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blender-archive/source/blender/editors/sculpt_paint/paint_intern.h
Sergey Sharybin c6abe11512 IRC bugreport fix: thumb brush works incorrect when using tablet by Dan McGrath (troubled)
Quite silly fix, not sure if it could be smarter with current events/brushes design.
Use pressure_value from first brush step for brushes which don't support strokes -- thumb.
brush, brushes with anchored stroke method.

Should be fixed in nicer way after events redesigning.

P.S. Tried to place pressure saving into invaliants update fuunction, but it seens
     that this function wouldn't know about pressure yet.
2011-01-15 14:48:44 +00:00

138 lines
5.2 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_PAINT_INTERN_H
#define ED_PAINT_INTERN_H
struct ARegion;
struct bContext;
struct bglMats;
struct Brush;
struct ListBase;
struct Mesh;
struct Object;
struct PaintStroke;
struct PointerRNA;
struct Scene;
struct VPaint;
struct ViewContext;
struct wmEvent;
struct wmOperator;
struct wmOperatorType;
/* paint_stroke.c */
typedef int (*StrokeGetLocation)(struct bContext *C, struct PaintStroke *stroke, float location[3], float mouse[2]);
typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
struct PaintStroke *paint_stroke_new(struct bContext *C,
StrokeGetLocation get_location, StrokeTestStart test_start,
StrokeUpdateStep update_step, StrokeDone done);
void paint_stroke_free(struct PaintStroke *stroke);
int paint_space_stroke_enabled(struct Brush *br);
int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
struct ViewContext *paint_stroke_view_context(struct PaintStroke *stroke);
void *paint_stroke_mode_data(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
int paint_poll(struct bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
/* paint_vertex.c */
int weight_paint_poll(struct bContext *C);
int weight_paint_mode_poll(struct bContext *C);
int vertex_paint_poll(struct bContext *C);
int vertex_paint_mode_poll(struct bContext *C);
void vpaint_fill(struct Object *ob, unsigned int paintcol);
void wpaint_fill(struct VPaint *wp, struct Object *ob, float paintweight);
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
void PAINT_OT_weight_set(struct wmOperatorType *ot);
void PAINT_OT_weight_from_bones(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint(struct wmOperatorType *ot);
unsigned int vpaint_get_current_col(struct VPaint *vp);
/* paint_image.c */
int image_texture_paint_poll(struct bContext *C);
void PAINT_OT_image_paint(struct wmOperatorType *ot);
void PAINT_OT_image_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_grab_clone(struct wmOperatorType *ot);
void PAINT_OT_sample_color(struct wmOperatorType *ot);
void PAINT_OT_clone_cursor_set(struct wmOperatorType *ot);
void PAINT_OT_texture_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_texture_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_project_image(struct wmOperatorType *ot);
void PAINT_OT_image_from_view(struct wmOperatorType *ot);
/* paint_utils.c */
void projectf(struct bglMats *mats, const float v[3], float p[2]);
float paint_calc_object_space_radius(struct ViewContext *vc, float center[3], float pixel_radius);
float paint_get_tex_pixel(struct Brush* br, float u, float v);
int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsigned int *index);
void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, int *xy, float *uv);
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
void PAINT_OT_face_select_linked(struct wmOperatorType *ot);
void PAINT_OT_face_select_linked_pick(struct wmOperatorType *ot);
void PAINT_OT_face_select_all(struct wmOperatorType *ot);
int facemask_paint_poll(struct bContext *C);
/* stroke operator */
typedef enum BrushStrokeMode {
BRUSH_STROKE_NORMAL,
BRUSH_STROKE_INVERT,
BRUSH_STROKE_SMOOTH,
} BrushStrokeMode;
/* paint_undo.c */
typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb);
typedef void (*UndoFreeCb)(struct ListBase *lb);
void undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free);
struct ListBase *undo_paint_push_get_list(int type);
void undo_paint_push_count_alloc(int type, int size);
void undo_paint_push_end(int type);
#endif /* ED_PAINT_INTERN_H */