- isect_plane_plane_v3 uses better method - minor refactor - arg name changes & some args as const.
579 lines
15 KiB
C
579 lines
15 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/camera.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include "DNA_camera_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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#include "BKE_camera.h"
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#include "BKE_object.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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/****************************** Camera Datablock *****************************/
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void *add_camera(const char *name)
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{
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Camera *cam;
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cam= alloc_libblock(&G.main->camera, ID_CA, name);
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cam->lens= 35.0f;
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cam->sensor_x= 32.0f;
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cam->sensor_y= 18.0f;
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cam->clipsta= 0.1f;
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cam->clipend= 100.0f;
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cam->drawsize= 0.5f;
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cam->ortho_scale= 6.0;
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cam->flag |= CAM_SHOWPASSEPARTOUT;
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cam->passepartalpha = 0.5f;
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return cam;
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}
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Camera *copy_camera(Camera *cam)
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{
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Camera *camn;
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camn= copy_libblock(&cam->id);
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id_lib_extern((ID *)camn->dof_ob);
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return camn;
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}
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void make_local_camera(Camera *cam)
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{
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Main *bmain= G.main;
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Object *ob;
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int is_local= FALSE, is_lib= FALSE;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if(cam->id.lib==NULL) return;
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if(cam->id.us==1) {
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id_clear_lib_data(bmain, &cam->id);
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return;
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}
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for(ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) {
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if(ob->data==cam) {
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if(ob->id.lib) is_lib= TRUE;
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else is_local= TRUE;
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}
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}
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if(is_local && is_lib == FALSE) {
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id_clear_lib_data(bmain, &cam->id);
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}
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else if(is_local && is_lib) {
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Camera *camn= copy_camera(cam);
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camn->id.us= 0;
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/* Remap paths of new ID using old library as base. */
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BKE_id_lib_local_paths(bmain, &camn->id);
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for(ob= bmain->object.first; ob; ob= ob->id.next) {
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if(ob->data == cam) {
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if(ob->id.lib==NULL) {
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ob->data= camn;
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camn->id.us++;
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cam->id.us--;
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}
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}
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}
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}
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}
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void free_camera(Camera *ca)
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{
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BKE_free_animdata((ID *)ca);
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}
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/******************************** Camera Usage *******************************/
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void object_camera_mode(RenderData *rd, Object *cam_ob)
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{
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rd->mode &= ~(R_ORTHO|R_PANORAMA);
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if(cam_ob && cam_ob->type==OB_CAMERA) {
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Camera *cam= cam_ob->data;
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if(cam->type == CAM_ORTHO) rd->mode |= R_ORTHO;
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if(cam->flag & CAM_PANORAMA) rd->mode |= R_PANORAMA;
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}
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}
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/* get the camera's dof value, takes the dof object into account */
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float object_camera_dof_distance(Object *ob)
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{
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Camera *cam = (Camera *)ob->data;
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if (ob->type != OB_CAMERA)
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return 0.0f;
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if (cam->dof_ob) {
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/* too simple, better to return the distance on the view axis only
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* return len_v3v3(ob->obmat[3], cam->dof_ob->obmat[3]); */
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float mat[4][4], imat[4][4], obmat[4][4];
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copy_m4_m4(obmat, ob->obmat);
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normalize_m4(obmat);
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invert_m4_m4(imat, obmat);
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mul_m4_m4m4(mat, cam->dof_ob->obmat, imat);
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return fabsf(mat[3][2]);
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}
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return cam->YF_dofdist;
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}
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float camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
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{
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/* sensor size used to fit to. for auto, sensor_x is both x and y. */
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if(sensor_fit == CAMERA_SENSOR_FIT_VERT)
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return sensor_y;
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return sensor_x;
