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blender-archive/source/blender/draw/tests/draw_testing.cc
Jeroen Bakker f53bd31690 Cleanup GPU/Draw test cases.
In preparation of supporting vulkan. Draw/GPU tests should use
GPU_TEST or DRAW_TEST macros. These macros will run the test
on available drawing context backends like OpenGL or Vulkan.

As in master there is only an OpenGL backend nothing changed.
2021-06-28 08:55:13 +02:00

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C++

/* Apache License, Version 2.0 */
#include "draw_testing.hh"
#include "GPU_shader.h"
#include "draw_manager_testing.h"
namespace blender::draw {
/* Base class for draw test cases. It will setup and tear down the GPU part around each test. */
void DrawOpenGLTest::SetUp()
{
GPUOpenGLTest::SetUp();
DRW_draw_state_init_gtests(GPU_SHADER_CFG_DEFAULT);
}
} // namespace blender::draw