iuser->framenr directly
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* because it may not be updated if auto-refresh is off */
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Scene *scene = CTX_data_scene(C);
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ImageUser *iuser = (ImageUser *)iuserptr->data;
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/* Image *ima = imaptr->data; */ /* UNUSED */
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char numstr[32];
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const int framenr = BKE_image_user_frame_get(iuser, CFRA, nullptr);
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BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
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uiItemL(layout, numstr, ICON_NONE);
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}
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if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "frame_duration", DEFAULT_FLAGS, nullptr, ICON_NONE);
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uiItemR(col, ptr, "frame_start", DEFAULT_FLAGS, nullptr, ICON_NONE);
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uiItemR(col, ptr, "frame_offset", DEFAULT_FLAGS, nullptr, ICON_NONE);
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uiItemR(col, ptr, "use_cyclic", DEFAULT_FLAGS, nullptr, ICON_NONE);
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uiItemR(col, ptr, "use_auto_refresh", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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if (show_layer_selection && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
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RNA_boolean_get(ptr, "has_layers")) {
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col = uiLayoutColumn(layout, false);
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uiItemR(col, ptr, "layer", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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if (show_color_management) {
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uiLayout *split = uiLayoutSplit(layout, 0.5f, true);
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PointerRNA colorspace_settings_ptr = RNA_pointer_get(imaptr, "colorspace_settings");
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uiItemL(split, IFACE_("Color Space"), ICON_NONE);
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uiItemR(split, &colorspace_settings_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
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/* Avoid losing changes image is painted. */
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if (BKE_image_is_dirty((Image *)imaptr->data)) {
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uiLayoutSetEnabled(split, false);
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}
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}
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}
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static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS, nullptr, ICON_NONE);
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}
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static void node_shader_buts_vector_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "rotation_type", DEFAULT_FLAGS, nullptr, ICON_NONE);
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uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, nullptr, 0);
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}
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static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
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}
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static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
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uiItemR(layout, ptr, "convert_from", DEFAULT_FLAGS, "", ICON_NONE);
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uiItemR(layout, ptr, "convert_to", DEFAULT_FLAGS, "", ICON_NONE);
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}
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static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "attribute_type", DEFAULT_FLAGS, IFACE_("Type"), ICON_NONE);
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uiItemR(layout, ptr, "attribute_name", DEFAULT_FLAGS, IFACE_("Name"), ICON_NONE);
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}
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static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
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{
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uiItemR(layout, ptr, "use_pixel_size", DEFAULT_FLAGS, nullptr, 0);
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}
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static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
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{
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PointerRNA imaptr = RNA_pointer_get(ptr, "image");
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PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
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uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
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uiTemplateID(layout,
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C,
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ptr,
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"image",
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"IMAGE_OT_new",
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"IMAGE_OT_open",
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nullptr,
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UI_TEMPLATE_ID_FILTER_ALL,
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false,
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nullptr);
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uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
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uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
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if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
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uiItemR(layout, ptr, "projection_blend", DEFAULT_FLAGS, "Blend", ICON_NONE);
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}
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uiItemR(layout, ptr, "extension", DEFAULT_FLAGS, "", ICON_NONE);
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/* NOTE: image user properties used directly here, unlike compositor image node,
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* which redefines them in the node struct RNA to get proper updates.
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*/
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node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false, true);
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}
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static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
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{
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|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, false, false);
|
|
}
|
|
|
|
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
nullptr,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
nullptr);
|
|
|
|
uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
|
|
|
|
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false, true);
|
|
}
|
|
|
|
static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, false, false);
|
|
|
|
uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, IFACE_("Interpolation"), ICON_NONE);
|
|
uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, IFACE_("Projection"), ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "sky_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
|
|
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_PREETHAM) {
|
|
uiItemR(layout, ptr, "sun_direction", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "turbidity", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_HOSEK) {
|
|
uiItemR(layout, ptr, "sun_direction", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "turbidity", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "ground_albedo", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NISHITA) {
|
|
Scene *scene = CTX_data_scene(C);
|
|
if (BKE_scene_uses_blender_eevee(scene)) {
|
|
uiItemL(layout, TIP_("Nishita not available in Eevee"), ICON_ERROR);
|
|
}
|
|
uiItemR(layout, ptr, "sun_disc", DEFAULT_FLAGS, nullptr, 0);
|
|
|
|
uiLayout *col;
|
|
if (RNA_boolean_get(ptr, "sun_disc")) {
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "sun_size", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "sun_intensity", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "sun_elevation", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "sun_rotation", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "altitude", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "air_density", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "dust_density", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(col, ptr, "ozone_density", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "gradient_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "turbulence_depth", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
|
|
uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
|
|
uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "wave_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
int type = RNA_enum_get(ptr, "wave_type");
|
|
if (type == SHD_WAVE_BANDS) {
|
|
uiItemR(layout, ptr, "bands_direction", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
else { /* SHD_WAVE_RINGS */
|
|
uiItemR(layout, ptr, "rings_direction", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "wave_profile", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "musgrave_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "voronoi_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "feature", DEFAULT_FLAGS, "", ICON_NONE);
|
|
int feature = RNA_enum_get(ptr, "feature");
|
|
if (!ELEM(feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS) &&
|
|
RNA_enum_get(ptr, "voronoi_dimensions") != 1) {
|
|
uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_tex_pointdensity(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
NodeShaderTexPointDensity *shader_point_density = (NodeShaderTexPointDensity *)node->storage;
|
|
Object *ob = (Object *)node->id;
|
|
|
|
PointerRNA ob_ptr, obdata_ptr;
|
|
RNA_id_pointer_create((ID *)ob, &ob_ptr);
|
|
RNA_id_pointer_create(ob ? (ID *)ob->data : nullptr, &obdata_ptr);
|
|
|
|
uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "object", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
|
|
