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blender-archive/source
Ton Roosendaal e79db85cc1 Bug fix #2483
Wrong referencing of Materials created when importing DXF caused crashes.
Note for the person who coded it: the use of Blender internals (database)
is quite confusing... most of exotic.c isn't really OK code to reuse
from.

There's also a lot of redundant code there... with many chunks adding
objects or mesh data being copied completely. This can be structured much
better! :)
2005-04-27 10:08:37 +00:00
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