`split_multicam` used split operator, where if more strips than multicam were selected, all would be split, which is undesirable. Add `Sequence.split()` RNA API function. to split individual strips. Function accepts `frame` and `split_method arguments`. Returns right strip after splitting. In case when strip being split have effects, these will be split too, so no invalid state should be created. Selection is not handled, this is by design up to user. Reviewed By: sergey Differential Revision: https://developer.blender.org/D11926
482 lines
16 KiB
C
482 lines
16 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* - Blender Foundation, 2003-2009
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* - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
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*/
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/** \file
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* \ingroup bke
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*/
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLT_translation.h"
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#include "BKE_main.h"
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#include "BKE_movieclip.h"
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#include "BKE_scene.h"
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#include "BKE_sound.h"
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#include "strip_time.h"
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#include "utils.h"
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#include "SEQ_add.h"
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#include "SEQ_edit.h"
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#include "SEQ_effects.h"
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#include "SEQ_iterator.h"
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#include "SEQ_relations.h"
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#include "SEQ_sequencer.h"
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#include "SEQ_time.h"
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#include "SEQ_transform.h"
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#include "SEQ_utils.h"
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int SEQ_edit_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str)
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{
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char name[sizeof(seq_a->name)];
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if (seq_a->len != seq_b->len) {
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*error_str = N_("Strips must be the same length");
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return 0;
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}
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/* type checking, could be more advanced but disallow sound vs non-sound copy */
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if (seq_a->type != seq_b->type) {
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if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) {
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*error_str = N_("Strips were not compatible");
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return 0;
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}
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/* disallow effects to swap with non-effects strips */
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if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) {
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*error_str = N_("Strips were not compatible");
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return 0;
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}
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if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) {
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if (SEQ_effect_get_num_inputs(seq_a->type) != SEQ_effect_get_num_inputs(seq_b->type)) {
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*error_str = N_("Strips must have the same number of inputs");
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return 0;
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}
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}
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}
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SWAP(Sequence, *seq_a, *seq_b);
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/* swap back names so animation fcurves don't get swapped */
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BLI_strncpy(name, seq_a->name + 2, sizeof(name));
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BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2);
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BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2);
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/* swap back opacity, and overlay mode */
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SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
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SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
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SWAP(Sequence *, seq_a->prev, seq_b->prev);
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SWAP(Sequence *, seq_a->next, seq_b->next);
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SWAP(int, seq_a->start, seq_b->start);
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SWAP(int, seq_a->startofs, seq_b->startofs);
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SWAP(int, seq_a->endofs, seq_b->endofs);
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SWAP(int, seq_a->startstill, seq_b->startstill);
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SWAP(int, seq_a->endstill, seq_b->endstill);
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SWAP(int, seq_a->machine, seq_b->machine);
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SWAP(int, seq_a->startdisp, seq_b->startdisp);
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SWAP(int, seq_a->enddisp, seq_b->enddisp);
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return 1;
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}
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static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute)
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{
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Sequence *seq;
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int seqmute;
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/* for sound we go over full meta tree to update muted state,
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* since sound is played outside of evaluating the imbufs, */
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for (seq = seqbasep->first; seq; seq = seq->next) {
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seqmute = (mute || (seq->flag & SEQ_MUTE));
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if (seq->type == SEQ_TYPE_META) {
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/* if this is the current meta sequence, unmute because
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* all sequences above this were set to mute */
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if (seq == metaseq) {
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seqmute = 0;
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}
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seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute);
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}
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else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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if (seq->scene_sound) {
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BKE_sound_mute_scene_sound(seq->scene_sound, seqmute);
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}
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}
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}
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}
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void SEQ_edit_update_muting(Editing *ed)
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{
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if (ed) {
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/* mute all sounds up to current metastack list */
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MetaStack *ms = ed->metastack.last;
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if (ms) {
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seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1);
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}