if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
|
|
PointerRNA dataptr;
|
|
RNA_id_pointer_create((ID *)node->id, &dataptr);
|
|
uiItemPointerR(
|
|
layout, ptr, "particle_system", &dataptr, "particle_systems", nullptr, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "space", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "radius", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "resolution", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
|
|
uiItemR(layout, ptr, "particle_color_source", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "vertex_color_source", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
|
|
if (ob_ptr.data) {
|
|
uiItemPointerR(
|
|
layout, ptr, "vertex_attribute_name", &ob_ptr, "vertex_groups", "", ICON_NONE);
|
|
}
|
|
}
|
|
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTCOL) {
|
|
if (obdata_ptr.data) {
|
|
uiItemPointerR(
|
|
layout, ptr, "vertex_attribute_name", &obdata_ptr, "vertex_colors", "", ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "object", DEFAULT_FLAGS, nullptr, 0);
|
|
uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, nullptr, 0);
|
|
}
|
|
|
|
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, nullptr, 0);
|
|
}
|
|
|
|
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, nullptr, 0);
|
|
|
|
if (!RNA_boolean_get(ptr, "from_instancer")) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_vertex_color(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
|
|
if (U.experimental.use_sculpt_vertex_colors &&
|
|
RNA_collection_length(&dataptr, "sculpt_vertex_colors")) {
|
|
uiItemPointerR(
|
|
layout, ptr, "layer_name", &dataptr, "sculpt_vertex_colors", "", ICON_GROUP_VCOL);
|
|
}
|
|
else {
|
|
uiItemPointerR(layout, ptr, "layer_name", &dataptr, "vertex_colors", "", ICON_GROUP_VCOL);
|
|
}
|
|
}
|
|
else {
|
|
uiItemL(layout, TIP_("No mesh in active object"), ICON_ERROR);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "use_tips", DEFAULT_FLAGS, nullptr, 0);
|
|
}
|
|
|
|
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
|
|
|
|
if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
|
|
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiLayout *split, *row;
|
|
|
|
split = uiLayoutSplit(layout, 0.0f, false);
|
|
|
|
uiItemR(split, ptr, "direction_type", DEFAULT_FLAGS, "", 0);
|
|
|
|
row = uiLayoutRow(split, false);
|
|
|
|
if (RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
|
|
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
|
|
|
|
if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
|
|
PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
|
|
uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, 0);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(layout, ptr, "subsurface_method", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_principled_hair(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "parametrization", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
|
|
if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
|
|
uiItemR(row, ptr, "ies", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
row = uiLayoutRow(layout, true);
|
|
|
|
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
|
|
uiItemR(row, ptr, "script", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
|
|
}
|
|
|
|
static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiItemS(layout);
|
|
|
|
node_shader_buts_script(layout, C, ptr);
|
|
|
|
#if 0 /* not implemented yet */
|
|
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) {
|
|
uiItemR(layout, ptr, "use_auto_update", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "target", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *row, *col;
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
row = uiLayoutRow(col, true);
|
|
uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_ambient_occlusion(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "inside", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "only_local", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "name", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_shader_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch (ntype->type) {
|
|
case SH_NODE_NORMAL:
|
|
ntype->draw_buttons = node_buts_normal;
|
|
break;
|
|
case SH_NODE_CURVE_VEC:
|
|
ntype->draw_buttons = node_buts_curvevec;
|
|
break;
|
|
case SH_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
case SH_NODE_CURVE_FLOAT:
|
|
ntype->draw_buttons = node_buts_curvefloat;
|
|
break;
|
|
case SH_NODE_MAPPING:
|
|
ntype->draw_buttons = node_shader_buts_mapping;
|
|
break;
|
|
case SH_NODE_VALUE:
|
|
ntype->draw_buttons = node_buts_value;
|
|
break;
|
|
case SH_NODE_RGB:
|
|
ntype->draw_buttons = node_buts_rgb;
|
|
break;
|
|
case SH_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
case SH_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
case SH_NODE_CLAMP:
|
|
ntype->draw_buttons = node_shader_buts_clamp;
|
|
break;
|
|
case SH_NODE_MAP_RANGE:
|
|
ntype->draw_buttons = node_shader_buts_map_range;
|
|
break;
|
|
case SH_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
case SH_NODE_VECTOR_MATH:
|
|
ntype->draw_buttons = node_shader_buts_vect_math;
|
|
break;
|
|
case SH_NODE_VECTOR_ROTATE:
|
|
ntype->draw_buttons = node_shader_buts_vector_rotate;
|
|
break;
|
|
case SH_NODE_VECT_TRANSFORM:
|
|
ntype->draw_buttons = node_shader_buts_vect_transform;
|
|
break;
|
|
case SH_NODE_ATTRIBUTE:
|
|
ntype->draw_buttons = node_shader_buts_attribute;
|
|
break;
|
|
case SH_NODE_WIREFRAME:
|
|
ntype->draw_buttons = node_shader_buts_wireframe;
|
|
break;
|
|
case SH_NODE_TEX_SKY:
|
|
ntype->draw_buttons = node_shader_buts_tex_sky;
|
|
break;
|
|
case SH_NODE_TEX_IMAGE:
|
|
ntype->draw_buttons = node_shader_buts_tex_image;
|
|
ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
|
|
break;
|
|
case SH_NODE_TEX_ENVIRONMENT:
|
|
ntype->draw_buttons = node_shader_buts_tex_environment;
|
|
ntype->draw_buttons_ex = node_shader_buts_tex_environment_ex;
|
|
break;
|
|
case SH_NODE_TEX_GRADIENT:
|
|
ntype->draw_buttons = node_shader_buts_tex_gradient;
|
|
break;
|
|
case SH_NODE_TEX_MAGIC:
|
|
ntype->draw_buttons = node_shader_buts_tex_magic;
|
|
break;
|
|
case SH_NODE_TEX_BRICK:
|
|
ntype->draw_buttons = node_shader_buts_tex_brick;
|
|
break;
|
|
case SH_NODE_TEX_WAVE:
|
|
ntype->draw_buttons = node_shader_buts_tex_wave;
|
|
break;
|
|
case SH_NODE_TEX_MUSGRAVE:
|
|
ntype->draw_buttons = node_shader_buts_tex_musgrave;
|
|
break;
|
|
case SH_NODE_TEX_VORONOI:
|
|
ntype->draw_buttons = node_shader_buts_tex_voronoi;
|
|
break;
|
|
case SH_NODE_TEX_NOISE:
|
|
ntype->draw_buttons = node_shader_buts_tex_noise;
|
|
break;
|
|
case SH_NODE_TEX_POINTDENSITY:
|
|
ntype->draw_buttons = node_shader_buts_tex_pointdensity;
|
|
break;
|
|
case SH_NODE_TEX_COORD:
|
|
ntype->draw_buttons = node_shader_buts_tex_coord;
|
|
break;
|
|
case SH_NODE_BUMP:
|
|
ntype->draw_buttons = node_shader_buts_bump;
|
|
break;
|
|
case SH_NODE_NORMAL_MAP:
|
|
ntype->draw_buttons = node_shader_buts_normal_map;
|
|
break;
|
|
case SH_NODE_DISPLACEMENT:
|
|
case SH_NODE_VECTOR_DISPLACEMENT:
|
|
ntype->draw_buttons = node_shader_buts_displacement;
|
|
break;
|
|
case SH_NODE_TANGENT:
|
|
ntype->draw_buttons = node_shader_buts_tangent;
|
|
break;
|
|
case SH_NODE_BSDF_GLOSSY:
|
|
case SH_NODE_BSDF_GLASS:
|
|
case SH_NODE_BSDF_REFRACTION:
|
|
ntype->draw_buttons = node_shader_buts_glossy;
|
|
break;
|
|
case SH_NODE_BSDF_PRINCIPLED:
|
|
ntype->draw_buttons = node_shader_buts_principled;
|
|
break;
|
|
case SH_NODE_BSDF_ANISOTROPIC:
|
|
ntype->draw_buttons = node_shader_buts_anisotropic;
|
|
break;
|
|
case SH_NODE_SUBSURFACE_SCATTERING:
|
|
ntype->draw_buttons = node_shader_buts_subsurface;
|
|
break;
|
|
case SH_NODE_BSDF_TOON:
|
|
ntype->draw_buttons = node_shader_buts_toon;
|
|
break;
|
|
case SH_NODE_BSDF_HAIR:
|
|
ntype->draw_buttons = node_shader_buts_hair;
|
|
break;
|
|
case SH_NODE_BSDF_HAIR_PRINCIPLED:
|
|
ntype->draw_buttons = node_shader_buts_principled_hair;
|
|
break;
|
|
case SH_NODE_SCRIPT:
|
|
ntype->draw_buttons = node_shader_buts_script;
|
|
ntype->draw_buttons_ex = node_shader_buts_script_ex;
|
|
break;
|
|
case SH_NODE_UVMAP:
|
|
ntype->draw_buttons = node_shader_buts_uvmap;
|
|
break;
|
|
case SH_NODE_VERTEX_COLOR:
|
|
ntype->draw_buttons = node_shader_buts_vertex_color;
|
|
break;
|
|
case SH_NODE_UVALONGSTROKE:
|
|
ntype->draw_buttons = node_shader_buts_uvalongstroke;
|
|
break;
|
|
case SH_NODE_OUTPUT_MATERIAL:
|
|
case SH_NODE_OUTPUT_LIGHT:
|
|
case SH_NODE_OUTPUT_WORLD:
|
|
ntype->draw_buttons = node_buts_output_shader;
|
|
break;
|
|
case SH_NODE_OUTPUT_LINESTYLE:
|
|
ntype->draw_buttons = node_buts_output_linestyle;
|
|
break;
|
|
case SH_NODE_TEX_IES:
|
|
ntype->draw_buttons = node_shader_buts_ies;
|
|
break;
|
|
case SH_NODE_BEVEL:
|
|
ntype->draw_buttons = node_shader_buts_bevel;
|
|
break;
|
|
case SH_NODE_AMBIENT_OCCLUSION:
|
|
ntype->draw_buttons = node_shader_buts_ambient_occlusion;
|
|
break;
|
|
case SH_NODE_TEX_WHITE_NOISE:
|
|
ntype->draw_buttons = node_shader_buts_white_noise;
|
|
break;
|
|
case SH_NODE_OUTPUT_AOV:
|
|
ntype->draw_buttons = node_shader_buts_output_aov;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
|
|
|
|
static void node_buts_image_views(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
PointerRNA *imaptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
if (!imaptr->data) {
|
|
return;
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
if (RNA_boolean_get(ptr, "has_views")) {
|
|
if (RNA_enum_get(ptr, "view") == 0) {
|
|
uiItemR(col, ptr, "view", DEFAULT_FLAGS, nullptr, ICON_CAMERA_STEREO);
|
|
}
|
|
else {
|
|
uiItemR(col, ptr, "view", DEFAULT_FLAGS, nullptr, ICON_SCENE);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
|
|
PointerRNA iuserptr;
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
nullptr,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
nullptr);
|
|
if (!node->id) {
|
|
return;
|
|
}
|
|
|
|
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
|
|
|
|
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true, true);
|
|
|
|
node_buts_image_views(layout, C, ptr, &imaptr);
|
|
}
|
|
|
|
static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
|
|
PointerRNA iuserptr;
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, false, true);
|
|
}
|
|
|
|
static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
CurveMapping *cumap = (CurveMapping *)node->storage;
|
|
|
|
if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
|
|
cumap->flag |= CUMA_DRAW_SAMPLE;
|
|
copy_v3_v3(cumap->sample, _sample_col);
|
|
}
|
|
else {
|
|
cumap->flag &= ~CUMA_DRAW_SAMPLE;
|
|
}
|
|
|
|
uiTemplateCurveMapping(layout, ptr, "mapping", 'h', false, false, false, false);
|
|
}
|
|
|
|
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_backdrop_viewer(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
// node_composit_backdrop_canvas(snode, backdrop, node, x, y);
|
|
if (node->custom1 == 0) {
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float cx = x + snode->zoom * backdropWidth * node->custom3;
