8659 lines
		
	
	
		
			223 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			8659 lines
		
	
	
		
			223 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/transform/transform.c
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 *  \ingroup edtransform
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 */
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <float.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_mask_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_scene_types.h"  /* PET modes */
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#include "BLI_alloca.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_ghash.h"
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#include "BLI_stackdefines.h"
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#include "BLI_memarena.h"
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#include "BKE_nla.h"
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#include "BKE_editmesh.h"
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#include "BKE_editmesh_bvh.h"
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#include "BKE_context.h"
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#include "BKE_constraint.h"
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#include "BKE_particle.h"
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#include "BKE_unit.h"
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#include "BKE_mask.h"
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#include "BKE_report.h"
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#include "BKE_workspace.h"
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#include "BIF_glutil.h"
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#include "GPU_immediate.h"
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#include "GPU_immediate_util.h"
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#include "GPU_matrix.h"
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#include "ED_image.h"
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#include "ED_keyframing.h"
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#include "ED_screen.h"
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#include "ED_space_api.h"
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#include "ED_markers.h"
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#include "ED_view3d.h"
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#include "ED_mesh.h"
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#include "ED_clip.h"
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#include "ED_node.h"
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#include "WM_types.h"
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#include "WM_api.h"
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#include "UI_view2d.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "BLF_api.h"
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#include "BLT_translation.h"
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#include "transform.h"
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/* Disabling, since when you type you know what you are doing, and being able to set it to zero is handy. */
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// #define USE_NUM_NO_ZERO
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static void drawTransformApply(const struct bContext *C, ARegion *ar, void *arg);
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static void doEdgeSlide(TransInfo *t, float perc);
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static void doVertSlide(TransInfo *t, float perc);
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static void drawEdgeSlide(TransInfo *t);
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static void drawVertSlide(TransInfo *t);
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static void postInputRotation(TransInfo *t, float values[3]);
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static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], const short around);
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static void initSnapSpatial(TransInfo *t, float r_snap[3]);
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/* Transform Callbacks */
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static void initBend(TransInfo *t);
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static eRedrawFlag handleEventBend(TransInfo *t, const struct wmEvent *event);
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static void Bend(TransInfo *t, const int mval[2]);
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static void initShear(TransInfo *t);
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static eRedrawFlag handleEventShear(TransInfo *t, const struct wmEvent *event);
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static void applyShear(TransInfo *t, const int mval[2]);
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static void initResize(TransInfo *t);
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static void applyResize(TransInfo *t, const int mval[2]);
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static void initSkinResize(TransInfo *t);
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static void applySkinResize(TransInfo *t, const int mval[2]);
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static void initTranslation(TransInfo *t);
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static void applyTranslation(TransInfo *t, const int mval[2]);
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static void initToSphere(TransInfo *t);
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static void applyToSphere(TransInfo *t, const int mval[2]);
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static void initRotation(TransInfo *t);
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static void applyRotation(TransInfo *t, const int mval[2]);
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static void initShrinkFatten(TransInfo *t);
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static void applyShrinkFatten(TransInfo *t, const int mval[2]);
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static void initTilt(TransInfo *t);
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static void applyTilt(TransInfo *t, const int mval[2]);
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static void initCurveShrinkFatten(TransInfo *t);
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static void applyCurveShrinkFatten(TransInfo *t, const int mval[2]);
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static void initMaskShrinkFatten(TransInfo *t);
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static void applyMaskShrinkFatten(TransInfo *t, const int mval[2]);
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static void initGPShrinkFatten(TransInfo *t);
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static void applyGPShrinkFatten(TransInfo *t, const int mval[2]);
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static void initTrackball(TransInfo *t);
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static void applyTrackball(TransInfo *t, const int mval[2]);
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static void initPushPull(TransInfo *t);
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static void applyPushPull(TransInfo *t, const int mval[2]);
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static void initBevelWeight(TransInfo *t);