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else {
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seq_update_muting_recursive(&ed->seqbase, NULL, 0);
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}
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}
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}
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static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
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{
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LISTBASE_FOREACH (Sequence *, user_seq, seqbase) {
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/* Look in meta-strips for usage of seq. */
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if (user_seq->type == SEQ_TYPE_META) {
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sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq);
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}
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/* Clear seq from modifiers. */
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SequenceModifierData *smd;
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for (smd = user_seq->modifiers.first; smd; smd = smd->next) {
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if (smd->mask_sequence == seq) {
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smd->mask_sequence = NULL;
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}
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}
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/* Remove effects, that use seq. */
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if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) ||
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(user_seq->seq3 && user_seq->seq3 == seq)) {
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user_seq->flag |= SEQ_FLAG_DELETE;
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/* Strips can be used as mask even if not in same seqbase. */
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sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq);
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}
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}
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}
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/* Flag seq and its users (effects) for removal. */
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void SEQ_edit_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
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{
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if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) {
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return;
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}
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/* Flag and remove meta children. */
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if (seq->type == SEQ_TYPE_META) {
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LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
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SEQ_edit_flag_for_removal(scene, &seq->seqbase, meta_child);
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}
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}
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seq->flag |= SEQ_FLAG_DELETE;
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sequencer_flag_users_for_removal(scene, seqbase, seq);
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}
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/* Remove all flagged sequences, return true if sequence is removed. */
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void SEQ_edit_remove_flagged_sequences(Scene *scene, ListBase *seqbase)
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{
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LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) {
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if (seq->flag & SEQ_FLAG_DELETE) {
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if (seq->type == SEQ_TYPE_META) {
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SEQ_edit_remove_flagged_sequences(scene, &seq->seqbase);
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}
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BLI_remlink(seqbase, seq);
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SEQ_sequence_free(scene, seq, true);
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SEQ_sequence_lookup_tag(scene, SEQ_LOOKUP_TAG_INVALID);
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}
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}
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}
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static bool seq_exists_in_seqbase(Sequence *seq, ListBase *seqbase)
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{
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LISTBASE_FOREACH (Sequence *, seq_test, seqbase) {
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if (seq_test->type == SEQ_TYPE_META && seq_exists_in_seqbase(seq, &seq_test->seqbase)) {
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return true;
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}
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if (seq_test == seq) {
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return true;
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}
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}
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return false;
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}
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bool SEQ_edit_move_strip_to_meta(Scene *scene,
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Sequence *src_seq,
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Sequence *dst_seqm,
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const char **error_str)
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{
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/* Find the appropriate seqbase */
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Editing *ed = SEQ_editing_get(scene, false);
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ListBase *seqbase = SEQ_get_seqbase_by_seq(&ed->seqbase, src_seq);
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if (dst_seqm->type != SEQ_TYPE_META) {
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*error_str = N_("Can not move strip to non-meta strip");
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return false;
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}
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if (src_seq == dst_seqm) {
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*error_str = N_("Strip can not be moved into itself");
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return false;
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}
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if (seqbase == &dst_seqm->seqbase) {
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*error_str = N_("Moved strip is already inside provided meta strip");
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return false;
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}
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if (src_seq->type == SEQ_TYPE_META && seq_exists_in_seqbase(dst_seqm, &src_seq->seqbase)) {
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*error_str = N_("Moved strip is parent of provided meta strip");
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return false;
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}
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if (!seq_exists_in_seqbase(dst_seqm, &ed->seqbase)) {
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*error_str = N_("Can not move strip to different scene");
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return false;
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}
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SeqCollection *collection = SEQ_collection_create(__func__);
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SEQ_collection_append_strip(src_seq, collection);
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SEQ_collection_expand(seqbase, collection, SEQ_query_strip_effect_chain);
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Sequence *seq;
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SEQ_ITERATOR_FOREACH (seq, collection) {
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/* Move to meta. */
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BLI_remlink(seqbase, seq);
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BLI_addtail(&dst_seqm->seqbase, seq);
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SEQ_relations_invalidate_cache_preprocessed(scene, seq);