|
|
const float cy = y + snode->zoom * backdropHeight * node->custom4;
|
|
const float cross_size = 12 * U.pixelsize;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINES, 4);
|
|
immVertex2f(pos, cx - cross_size, cy - cross_size);
|
|
immVertex2f(pos, cx + cross_size, cy + cross_size);
|
|
immVertex2f(pos, cx + cross_size, cy - cross_size);
|
|
immVertex2f(pos, cx - cross_size, cy + cross_size);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
static void node_composit_backdrop_boxmask(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
NodeBoxMask *boxmask = (NodeBoxMask *)node->storage;
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float aspect = backdropWidth / backdropHeight;
|
|
const float rad = -boxmask->rotation;
|
|
const float cosine = cosf(rad);
|
|
const float sine = sinf(rad);
|
|
const float halveBoxWidth = backdropWidth * (boxmask->width / 2.0f);
|
|
const float halveBoxHeight = backdropHeight * (boxmask->height / 2.0f) * aspect;
|
|
|
|
float cx, cy, x1, x2, x3, x4;
|
|
float y1, y2, y3, y4;
|
|
|
|
cx = x + snode->zoom * backdropWidth * boxmask->x;
|
|
cy = y + snode->zoom * backdropHeight * boxmask->y;
|
|
|
|
x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINE_LOOP, 4);
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x3, y3);
|
|
immVertex2f(pos, x4, y4);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void node_composit_backdrop_ellipsemask(
|
|
SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
|
|
{
|
|
NodeEllipseMask *ellipsemask = (NodeEllipseMask *)node->storage;
|
|
const float backdropWidth = backdrop->x;
|
|
const float backdropHeight = backdrop->y;
|
|
const float aspect = backdropWidth / backdropHeight;
|
|
const float rad = -ellipsemask->rotation;
|
|
const float cosine = cosf(rad);
|
|
const float sine = sinf(rad);
|
|
const float halveBoxWidth = backdropWidth * (ellipsemask->width / 2.0f);
|
|
const float halveBoxHeight = backdropHeight * (ellipsemask->height / 2.0f) * aspect;
|
|
|
|
float cx, cy, x1, x2, x3, x4;
|
|
float y1, y2, y3, y4;
|
|
|
|
cx = x + snode->zoom * backdropWidth * ellipsemask->x;
|
|
cy = y + snode->zoom * backdropHeight * ellipsemask->y;
|
|
|
|
x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
|
|
x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
|
|
y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
|
|
y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
|
|
immUniformColor3f(1.0f, 1.0f, 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINE_LOOP, 4);
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x3, y3);
|
|
immVertex2f(pos, x4, y4);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void node_composit_buts_cryptomatte_legacy(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *ptr)
|
|
{
|
|
uiLayout *col = uiLayoutColumn(layout, true);
|
|
|
|
uiItemL(col, IFACE_("Matte Objects:"), ICON_NONE);
|
|
|
|
uiLayout *row = uiLayoutRow(col, true);
|
|
uiTemplateCryptoPicker(row, ptr, "add", ICON_ADD);
|
|
uiTemplateCryptoPicker(row, ptr, "remove", ICON_REMOVE);
|
|
|
|
uiItemR(col, ptr, "matte_id", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
static void node_composit_buts_cryptomatte_legacy_ex(uiLayout *layout,
|
|
bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
uiItemO(layout, IFACE_("Add Crypto Layer"), ICON_ADD, "NODE_OT_cryptomatte_layer_add");
|
|
uiItemO(layout, IFACE_("Remove Crypto Layer"), ICON_REMOVE, "NODE_OT_cryptomatte_layer_remove");
|
|
}
|
|
|
|
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
|
|
uiLayout *row = uiLayoutRow(layout, true);
|
|
uiItemR(row, ptr, "source", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
uiLayout *col = uiLayoutColumn(layout, false);
|
|
if (node->custom1 == CMP_CRYPTOMATTE_SRC_RENDER) {
|
|
uiTemplateID(col,
|
|
C,
|
|
ptr,
|
|
"scene",
|
|
nullptr,
|
|
nullptr,
|
|
nullptr,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
nullptr);
|
|
}
|
|
else {
|
|
uiTemplateID(col,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
nullptr,
|
|
"IMAGE_OT_open",
|
|
nullptr,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
nullptr);
|
|
|
|
NodeCryptomatte *crypto = (NodeCryptomatte *)node->storage;
|
|
PointerRNA imaptr = RNA_pointer_get(ptr, "image");
|
|
PointerRNA iuserptr;
|
|
RNA_pointer_create((ID *)ptr->owner_id, &RNA_ImageUser, &crypto->iuser, &iuserptr);
|
|
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
|
|
|
|
node_buts_image_user(col, C, ptr, &imaptr, &iuserptr, false, false);
|
|
node_buts_image_views(col, C, ptr, &imaptr);
|
|
}
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "layer_name", 0, "", ICON_NONE);
|
|
uiItemL(col, IFACE_("Matte ID:"), ICON_NONE);
|
|
|
|
row = uiLayoutRow(col, true);
|
|
uiItemR(row, ptr, "matte_id", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiTemplateCryptoPicker(row, ptr, "add", ICON_ADD);
|
|
uiTemplateCryptoPicker(row, ptr, "remove", ICON_REMOVE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_composit_set_butfunc(bNodeType *ntype)
|
|
{
|
|
switch (ntype->type) {
|
|
case CMP_NODE_IMAGE:
|
|
ntype->draw_buttons = node_composit_buts_image;
|
|
ntype->draw_buttons_ex = node_composit_buts_image_ex;
|
|
break;
|
|
case CMP_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
case CMP_NODE_VALUE:
|
|
ntype->draw_buttons = node_buts_value;
|
|
break;
|
|
case CMP_NODE_RGB:
|
|
ntype->draw_buttons = node_buts_rgb;
|
|
break;
|
|
case CMP_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
case CMP_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
case CMP_NODE_TIME:
|
|
ntype->draw_buttons = node_buts_time;
|
|
break;
|
|
case CMP_NODE_TEXTURE:
|
|
ntype->draw_buttons = node_buts_texture;
|
|
break;
|
|
case CMP_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
case CMP_NODE_HUECORRECT:
|
|
ntype->draw_buttons = node_composit_buts_huecorrect;
|
|
break;
|
|
case CMP_NODE_COMBYCCA:
|
|
case CMP_NODE_SEPYCCA:
|
|
ntype->draw_buttons = node_composit_buts_ycc;
|
|
break;
|
|
case CMP_NODE_MASK_BOX:
|
|
ntype->draw_backdrop = node_composit_backdrop_boxmask;
|
|
break;
|
|
case CMP_NODE_MASK_ELLIPSE:
|
|
ntype->draw_backdrop = node_composit_backdrop_ellipsemask;
|
|
break;
|
|
case CMP_NODE_CRYPTOMATTE:
|
|
ntype->draw_buttons = node_composit_buts_cryptomatte;
|
|
break;
|
|
case CMP_NODE_CRYPTOMATTE_LEGACY:
|
|
ntype->draw_buttons = node_composit_buts_cryptomatte_legacy;
|
|
ntype->draw_buttons_ex = node_composit_buts_cryptomatte_legacy_ex;
|
|
break;
|
|
case CMP_NODE_VIEWER:
|
|
ntype->draw_backdrop = node_composit_backdrop_viewer;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
|
|
|
|
static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiLayout *col;
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
|
|
uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
|
|
|
|
col = uiLayoutColumn(layout, true);
|
|
uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
|
|
uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
|
|
}
|
|
|
|
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
PointerRNA tex_ptr;
|
|
bNode *node = (bNode *)ptr->data;
|
|
ID *id = ptr->owner_id;
|
|
Tex *tex = (Tex *)node->storage;
|
|
uiLayout *col, *row;
|
|
|
|
RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
|
|
|
|
col = uiLayoutColumn(layout, false);
|
|
|
|
switch (tex->type) {
|
|
case TEX_BLEND:
|
|
uiItemR(col, &tex_ptr, "progression", DEFAULT_FLAGS, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(
|
|
row, &tex_ptr, "use_flip_axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MARBLE:
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "marble_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(
|
|
row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MAGIC:
|
|
uiItemR(col, &tex_ptr, "noise_depth", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_STUCCI:
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "stucci_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
break;
|
|
|
|
case TEX_WOOD:
|
|
uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "wood_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(
|
|
row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
|
|
uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
break;
|
|
|
|
case TEX_CLOUDS:
|
|
uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "cloud_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
row = uiLayoutRow(col, false);
|
|
uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
uiItemR(col,
|
|
&tex_ptr,
|
|
"noise_depth",
|
|
DEFAULT_FLAGS | UI_ITEM_R_EXPAND,
|
|
IFACE_("Depth"),
|
|
ICON_NONE);
|
|
break;
|
|
|
|
case TEX_DISTNOISE:
|
|
uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_distortion", DEFAULT_FLAGS, "", ICON_NONE);
|
|
break;
|
|
|
|
case TEX_MUSGRAVE:
|
|
uiItemR(col, &tex_ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
|
|
uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
|
|
break;
|
|
case TEX_VORONOI:
|
|
uiItemR(col, &tex_ptr, "distance_metric", DEFAULT_FLAGS, "", ICON_NONE);
|
|
if (tex->vn_distm == TEX_MINKOVSKY) {
|
|
uiItemR(col, &tex_ptr, "minkovsky_exponent", DEFAULT_FLAGS, nullptr, ICON_NONE);
|
|
}
|
|
uiItemR(col, &tex_ptr, "color_mode", DEFAULT_FLAGS, "", ICON_NONE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"image",
|
|
"IMAGE_OT_new",
|
|
"IMAGE_OT_open",
|
|
nullptr,
|
|
UI_TEMPLATE_ID_FILTER_ALL,
|
|
false,
|
|
nullptr);
|
|
}
|
|
|
|
static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
|
|
{
|
|
bNode *node = (bNode *)ptr->data;
|
|
PointerRNA iuserptr;
|
|
|
|
RNA_pointer_create(ptr->owner_id, &RNA_ImageUser, node->storage, &iuserptr);
|
|
uiTemplateImage(layout, C, ptr, "image", &iuserptr, false, false);
|
|
}
|
|
|
|
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
|
|
{
|
|
uiItemR(layout, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
|
|
/* only once called */
|
|
static void node_texture_set_butfunc(bNodeType *ntype)
|
|
{
|
|
if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
|
|
ntype->draw_buttons = node_texture_buts_proc;
|
|
}
|
|
else {
|
|
switch (ntype->type) {
|
|
|
|
case TEX_NODE_MATH:
|
|
ntype->draw_buttons = node_buts_math;
|
|
break;
|
|
|
|
case TEX_NODE_MIX_RGB:
|
|
ntype->draw_buttons = node_buts_mix_rgb;
|
|
break;
|
|
|
|
case TEX_NODE_VALTORGB:
|
|
ntype->draw_buttons = node_buts_colorramp;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_RGB:
|
|
ntype->draw_buttons = node_buts_curvecol;
|
|
break;
|
|
|
|
case TEX_NODE_CURVE_TIME:
|
|
ntype->draw_buttons = node_buts_time;
|
|
break;
|
|
|
|
case TEX_NODE_TEXTURE:
|
|
ntype->draw_buttons = node_buts_texture;
|
|
break;
|
|
|
|
case TEX_NODE_BRICKS:
|
|
ntype->draw_buttons = node_texture_buts_bricks;
|
|
break;
|
|
|
|
case TEX_NODE_IMAGE:
|
|
ntype->draw_buttons = node_texture_buts_image;
|
|
ntype->draw_buttons_ex = node_texture_buts_image_ex;
|
|
break;
|
|
|
|
case TEX_NODE_OUTPUT:
|
|
ntype->draw_buttons = node_texture_buts_output;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Init Draw Callbacks For All Tree Types
|
|
*
|
|
* Only called on node initialization, once.
