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blender-archive/source/blender/include/BIF_cursors.h
Matt Ebb aa3aaaa9b6 == interface ==
Two new mouse cursors (paintbrush and text I-bar) made by basse (he even made the patch!), inspired by Bart's page.

I also changed screenmain() ever so slightly, so that the standard cursor is always used when the mouse is over a window header.
2006-01-29 22:25:53 +00:00

99 lines
2.1 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef __BLI_CURSORS_DOT_H__
#define __BLI_CURSORS_DOT_H__
void InitCursorData(void);
short GetBlenderCursor(void);
void SetBlenderCursor(short cursornum);
//typedef struct BCursor_s BCursor;
typedef struct BCursor {
char *small_bm;
char *small_mask;
char small_sizex;
char small_sizey;
char small_hotx;
char small_hoty;
char *big_bm;
char *big_mask;
char big_sizex;
char big_sizey;
char big_hotx;
char big_hoty;
char fg_color;
char bg_color;
} BCursor;
#define LASTCURSOR -2
#define SYSCURSOR -1
enum {
BC_NW_ARROWCURSOR=0,
BC_NS_ARROWCURSOR,
BC_EW_ARROWCURSOR,
BC_WAITCURSOR,
BC_CROSSCURSOR,
BC_EDITCROSSCURSOR,
BC_BOXSELCURSOR,
BC_KNIFECURSOR,
BC_VLOOPCURSOR,
BC_TEXTEDITCURSOR,
BC_PAINTBRUSHCURSOR,
/* --- ALWAYS LAST ----- */
BC_NUMCURSORS,
};
enum {
BC_BLACK=0,
BC_WHITE,
BC_RED,
BC_BLUE,
BC_GREEN,
BC_YELLOW
};
#define SMALL_CURSOR 0
#define BIG_CURSOR 1
#endif