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blender-archive/source/blender/editors/screen/screen_context.c
T
Brecht Van Lommel 128c8167af 2.5: Fix for windows editmode tab crashes. This was due to
use of function pointers in the context callbacks. Apparently
MSVC decides that some of these functions are the same and
makes them into a single function with the same address. I
couldn't figure out if this was a compiler bug or according
to the C spec. Regardless, that means this method can't be
used, so now it uses separate CTX_DATA_DEFINES.
2009-01-30 16:45:25 +00:00

81 lines
2.1 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
int ed_screen_context(const bContext *C, bContextDataMember member, bContextDataResult *result)
{
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
if(member == CTX_DATA_SCENE) {
CTX_data_pointer_set(result, scene);
return 1;
}
else if(ELEM(member, CTX_DATA_SELECTED_OBJECTS, CTX_DATA_SELECTED_BASES)) {
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & scene->lay)) {
if(member == CTX_DATA_SELECTED_OBJECTS)
CTX_data_list_add(result, base->object);
else
CTX_data_list_add(result, base);
}
}
return 1;
}
else if(member == CTX_DATA_ACTIVE_BASE) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact);
return 1;
}
else if(member == CTX_DATA_ACTIVE_OBJECT) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact->object);
return 1;
}
else if(member == CTX_DATA_EDIT_OBJECT) {
/* convenience for now, 1 object per scene in editmode */
if(scene->obedit)
CTX_data_pointer_set(result, scene->obedit);
return 1;
}
return 0;
}