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static void applyBevelWeight(TransInfo *t, const int mval[2]);
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static void initCrease(TransInfo *t);
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static void applyCrease(TransInfo *t, const int mval[2]);
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static void initBoneSize(TransInfo *t);
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static void applyBoneSize(TransInfo *t, const int mval[2]);
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static void initBoneEnvelope(TransInfo *t);
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static void applyBoneEnvelope(TransInfo *t, const int mval[2]);
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static void initBoneRoll(TransInfo *t);
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static void applyBoneRoll(TransInfo *t, const int mval[2]);
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static void initEdgeSlide_ex(TransInfo *t, bool use_double_side, bool use_even, bool flipped, bool use_clamp);
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static void initEdgeSlide(TransInfo *t);
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static eRedrawFlag handleEventEdgeSlide(TransInfo *t, const struct wmEvent *event);
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static void applyEdgeSlide(TransInfo *t, const int mval[2]);
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static void initVertSlide_ex(TransInfo *t, bool use_even, bool flipped, bool use_clamp);
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static void initVertSlide(TransInfo *t);
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static eRedrawFlag handleEventVertSlide(TransInfo *t, const struct wmEvent *event);
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static void applyVertSlide(TransInfo *t, const int mval[2]);
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static void initTimeTranslate(TransInfo *t);
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static void applyTimeTranslate(TransInfo *t, const int mval[2]);
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static void initTimeSlide(TransInfo *t);
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static void applyTimeSlide(TransInfo *t, const int mval[2]);
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static void initTimeScale(TransInfo *t);
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static void applyTimeScale(TransInfo *t, const int mval[2]);
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static void initBakeTime(TransInfo *t);
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static void applyBakeTime(TransInfo *t, const int mval[2]);
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static void initMirror(TransInfo *t);
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static void applyMirror(TransInfo *t, const int mval[2]);
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static void initAlign(TransInfo *t);
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static void applyAlign(TransInfo *t, const int mval[2]);
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static void initSeqSlide(TransInfo *t);
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static void applySeqSlide(TransInfo *t, const int mval[2]);
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/* end transform callbacks */
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static bool transdata_check_local_center(TransInfo *t, short around)
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{
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	return ((around == V3D_AROUND_LOCAL_ORIGINS) && (
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	            (t->flag & (T_OBJECT | T_POSE)) ||
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	            (t->obedit && ELEM(t->obedit->type, OB_MESH, OB_CURVE, OB_MBALL, OB_ARMATURE)) ||
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	            (t->spacetype == SPACE_IPO) ||
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	            (t->options & (CTX_MOVIECLIP | CTX_MASK | CTX_PAINT_CURVE)))
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	        );
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}
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bool transdata_check_local_islands(TransInfo *t, short around)
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{
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	return ((around == V3D_AROUND_LOCAL_ORIGINS) && (
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	        (t->obedit && ELEM(t->obedit->type, OB_MESH))));
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}
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/* ************************** SPACE DEPENDANT CODE **************************** */
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void setTransformViewMatrices(TransInfo *t)
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{
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	if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
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		RegionView3D *rv3d = t->ar->regiondata;
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		copy_m4_m4(t->viewmat, rv3d->viewmat);
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		copy_m4_m4(t->viewinv, rv3d->viewinv);
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		copy_m4_m4(t->persmat, rv3d->persmat);
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		copy_m4_m4(t->persinv, rv3d->persinv);
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		t->persp = rv3d->persp;
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	}
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	else {
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		unit_m4(t->viewmat);
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		unit_m4(t->viewinv);
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		unit_m4(t->persmat);
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		unit_m4(t->persinv);
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		t->persp = RV3D_ORTHO;
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	}
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	calculateCenter2D(t);
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}
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void setTransformViewAspect(TransInfo *t, float r_aspect[3])
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{
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	copy_v3_fl(r_aspect, 1.0f);
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	if (t->spacetype == SPACE_IMAGE) {
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		SpaceImage *sima = t->sa->spacedata.first;
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		if (t->options & CTX_MASK) {
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			ED_space_image_get_aspect(sima, &r_aspect[0], &r_aspect[1]);
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		}
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		else if (t->options & CTX_PAINT_CURVE) {
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			/* pass */
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		}
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		else {
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			ED_space_image_get_uv_aspect(sima, &r_aspect[0], &r_aspect[1]);