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}
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int camera_sensor_fit(int sensor_fit, float sizex, float sizey)
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{
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if(sensor_fit == CAMERA_SENSOR_FIT_AUTO) {
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if(sizex >= sizey)
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return CAMERA_SENSOR_FIT_HOR;
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else
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return CAMERA_SENSOR_FIT_VERT;
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}
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return sensor_fit;
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}
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/******************************** Camera Params *******************************/
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void camera_params_init(CameraParams *params)
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{
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memset(params, 0, sizeof(CameraParams));
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/* defaults */
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params->sensor_x= DEFAULT_SENSOR_WIDTH;
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params->sensor_y= DEFAULT_SENSOR_HEIGHT;
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params->sensor_fit= CAMERA_SENSOR_FIT_AUTO;
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params->zoom= 1.0f;
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}
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void camera_params_from_object(CameraParams *params, Object *ob)
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{
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if(!ob)
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return;
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if(ob->type==OB_CAMERA) {
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/* camera object */
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Camera *cam= ob->data;
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if(cam->type == CAM_ORTHO)
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params->is_ortho= TRUE;
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params->lens= cam->lens;
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params->ortho_scale= cam->ortho_scale;
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params->shiftx= cam->shiftx;
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params->shifty= cam->shifty;
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params->sensor_x= cam->sensor_x;
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params->sensor_y= cam->sensor_y;
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params->sensor_fit= cam->sensor_fit;
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params->clipsta= cam->clipsta;
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params->clipend= cam->clipend;
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}
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else if(ob->type==OB_LAMP) {
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/* lamp object */
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Lamp *la= ob->data;
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float fac= cosf((float)M_PI*la->spotsize/360.0f);
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float phi= acos(fac);
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params->lens= 16.0f*fac/sinf(phi);
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if(params->lens==0.0f)
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params->lens= 35.0f;
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params->clipsta= la->clipsta;
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params->clipend= la->clipend;
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}
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}
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void camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
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{
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/* common */
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params->lens= v3d->lens;
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params->clipsta= v3d->near;
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params->clipend= v3d->far;
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if(rv3d->persp==RV3D_CAMOB) {
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/* camera view */
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camera_params_from_object(params, v3d->camera);
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params->zoom= BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom);
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params->offsetx= 2.0f*rv3d->camdx*params->zoom;
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params->offsety= 2.0f*rv3d->camdy*params->zoom;
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params->shiftx *= params->zoom;
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params->shifty *= params->zoom;
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params->zoom= 1.0f/params->zoom;
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}
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else if(rv3d->persp==RV3D_ORTHO) {
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/* orthographic view */
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params->clipend *= 0.5f; // otherwise too extreme low zbuffer quality
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params->clipsta= - params->clipend;
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params->is_ortho= TRUE;
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params->ortho_scale = rv3d->dist;
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params->zoom= 2.0f;
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}
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else {
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/* perspective view */
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params->zoom= 2.0f;
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}
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}
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void camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp)
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{
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rctf viewplane;
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float pixsize, viewfac, sensor_size, dx, dy;
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int sensor_fit;
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/* fields rendering */
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params->ycor= yasp/xasp;
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if(params->use_fields)
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params->ycor *= 2.0f;
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if(params->is_ortho) {
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/* orthographic camera */
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/* scale == 1.0 means exact 1 to 1 mapping */
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pixsize= params->ortho_scale;
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}
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else {
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/* perspective camera */
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sensor_size= camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
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pixsize= (sensor_size * params->clipsta)/params->lens;
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}
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/* determine sensor fit */