|
|
* \{ */
|
|
|
|
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
|
|
{
|
|
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
|
|
bNode *node = (bNode *)ptr->data;
|
|
BKE_ntree_update_tag_node_property(ntree, node);
|
|
ED_node_tree_propagate_change(nullptr, bmain, ntree);
|
|
}
|
|
|
|
static void node_socket_template_properties_update(bNodeType *ntype, bNodeSocketTemplate *stemp)
|
|
{
|
|
StructRNA *srna = ntype->rna_ext.srna;
|
|
PropertyRNA *prop = RNA_struct_type_find_property(srna, stemp->identifier);
|
|
|
|
if (prop) {
|
|
RNA_def_property_update_runtime(prop, (const void *)node_property_update_default);
|
|
}
|
|
}
|
|
|
|
static void node_template_properties_update(bNodeType *ntype)
|
|
{
|
|
bNodeSocketTemplate *stemp;
|
|
|
|
if (ntype->inputs) {
|
|
for (stemp = ntype->inputs; stemp->type >= 0; stemp++) {
|
|
node_socket_template_properties_update(ntype, stemp);
|
|
}
|
|
}
|
|
if (ntype->outputs) {
|
|
for (stemp = ntype->outputs; stemp->type >= 0; stemp++) {
|
|
node_socket_template_properties_update(ntype, stemp);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_socket_undefined_draw(bContext *UNUSED(C),
|
|
uiLayout *layout,
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
const char *UNUSED(text))
|
|
{
|
|
uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
|
|
}
|
|
|
|
static void node_socket_undefined_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
r_color[0] = 1.0f;
|
|
r_color[1] = 0.0f;
|
|
r_color[2] = 0.0f;
|
|
r_color[3] = 1.0f;
|
|
}
|
|
|
|
static void node_socket_undefined_interface_draw(bContext *UNUSED(C),
|
|
uiLayout *layout,
|
|
PointerRNA *UNUSED(ptr))
|
|
{
|
|
uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
|
|
}
|
|
|
|
static void node_socket_undefined_interface_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
float *r_color)
|
|
{
|
|
r_color[0] = 1.0f;
|
|
r_color[1] = 0.0f;
|
|
r_color[2] = 0.0f;
|
|
r_color[3] = 1.0f;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
void ED_node_init_butfuncs()
|
|
{
|
|
/* Fallback types for undefined tree, nodes, sockets
|
|
* Defined in blenkernel, but not registered in type hashes.
|
|
*/
|
|
|
|
NodeTypeUndefined.draw_buttons = nullptr;
|
|
NodeTypeUndefined.draw_buttons_ex = nullptr;
|
|
|
|
NodeSocketTypeUndefined.draw = node_socket_undefined_draw;
|
|
NodeSocketTypeUndefined.draw_color = node_socket_undefined_draw_color;
|
|
NodeSocketTypeUndefined.interface_draw = node_socket_undefined_interface_draw;
|
|
NodeSocketTypeUndefined.interface_draw_color = node_socket_undefined_interface_draw_color;
|
|
|
|
/* node type ui functions */
|
|
NODE_TYPES_BEGIN (ntype) {
|
|
node_common_set_butfunc(ntype);
|
|
|
|
node_composit_set_butfunc(ntype);
|
|
node_shader_set_butfunc(ntype);
|
|
node_texture_set_butfunc(ntype);
|
|
|
|
/* define update callbacks for socket properties */
|
|
node_template_properties_update(ntype);
|
|
}
|
|
NODE_TYPES_END;
|
|
}
|
|
|
|
void ED_init_custom_node_type(bNodeType *UNUSED(ntype))
|
|
{
|
|
}
|
|
|
|
void ED_init_custom_node_socket_type(bNodeSocketType *stype)
|
|
{
|
|
stype->draw = node_socket_button_label;
|
|
}
|
|
|
|
static const float virtual_node_socket_color[4] = {0.2, 0.2, 0.2, 1.0};
|
|
|
|
/* maps standard socket integer type to a color */
|
|
static const float std_node_socket_colors[][4] = {
|
|
{0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
|
|
{0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
|
|
{0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
|
|
{0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
|
|
{0.80, 0.65, 0.84, 1.0}, /* SOCK_BOOLEAN */
|
|
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
|
|
{0.35, 0.55, 0.36, 1.0}, /* SOCK_INT */
|
|
{0.44, 0.70, 1.00, 1.0}, /* SOCK_STRING */
|
|
{0.93, 0.62, 0.36, 1.0}, /* SOCK_OBJECT */
|
|
{0.39, 0.22, 0.39, 1.0}, /* SOCK_IMAGE */
|
|
{0.00, 0.84, 0.64, 1.0}, /* SOCK_GEOMETRY */
|
|
{0.96, 0.96, 0.96, 1.0}, /* SOCK_COLLECTION */
|
|
{0.62, 0.31, 0.64, 1.0}, /* SOCK_TEXTURE */
|
|
{0.92, 0.46, 0.51, 1.0}, /* SOCK_MATERIAL */
|
|
};
|
|
|
|
/* common color callbacks for standard types */
|
|
static void std_node_socket_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
bNodeSocket *sock = (bNodeSocket *)ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
copy_v4_v4(r_color, std_node_socket_colors[type]);
|
|
}
|
|
static void std_node_socket_interface_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *ptr,
|
|
float *r_color)
|
|
{
|
|
bNodeSocket *sock = (bNodeSocket *)ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
copy_v4_v4(r_color, std_node_socket_colors[type]);
|
|
}
|
|
|
|
/* draw function for file output node sockets,
|
|
* displays only sub-path and format, no value button */
|
|
static void node_file_output_socket_draw(bContext *C,
|
|
uiLayout *layout,
|
|
PointerRNA *ptr,
|
|
PointerRNA *node_ptr)
|
|
{
|
|
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
|
|
bNodeSocket *sock = (bNodeSocket *)ptr->data;
|
|
uiLayout *row;
|
|
PointerRNA inputptr;
|
|
|
|
row = uiLayoutRow(layout, false);
|
|
|
|
PointerRNA imfptr = RNA_pointer_get(node_ptr, "format");
|
|
int imtype = RNA_enum_get(&imfptr, "file_format");
|
|
|
|
if (imtype == R_IMF_IMTYPE_MULTILAYER) {
|
|
NodeImageMultiFileSocket *input = (NodeImageMultiFileSocket *)sock->storage;
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
|
|
|
|
uiItemL(row, input->layer, ICON_NONE);
|
|
}
|
|
else {
|
|
NodeImageMultiFileSocket *input = (NodeImageMultiFileSocket *)sock->storage;
|
|
uiBlock *block;
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
|
|
|
|
uiItemL(row, input->path, ICON_NONE);
|
|
|
|
if (!RNA_boolean_get(&inputptr, "use_node_format")) {
|
|
imfptr = RNA_pointer_get(&inputptr, "format");
|
|
}
|
|
|
|
const char *imtype_name;
|
|
PropertyRNA *imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
|
|
RNA_property_enum_name((bContext *)C,
|
|
&imfptr,
|
|
imtype_prop,
|
|
RNA_property_enum_get(&imfptr, imtype_prop),
|
|
&imtype_name);
|
|
block = uiLayoutGetBlock(row);
|
|
UI_block_emboss_set(block, UI_EMBOSS_PULLDOWN);
|
|
uiItemL(row, imtype_name, ICON_NONE);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE);
|
|
}
|
|
}
|
|
|
|
static bool socket_needs_attribute_search(bNode &node, bNodeSocket &socket)
|
|
{
|
|
if (node.declaration == nullptr) {
|
|
return false;
|
|
}
|
|
if (socket.in_out == SOCK_OUT) {
|
|
return false;
|
|
}
|
|
const int socket_index = BLI_findindex(&node.inputs, &socket);
|
|
return node.declaration->inputs()[socket_index]->is_attribute_name();
|
|
}
|
|
|
|
static void std_node_socket_draw(
|
|
bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr, const char *text)
|
|
{
|
|
bNode *node = (bNode *)node_ptr->data;
|
|
bNodeSocket *sock = (bNodeSocket *)ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
// int subtype = sock->typeinfo->subtype;
|
|
|
|
/* XXX not nice, eventually give this node its own socket type ... */
|
|
if (node->type == CMP_NODE_OUTPUT_FILE) {
|
|
node_file_output_socket_draw(C, layout, ptr, node_ptr);
|
|
return;
|
|
}
|
|
|
|
if ((sock->in_out == SOCK_OUT) || (sock->flag & SOCK_IN_USE) || (sock->flag & SOCK_HIDE_VALUE)) {
|
|
node_socket_button_label(C, layout, ptr, node_ptr, text);
