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blender-archive/source/blender
Campbell Barton f8aa295596 projection paint cleanup (nothing to see here)
* BarycentricWeightsPersp2f was calling BarycentricWeights2f, and re-weighting. Changed so the re-weighting isnt needed.
* replaced tri_depth_2d with VecZDepthOrtho and VecZDepthPersp
* project_paint_occlude_ptv_clip now calls project_paint_occlude_ptv to remove duplicate code.
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