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		}
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	}
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	else if (t->spacetype == SPACE_CLIP) {
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		SpaceClip *sclip = t->sa->spacedata.first;
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		if (t->options & CTX_MOVIECLIP) {
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			ED_space_clip_get_aspect_dimension_aware(sclip, &r_aspect[0], &r_aspect[1]);
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		}
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		else {
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			ED_space_clip_get_aspect(sclip, &r_aspect[0], &r_aspect[1]);
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		}
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	}
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	else if (t->spacetype == SPACE_IPO) {
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		/* depemds on context of usage */
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	}
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}
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static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
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{
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	float divx = BLI_rcti_size_x(&v2d->mask);
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	float divy = BLI_rcti_size_y(&v2d->mask);
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	r_vec[0] = BLI_rctf_size_x(&v2d->cur) * dx / divx;
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	r_vec[1] = BLI_rctf_size_y(&v2d->cur) * dy / divy;
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	r_vec[2] = 0.0f;
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}
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static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy)
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{
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	float divx = BLI_rcti_size_x(&v2d->mask);
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	float divy = BLI_rcti_size_y(&v2d->mask);
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	float mulx = BLI_rctf_size_x(&v2d->cur);
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	float muly = BLI_rctf_size_y(&v2d->cur);
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	/* difference with convertViewVec2D */
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	/* clamp w/h, mask only */
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	if (mulx / divx < muly / divy) {
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		divy = divx;
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		muly = mulx;
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	}
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	else {
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		divx = divy;
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		mulx = muly;
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	}
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	/* end difference */
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	r_vec[0] = mulx * dx / divx;
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	r_vec[1] = muly * dy / divy;
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	r_vec[2] = 0.0f;
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}
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void convertViewVec(TransInfo *t, float r_vec[3], double dx, double dy)
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{
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	if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
 | 
						|
		if (t->options & CTX_PAINT_CURVE) {
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			r_vec[0] = dx;
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						|
			r_vec[1] = dy;
 | 
						|
		}
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		else {
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			const float mval_f[2] = {(float)dx, (float)dy};
 | 
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			ED_view3d_win_to_delta(t->ar, mval_f, r_vec, t->zfac);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		if (t->options & CTX_MASK) {
 | 
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			convertViewVec2D_mask(t->view, r_vec, dx, dy);
 | 
						|
		}
 | 
						|
		else if (t->options & CTX_PAINT_CURVE) {
 | 
						|
			r_vec[0] = dx;
 | 
						|
			r_vec[1] = dy;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			convertViewVec2D(t->view, r_vec, dx, dy);
 | 
						|
		}
 | 
						|
 | 
						|
		r_vec[0] *= t->aspect[0];
 | 
						|
		r_vec[1] *= t->aspect[1];
 | 
						|
	}
 | 
						|
	else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
 | 
						|
		convertViewVec2D(t->view, r_vec, dx, dy);
 | 
						|
	}
 | 
						|
	else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
 | 
						|
		convertViewVec2D(&t->ar->v2d, r_vec, dx, dy);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_CLIP) {
 | 
						|
		if (t->options & CTX_MASK) {
 | 
						|
			convertViewVec2D_mask(t->view, r_vec, dx, dy);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			convertViewVec2D(t->view, r_vec, dx, dy);
 | 
						|
		}
 | 
						|
 | 
						|
		r_vec[0] *= t->aspect[0];
 | 
						|
		r_vec[1] *= t->aspect[1];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		printf("%s: called in an invalid context\n", __func__);
 | 
						|
		zero_v3(r_vec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag)
 | 
						|
{
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		if (t->ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
			if (ED_view3d_project_int_global(t->ar, vec, adr, flag) != V3D_PROJ_RET_OK) {
 | 
						|
				adr[0] = (int)2140000000.0f;  /* this is what was done in 2.64, perhaps we can be smarter? */
 | 
						|
				adr[1] = (int)2140000000.0f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		SpaceImage *sima = t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (t->options & CTX_MASK) {
 | 
						|
			float v[2];
 | 
						|
 | 
						|
			v[0] = vec[0] / t->aspect[0];
 | 
						|
			v[1] = vec[1] / t->aspect[1];
 | 
						|
 | 
						|
			BKE_mask_coord_to_image(sima->image, &sima->iuser, v, v);
 | 
						|
 | 
						|
			ED_image_point_pos__reverse(sima, t->ar, v, v);
 | 
						|
 | 
						|
			adr[0] = v[0];
 | 
						|
			adr[1] = v[1];
 | 
						|
		}
 | 
						|
		else if (t->options & CTX_PAINT_CURVE) {
 | 
						|
			adr[0] = vec[0];
 | 
						|
			adr[1] = vec[1];
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			float v[2];
 | 
						|
 | 
						|
			v[0] = vec[0] / t->aspect[0];
 | 
						|
			v[1] = vec[1] / t->aspect[1];
 | 
						|
 | 
						|
			UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_ACTION) {
 | 
						|
		int out[2] = {0, 0};
 | 
						|
#if 0
 | 
						|
		SpaceAction *sact = t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (sact->flag & SACTION_DRAWTIME) {
 | 
						|
			//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
 | 
						|
			/* same as below */
 | 
						|
			UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
 | 
						|
		}
 | 
						|
		else
 | 
						|
#endif
 | 
						|
		{
 | 
						|
			UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
 | 
						|
		}
 | 
						|
 | 
						|
		adr[0] = out[0];
 | 
						|
		adr[1] = out[1];
 | 
						|
	}
 | 
						|
	else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
