122 lines
3.5 KiB
C++
122 lines
3.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "DNA_space_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_color.hh"
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#include "BLI_float2.hh"
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#include "BLI_float3.hh"
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#include "BLI_hash.hh"
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#include "BLI_string.h"
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#include "BLI_string_ref.hh"
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#include "BKE_geometry_set.hh"
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#include "FN_cpp_type.hh"
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#include "spreadsheet_column.hh"
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#include "spreadsheet_column_values.hh"
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namespace blender::ed::spreadsheet {
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eSpreadsheetColumnValueType cpp_type_to_column_type(const fn::CPPType &type)
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{
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if (type.is<bool>()) {
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return SPREADSHEET_VALUE_TYPE_BOOL;
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}
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if (type.is<int>()) {
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return SPREADSHEET_VALUE_TYPE_INT32;
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}
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if (type.is<float>()) {
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return SPREADSHEET_VALUE_TYPE_FLOAT;
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}
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if (type.is<float2>()) {
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return SPREADSHEET_VALUE_TYPE_FLOAT2;
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}
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if (type.is<float3>()) {
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return SPREADSHEET_VALUE_TYPE_FLOAT3;
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}
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if (type.is<ColorGeometry4f>()) {
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return SPREADSHEET_VALUE_TYPE_COLOR;
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}
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if (type.is<std::string>()) {
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return SPREADSHEET_VALUE_TYPE_STRING;
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}
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if (type.is<InstanceReference>()) {
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return SPREADSHEET_VALUE_TYPE_INSTANCES;
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}
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return SPREADSHEET_VALUE_TYPE_UNKNOWN;
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}
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SpreadsheetColumnID *spreadsheet_column_id_new()
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{
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SpreadsheetColumnID *column_id = MEM_cnew<SpreadsheetColumnID>(__func__);
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return column_id;
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}
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SpreadsheetColumnID *spreadsheet_column_id_copy(const SpreadsheetColumnID *src_column_id)
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{
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SpreadsheetColumnID *new_column_id = spreadsheet_column_id_new();
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new_column_id->name = BLI_strdup(src_column_id->name);
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return new_column_id;
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}
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void spreadsheet_column_id_free(SpreadsheetColumnID *column_id)
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{
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if (column_id->name != nullptr) {
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MEM_freeN(column_id->name);
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}
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MEM_freeN(column_id);
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}
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SpreadsheetColumn *spreadsheet_column_new(SpreadsheetColumnID *column_id)
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{
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SpreadsheetColumn *column = MEM_cnew<SpreadsheetColumn>(__func__);
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column->id = column_id;
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return column;
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}
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void spreadsheet_column_assign_runtime_data(SpreadsheetColumn *column,
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const eSpreadsheetColumnValueType data_type,
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const StringRefNull display_name)
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{
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column->data_type = data_type;
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MEM_SAFE_FREE(column->display_name);
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column->display_name = BLI_strdup(display_name.c_str());
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}
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SpreadsheetColumn *spreadsheet_column_copy(const SpreadsheetColumn *src_column)
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{
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SpreadsheetColumnID *new_column_id = spreadsheet_column_id_copy(src_column->id);
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SpreadsheetColumn *new_column = spreadsheet_column_new(new_column_id);
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if (src_column->display_name != nullptr) {
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new_column->display_name = BLI_strdup(src_column->display_name);
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}
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return new_column;
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}
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void spreadsheet_column_free(SpreadsheetColumn *column)
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{
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spreadsheet_column_id_free(column->id);
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MEM_SAFE_FREE(column->display_name);
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MEM_freeN(column);
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}
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} // namespace blender::ed::spreadsheet
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