|
|
return;
|
|
}
|
|
|
|
text = (sock->flag & SOCK_HIDE_LABEL) ? "" : text;
|
|
|
|
switch (type) {
|
|
case SOCK_FLOAT:
|
|
case SOCK_INT:
|
|
case SOCK_BOOLEAN:
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
|
|
break;
|
|
case SOCK_VECTOR:
|
|
if (sock->flag & SOCK_COMPACT) {
|
|
uiTemplateComponentMenu(layout, ptr, "default_value", text);
|
|
}
|
|
else {
|
|
if (sock->typeinfo->subtype == PROP_DIRECTION) {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
|
|
}
|
|
else {
|
|
uiLayout *column = uiLayoutColumn(layout, true);
|
|
uiItemR(column, ptr, "default_value", DEFAULT_FLAGS, text, ICON_NONE);
|
|
}
|
|
}
|
|
break;
|
|
case SOCK_RGBA: {
|
|
if (text[0] == '\0') {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
else {
|
|
uiLayout *row = uiLayoutSplit(layout, 0.4f, false);
|
|
uiItemL(row, text, 0);
|
|
uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
break;
|
|
}
|
|
case SOCK_STRING: {
|
|
uiLayout *row = uiLayoutSplit(layout, 0.4f, false);
|
|
uiItemL(row, text, 0);
|
|
|
|
if (socket_needs_attribute_search(*node, *sock)) {
|
|
const bNodeTree *node_tree = (const bNodeTree *)node_ptr->owner_id;
|
|
node_geometry_add_attribute_search_button(*C, *node_tree, *node, *ptr, *row);
|
|
}
|
|
else {
|
|
uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case SOCK_OBJECT: {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
const bNodeTree *node_tree = (const bNodeTree *)node_ptr->owner_id;
|
|
if (node_tree->type == NTREE_GEOMETRY) {
|
|
if (text[0] == '\0') {
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"default_value",
|
|
"image.new",
|
|
"image.open",
|
|
nullptr,
|
|
0,
|
|
ICON_NONE,
|
|
nullptr);
|
|
}
|
|
else {
|
|
/* 0.3 split ratio is inconsistent, but use it here because the "New" button is large. */
|
|
uiLayout *row = uiLayoutSplit(layout, 0.3f, false);
|
|
uiItemL(row, text, 0);
|
|
uiTemplateID(row,
|
|
C,
|
|
ptr,
|
|
"default_value",
|
|
"image.new",
|
|
"image.open",
|
|
nullptr,
|
|
0,
|
|
ICON_NONE,
|
|
nullptr);
|
|
}
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
|
|
}
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
if (text[0] == '\0') {
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"default_value",
|
|
"texture.new",
|
|
nullptr,
|
|
nullptr,
|
|
0,
|
|
ICON_NONE,
|
|
nullptr);
|
|
}
|
|
else {
|
|
/* 0.3 split ratio is inconsistent, but use it here because the "New" button is large. */
|
|
uiLayout *row = uiLayoutSplit(layout, 0.3f, false);
|
|
uiItemL(row, text, 0);
|
|
uiTemplateID(
|
|
row, C, ptr, "default_value", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
|
|
break;
|
|
}
|
|
default:
|
|
node_socket_button_label(C, layout, ptr, node_ptr, text);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *ptr)
|
|
{
|
|
bNodeSocket *sock = (bNodeSocket *)ptr->data;
|
|
int type = sock->typeinfo->type;
|
|
|
|
uiLayout *col = uiLayoutColumn(layout, false);
|
|
|
|
switch (type) {
|
|
case SOCK_FLOAT: {
|
|
uiItemR(col, ptr, "default_value", DEFAULT_FLAGS, IFACE_("Default"), ICON_NONE);
|
|
uiLayout *sub = uiLayoutColumn(col, true);
|
|
uiItemR(sub, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
|
|
uiItemR(sub, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
|
|
break;
|
|
}
|
|
case SOCK_INT: {
|
|
uiItemR(col, ptr, "default_value", DEFAULT_FLAGS, IFACE_("Default"), ICON_NONE);
|
|
uiLayout *sub = uiLayoutColumn(col, true);
|
|
uiItemR(sub, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
|
|
uiItemR(sub, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
|
|
break;
|
|
}
|
|
case SOCK_VECTOR: {
|
|
uiItemR(col, ptr, "default_value", UI_ITEM_R_EXPAND, IFACE_("Default"), ICON_NONE);
|
|
uiLayout *sub = uiLayoutColumn(col, true);
|
|
uiItemR(sub, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
|
|
uiItemR(sub, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
|
|
break;
|
|
}
|
|
case SOCK_BOOLEAN:
|
|
case SOCK_RGBA:
|
|
case SOCK_STRING: {
|
|
uiItemR(col, ptr, "default_value", DEFAULT_FLAGS, IFACE_("Default"), 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
uiItemR(layout, ptr, "hide_value", DEFAULT_FLAGS, nullptr, 0);
|
|
}
|
|
|
|
void ED_init_standard_node_socket_type(bNodeSocketType *stype)
|
|
{
|
|
stype->draw = std_node_socket_draw;
|
|
stype->draw_color = std_node_socket_draw_color;
|
|
stype->interface_draw = std_node_socket_interface_draw;
|
|
stype->interface_draw_color = std_node_socket_interface_draw_color;
|
|
}
|
|
|
|
static void node_socket_virtual_draw_color(bContext *UNUSED(C),
|
|
PointerRNA *UNUSED(ptr),
|
|
PointerRNA *UNUSED(node_ptr),
|
|
float *r_color)
|
|
{
|
|
copy_v4_v4(r_color, virtual_node_socket_color);
|
|
}
|
|
|
|
void ED_init_node_socket_type_virtual(bNodeSocketType *stype)
|
|
{
|
|
stype->draw = node_socket_button_label;
|
|
stype->draw_color = node_socket_virtual_draw_color;
|
|
}
|
|
|
|
/* ************** Generic drawing ************** */
|
|
|
|
void draw_nodespace_back_pix(const bContext &C,
|
|
ARegion ®ion,
|
|
SpaceNode &snode,
|
|
bNodeInstanceKey parent_key)
|
|
{
|
|
Main *bmain = CTX_data_main(&C);
|
|
bNodeInstanceKey active_viewer_key = (snode.nodetree ? snode.nodetree->active_viewer_key :
|
|
NODE_INSTANCE_KEY_NONE);
|
|
GPU_matrix_push_projection();
|
|
GPU_matrix_push();
|
|
wmOrtho2_region_pixelspace(®ion);
|
|
GPU_matrix_identity_set();
|
|
ED_region_draw_cb_draw(&C, ®ion, REGION_DRAW_BACKDROP);
|
|
GPU_matrix_pop_projection();
|
|
GPU_matrix_pop();
|
|
|
|
if (!(snode.flag & SNODE_BACKDRAW) || !ED_node_is_compositor(&snode)) {
|
|
return;
|
|
}
|
|
|
|
if (parent_key.value != active_viewer_key.value) {
|
|
return;
|
|
}
|
|
|
|
GPU_matrix_push_projection();
|
|
GPU_matrix_push();
|
|
|
|
/* The draw manager is used to draw the backdrop image. */
|
|
GPUFrameBuffer *old_fb = GPU_framebuffer_active_get();
|
|
GPU_framebuffer_restore();
|
|
BLI_thread_lock(LOCK_DRAW_IMAGE);
|
|
DRW_draw_view(&C);
|
|
BLI_thread_unlock(LOCK_DRAW_IMAGE);
|
|
GPU_framebuffer_bind_no_srgb(old_fb);
|
|
/* Draw manager changes the depth state. Set it back to NONE. Without this the node preview
|
|
* images aren't drawn correctly. */
|
|
GPU_depth_test(GPU_DEPTH_NONE);
|
|
|
|
void *lock;
|
|
Image *ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, nullptr, &lock);
|
|
if (ibuf) {
|
|
/* somehow the offset has to be calculated inverse */
|
|
wmOrtho2_region_pixelspace(®ion);
|
|
const float x = (region.winx - snode.zoom * ibuf->x) / 2 + snode.xof;
|
|
const float y = (region.winy - snode.zoom * ibuf->y) / 2 + snode.yof;
|
|
|
|
/** \note draw selected info on backdrop */
|
|
if (snode.edittree) {
|
|
bNode *node = (bNode *)snode.edittree->nodes.first;
|
|
rctf *viewer_border = &snode.nodetree->viewer_border;
|
|
while (node) {
|
|
if (node->flag & NODE_SELECT) {
|
|
if (node->typeinfo->draw_backdrop) {
|
|
node->typeinfo->draw_backdrop(&snode, ibuf, node, x, y);
|
|
}
|
|
}
|
|
node = node->next;
|
|
}
|
|
|
|
if ((snode.nodetree->flag & NTREE_VIEWER_BORDER) &&
|
|
viewer_border->xmin < viewer_border->xmax && viewer_border->ymin < viewer_border->ymax) {
|
|
rcti pixel_border;
|
|
BLI_rcti_init(&pixel_border,
|
|
x + snode.zoom * viewer_border->xmin * ibuf->x,
|
|
x + snode.zoom * viewer_border->xmax * ibuf->x,
|
|