 | 
						|
		int out[2] = {0, 0};
 | 
						|
 | 
						|
		UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
 | 
						|
		adr[0] = out[0];
 | 
						|
		adr[1] = out[1];
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_SEQ) { /* XXX not tested yet, but should work */
 | 
						|
		int out[2] = {0, 0};
 | 
						|
 | 
						|
		UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &out[0], &out[1]);
 | 
						|
		adr[0] = out[0];
 | 
						|
		adr[1] = out[1];
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_CLIP) {
 | 
						|
		SpaceClip *sc = t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (t->options & CTX_MASK) {
 | 
						|
			MovieClip *clip = ED_space_clip_get_clip(sc);
 | 
						|
 | 
						|
			if (clip) {
 | 
						|
				float v[2];
 | 
						|
 | 
						|
				v[0] = vec[0] / t->aspect[0];
 | 
						|
				v[1] = vec[1] / t->aspect[1];
 | 
						|
 | 
						|
				BKE_mask_coord_to_movieclip(sc->clip, &sc->user, v, v);
 | 
						|
 | 
						|
				ED_clip_point_stable_pos__reverse(sc, t->ar, v, v);
 | 
						|
 | 
						|
				adr[0] = v[0];
 | 
						|
				adr[1] = v[1];
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				adr[0] = 0;
 | 
						|
				adr[1] = 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (t->options & CTX_MOVIECLIP) {
 | 
						|
			float v[2];
 | 
						|
 | 
						|
			v[0] = vec[0] / t->aspect[0];
 | 
						|
			v[1] = vec[1] / t->aspect[1];
 | 
						|
 | 
						|
			UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			BLI_assert(0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NODE) {
 | 
						|
		UI_view2d_view_to_region((View2D *)t->view, vec[0], vec[1], &adr[0], &adr[1]);
 | 
						|
	}
 | 
						|
}
 | 
						|
void projectIntView(TransInfo *t, const float vec[3], int adr[2])
 | 
						|
{
 | 
						|
	projectIntViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
 | 
						|
}
 | 
						|
 | 
						|
void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag)
 | 
						|
{
 | 
						|
	switch (t->spacetype) {
 | 
						|
		case SPACE_VIEW3D:
 | 
						|
		{
 | 
						|
			if (t->options & CTX_PAINT_CURVE) {
 | 
						|
				adr[0] = vec[0];
 | 
						|
				adr[1] = vec[1];
 | 
						|
			}
 | 
						|
			else if (t->ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
				/* allow points behind the view [#33643] */
 | 
						|
				if (ED_view3d_project_float_global(t->ar, vec, adr, flag) != V3D_PROJ_RET_OK) {
 | 
						|
					/* XXX, 2.64 and prior did this, weak! */
 | 
						|
					adr[0] = t->ar->winx / 2.0f;
 | 
						|
					adr[1] = t->ar->winy / 2.0f;
 | 
						|
				}
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		default:
 | 
						|
		{
 | 
						|
			int a[2] = {0, 0};
 | 
						|
			projectIntView(t, vec, a);
 | 
						|
			adr[0] = a[0];
 | 
						|
			adr[1] = a[1];
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
 | 
						|
{
 | 
						|
	projectFloatViewEx(t, vec, adr, V3D_PROJ_TEST_NOP);
 | 
						|
}
 | 
						|
 | 
						|
void applyAspectRatio(TransInfo *t, float vec[2])
 | 
						|
{
 | 
						|
	if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION) && !(t->options & CTX_PAINT_CURVE)) {
 | 
						|
		SpaceImage *sima = t->sa->spacedata.first;
 | 
						|
 | 
						|
		if ((sima->flag & SI_COORDFLOATS) == 0) {
 | 
						|
			int width, height;
 | 
						|
			ED_space_image_get_size(sima, &width, &height);
 | 
						|
 | 
						|
			vec[0] *= width;
 | 
						|
			vec[1] *= height;
 | 
						|
		}
 | 
						|
 | 
						|
		vec[0] /= t->aspect[0];
 | 
						|
		vec[1] /= t->aspect[1];
 | 
						|
	}
 | 
						|
	else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
 | 
						|
		if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | 
						|
			vec[0] /= t->aspect[0];
 | 
						|
			vec[1] /= t->aspect[1];
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void removeAspectRatio(TransInfo *t, float vec[2])
 | 
						|
{
 | 
						|
	if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
 | 
						|
		SpaceImage *sima = t->sa->spacedata.first;
 | 
						|
 | 
						|
		if ((sima->flag & SI_COORDFLOATS) == 0) {
 | 
						|
			int width, height;
 | 
						|
			ED_space_image_get_size(sima, &width, &height);
 | 
						|
 | 
						|
			vec[0] /= width;
 | 
						|
			vec[1] /= height;
 | 
						|
		}
 | 
						|
 | 
						|
		vec[0] *= t->aspect[0];
 | 
						|
		vec[1] *= t->aspect[1];
 | 
						|
	}
 | 
						|
	else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
 | 
						|
		if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | 
						|
			vec[0] *= t->aspect[0];
 | 
						|
			vec[1] *= t->aspect[1];
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void viewRedrawForce(const bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	if (t->options & CTX_GPENCIL_STROKES) {
 | 
						|
		WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		if (t->options & CTX_PAINT_CURVE) {
 | 
						|
			wmWindow *window = CTX_wm_window(C);
 | 
						|
			WM_paint_cursor_tag_redraw(window, t->ar);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* Do we need more refined tags? */
 | 
						|
			if (t->flag & T_POSE)
 | 
						|
				WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
 | 
						|
			else
 | 
						|
				WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
			/* for realtime animation record - send notifiers recognised by animation editors */
 | 
						|
			// XXX: is this notifier a lame duck?
 | 
						|
			if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
 | 
						|
				WM_event_add_notifier(C, NC_OBJECT | ND_KEYS, NULL);
 | 
						|
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_ACTION) {
 | 
						|
		//SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		//SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NLA) {
 | 
						|
		WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NODE) {
 | 
						|
		//ED_area_tag_redraw(t->sa);
 | 
						|
		WM_event_add_notifier(C, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_SEQ) {
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		if (t->options & CTX_MASK) {
 | 
						|
			Mask *mask = CTX_data_edit_mask(C);
 | 
						|
 | 
						|
			WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
 | 
						|
		}
 | 
						|
		else if (t->options & CTX_PAINT_CURVE) {
 | 
						|
			wmWindow *window = CTX_wm_window(C);
 | 
						|
			WM_paint_cursor_tag_redraw(window, t->ar);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			// XXX how to deal with lock?
 | 
						|
			SpaceImage *sima = (SpaceImage *)t->sa->spacedata.first;
 | 
						|
			if (sima->lock) WM_event_add_notifier(C, NC_GEOM | ND_DATA, t->obedit->data);
 | 
						|
			else ED_area_tag_redraw(t->sa);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_CLIP) {
 | 
						|
		SpaceClip *sc = (SpaceClip *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		if (ED_space_clip_check_show_trackedit(sc)) {
 | 
						|
			MovieClip *clip = ED_space_clip_get_clip(sc);
 | 
						|
 | 
						|
			/* objects could be parented to tracking data, so send this for viewport refresh */
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
			WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
 | 
						|
		}
 | 
						|
		else if (ED_space_clip_check_show_maskedit(sc)) {
 | 
						|
			Mask *mask = CTX_data_edit_mask(C);
 | 
						|
 | 
						|
			WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void viewRedrawPost(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	ED_area_headerprint(t->sa, NULL);
 | 
						|
	
