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blender-archive/source/blender/include/BIF_editseq.h
Peter Schlaile 14ede28c56 ==Sequencer==
Bugfix: If you use the IPO-pinning feature and edited an IPO that wasn't
  highlighted as the current Sequence (current Sequence being a Metastrip),
  you'll get obscure crashes, since the code
  a) was mistakenly using last_seq
  b) didn't test for se->ok != 2, thereby doing double frees on imbufs

  Am I the only one, who wants to remove the last_seq global completely... ?
2006-06-04 13:46:51 +00:00

70 lines
2.1 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BIF_EDITSEQ_H
#define BIF_EDITSEQ_H
struct Sequence;
void add_duplicate_seq(void);
void add_sequence(int type);
void borderselect_seq(void);
void boundbox_seq(void);
void change_sequence(void);
void update_seq_ipo_rect(struct Sequence * seq);
struct Sequence* get_last_seq();
void set_last_seq_to_null();
void clear_seq_belonging_to_ipo(struct Ipo * ipo);
void clever_numbuts_seq(void);
void del_seq(void);
void enter_meta(void);
void exit_meta(void);
struct Sequence* find_nearest_seq(int *hand);
int insert_gap(int gap, int cfra);
void make_meta(void);
void mouse_select_seq(void);
void no_gaps(void);
void seq_snap(short event);
void seq_snap_menu(void);
void set_filter_seq(void);
void swap_select_seq(void);
void touch_seq_files(void);
void transform_seq(int mode, int context);
void un_meta(void);
void seq_cut(short cutframe);
/* drawseq.c */
void do_seqbuttons(short);
#endif