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sensor_fit = camera_sensor_fit(params->sensor_fit, xasp*winx, yasp*winy);
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if(sensor_fit==CAMERA_SENSOR_FIT_HOR)
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viewfac= winx;
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else
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viewfac= params->ycor * winy;
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pixsize /= viewfac;
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/* extra zoom factor */
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pixsize *= params->zoom;
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/* compute view plane:
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* fully centered, zbuffer fills in jittered between -.5 and +.5 */
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viewplane.xmin= -0.5f*(float)winx;
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viewplane.ymin= -0.5f*params->ycor*(float)winy;
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viewplane.xmax= 0.5f*(float)winx;
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viewplane.ymax= 0.5f*params->ycor*(float)winy;
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/* lens shift and offset */
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dx= params->shiftx*viewfac + winx*params->offsetx;
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dy= params->shifty*viewfac + winy*params->offsety;
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viewplane.xmin += dx;
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viewplane.ymin += dy;
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viewplane.xmax += dx;
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viewplane.ymax += dy;
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/* fields offset */
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if(params->field_second) {
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if(params->field_odd) {
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viewplane.ymin-= 0.5f * params->ycor;
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viewplane.ymax-= 0.5f * params->ycor;
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}
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else {
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viewplane.ymin+= 0.5f * params->ycor;
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viewplane.ymax+= 0.5f * params->ycor;
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}
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}
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/* the window matrix is used for clipping, and not changed during OSA steps */
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/* using an offset of +0.5 here would give clip errors on edges */
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viewplane.xmin *= pixsize;
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viewplane.xmax *= pixsize;
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viewplane.ymin *= pixsize;
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viewplane.ymax *= pixsize;
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params->viewdx= pixsize;
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params->viewdy= params->ycor * pixsize;
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params->viewplane= viewplane;
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}
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/* viewplane is assumed to be already computed */
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void camera_params_compute_matrix(CameraParams *params)
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{
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rctf viewplane= params->viewplane;
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/* compute projection matrix */
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if(params->is_ortho)
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orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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else
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perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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}
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/***************************** Camera View Frame *****************************/
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void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3],
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float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
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{
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float facx, facy;
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float depth;
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/* aspect correcton */
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if (scene) {
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float aspx= (float) scene->r.xsch*scene->r.xasp;
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float aspy= (float) scene->r.ysch*scene->r.yasp;
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int sensor_fit= camera_sensor_fit(camera->sensor_fit, aspx, aspy);
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if(sensor_fit==CAMERA_SENSOR_FIT_HOR) {
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r_asp[0]= 1.0;
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r_asp[1]= aspy / aspx;
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}
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else {
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r_asp[0]= aspx / aspy;
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r_asp[1]= 1.0;
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}
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}
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else {
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r_asp[0]= 1.0f;
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r_asp[1]= 1.0f;
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}
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if(camera->type==CAM_ORTHO) {
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facx= 0.5f * camera->ortho_scale * r_asp[0] * scale[0];
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facy= 0.5f * camera->ortho_scale * r_asp[1] * scale[1];
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r_shift[0]= camera->shiftx * camera->ortho_scale * scale[0];
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r_shift[1]= camera->shifty * camera->ortho_scale * scale[1];
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depth= do_clip ? -((camera->clipsta * scale[2]) + 0.1f) : - drawsize * camera->ortho_scale * scale[2];
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*r_drawsize= 0.5f * camera->ortho_scale;
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}
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else {
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/* that way it's always visible - clipsta+0.1 */
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float fac;
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float half_sensor= 0.5f*((camera->sensor_fit==CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x));
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*r_drawsize= drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f);
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if(do_clip) {
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/* fixed depth, variable size (avoids exceeding clipping range) */
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depth = -(camera->clipsta + 0.1f);
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fac = depth / (camera->lens/(-half_sensor) * scale[2]);
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}