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		/* if autokeying is enabled, send notifiers that keyframes were added */
 | 
						|
		if (IS_AUTOKEY_ON(t->scene))
 | 
						|
			WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | 
						|
 | 
						|
		/* redraw UV editor */
 | 
						|
		if (ELEM(t->mode, TFM_VERT_SLIDE, TFM_EDGE_SLIDE) &&
 | 
						|
		    (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
 | 
						|
		{
 | 
						|
			WM_event_add_notifier(C, NC_GEOM | ND_DATA, NULL);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* XXX temp, first hack to get auto-render in compositor work (ton) */
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM_DONE, CTX_data_scene(C));
 | 
						|
 | 
						|
	}
 | 
						|
	
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		allqueue(REDRAWBUTSOBJECT, 0);
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		allqueue(REDRAWIMAGE, 0);
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
	}
 | 
						|
	else if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
 | 
						|
		allqueue(REDRAWVIEW3D, 0);
 | 
						|
		allqueue(REDRAWACTION, 0);
 | 
						|
		allqueue(REDRAWNLA, 0);
 | 
						|
		allqueue(REDRAWIPO, 0);
 | 
						|
		allqueue(REDRAWTIME, 0);
 | 
						|
		allqueue(REDRAWBUTSOBJECT, 0);
 | 
						|
	}
 | 
						|
 | 
						|
	scrarea_queue_headredraw(curarea);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TRANSFORMATIONS **************************** */
 | 
						|
 | 
						|
static void view_editmove(unsigned short UNUSED(event))
 | 
						|
{
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
	int refresh = 0;
 | 
						|
	/* Regular:   Zoom in */
 | 
						|
	/* Shift:     Scroll up */
 | 
						|
	/* Ctrl:      Scroll right */
 | 
						|
	/* Alt-Shift: Rotate up */
 | 
						|
	/* Alt-Ctrl:  Rotate right */
 | 
						|
 | 
						|
	/* only work in 3D window for now
 | 
						|
	 * In the end, will have to send to event to a 2D window handler instead
 | 
						|
	 */
 | 
						|
	if (Trans.flag & T_2D_EDIT)
 | 
						|
		return;
 | 
						|
 | 
						|
	switch (event) {
 | 
						|
		case WHEELUPMOUSE:
 | 
						|
			if (G.qual & LR_SHIFTKEY) {
 | 
						|
				if (G.qual & LR_ALTKEY) {
 | 
						|
					G.qual &= ~LR_SHIFTKEY;
 | 
						|
					persptoetsen(PAD2);
 | 
						|
					G.qual |= LR_SHIFTKEY;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					persptoetsen(PAD2);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (G.qual & LR_CTRLKEY) {
 | 
						|
				if (G.qual & LR_ALTKEY) {
 | 
						|
					G.qual &= ~LR_CTRLKEY;
 | 
						|
					persptoetsen(PAD4);
 | 
						|
					G.qual |= LR_CTRLKEY;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					persptoetsen(PAD4);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (U.uiflag & USER_WHEELZOOMDIR)
 | 
						|
				persptoetsen(PADMINUS);
 | 
						|
			else
 | 
						|
				persptoetsen(PADPLUSKEY);
 | 
						|
 | 
						|
			refresh = 1;
 | 
						|
			break;
 | 
						|
		case WHEELDOWNMOUSE:
 | 
						|
			if (G.qual & LR_SHIFTKEY) {
 | 
						|
				if (G.qual & LR_ALTKEY) {
 | 
						|
					G.qual &= ~LR_SHIFTKEY;
 | 
						|
					persptoetsen(PAD8);
 | 
						|
					G.qual |= LR_SHIFTKEY;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					persptoetsen(PAD8);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (G.qual & LR_CTRLKEY) {
 | 
						|
				if (G.qual & LR_ALTKEY) {
 | 
						|
					G.qual &= ~LR_CTRLKEY;
 | 
						|
					persptoetsen(PAD6);
 | 
						|
					G.qual |= LR_CTRLKEY;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					persptoetsen(PAD6);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (U.uiflag & USER_WHEELZOOMDIR)
 | 
						|
				persptoetsen(PADPLUSKEY);
 | 
						|
			else
 | 
						|
				persptoetsen(PADMINUS);
 | 
						|
 | 
						|
			refresh = 1;
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (refresh)
 | 
						|
		setTransformViewMatrices(&Trans);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* ************************************************* */
 | 
						|
 | 
						|
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
 | 
						|
enum {
 | 
						|
	TFM_MODAL_CANCEL         = 1,
 | 
						|
	TFM_MODAL_CONFIRM        = 2,
 | 
						|
	TFM_MODAL_TRANSLATE      = 3,
 | 
						|
	TFM_MODAL_ROTATE         = 4,
 | 
						|
	TFM_MODAL_RESIZE         = 5,
 | 
						|
	TFM_MODAL_SNAP_INV_ON    = 6,
 | 
						|
	TFM_MODAL_SNAP_INV_OFF   = 7,
 | 
						|
	TFM_MODAL_SNAP_TOGGLE    = 8,
 | 
						|
	TFM_MODAL_AXIS_X         = 9,
 | 
						|
	TFM_MODAL_AXIS_Y         = 10,
 | 
						|
	TFM_MODAL_AXIS_Z         = 11,
 | 
						|
	TFM_MODAL_PLANE_X        = 12,
 | 
						|
	TFM_MODAL_PLANE_Y        = 13,
 | 
						|
	TFM_MODAL_PLANE_Z        = 14,
 | 
						|
	TFM_MODAL_CONS_OFF       = 15,
 | 
						|
	TFM_MODAL_ADD_SNAP       = 16,
 | 
						|
	TFM_MODAL_REMOVE_SNAP    = 17,
 | 
						|
 | 
						|
/*	18 and 19 used by numinput, defined in transform.h */
 | 
						|
 | 
						|
	TFM_MODAL_PROPSIZE_UP    = 20,
 | 
						|
	TFM_MODAL_PROPSIZE_DOWN  = 21,
 | 
						|
	TFM_MODAL_AUTOIK_LEN_INC = 22,
 | 
						|
	TFM_MODAL_AUTOIK_LEN_DEC = 23,
 | 
						|
 | 
						|
	TFM_MODAL_EDGESLIDE_UP   = 24,
 | 
						|
	TFM_MODAL_EDGESLIDE_DOWN = 25,
 | 
						|
 | 
						|
/* for analog input, like trackpad */
 | 
						|
	TFM_MODAL_PROPSIZE       = 26,
 | 
						|
/* node editor insert offset (aka auto-offset) direction toggle */
 | 
						|
	TFM_MODAL_INSERTOFS_TOGGLE_DIR         = 27,
 | 
						|
};
 | 
						|
 | 
						|
/* called in transform_ops.c, on each regeneration of keymaps */
 | 
						|
wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
 | 
						|
{
 | 
						|
	static EnumPropertyItem modal_items[] = {
 | 
						|
		{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
 | 
						|
		{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
 | 
						|
		{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
 | 
						|
		{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
 | 
						|
		{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
 | 
						|
		{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
 | 
						|
		{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
 | 
						|
		{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
 | 
						|
		{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
 | 
						|
		{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
 | 
						|
		{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
 | 
						|
		{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
 | 
						|
		{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
 | 
						|
		{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
 | 
						|
		{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
 | 
						|
		{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
 | 
						|
		{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
 | 
						|
		{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
 | 
						|
		{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
 | 
						|
		{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
 | 
						|
		{TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Proportional Influence", ""},
 | 
						|
		{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
 | 
						|
		{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
 | 
						|
		{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
 | 
						|
		{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
 | 
						|
		{TFM_MODAL_PROPSIZE, "PROPORTIONAL_SIZE", 0, "Adjust Proportional Influence", ""},
 | 
						|
		{TFM_MODAL_INSERTOFS_TOGGLE_DIR, "INSERTOFS_TOGGLE_DIR", 0, "Toggle Direction for Node Auto-offset", ""},
 | 
						|
		{0, NULL, 0, NULL, NULL}
 | 
						|
	};
 | 
						|
	
