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blender-archive/source/blender/imbuf/intern/dynlibtiff.h
Kent Mein 00f266c651 This is a modified version of patch #2995
To enable dynamic tiff support.
I had to fix some of the logic in the fileselect box for icons,
I also expanded the patch to look in various default locations for
a dynamic libtiff.so/libtiff.dll
and look at the env variable BF_TIFF_LIB if it can't find it automatically.
If unable to load the library it prints a message about setting BF_TIFF_LIB
to the console.

I haven't been able to test it on a lot of platforms but hopefully it
will just work ;)  I added the files to scons but have not had a chance to
test that as well.

Kent
2005-11-22 18:50:03 +00:00

59 lines
2.6 KiB
C++

/**
* Dynamically loaded libtiff support.
*
* This file is automatically generated by the gen_dynlibtiff.py script.
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Jonathan Merritt.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* To use the dynamic libtiff support, you must initialize the library using:
* libtiff_init()
* This attempts to load libtiff dynamically at runtime. G.have_libtiff will
* be set to indicate whether or not libtiff is available. If libtiff is
* not available, Blender can proceed with no ill effects, provided that
* it does not attempt to use any of the libtiff_ functions. When you're
* finished, close the library with:
* libtiff_exit()
* These functions are both declared in IMB_imbuf.h
*
* The functions provided by dyn_libtiff.h are the same as those in the
* normal static / shared libtiff, except that they are prefixed by the
* string "libtiff_" to indicate that they belong to a dynamically-loaded
* version.
*/
#ifndef DYN_LIBTIFF_H
#include "tiffio.h"
extern TIFF* (*libtiff_TIFFClientOpen)(const char*, const char*, thandle_t, TIFFReadWriteProc, TIFFReadWriteProc, TIFFSeekProc, TIFFCloseProc, TIFFSizeProc, TIFFMapFileProc, TIFFUnmapFileProc);
extern void (*libtiff_TIFFClose)(TIFF*);
extern int (*libtiff_TIFFGetField)(TIFF*, ttag_t, ...);
extern TIFF* (*libtiff_TIFFOpen)(const char*, const char*);
extern int (*libtiff_TIFFReadRGBAImage)(TIFF*, uint32, uint32, uint32*, int);
extern int (*libtiff_TIFFSetField)(TIFF*, ttag_t, ...);
extern tsize_t (*libtiff_TIFFWriteEncodedStrip)(TIFF*, tstrip_t, tdata_t, tsize_t);
extern void (*libtiff__TIFFfree)(tdata_t);
extern tdata_t (*libtiff__TIFFmalloc)(tsize_t);
#endif /* DYN_LIBTIFF_H */