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/* Update meta. */
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SEQ_time_update_sequence(scene, dst_seqm);
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if (SEQ_transform_test_overlap(&dst_seqm->seqbase, seq)) {
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SEQ_transform_seqbase_shuffle(&dst_seqm->seqbase, seq, scene);
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}
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}
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SEQ_collection_free(collection);
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return true;
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}
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static void seq_split_set_left_hold_offset(Sequence *seq, int timeline_frame)
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{
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/* Adjust within range of extended stillframes before strip. */
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if (timeline_frame < seq->start) {
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seq->start = timeline_frame - 1;
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seq->anim_endofs += seq->len - 1;
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seq->startstill = timeline_frame - seq->startdisp - 1;
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seq->endstill = 0;
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}
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/* Adjust within range of strip contents. */
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else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
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seq->endofs = 0;
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seq->endstill = 0;
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seq->anim_endofs += (seq->start + seq->len) - timeline_frame;
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}
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/* Adjust within range of extended stillframes after strip. */
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else if ((seq->start + seq->len) < timeline_frame) {
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seq->endstill = timeline_frame - seq->start - seq->len;
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}
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}
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static void seq_split_set_right_hold_offset(Sequence *seq, int timeline_frame)
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{
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/* Adjust within range of extended stillframes before strip. */
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if (timeline_frame < seq->start) {
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seq->startstill = seq->start - timeline_frame;
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}
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/* Adjust within range of strip contents. */
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else if ((timeline_frame >= seq->start) && (timeline_frame <= (seq->start + seq->len))) {
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seq->anim_startofs += timeline_frame - seq->start;
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seq->start = timeline_frame;
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seq->startstill = 0;
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seq->startofs = 0;
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}
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/* Adjust within range of extended stillframes after strip. */
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else if ((seq->start + seq->len) < timeline_frame) {
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seq->start = timeline_frame;
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seq->startofs = 0;
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seq->anim_startofs += seq->len - 1;
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seq->endstill = seq->enddisp - timeline_frame - 1;
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seq->startstill = 0;
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}
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}
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static void seq_split_set_right_offset(Sequence *seq, int timeline_frame)
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{
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/* Adjust within range of extended stillframes before strip. */
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if (timeline_frame < seq->start) {
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seq->start = timeline_frame - 1;
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seq->startstill = timeline_frame - seq->startdisp - 1;
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seq->endofs = seq->len - 1;
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}
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/* Adjust within range of extended stillframes after strip. */
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else if ((seq->start + seq->len) < timeline_frame) {
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seq->endstill -= seq->enddisp - timeline_frame;
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}
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SEQ_transform_set_right_handle_frame(seq, timeline_frame);
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}
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static void seq_split_set_left_offset(Sequence *seq, int timeline_frame)
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{
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/* Adjust within range of extended stillframes before strip. */
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if (timeline_frame < seq->start) {
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seq->startstill = seq->start - timeline_frame;
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}
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/* Adjust within range of extended stillframes after strip. */
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if ((seq->start + seq->len) < timeline_frame) {
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seq->start = timeline_frame - seq->len + 1;
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seq->endstill = seq->enddisp - timeline_frame - 1;
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}
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SEQ_transform_set_left_handle_frame(seq, timeline_frame);
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}
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static void seq_edit_split_handle_strip_offsets(Main *bmain,
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Scene *scene,
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Sequence *left_seq,
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Sequence *right_seq,
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const int timeline_frame,
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const eSeqSplitMethod method)
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{
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switch (method) {
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case SEQ_SPLIT_SOFT:
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seq_split_set_left_offset(right_seq, timeline_frame);
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seq_split_set_right_offset(left_seq, timeline_frame);
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break;
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case SEQ_SPLIT_HARD:
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seq_split_set_right_hold_offset(left_seq, timeline_frame);
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seq_split_set_left_hold_offset(right_seq, timeline_frame);
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SEQ_add_reload_new_file(bmain, scene, left_seq, false);
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SEQ_add_reload_new_file(bmain, scene, right_seq, false);
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break;
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}
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SEQ_time_update_sequence(scene, left_seq);
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SEQ_time_update_sequence(scene, right_seq);
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}
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/**
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* Split Sequence at timeline_frame in two.