 | 
						|
	wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "Transform Modal Map");
 | 
						|
	
 | 
						|
	/* this function is called for each spacetype, only needs to add map once */
 | 
						|
	if (keymap && keymap->modal_items) return NULL;
 | 
						|
	
 | 
						|
	keymap = WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
 | 
						|
	
 | 
						|
	/* items for modal map */
 | 
						|
	WM_modalkeymap_add_item(keymap, ESCKEY,    KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
	WM_modalkeymap_add_item(keymap, RETKEY,    KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
	WM_modalkeymap_add_item(keymap, PADENTER,  KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
 | 
						|
	WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
 | 
						|
	WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
 | 
						|
	
 | 
						|
	WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
 | 
						|
	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
 | 
						|
	WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
 | 
						|
	
 | 
						|
	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
 | 
						|
	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_UP);
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_DOWN);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_UP);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_DOWN);
 | 
						|
	WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, TFM_MODAL_PROPSIZE);
 | 
						|
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_DOWN);
 | 
						|
	
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
 | 
						|
	WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
 | 
						|
	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
 | 
						|
 | 
						|
	/* node editor only */
 | 
						|
	WM_modalkeymap_add_item(keymap, TKEY, KM_PRESS, 0, 0, TFM_MODAL_INSERTOFS_TOGGLE_DIR);
 | 
						|
 | 
						|
	return keymap;
 | 
						|
}
 | 
						|
 | 
						|
static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode)
 | 
						|
{
 | 
						|
	if (!(t->flag & T_NO_CONSTRAINT)) {
 | 
						|
		int constraint_axis, constraint_plane;
 | 
						|
		const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
 | 
						|
		const char *msg1 = "", *msg2 = "", *msg3 = "";
 | 
						|
		char axis;
 | 
						|
	
