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blender-archive/intern/boolop
Ken Hughes b8c6c1fdf0 ===Tools===
Bug "fix" for #3932, and possibly for #3799.  Booleans can get into an endless loop (at least until memory runs out); through triangulation somehow a face is repeatedly added to the list of faces to triangulate.  This patch checks the face list for duplicates prior to a list add and aborts if a dup is found.

The real issue is why the triangulation is creating the face in the first place, but that will take a more thorough (and longer) examination of the code.  If I can fix that issue that prior to the 2.42 release, then this code can be removed.
2006-06-06 17:43:57 +00:00
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2005-10-28 20:17:27 +00:00
2006-06-06 17:43:57 +00:00
2005-11-16 23:39:49 +00:00
2005-10-28 20:17:27 +00:00
2006-02-04 14:15:10 +00:00