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blender-archive/source/blender/draw/modes/draw_mode_engines.h
Antonio Vazquez 66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00

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/*
* Copyright 2016, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Institute
*
*/
/** \file blender/draw/modes/draw_mode_engines.h
* \ingroup draw
*/
#ifndef __DRAW_MODE_ENGINES_H__
#define __DRAW_MODE_ENGINES_H__
extern DrawEngineType draw_engine_object_type;
extern DrawEngineType draw_engine_edit_armature_type;
extern DrawEngineType draw_engine_edit_curve_type;
extern DrawEngineType draw_engine_edit_lattice_type;
extern DrawEngineType draw_engine_edit_mesh_type;
extern DrawEngineType draw_engine_edit_metaball_type;
extern DrawEngineType draw_engine_edit_surface_type;
extern DrawEngineType draw_engine_edit_text_type;
extern DrawEngineType draw_engine_motion_path_type;
extern DrawEngineType draw_engine_paint_texture_type;
extern DrawEngineType draw_engine_paint_vertex_type;
extern DrawEngineType draw_engine_paint_weight_type;
extern DrawEngineType draw_engine_particle_type;
extern DrawEngineType draw_engine_pose_type;
extern DrawEngineType draw_engine_sculpt_type;
extern DrawEngineType draw_engine_overlay_type;
extern DrawEngineType draw_engine_gpencil_type;
#endif /* __DRAW_MODE_ENGINES_H__ */