 | 
						|
		/* Initialize */
 | 
						|
		switch (key_type) {
 | 
						|
			case XKEY:
 | 
						|
				msg1 = IFACE_("along X");
 | 
						|
				msg2 = IFACE_("along %s X");
 | 
						|
				msg3 = IFACE_("locking %s X");
 | 
						|
				axis = 'X';
 | 
						|
				constraint_axis = CON_AXIS0;
 | 
						|
				break;
 | 
						|
			case YKEY:
 | 
						|
				msg1 = IFACE_("along Y");
 | 
						|
				msg2 = IFACE_("along %s Y");
 | 
						|
				msg3 = IFACE_("locking %s Y");
 | 
						|
				axis = 'Y';
 | 
						|
				constraint_axis = CON_AXIS1;
 | 
						|
				break;
 | 
						|
			case ZKEY:
 | 
						|
				msg1 = IFACE_("along Z");
 | 
						|
				msg2 = IFACE_("along %s Z");
 | 
						|
				msg3 = IFACE_("locking %s Z");
 | 
						|
				axis = 'Z';
 | 
						|
				constraint_axis = CON_AXIS2;
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				/* Invalid key */
 | 
						|
				return;
 | 
						|
		}
 | 
						|
		constraint_plane = ((CON_AXIS0 | CON_AXIS1 | CON_AXIS2) & (~constraint_axis));
 | 
						|
 | 
						|
		if (edit_2d && (key_type != ZKEY)) {
 | 
						|
			if (cmode == axis) {
 | 
						|
				stopConstraint(t);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg1);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (!edit_2d) {
 | 
						|
			if (cmode == axis) {
 | 
						|
				if (t->con.orientation != V3D_MANIP_GLOBAL) {
 | 
						|
					stopConstraint(t);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					short orientation = (t->current_orientation != V3D_MANIP_GLOBAL ?
 | 
						|
					                     t->current_orientation : V3D_MANIP_LOCAL);
 | 
						|
					if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
 | 
						|
						setUserConstraint(t, orientation, constraint_axis, msg2);
 | 
						|
					else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
						setUserConstraint(t, orientation, constraint_plane, msg3);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
 | 
						|
					setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg2);
 | 
						|
				else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | 
						|
					setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_plane, msg3);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		t->redraw |= TREDRAW_HARD;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int transformEvent(TransInfo *t, const wmEvent *event)
 | 
						|
{
 | 
						|
	char cmode = constraintModeToChar(t);
 | 
						|
	bool handled = false;
 | 
						|
	const int modifiers_prev = t->modifiers;
 | 
						|
 | 
						|
	t->redraw |= handleMouseInput(t, &t->mouse, event);
 | 
						|
 | 
						|
	/* Handle modal numinput events first, if already activated. */
 | 
						|
	if (((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) &&
 | 
						|
	    hasNumInput(&t->num) && handleNumInput(t->context, &(t->num), event))
 | 
						|
	{
 | 
						|
		t->redraw |= TREDRAW_HARD;
 | 
						|
		handled = true;
 | 
						|
	}
 | 
						|
	else if (event->type == MOUSEMOVE) {
 | 
						|
		if (t->modifiers & MOD_CONSTRAINT_SELECT)
 | 
						|
			t->con.mode |= CON_SELECT;
 | 
						|
 | 
						|
		copy_v2_v2_int(t->mval, event->mval);
 | 
						|
 | 
						|
		// t->redraw |= TREDRAW_SOFT; /* Use this for soft redraw. Might cause flicker in object mode */
 | 
						|
		t->redraw |= TREDRAW_HARD;
 | 
						|
 | 
						|
		if (t->state == TRANS_STARTING) {
 | 
						|
			t->state = TRANS_RUNNING;
 | 
						|
		}
 | 
						|
 | 
						|
		applyMouseInput(t, &t->mouse, t->mval, t->values);
 | 
						|
 | 
						|
		// Snapping mouse move events
 | 
						|
		t->redraw |= handleSnapping(t, event);
 | 
						|
		handled = true;
 | 
						|
	}
 | 
						|
	/* handle modal keymap first */
 | 
						|
	else if (event->type == EVT_MODAL_MAP) {
 | 
						|
		switch (event->val) {
 | 
						|
			case TFM_MODAL_CANCEL:
 | 
						|
				t->state = TRANS_CANCEL;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_CONFIRM:
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_TRANSLATE:
 | 
						|
				/* only switch when... */
 | 
						|
				if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
 | 
						|
					restoreTransObjects(t);
 | 
						|
					resetTransModal(t);
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					initTranslation(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					WM_event_add_mousemove(t->context);
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				else if (t->mode == TFM_SEQ_SLIDE) {
 | 
						|
					t->flag ^= T_ALT_TRANSFORM;
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					if (t->obedit && t->obedit->type == OB_MESH) {
 | 
						|
						if ((t->mode == TFM_TRANSLATION) && (t->spacetype == SPACE_VIEW3D)) {
 | 
						|
							restoreTransObjects(t);
 | 
						|
							resetTransModal(t);
 | 
						|
							resetTransRestrictions(t);
 | 
						|
 | 
						|
							/* first try edge slide */
 | 
						|
							initEdgeSlide(t);
 | 
						|
							/* if that fails, do vertex slide */
 | 
						|
							if (t->state == TRANS_CANCEL) {
 | 
						|
								t->state = TRANS_STARTING;
 | 
						|
								initVertSlide(t);
 | 
						|
							}
 | 
						|
							/* vert slide can fail on unconnected vertices (rare but possible) */
 | 
						|
							if (t->state == TRANS_CANCEL) {
 | 
						|
								t->mode = TFM_TRANSLATION;
 | 
						|
								t->state = TRANS_STARTING;
 | 
						|
								restoreTransObjects(t);
 | 
						|
								resetTransRestrictions(t);
 | 
						|
								initTranslation(t);
 | 
						|
							}
 | 
						|
							initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
							t->redraw |= TREDRAW_HARD;
 | 
						|
							handled = true;
 | 
						|
							WM_event_add_mousemove(t->context);
 | 
						|
						}
 | 
						|
					}
 | 
						|
					else if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | 
						|
						if (t->mode == TFM_TRANSLATION) {
 | 
						|
							restoreTransObjects(t);
 | 
						|
 | 
						|
							t->flag ^= T_ALT_TRANSFORM;
 | 
						|
							t->redraw |= TREDRAW_HARD;
 | 
						|
							handled = true;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_ROTATE:
 | 
						|
				/* only switch when... */
 | 
						|
				if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
 | 
						|
					if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
 | 
						|
						restoreTransObjects(t);
 | 
						|
						resetTransModal(t);
 | 
						|
						resetTransRestrictions(t);
 | 
						|
						