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*
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* \param bmain: Main in which Sequence is located
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* \param scene: Scene in which Sequence is located
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* \param seqbase: ListBase in which Sequence is located
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* \param seq: Sequence to be split
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* \param timeline_frame: frame at which seq is split.
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* \param method: affects type of offset to be applied to resize Sequence
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* \return The newly created sequence strip. This is always Sequence on right side.
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*/
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Sequence *SEQ_edit_strip_split(Main *bmain,
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Scene *scene,
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ListBase *seqbase,
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Sequence *seq,
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const int timeline_frame,
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const eSeqSplitMethod method)
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{
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if (timeline_frame <= seq->startdisp || timeline_frame >= seq->enddisp) {
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return NULL;
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}
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SeqCollection *collection = SEQ_collection_create(__func__);
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SEQ_collection_append_strip(seq, collection);
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SEQ_collection_expand(seqbase, collection, SEQ_query_strip_effect_chain);
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/* Move strips in collection from seqbase to new ListBase. */
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ListBase left_strips = {NULL, NULL};
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SEQ_ITERATOR_FOREACH (seq, collection) {
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BLI_remlink(seqbase, seq);
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BLI_addtail(&left_strips, seq);
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}
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SEQ_collection_free(collection);
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/* Sort list, so that no strip can depend on next strip in list.
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* This is important for SEQ_time_update_sequence functionality. */
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SEQ_sort(&left_strips);
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/* Duplicate ListBase. */
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ListBase right_strips = {NULL, NULL};
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SEQ_sequence_base_dupli_recursive(scene, scene, &right_strips, &left_strips, SEQ_DUPE_ALL, 0);
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/* Split strips. */
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Sequence *left_seq = left_strips.first;
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Sequence *right_seq = right_strips.first;
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Sequence *return_seq = right_strips.first;
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while (left_seq && right_seq) {
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seq_edit_split_handle_strip_offsets(bmain, scene, left_seq, right_seq, timeline_frame, method);
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left_seq = left_seq->next;
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right_seq = right_seq->next;
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}
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seq = right_strips.first;
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BLI_movelisttolist(seqbase, &left_strips);
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BLI_movelisttolist(seqbase, &right_strips);
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for (; seq; seq = seq->next) {
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SEQ_ensure_unique_name(seq, scene);
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}
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return return_seq;
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}
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/**
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* Find gap after initial_frame and move strips on right side to close the gap
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*
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* \param scene: Scene in which strips are located
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* \param seqbase: ListBase in which strips are located
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* \param initial_frame: frame on timeline from where gaps are searched for
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* \param remove_all_gaps: remove all gaps instead of one gap
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* \return true if gap is removed, otherwise false
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*/
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bool SEQ_edit_remove_gaps(Scene *scene,
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ListBase *seqbase,
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const int initial_frame,
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const bool remove_all_gaps)
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{
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GapInfo gap_info = {0};
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seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
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if (!gap_info.gap_exists) {
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return false;
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}
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if (remove_all_gaps) {
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while (gap_info.gap_exists) {
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SEQ_transform_offset_after_frame(
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scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
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seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
|
|
}
|
|
}
|
|
else {
|
|
SEQ_transform_offset_after_frame(
|
|
scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SEQ_edit_sequence_name_set(Scene *scene, Sequence *seq, const char *new_name)
|
|
{
|
|
BLI_strncpy_utf8(seq->name + 2, new_name, MAX_NAME - 2);
|
|
BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2));
|
|
SEQ_sequence_lookup_tag(scene, SEQ_LOOKUP_TAG_INVALID);
|
|
}
|