To enable dynamic tiff support. I had to fix some of the logic in the fileselect box for icons, I also expanded the patch to look in various default locations for a dynamic libtiff.so/libtiff.dll and look at the env variable BF_TIFF_LIB if it can't find it automatically. If unable to load the library it prints a message about setting BF_TIFF_LIB to the console. I haven't been able to test it on a lot of platforms but hopefully it will just work ;) I added the files to scons but have not had a chance to test that as well. Kent
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/*
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* IMB_tiff.h
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Contributor(s): Jonathan Merritt.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* \file IMB_tiff.h
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* \ingroup imbuf
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* \brief Function declarations for tiff.c
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*/
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#ifndef IMB_TIFF_H
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#define IMB_TIFF_H
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/* Foward declaration of ImBuf structure. */
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struct ImBuf;
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/* Declarations for tiff.c */
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int imb_is_a_tiff(void *buf);
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struct ImBuf *imb_loadtiff(unsigned char *mem, int size, int flags);
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short imb_savetiff(struct ImBuf *ibuf, char *name, int flags);
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void* libtiff_findsymbol(char *name);
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#endif /* IMB_TIFF_H */
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