80 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Campbell Barton
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef BKE_UNIT_H
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#define BKE_UNIT_H
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/** \file BKE_unit.h
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 *  \ingroup bke
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* in all cases the value is assumed to be scaled by the user preference */
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/* humanly readable representation of a value in units (used for button drawing) */
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void	bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, int split, int pad);
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/* replace units with values, used before python button evaluation */
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int		bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double scale_pref, int system, int type);
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/* make string keyboard-friendly: 10µm --> 10um */
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void bUnit_ToUnitAltName(char *str, int len_max, const char *orig_str, int system, int type);
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/* the size of the unit used for this value (used for calculating the ckickstep) */
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double bUnit_ClosestScalar(double value, int system, int type);
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/* base scale for these units */
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double bUnit_BaseScalar(int system, int type);
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/* return true is the unit system exists */
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int bUnit_IsValid(int system, int type);
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/* loop over scales, coudl add names later */
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//double bUnit_Iter(void **unit, char **name, int system, int type);
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void		bUnit_GetSystem(void **usys_pt, int *len, int system, int type);
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int			bUnit_GetBaseUnit(void *usys_pt);
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const char*	bUnit_GetName(void *usys_pt, int index);
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const char*	bUnit_GetNameDisplay(void *usys_pt, int index);
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double		bUnit_GetScaler(void *usys_pt, int index);
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/* aligned with PropertyUnit */
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#define		B_UNIT_NONE 0
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#define 	B_UNIT_LENGTH 1
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#define 	B_UNIT_AREA 2
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#define 	B_UNIT_VOLUME 3
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#define 	B_UNIT_MASS 4
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#define 	B_UNIT_ROTATION 5
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#define 	B_UNIT_TIME 6
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#define 	B_UNIT_VELOCITY 7
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#define 	B_UNIT_ACCELERATION 8
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#define 	B_UNIT_TYPE_TOT 9
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#ifdef __cplusplus
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}
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#endif
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#endif /* BKE_UNIT_H */
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