y + snode.zoom * viewer_border->ymin * ibuf->y,
|
|
y + snode.zoom * viewer_border->ymax * ibuf->y);
|
|
|
|
uint pos = GPU_vertformat_attr_add(
|
|
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_ACTIVE);
|
|
|
|
immDrawBorderCorners(pos, &pixel_border, 1.0f, 1.0f);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, ibuf, lock);
|
|
GPU_matrix_pop_projection();
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
bool node_link_bezier_handles(const View2D *v2d,
|
|
const SpaceNode *snode,
|
|
const bNodeLink &link,
|
|
float vec[4][2])
|
|
{
|
|
float cursor[2] = {0.0f, 0.0f};
|
|
|
|
/* this function can be called with snode null (via cut_links_intersect) */
|
|
/* XXX map snode->runtime->cursor back to view space */
|
|
if (snode) {
|
|
cursor[0] = snode->runtime->cursor[0] * UI_DPI_FAC;
|
|
cursor[1] = snode->runtime->cursor[1] * UI_DPI_FAC;
|
|
}
|
|
|
|
/* in v0 and v3 we put begin/end points */
|
|
int toreroute, fromreroute;
|
|
if (link.fromsock) {
|
|
vec[0][0] = link.fromsock->locx;
|
|
vec[0][1] = link.fromsock->locy;
|
|
if (link.fromsock->flag & SOCK_MULTI_INPUT) {
|
|
const float2 position = node_link_calculate_multi_input_position(
|
|
{link.fromsock->locx, link.fromsock->locy},
|
|
link.fromsock->total_inputs - 1,
|
|
link.fromsock->total_inputs);
|
|
copy_v2_v2(vec[0], position);
|
|
}
|
|
fromreroute = (link.fromnode && link.fromnode->type == NODE_REROUTE);
|
|
}
|
|
else {
|
|
if (snode == nullptr) {
|
|
return false;
|
|
}
|
|
copy_v2_v2(vec[0], cursor);
|
|
fromreroute = 0;
|
|
}
|
|
if (link.tosock) {
|
|
vec[3][0] = link.tosock->locx;
|
|
vec[3][1] = link.tosock->locy;
|
|
if (!(link.tonode->flag & NODE_HIDDEN) && link.tosock->flag & SOCK_MULTI_INPUT) {
|
|
const float2 position = node_link_calculate_multi_input_position(
|
|
{link.tosock->locx, link.tosock->locy},
|
|
link.multi_input_socket_index,
|
|
link.tosock->total_inputs);
|
|
copy_v2_v2(vec[3], position);
|
|
}
|
|
toreroute = (link.tonode && link.tonode->type == NODE_REROUTE);
|
|
}
|
|
else {
|
|
if (snode == nullptr) {
|
|
return false;
|
|
}
|
|
copy_v2_v2(vec[3], cursor);
|
|
toreroute = 0;
|
|
}
|
|
|
|
/* may be called outside of drawing (so pass spacetype) */
|
|
int curving = UI_GetThemeValueType(TH_NODE_CURVING, SPACE_NODE);
|
|
|
|
if (curving == 0) {
|
|
/* Straight line: align all points. */
|
|
mid_v2_v2v2(vec[1], vec[0], vec[3]);
|
|
mid_v2_v2v2(vec[2], vec[1], vec[3]);
|
|
return true;
|
|
}
|
|
|
|
const float dist = curving * 0.10f * fabsf(vec[0][0] - vec[3][0]);
|
|
const float deltax = vec[3][0] - vec[0][0];
|
|
const float deltay = vec[3][1] - vec[0][1];
|
|
/* check direction later, for top sockets */
|
|
if (fromreroute) {
|
|
if (fabsf(deltax) > fabsf(deltay)) {
|
|
vec[1][1] = vec[0][1];
|
|
vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
|
|
}
|
|
else {
|
|
vec[1][0] = vec[0][0];
|
|
vec[1][1] = vec[0][1] + (deltay > 0 ? dist : -dist);
|
|
}
|
|
}
|
|
else {
|
|
vec[1][0] = vec[0][0] + dist;
|
|
vec[1][1] = vec[0][1];
|
|
}
|
|
if (toreroute) {
|
|
if (fabsf(deltax) > fabsf(deltay)) {
|
|
vec[2][1] = vec[3][1];
|
|
vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
|
|
}
|
|
else {
|
|
vec[2][0] = vec[3][0];
|
|
vec[2][1] = vec[3][1] + (deltay > 0 ? -dist : dist);
|
|
}
|
|
}
|
|
else {
|
|
vec[2][0] = vec[3][0] - dist;
|
|
vec[2][1] = vec[3][1];
|
|
}
|
|
|
|
if (v2d && min_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax) {
|
|
return false; /* clipped */
|
|
}
|
|
if (v2d && max_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin) {
|
|
return false; /* clipped */
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool node_link_bezier_points(const View2D *v2d,
|
|
const SpaceNode *snode,
|
|
const bNodeLink &link,
|
|
float coord_array[][2],
|
|
const int resol)
|
|
{
|
|
float vec[4][2];
|
|
|
|
if (node_link_bezier_handles(v2d, snode, link, vec)) {
|
|
/* always do all three, to prevent data hanging around */
|
|
BKE_curve_forward_diff_bezier(
|
|
vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0] + 0, resol, sizeof(float[2]));
|
|
BKE_curve_forward_diff_bezier(
|
|
vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float[2]));
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#define NODELINK_GROUP_SIZE 256
|
|
#define LINK_RESOL 24
|
|
#define LINK_WIDTH (2.5f * UI_DPI_FAC)
|
|
#define ARROW_SIZE (7 * UI_DPI_FAC)
|
|
|
|
/* Reroute arrow shape and mute bar. These are expanded here and shrunk in the glsl code.
|
|
* See: gpu_shader_2D_nodelink_vert.glsl */
|
|
static float arrow_verts[3][2] = {{-1.0f, 1.0f}, {0.0f, 0.0f}, {-1.0f, -1.0f}};
|
|
static float arrow_expand_axis[3][2] = {{0.7071f, 0.7071f}, {M_SQRT2, 0.0f}, {0.7071f, -0.7071f}};
|
|
static float mute_verts[3][2] = {{0.7071f, 1.0f}, {0.7071f, 0.0f}, {0.7071f, -1.0f}};
|
|
static float mute_expand_axis[3][2] = {{1.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, -0.0f}};
|
|
|
|
/* Is zero initialized because it is static data. */
|
|
static struct {
|
|
GPUBatch *batch; /* for batching line together */
|
|
GPUBatch *batch_single; /* for single line */
|
|
GPUVertBuf *inst_vbo;
|
|
uint p0_id, p1_id, p2_id, p3_id;
|
|
uint colid_id, muted_id, start_color_id, end_color_id;
|
|
uint dim_factor_id;
|
|
uint thickness_id;
|
|
uint dash_factor_id;
|
|
uint dash_alpha_id;
|
|
GPUVertBufRaw p0_step, p1_step, p2_step, p3_step;
|
|
GPUVertBufRaw colid_step, muted_step, start_color_step, end_color_step;
|
|
GPUVertBufRaw dim_factor_step;
|
|
GPUVertBufRaw thickness_step;
|
|
GPUVertBufRaw dash_factor_step;
|
|
GPUVertBufRaw dash_alpha_step;
|
|
uint count;
|
|
bool enabled;
|
|
} g_batch_link;
|
|
|
|
static void nodelink_batch_reset()
|
|
{
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p0_id, &g_batch_link.p0_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p1_id, &g_batch_link.p1_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p2_id, &g_batch_link.p2_step);
|
|
GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p3_id, &g_batch_link.p3_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.colid_id, &g_batch_link.colid_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.muted_id, &g_batch_link.muted_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.dim_factor_id, &g_batch_link.dim_factor_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.thickness_id, &g_batch_link.thickness_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.dash_factor_id, &g_batch_link.dash_factor_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.dash_alpha_id, &g_batch_link.dash_alpha_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.start_color_id, &g_batch_link.start_color_step);
|
|
GPU_vertbuf_attr_get_raw_data(
|
|
g_batch_link.inst_vbo, g_batch_link.end_color_id, &g_batch_link.end_color_step);
|
|
g_batch_link.count = 0;
|
|
}
|
|
|
|
static void set_nodelink_vertex(GPUVertBuf *vbo,
|
|
uint uv_id,
|
|
uint pos_id,
|
|
uint exp_id,
|
|
uint v,
|
|
const uchar uv[2],
|
|
const float pos[2],
|
|
const float exp[2])
|
|
{
|
|
GPU_vertbuf_attr_set(vbo, uv_id, v, uv);
|
|
GPU_vertbuf_attr_set(vbo, pos_id, v, pos);
|
|
GPU_vertbuf_attr_set(vbo, exp_id, v, exp);
|
|
}
|
|
|
|
static void nodelink_batch_init()
|
|
{
|
|
GPUVertFormat format = {0};
|
|
