
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/windowmanager/wm_window.h
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* \ingroup wm
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*/
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#ifndef __WM_WINDOW_H__
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#define __WM_WINDOW_H__
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struct bScreen;
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struct wmOperator;
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/* *************** internal api ************** */
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void wm_ghost_init (bContext *C);
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void wm_ghost_exit(void);
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void wm_get_screensize(int *width_r, int *height_r);
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void wm_get_desktopsize(int *width_r, int *height_r);
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wmWindow *wm_window_new (bContext *C);
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void wm_window_free (bContext *C, wmWindowManager *wm, wmWindow *win);
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void wm_window_close (bContext *C, wmWindowManager *wm, wmWindow *win);
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void wm_window_title (wmWindowManager *wm, wmWindow *win);
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void wm_window_add_ghostwindows (wmWindowManager *wm);
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void wm_window_process_events (const bContext *C);
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void wm_window_process_events_nosleep(void);
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void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win);
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void wm_window_raise (wmWindow *win);
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void wm_window_lower (wmWindow *win);
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void wm_window_set_size (wmWindow *win, int width, int height);
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void wm_window_get_position (wmWindow *win, int *posx_r, int *posy_r);
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void wm_window_swap_buffers (wmWindow *win);
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void wm_window_set_swap_interval(wmWindow *win, int interval);
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bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut);
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float wm_window_pixelsize(wmWindow *win);
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void wm_get_cursor_position (wmWindow *win, int *x, int *y);
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wmWindow *wm_window_copy (bContext *C, wmWindow *winorig);
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void wm_window_testbreak (void);
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#ifdef WITH_INPUT_IME
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void wm_window_IME_begin (wmWindow *win, int x, int y, int w, int h, bool complete);
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void wm_window_IME_end (wmWindow *win);
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#endif
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/* *************** window operators ************** */
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int wm_window_duplicate_exec(bContext *C, struct wmOperator *op);
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int wm_window_fullscreen_toggle_exec(bContext *C, struct wmOperator *op);
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/* Initial (unmaximized) size to start with for
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* systems that can't find it for themselves (X11).
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* Clamped by real desktop limits */
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#define WM_WIN_INIT_SIZE_X 1800
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#define WM_WIN_INIT_SIZE_Y 1000
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#define WM_WIN_INIT_PAD 40
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#endif /* __WM_WINDOW_H__ */
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