A crash in the Freestyle renderer was reported by Ton on IRC with a stack trace below. Note that #2 is in Freestyle, whereas #1 is in the compositor. The problem was observed in a debug build on OS X 10.7 (gcc 4.2, openmp disabled, no llvm). ---------------------------------------------------------------------- Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: 13 at address: 0x0000000000000000 [Switching to process 72386 thread 0xf303] 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 43 delete (this->m_outputsockets.back()); Current language: auto; currently c++ (gdb) where #0 0x0000000100c129f3 in NodeBase::~NodeBase (this=0x10e501c80) at COM_NodeBase.cpp:43 #1 0x0000000100c29066 in Node::~Node (this=0x10e501c80) at COM_Node.h:49 #2 0x000000010089c273 in NodeShape::~NodeShape (this=0x10e501c80) at NodeShape.cpp:43 #3 0x000000010089910b in NodeGroup::destroy (this=0x10e501da0) at NodeGroup.cpp:61 #4 0x00000001008990cd in NodeGroup::destroy (this=0x10e5014b0) at NodeGroup.cpp:59 #5 0x00000001008990cd in NodeGroup::destroy (this=0x114e18da0) at NodeGroup.cpp:59 #6 0x00000001007e6602 in Controller::ClearRootNode (this=0x114e19640) at Controller.cpp:329 #7 0x00000001007ea52e in Controller::LoadMesh (this=0x114e19640, re=0x10aba4638, srl=0x1140f5258) at Controller.cpp:302 #8 0x00000001008030ad in prepare (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:302 #9 0x000000010080457a in FRS_do_stroke_rendering (re=0x10aba4638, srl=0x1140f5258) at FRS_freestyle.cpp:600 #10 0x00000001006aeb9d in add_freestyle (re=0x10aba4638) at pipeline.c:1584 #11 0x00000001006aceb7 in do_render_3d (re=0x10aba4638) at pipeline.c:1094 #12 0x00000001006ae061 in do_render_fields_blur_3d (re=0x10aba4638) at pipeline.c:1367 #13 0x00000001006afa16 in do_render_composite_fields_blur_3d (re=0x10aba4638) at pipeline.c:1815 #14 0x00000001006b04e4 in do_render_all_options (re=0x10aba4638) at pipeline.c:2021 ---------------------------------------------------------------------- Apparently a name conflict between the two Blender modules is taking place. The present commit hence intends to address it by putting all the Freestyle C++ classes in the namespace 'Freestyle'. This revision will also prevent potential name conflicts with other Blender modules in the future. Special thanks to Lukas Toenne for the help with C++ namespace.
136 lines
3.5 KiB
C++
136 lines
3.5 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/freestyle/intern/stroke/AdvancedFunctions1D.cpp
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* \ingroup freestyle
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* \brief Functions taking 1D input
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* \author Stephane Grabli
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* \author Emmanuel Turquin
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* \date 01/07/2003
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*/
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#include "AdvancedFunctions1D.h"
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#include "Canvas.h"
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#include "../view_map/SteerableViewMap.h"
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namespace Freestyle {
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// FIXME
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namespace Functions1D {
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int GetSteerableViewMapDensityF1D::operator()(Interface1D& inter)
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{
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SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
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Interface0DIterator it = inter.pointsBegin(_sampling);
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Interface0DIterator itnext = it;
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++itnext;
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FEdge *fe;
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unsigned nSVM;
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vector<float> values;
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while (!itnext.isEnd()) {
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Interface0D& i0D = (*it);
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Interface0D& i0Dnext = (*itnext);
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fe = i0D.getFEdge(i0Dnext);
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if (fe == 0) {
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cerr << "GetSteerableViewMapDensityF1D warning: no FEdge between " << i0D.getId() << " and " <<
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i0Dnext.getId() << endl;
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// compute the direction between these two ???
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Vec2f dir = i0Dnext.getPoint2D() - i0D.getPoint2D();
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nSVM = svm->getSVMNumber(dir);
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}
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else {
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nSVM = svm->getSVMNumber(fe->getId().getFirst());
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}
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Vec2r m((i0D.getProjectedX() + i0Dnext.getProjectedX()) / 2.0,
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(i0D.getProjectedY() + i0Dnext.getProjectedY()) / 2.0);
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values.push_back(svm->readSteerableViewMapPixel(nSVM, _level, (int)m[0], (int)m[1]));
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++it;
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++itnext;
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}
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float res, res_tmp;
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vector<float>::iterator v = values.begin(), vend = values.end();
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unsigned size = 1;
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switch (_integration) {
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case MIN:
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res = *v;
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++v;
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for (; v != vend; ++v) {
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res_tmp = *v;
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if (res_tmp < res)
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res = res_tmp;
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}
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break;
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case MAX:
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res = *v;
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++v;
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for (; v != vend; ++v) {
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res_tmp = *v;
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if (res_tmp > res)
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res = res_tmp;
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}
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break;
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case FIRST:
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res = *v;
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break;
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case LAST:
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--vend;
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res = *vend;
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break;
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case MEAN:
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default:
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res = *v;
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++v;
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for (; v != vend; ++v, ++size)
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res += *v;
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res /= (size ? size : 1);
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break;
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}
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result = res;
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return 0;
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}
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int GetDirectionalViewMapDensityF1D::operator()(Interface1D& inter)
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{
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//soc unsigned size;
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result = integrate(_fun, inter.pointsBegin(_sampling), inter.pointsEnd(_sampling), _integration);
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return 0;
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}
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int GetCompleteViewMapDensityF1D::operator()(Interface1D& inter)
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{
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//soc unsigned size;
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/* Id id = inter.getId(); */ /* UNUSED */
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result = integrate(_fun, inter.pointsBegin(_sampling), inter.pointsEnd(_sampling), _integration);
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return 0;
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}
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int GetViewMapGradientNormF1D::operator()(Interface1D& inter)
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{
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result = integrate(_func, inter.pointsBegin(_sampling), inter.pointsEnd(_sampling), _integration);
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return 0;
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}
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} // Functions1D namespace
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} /* namespace Freestyle */
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