uint uv_id = GPU_vertformat_attr_add(&format, "uv", GPU_COMP_U8, 2, GPU_FETCH_INT_TO_FLOAT_UNIT);
|
|
uint pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uint expand_id = GPU_vertformat_attr_add(&format, "expand", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
GPUVertBuf *vbo = GPU_vertbuf_create_with_format_ex(&format, GPU_USAGE_STATIC);
|
|
int vcount = LINK_RESOL * 2; /* curve */
|
|
vcount += 2; /* restart strip */
|
|
vcount += 3 * 2; /* arrow */
|
|
vcount += 2; /* restart strip */
|
|
vcount += 3 * 2; /* mute */
|
|
vcount *= 2; /* shadow */
|
|
vcount += 2; /* restart strip */
|
|
GPU_vertbuf_data_alloc(vbo, vcount);
|
|
int v = 0;
|
|
|
|
for (int k = 0; k < 2; k++) {
|
|
uchar uv[2] = {0, 0};
|
|
float pos[2] = {0.0f, 0.0f};
|
|
float exp[2] = {0.0f, 1.0f};
|
|
|
|
/* restart */
|
|
if (k == 1) {
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
|
|
/* curve strip */
|
|
for (int i = 0; i < LINK_RESOL; i++) {
|
|
uv[0] = 255 * (i / (float)(LINK_RESOL - 1));
|
|
uv[1] = 0;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
uv[1] = 255;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
/* restart */
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[0] = 127;
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, arrow_verts[0]);
|
|
copy_v2_v2(exp, arrow_expand_axis[0]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
/* arrow */
|
|
for (int i = 0; i < 3; i++) {
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, arrow_verts[i]);
|
|
copy_v2_v2(exp, arrow_expand_axis[i]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[1] = 255;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
|
|
/* restart */
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[0] = 127;
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, mute_verts[0]);
|
|
copy_v2_v2(exp, mute_expand_axis[0]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
/* bar */
|
|
for (int i = 0; i < 3; ++i) {
|
|
uv[1] = 0;
|
|
copy_v2_v2(pos, mute_verts[i]);
|
|
copy_v2_v2(exp, mute_expand_axis[i]);
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
|
|
uv[1] = 255;
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
|
|
/* restart */
|
|
if (k == 0) {
|
|
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
|
|
}
|
|
}
|
|
|
|
g_batch_link.batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, nullptr, GPU_BATCH_OWNS_VBO);
|
|
gpu_batch_presets_register(g_batch_link.batch);
|
|
|
|
g_batch_link.batch_single = GPU_batch_create_ex(
|
|
GPU_PRIM_TRI_STRIP, vbo, nullptr, GPU_BATCH_INVALID);
|
|
gpu_batch_presets_register(g_batch_link.batch_single);
|
|
|
|
/* Instances data */
|
|
GPUVertFormat format_inst = {0};
|
|
g_batch_link.p0_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p1_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p2_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.p3_id = GPU_vertformat_attr_add(
|
|
&format_inst, "P3", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
g_batch_link.colid_id = GPU_vertformat_attr_add(
|
|
&format_inst, "colid_doarrow", GPU_COMP_U8, 4, GPU_FETCH_INT);
|
|
g_batch_link.start_color_id = GPU_vertformat_attr_add(
|
|
&format_inst, "start_color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
|
|
g_batch_link.end_color_id = GPU_vertformat_attr_add(
|
|
&format_inst, "end_color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
|
|
g_batch_link.muted_id = GPU_vertformat_attr_add(
|
|
&format_inst, "domuted", GPU_COMP_U8, 2, GPU_FETCH_INT);
|
|
g_batch_link.dim_factor_id = GPU_vertformat_attr_add(
|
|
&format_inst, "dim_factor", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
|
|
g_batch_link.thickness_id = GPU_vertformat_attr_add(
|
|
&format_inst, "thickness", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
|
|
g_batch_link.dash_factor_id = GPU_vertformat_attr_add(
|
|
&format_inst, "dash_factor", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
|
|
g_batch_link.dash_alpha_id = GPU_vertformat_attr_add(
|
|
&format_inst, "dash_alpha", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
|
|
g_batch_link.inst_vbo = GPU_vertbuf_create_with_format_ex(&format_inst, GPU_USAGE_STREAM);
|
|
/* Alloc max count but only draw the range we need. */
|
|
GPU_vertbuf_data_alloc(g_batch_link.inst_vbo, NODELINK_GROUP_SIZE);
|
|
|
|
GPU_batch_instbuf_set(g_batch_link.batch, g_batch_link.inst_vbo, true);
|
|
|
|
nodelink_batch_reset();
|
|
}
|
|
|
|
static char nodelink_get_color_id(int th_col)
|
|
{
|
|
switch (th_col) {
|
|
case TH_WIRE:
|
|
return 1;
|
|
case TH_WIRE_INNER:
|
|
return 2;
|
|
case TH_ACTIVE:
|
|
return 3;
|
|
case TH_EDGE_SELECT:
|
|
return 4;
|
|
case TH_REDALERT:
|
|
return 5;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void nodelink_batch_draw(const SpaceNode &snode)
|
|
{
|
|
if (g_batch_link.count == 0) {
|
|
return;
|
|
}
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
float colors[6][4] = {{0.0f}};
|
|
UI_GetThemeColor4fv(TH_WIRE_INNER, colors[nodelink_get_color_id(TH_WIRE_INNER)]);
|
|
UI_GetThemeColor4fv(TH_WIRE, colors[nodelink_get_color_id(TH_WIRE)]);
|
|
UI_GetThemeColor4fv(TH_ACTIVE, colors[nodelink_get_color_id(TH_ACTIVE)]);
|
|
UI_GetThemeColor4fv(TH_EDGE_SELECT, colors[nodelink_get_color_id(TH_EDGE_SELECT)]);
|
|
UI_GetThemeColor4fv(TH_REDALERT, colors[nodelink_get_color_id(TH_REDALERT)]);
|
|
|
|
GPU_vertbuf_data_len_set(g_batch_link.inst_vbo, g_batch_link.count);
|
|
GPU_vertbuf_use(g_batch_link.inst_vbo); /* force update. */
|
|
|
|
GPU_batch_program_set_builtin(g_batch_link.batch, GPU_SHADER_2D_NODELINK_INST);
|
|
GPU_batch_uniform_4fv_array(g_batch_link.batch, "colors", 6, colors);
|
|
GPU_batch_uniform_1f(g_batch_link.batch, "expandSize", snode.runtime->aspect * LINK_WIDTH);
|
|
GPU_batch_uniform_1f(g_batch_link.batch, "arrowSize", ARROW_SIZE);
|
|
GPU_batch_draw(g_batch_link.batch);
|
|
|
|
nodelink_batch_reset();
|
|
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
void nodelink_batch_start(SpaceNode &UNUSED(snode))
|
|
{
|
|
g_batch_link.enabled = true;
|
|
}
|
|
|
|
void nodelink_batch_end(SpaceNode &snode)
|
|
{
|
|
nodelink_batch_draw(snode);
|
|
g_batch_link.enabled = false;
|
|
}
|
|
|
|
static void nodelink_batch_add_link(const SpaceNode &snode,
|
|
const float2 &p0,
|
|
const float2 &p1,
|
|
const float2 &p2,
|
|
const float2 &p3,
|
|
int th_col1,
|
|
int th_col2,
|
|
int th_col3,
|
|
const float start_color[4],
|
|
const float end_color[4],
|
|
bool drawarrow,
|
|
bool drawmuted,
|
|
float dim_factor,
|
|
float thickness,
|
|
float dash_factor,
|
|
float dash_alpha)
|
|
{
|
|
/* Only allow these colors. If more is needed, you need to modify the shader accordingly. */
|
|
BLI_assert(ELEM(th_col1, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
|
|
BLI_assert(ELEM(th_col2, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
|
|
BLI_assert(ELEM(th_col3, TH_WIRE, TH_REDALERT, -1));
|
|
|
|
g_batch_link.count++;
|
|
copy_v2_v2((float *)GPU_vertbuf_raw_step(&g_batch_link.p0_step), p0);
|
|
copy_v2_v2((float *)GPU_vertbuf_raw_step(&g_batch_link.p1_step), p1);
|
|
copy_v2_v2((float *)GPU_vertbuf_raw_step(&g_batch_link.p2_step), p2);
|
|
copy_v2_v2((float *)GPU_vertbuf_raw_step(&g_batch_link.p3_step), p3);
|
|
char *colid = (char *)GPU_vertbuf_raw_step(&g_batch_link.colid_step);
|
|
