Used a crazyspace approach (like in edit mode), but only modifiers with deformMatricies are allowed atm (currently shapekeys and armature modifiers only). All the rest modifiers had an warning message that they aren't applied because of sculpt mode. Deformation of multires is also unsupported. With all this restictions users will always see the actual "layer" (or maybe mesh state would be more correct word) they are sculpting on. Internal changes: - All modifiers could have deformMatricies callback (the same as deformMatriciesEM but for non-edit mode usage) - Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it could be generalized for usage in other painting modes (particle edit mode, i.e) Todo: - Implement crazyspace correction to support all kinds of deformation modifiers - Maybe deformation of multires isn't so difficult? - And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed without code duplicating?
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
/**
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* Contributor(s): Nicholas Bishop
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef ED_SCULPT_H
|
|
#define ED_SCULPT_H
|
|
|
|
struct ARegion;
|
|
struct bContext;
|
|
struct Object;
|
|
struct RegionView3D;
|
|
struct wmKeyConfig;
|
|
struct wmWindowManager;
|
|
|
|
/* sculpt.c */
|
|
void ED_operatortypes_sculpt(void);
|
|
void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
|
|
struct RegionView3D *rv3d, struct Object *ob);
|
|
void ED_sculpt_force_update(struct bContext *C);
|
|
void ED_sculpt_modifiers_changed(struct Object *ob);
|
|
|
|
/* paint_ops.c */
|
|
void ED_operatortypes_paint(void);
|
|
void ED_keymap_paint(struct wmKeyConfig *keyconf);
|
|
|
|
/* paint_undo.c */
|
|
#define UNDO_PAINT_IMAGE 0
|
|
#define UNDO_PAINT_MESH 1
|
|
|
|
int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
|
|
void ED_undo_paint_free(void);
|
|
int ED_undo_paint_valid(int type, const char *name);
|
|
|
|
#endif
|