- blur works again (this was a serious bug in gamwarp...) - seperates all sequence effects into a seperate file with a clean interface - thereby fixing some obscure segfaults - seperates the scope views into a seperate file - adds float support to all effects and scope views - removes a bad level call to open_plugin_seq - FFMPEG seeking improved a lot. - FFMPEG compiles with debian sarge version cleanly - Makes hdaudio seek and resample code really work
247 lines
5.6 KiB
C
247 lines
5.6 KiB
C
/**
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* allocimbuf.c
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*
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* $Id$
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*/
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#include "BLI_blenlib.h"
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#include "BLI_rand.h"
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#include "imbuf.h"
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#include "imbuf_patch.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_allocimbuf.h"
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#include "IMB_divers.h"
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void imb_checkncols(struct ImBuf *ibuf)
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{
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unsigned int i;
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if (ibuf==0) return;
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if (IS_amiga(ibuf)){
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if (IS_ham(ibuf)){
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if (ibuf->depth == 0) ibuf->depth = 6;
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ibuf->mincol = 0;
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ibuf->maxcol = 1 << (ibuf->depth - 2);
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/*printf("%d %d\n", ibuf->maxcol, ibuf->depth);*/
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return;
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} else if (IS_hbrite(ibuf)){
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ibuf->mincol = 0;
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ibuf->maxcol = 64;
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ibuf->depth = 6;
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return;
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}
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}
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if (ibuf->maxcol == 0){
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if (ibuf->depth <= 8){
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ibuf->mincol = 0;
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ibuf->maxcol = (1 << ibuf->depth);
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return;
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} else if (ibuf->depth == 0){
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ibuf->depth = 5;
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ibuf->mincol = 0;
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ibuf->maxcol = 32;
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}
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return;
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} else {
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/* ibuf->maxcol defines the depth */
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for (i=1 ; ibuf->maxcol > (1 << i); i++);
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ibuf->depth = i;
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return;
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}
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}
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void IMB_de_interlace(struct ImBuf *ibuf)
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{
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struct ImBuf * tbuf1, * tbuf2;
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if (ibuf == 0) return;
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if (ibuf->flags & IB_fields) return;
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ibuf->flags |= IB_fields;
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if (ibuf->rect) {
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/* make copies */
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tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
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tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
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ibuf->x *= 2;
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IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
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IMB_rectcpy(tbuf2, ibuf, 0, 0, tbuf2->x, 0, ibuf->x, ibuf->y);
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ibuf->x /= 2;
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IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
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IMB_rectcpy(ibuf, tbuf2, 0, tbuf2->y, 0, 0, tbuf2->x, tbuf2->y);
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IMB_freeImBuf(tbuf1);
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IMB_freeImBuf(tbuf2);
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}
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ibuf->y /= 2;
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}
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void IMB_interlace(struct ImBuf *ibuf)
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{
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struct ImBuf * tbuf1, * tbuf2;
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if (ibuf == 0) return;
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ibuf->flags &= ~IB_fields;
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ibuf->y *= 2;
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if (ibuf->rect) {
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/* make copies */
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tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
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tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
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IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
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IMB_rectcpy(tbuf2, ibuf, 0, 0, 0, tbuf2->y, ibuf->x, ibuf->y);
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ibuf->x *= 2;
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IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
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IMB_rectcpy(ibuf, tbuf2, tbuf2->x, 0, 0, 0, tbuf2->x, tbuf2->y);
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ibuf->x /= 2;
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IMB_freeImBuf(tbuf1);
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IMB_freeImBuf(tbuf2);
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}
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}
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void IMB_gamwarp(struct ImBuf *ibuf, double gamma)
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{
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uchar gam[256];
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int i;
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uchar *rect;
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float *rectf;
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if (ibuf == 0) return;
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if (gamma == 1.0) return;
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rect = (uchar *) ibuf->rect;
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rectf = ibuf->rect_float;
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gamma = 1.0 / gamma;
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if (rect) {
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for (i = 255 ; i >= 0 ; i--)
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gam[i] = (255.0 * pow(i / 255.0 ,
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gamma)) + 0.5;
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for (i = ibuf->x * ibuf->y ; i>0 ; i--, rect+=4){
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rect[0] = gam[rect[0]];
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rect[1] = gam[rect[1]];
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rect[2] = gam[rect[2]];
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}
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}
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if (rectf) {
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for (i = ibuf->x * ibuf->y ; i>0 ; i--, rectf+=4){
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rectf[0] = pow(rectf[0] / 255.0, gamma);
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rectf[1] = pow(rectf[1] / 255.0, gamma);
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rectf[2] = pow(rectf[2] / 255.0, gamma);
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}
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}
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}
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#define FTOCHAR(val) val<=0.0f?0: (val>=1.0f?255: (char)(255.0f*val))
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void IMB_rect_from_float(struct ImBuf *ibuf)
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{
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/* quick method to convert floatbuf to byte */
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float *tof = ibuf->rect_float;
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float dither= ibuf->dither;
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int i;
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unsigned char *to = (unsigned char *) ibuf->rect;
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if(tof==NULL) return;
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if(to==NULL) {
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imb_addrectImBuf(ibuf);
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to = (unsigned char *) ibuf->rect;
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}
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if(dither==0.0f) {
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for (i = ibuf->x * ibuf->y; i > 0; i--) {
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to[0] = FTOCHAR(tof[0]);
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to[1] = FTOCHAR(tof[1]);
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to[2] = FTOCHAR(tof[2]);
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to[3] = FTOCHAR(tof[3]);
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to += 4;
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tof += 4;
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}
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}
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else {
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float dither_value, col;
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dither= dither/255.0f;
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for (i = ibuf->x * ibuf->y; i > 0; i--) {
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dither_value = (BLI_frand()-0.5)*dither;
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col= tof[0] + dither_value;
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to[0] = FTOCHAR(col);
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col= tof[1] + dither_value;
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to[1] = FTOCHAR(col);
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col= tof[2] + dither_value;
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to[2] = FTOCHAR(col);
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col= tof[3] + dither_value;
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to[3] = FTOCHAR(col);
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to += 4;
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tof += 4;
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}
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}
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}
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void IMB_float_from_rect(struct ImBuf *ibuf)
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{
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/* quick method to convert byte to floatbuf */
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float *tof = ibuf->rect_float;
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int i;
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unsigned char *to = (unsigned char *) ibuf->rect;
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if(to==NULL) return;
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if(tof==NULL) {
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imb_addrectfloatImBuf(ibuf);
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tof = ibuf->rect_float;
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}
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for (i = ibuf->x * ibuf->y; i > 0; i--)
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{
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tof[0] = ((float)to[0])*(1.0f/255.0f);
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tof[1] = ((float)to[1])*(1.0f/255.0f);
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tof[2] = ((float)to[2])*(1.0f/255.0f);
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tof[3] = ((float)to[3])*(1.0f/255.0f);
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to += 4;
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tof += 4;
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}
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}
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