colid[0] = nodelink_get_color_id(th_col1);
|
|
colid[1] = nodelink_get_color_id(th_col2);
|
|
colid[2] = nodelink_get_color_id(th_col3);
|
|
colid[3] = drawarrow;
|
|
copy_v4_v4((float *)GPU_vertbuf_raw_step(&g_batch_link.start_color_step), start_color);
|
|
copy_v4_v4((float *)GPU_vertbuf_raw_step(&g_batch_link.end_color_step), end_color);
|
|
char *muted = (char *)GPU_vertbuf_raw_step(&g_batch_link.muted_step);
|
|
muted[0] = drawmuted;
|
|
*(float *)GPU_vertbuf_raw_step(&g_batch_link.dim_factor_step) = dim_factor;
|
|
*(float *)GPU_vertbuf_raw_step(&g_batch_link.thickness_step) = thickness;
|
|
*(float *)GPU_vertbuf_raw_step(&g_batch_link.dash_factor_step) = dash_factor;
|
|
*(float *)GPU_vertbuf_raw_step(&g_batch_link.dash_alpha_step) = dash_alpha;
|
|
|
|
if (g_batch_link.count == NODELINK_GROUP_SIZE) {
|
|
nodelink_batch_draw(snode);
|
|
}
|
|
}
|
|
|
|
void node_draw_link_bezier(const bContext &C,
|
|
const View2D &v2d,
|
|
const SpaceNode &snode,
|
|
const bNodeLink &link,
|
|
const int th_col1,
|
|
const int th_col2,
|
|
const int th_col3)
|
|
{
|
|
const float dim_factor = node_link_dim_factor(v2d, link);
|
|
float thickness = 1.5f;
|
|
float dash_factor = 1.0f;
|
|
|
|
bTheme *btheme = UI_GetTheme();
|
|
const float dash_alpha = btheme->space_node.dash_alpha;
|
|
|
|
if (snode.edittree->type == NTREE_GEOMETRY) {
|
|
if (link.fromsock && link.fromsock->display_shape == SOCK_DISPLAY_SHAPE_DIAMOND) {
|
|
/* Make field links a bit thinner. */
|
|
thickness = 1.0f;
|
|
/* Draw field as dashes. */
|
|
dash_factor = 0.75f;
|
|
}
|
|
}
|
|
|
|
float vec[4][2];
|
|
const bool highlighted = link.flag & NODE_LINK_TEMP_HIGHLIGHT;
|
|
if (node_link_bezier_handles(&v2d, &snode, link, vec)) {
|
|
int drawarrow = ((link.tonode && (link.tonode->type == NODE_REROUTE)) &&
|
|
(link.fromnode && (link.fromnode->type == NODE_REROUTE)));
|
|
int drawmuted = (link.flag & NODE_LINK_MUTED);
|
|
if (g_batch_link.batch == nullptr) {
|
|
nodelink_batch_init();
|
|
}
|
|
/* Draw single link. */
|
|
float colors[3][4] = {{0.0f}};
|
|
if (th_col3 != -1) {
|
|
UI_GetThemeColor4fv(th_col3, colors[0]);
|
|
}
|
|
|
|
if (snode.overlay.flag & SN_OVERLAY_SHOW_OVERLAYS &&
|
|
snode.overlay.flag & SN_OVERLAY_SHOW_WIRE_COLORS) {
|
|
PointerRNA from_node_ptr, to_node_ptr;
|
|
RNA_pointer_create((ID *)snode.edittree, &RNA_Node, link.fromnode, &from_node_ptr);
|
|
RNA_pointer_create((ID *)snode.edittree, &RNA_Node, link.tonode, &to_node_ptr);
|
|
if (link.fromsock) {
|
|
node_socket_color_get(C, *snode.edittree, from_node_ptr, *link.fromsock, colors[1]);
|
|
}
|
|
else {
|
|
node_socket_color_get(C, *snode.edittree, to_node_ptr, *link.tosock, colors[1]);
|
|
}
|
|
|
|
if (link.tosock) {
|
|
node_socket_color_get(C, *snode.edittree, to_node_ptr, *link.tosock, colors[2]);
|
|
}
|
|
else {
|
|
node_socket_color_get(C, *snode.edittree, from_node_ptr, *link.fromsock, colors[2]);
|
|
}
|
|
}
|
|
else {
|
|
UI_GetThemeColor4fv(th_col1, colors[1]);
|
|
UI_GetThemeColor4fv(th_col2, colors[2]);
|
|
}
|
|
|
|
/* Highlight links connected to selected nodes. */
|
|
const bool is_fromnode_selected = link.fromnode && link.fromnode->flag & SELECT;
|
|
const bool is_tonode_selected = link.tonode && link.tonode->flag & SELECT;
|
|
if (is_fromnode_selected || is_tonode_selected) {
|
|
float color_selected[4];
|
|
UI_GetThemeColor4fv(TH_EDGE_SELECT, color_selected);
|
|
const float alpha = color_selected[3];
|
|
|
|
/* Interpolate color if highlight color is not fully transparent. */
|
|
if (alpha != 0.0) {
|
|
if (is_fromnode_selected) {
|
|
interp_v3_v3v3(colors[1], colors[1], color_selected, alpha);
|
|
}
|
|
if (is_tonode_selected) {
|
|
interp_v3_v3v3(colors[2], colors[2], color_selected, alpha);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (g_batch_link.enabled && !highlighted) {
|
|
/* Add link to batch. */
|
|
nodelink_batch_add_link(snode,
|
|
vec[0],
|
|
vec[1],
|
|
vec[2],
|
|
vec[3],
|
|
th_col1,
|
|
th_col2,
|
|
th_col3,
|
|
colors[1],
|
|
colors[2],
|
|
drawarrow,
|
|
drawmuted,
|
|
dim_factor,
|
|
thickness,
|
|
dash_factor,
|
|
dash_alpha);
|
|
}
|
|
else {
|
|
if (highlighted) {
|
|
float link_preselection_highlight_color[4];
|
|
UI_GetThemeColor4fv(TH_SELECT, link_preselection_highlight_color);
|
|
copy_v4_v4(colors[2], link_preselection_highlight_color);
|
|
}
|
|
|
|
GPUBatch *batch = g_batch_link.batch_single;
|
|
GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_NODELINK);
|
|
GPU_batch_uniform_2fv_array(batch, "bezierPts", 4, vec);
|
|
GPU_batch_uniform_4fv_array(batch, "colors", 3, colors);
|
|
GPU_batch_uniform_1f(batch, "expandSize", snode.runtime->aspect * LINK_WIDTH);
|
|
GPU_batch_uniform_1f(batch, "arrowSize", ARROW_SIZE);
|
|
GPU_batch_uniform_1i(batch, "doArrow", drawarrow);
|
|
GPU_batch_uniform_1i(batch, "doMuted", drawmuted);
|
|
GPU_batch_uniform_1f(batch, "dim_factor", dim_factor);
|
|
GPU_batch_uniform_1f(batch, "thickness", thickness);
|
|
GPU_batch_uniform_1f(batch, "dash_factor", dash_factor);
|
|
GPU_batch_uniform_1f(batch, "dash_alpha", dash_alpha);
|
|
GPU_batch_draw(batch);
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_draw_link(const bContext &C,
|
|
const View2D &v2d,
|
|
const SpaceNode &snode,
|
|
const bNodeLink &link)
|
|
{
|
|
int th_col1 = TH_WIRE_INNER, th_col2 = TH_WIRE_INNER, th_col3 = TH_WIRE;
|
|
|
|
if (link.fromsock == nullptr && link.tosock == nullptr) {
|
|
return;
|
|
}
|
|
|
|
/* new connection */
|
|
if (!link.fromsock || !link.tosock) {
|
|
th_col1 = th_col2 = TH_ACTIVE;
|
|
}
|
|
else {
|
|
/* going to give issues once... */
|
|
if (link.tosock->flag & SOCK_UNAVAIL) {
|
|
return;
|
|
}
|
|
if (link.fromsock->flag & SOCK_UNAVAIL) {
|
|
return;
|
|
}
|
|
|
|
if (link.flag & NODE_LINK_VALID) {
|
|
/* special indicated link, on drop-node */
|
|
if (link.flag & NODE_LINKFLAG_HILITE) {
|
|
th_col1 = th_col2 = TH_ACTIVE;
|
|
}
|
|
else if (link.flag & NODE_LINK_MUTED) {
|
|
th_col1 = th_col2 = TH_REDALERT;
|
|
}
|
|
}
|
|
else {
|
|
/* Invalid link. */
|
|
th_col1 = th_col2 = th_col3 = TH_REDALERT;
|
|
// th_col3 = -1; /* no shadow */
|
|
}
|
|
}
|
|
/* Links from field to non-field sockets are not allowed. */
|
|
if (snode.edittree->type == NTREE_GEOMETRY && !(link.flag & NODE_LINK_DRAGGED)) {
|
|
if ((link.fromsock && link.fromsock->display_shape == SOCK_DISPLAY_SHAPE_DIAMOND) &&
|
|
(link.tosock && link.tosock->display_shape == SOCK_DISPLAY_SHAPE_CIRCLE)) {
|
|
th_col1 = th_col2 = th_col3 = TH_REDALERT;
|
|
}
|
|
}
|
|
|
|
node_draw_link_bezier(C, v2d, snode, link, th_col1, th_col2, th_col3);
|
|
}
|
|
|
|
void ED_node_draw_snap(View2D *v2d, const float cent[2], float size, NodeBorder border, uint pos)
|
|
{
|
|
immBegin(GPU_PRIM_LINES, 4);
|
|
|
|
if (border & (NODE_LEFT | NODE_RIGHT)) {
|
|
immVertex2f(pos, cent[0], v2d->cur.ymin);
|
|
immVertex2f(pos, cent[0], v2d->cur.ymax);
|
|
}
|
|
else {
|
|
immVertex2f(pos, cent[0], cent[1] - size);
|
|
immVertex2f(pos, cent[0], cent[1] + size);
|
|
}
|
|
|
|
if (border & (NODE_TOP | NODE_BOTTOM)) {
|
|
immVertex2f(pos, v2d->cur.xmin, cent[1]);
|
|
immVertex2f(pos, v2d->cur.xmax, cent[1]);
|
|
}
|
|
else {
|
|
immVertex2f(pos, cent[0] - size, cent[1]);
|
|
immVertex2f(pos, cent[0] + size, cent[1]);
|
|
}
|
|
|
|
immEnd();
|
|
}
|