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else {
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/* fixed size, variable depth (stays a reasonable size in the 3D view) */
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depth= *r_drawsize * camera->lens/(-half_sensor) * scale[2];
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fac= *r_drawsize;
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}
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facx= fac * r_asp[0] * scale[0];
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facy= fac * r_asp[1] * scale[1];
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r_shift[0]= camera->shiftx*fac*2 * scale[0];
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r_shift[1]= camera->shifty*fac*2 * scale[1];
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}
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r_vec[0][0]= r_shift[0] + facx; r_vec[0][1]= r_shift[1] + facy; r_vec[0][2]= depth;
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r_vec[1][0]= r_shift[0] + facx; r_vec[1][1]= r_shift[1] - facy; r_vec[1][2]= depth;
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r_vec[2][0]= r_shift[0] - facx; r_vec[2][1]= r_shift[1] - facy; r_vec[2][2]= depth;
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r_vec[3][0]= r_shift[0] - facx; r_vec[3][1]= r_shift[1] + facy; r_vec[3][2]= depth;
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}
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void camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
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{
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float dummy_asp[2];
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float dummy_shift[2];
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float dummy_drawsize;
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const float dummy_scale[3]= {1.0f, 1.0f, 1.0f};
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camera_view_frame_ex(scene, camera, FALSE, 1.0, dummy_scale,
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dummy_asp, dummy_shift, &dummy_drawsize, r_vec);
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}
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typedef struct CameraViewFrameData {
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float frame_tx[4][3];
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float normal_tx[4][3];
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float dist_vals[4];
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unsigned int tot;
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} CameraViewFrameData;
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static void camera_to_frame_view_cb(const float co[3], void *user_data)
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{
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CameraViewFrameData *data= (CameraViewFrameData *)user_data;
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unsigned int i;
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for (i= 0; i < 4; i++) {
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float nd= dist_to_plane_v3(co, data->frame_tx[i], data->normal_tx[i]);
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if (nd < data->dist_vals[i]) {
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data->dist_vals[i]= nd;
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}
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}
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data->tot++;
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}
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/* dont move the camera, just yield the fit location */
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/* only valid for perspective cameras */
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int camera_view_frame_fit_to_scene(Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3])
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{
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float shift[2];
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float plane_tx[4][3];
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float rot_obmat[3][3];
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const float zero[3]= {0,0,0};
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CameraViewFrameData data_cb;
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unsigned int i;
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camera_view_frame(scene, camera_ob->data, data_cb.frame_tx);
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copy_m3_m4(rot_obmat, camera_ob->obmat);
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normalize_m3(rot_obmat);
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for (i= 0; i < 4; i++) {
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/* normalize so Z is always 1.0f*/
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mul_v3_fl(data_cb.frame_tx[i], 1.0f/data_cb.frame_tx[i][2]);
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}
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/* get the shift back out of the frame */
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shift[0]= (data_cb.frame_tx[0][0] +
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data_cb.frame_tx[1][0] +
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data_cb.frame_tx[2][0] +
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data_cb.frame_tx[3][0]) / 4.0f;
|
|
shift[1]= (data_cb.frame_tx[0][1] +
|
|
data_cb.frame_tx[1][1] +
|
|
data_cb.frame_tx[2][1] +
|
|
data_cb.frame_tx[3][1]) / 4.0f;
|
|
|
|
for (i= 0; i < 4; i++) {
|
|
mul_m3_v3(rot_obmat, data_cb.frame_tx[i]);
|
|
}
|
|
|
|
for (i= 0; i < 4; i++) {
|
|
normal_tri_v3(data_cb.normal_tx[i],
|
|
zero, data_cb.frame_tx[i], data_cb.frame_tx[(i + 1) % 4]);
|
|
}
|
|
|
|
/* initialize callback data */
|
|
data_cb.dist_vals[0]=
|
|
data_cb.dist_vals[1]=
|
|
data_cb.dist_vals[2]=
|
|
data_cb.dist_vals[3]= FLT_MAX;
|
|
data_cb.tot= 0;
|
|
/* run callback on all visible points */
|
|
BKE_scene_foreach_display_point(scene, v3d, BA_SELECT,
|
|
camera_to_frame_view_cb, &data_cb);
|
|
|
|
if (data_cb.tot <= 1) {
|
|
return FALSE;
|
|
}
|
|
else {
|
|
float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
|
|
float plane_isect_2[3], plane_isect_2_no[3], plane_isect_2_other[3];
|
|
|
|
float plane_isect_pt_1[3], plane_isect_pt_2[3];
|
|
|
|
/* apply the dist-from-plane's to the transformed plane points */
|
|
for (i= 0; i < 4; i++) {
|
|
mul_v3_v3fl(plane_tx[i], data_cb.normal_tx[i], data_cb.dist_vals[i]);
|
|
}
|
|
|
|
isect_plane_plane_v3(plane_isect_1, plane_isect_1_no,
|
|
plane_tx[0], data_cb.normal_tx[0],
|
|
plane_tx[2], data_cb.normal_tx[2]);
|
|
isect_plane_plane_v3(plane_isect_2, plane_isect_2_no,
|
|
plane_tx[1], data_cb.normal_tx[1],
|
|
plane_tx[3], data_cb.normal_tx[3]);
|
|
|
|
add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
|
|
add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
|
|
|
|
if (isect_line_line_v3(plane_isect_1, plane_isect_1_other,
|
|
plane_isect_2, plane_isect_2_other,
|
|
plane_isect_pt_1, plane_isect_pt_2) == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
else {
|
|
float cam_plane_no[3]= {0.0f, 0.0f, -1.0f};
|
|
float plane_isect_delta[3];
|
|
float plane_isect_delta_len;
|
|
|
|
mul_m3_v3(rot_obmat, cam_plane_no);
|
|
|
|
sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1);
|
|
plane_isect_delta_len= len_v3(plane_isect_delta);
|
|
|
|
if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) {
|
|
copy_v3_v3(r_co, plane_isect_pt_1);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_1_no);
|
|
madd_v3_v3fl(r_co, plane_isect_1_no, shift[1] * -plane_isect_delta_len);
|
|
}
|
|
else {
|
|
copy_v3_v3(r_co, plane_isect_pt_2);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_2_no);
|
|
madd_v3_v3fl(r_co, plane_isect_2_no, shift[0] * -plane_isect_delta_len);
|
|
}
|
|
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|