This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
		
	
		
			
				
	
	
		
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			34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  */
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| 
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| /** \file
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|  * \ingroup bpygpu
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|  */
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| 
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| #pragma once
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| 
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| #include "BLI_compiler_attrs.h"
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| 
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| extern PyTypeObject BPyGPUUniformBuf_Type;
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| 
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| #define BPyGPUUniformBuf_Check(v) (Py_TYPE(v) == &BPyGPUUniformBuf_Type)
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| 
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| typedef struct BPyGPUUniformBuf {
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|   PyObject_HEAD struct GPUUniformBuf *ubo;
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| } BPyGPUUniformBuf;
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| 
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| PyObject *BPyGPUUniformBuf_CreatePyObject(struct GPUUniformBuf *ubo) ATTR_NONNULL(1);
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