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blender-archive/source/blender/ftfont/FTF_Settings.h
Rob Haarsma 9fddd2bdec Added experimental option to use GL textured interface fonts.
Set preferred method in userprefs->language & font.
Kinda requested by Kaito, i'm sure he regrets after seeing
my code changes.

This commit includes a patch provided by Jacques Baurain,
which seemed nescessary to handle font sizing properly.
Thank you !
2005-01-19 13:53:43 +00:00

50 lines
1.6 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Copyright (C) 2002 Blender Foundation. All Rights Reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
* Allows you to determine which fonts to include in the library.
*/
#ifndef __FTF_SETTINGS_H
#define __FTF_SETTINGS_H
#define FTF_BIT(num) ((unsigned int)1 << (num))
#define FTF_NO_TRANSCONV 0
#define FTF_INPUT_SYSTEM_ENCODING FTF_BIT(1)
#define FTF_USE_GETTEXT FTF_BIT(2)
#define FTF_INPUT_UTF8 FTF_BIT(3)
#define FTF_PIXMAPFONT 0
#define FTF_TEXTUREFONT 1
#endif /* __FTF_SETTINGS_H */