 | 
						|
						if (t->mode == TFM_ROTATION) {
 | 
						|
							initTrackball(t);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							initRotation(t);
 | 
						|
						}
 | 
						|
						initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
						t->redraw |= TREDRAW_HARD;
 | 
						|
						handled = true;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_RESIZE:
 | 
						|
				/* only switch when... */
 | 
						|
				if (ELEM(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL, TFM_EDGE_SLIDE, TFM_VERT_SLIDE)) {
 | 
						|
 | 
						|
					/* Scale isn't normally very useful after extrude along normals, see T39756 */
 | 
						|
					if ((t->con.mode & CON_APPLY) && (t->con.orientation == V3D_MANIP_NORMAL)) {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
 | 
						|
					restoreTransObjects(t);
 | 
						|
					resetTransModal(t);
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					initResize(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				else if (t->mode == TFM_SHRINKFATTEN) {
 | 
						|
					t->flag ^= T_ALT_TRANSFORM;
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				else if (t->mode == TFM_RESIZE) {
 | 
						|
					if (t->options & CTX_MOVIECLIP) {
 | 
						|
						restoreTransObjects(t);
 | 
						|
 | 
						|
						t->flag ^= T_ALT_TRANSFORM;
 | 
						|
						t->redraw |= TREDRAW_HARD;
 | 
						|
						handled = true;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
				
 | 
						|
			case TFM_MODAL_SNAP_INV_ON:
 | 
						|
				t->modifiers |= MOD_SNAP_INVERT;
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_SNAP_INV_OFF:
 | 
						|
				t->modifiers &= ~MOD_SNAP_INVERT;
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_SNAP_TOGGLE:
 | 
						|
				t->modifiers ^= MOD_SNAP;
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_X:
 | 
						|
				if (!(t->flag & T_NO_CONSTRAINT)) {
 | 
						|
					transform_event_xyz_constraint(t, XKEY, cmode);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_Y:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | 
						|
					transform_event_xyz_constraint(t, YKEY, cmode);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AXIS_Z:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT)) == 0) {
 | 
						|
					transform_event_xyz_constraint(t, ZKEY, cmode);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_X:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | 
						|
					if (cmode == 'X') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS1 | CON_AXIS2), IFACE_("locking %s X"));
 | 
						|
					}
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_Y:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | 
						|
					if (cmode == 'Y') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS2), IFACE_("locking %s Y"));
 | 
						|
					}
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PLANE_Z:
 | 
						|
				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | 
						|
					if (cmode == 'Z') {
 | 
						|
						stopConstraint(t);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS1), IFACE_("locking %s Z"));
 | 
						|
					}
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_CONS_OFF:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | 
						|
					stopConstraint(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_ADD_SNAP:
 | 
						|
				addSnapPoint(t);
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_REMOVE_SNAP:
 | 
						|
				removeSnapPoint(t);
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PROPSIZE:
 | 
						|
				/* MOUSEPAN usage... */
 | 
						|
				if (t->flag & T_PROP_EDIT) {
 | 
						|
					float fac = 1.0f + 0.005f *(event->y - event->prevy);
 | 
						|
					t->prop_size *= fac;
 | 
						|
					if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
 | 
						|
						t->prop_size = max_ff(min_ff(t->prop_size, ((View3D *)t->view)->far), T_PROP_SIZE_MIN);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						t->prop_size = max_ff(min_ff(t->prop_size, T_PROP_SIZE_MAX), T_PROP_SIZE_MIN);
 | 
						|
					}
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PROPSIZE_UP:
 | 
						|
				if (t->flag & T_PROP_EDIT) {
 | 
						|
					t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
 | 
						|
					if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO) {
 | 
						|
						t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						t->prop_size = min_ff(t->prop_size, T_PROP_SIZE_MAX);
 | 
						|
					}
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_PROPSIZE_DOWN:
 | 
						|
				if (t->flag & T_PROP_EDIT) {
 | 
						|
					t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
 | 
						|
					t->prop_size = max_ff(t->prop_size, T_PROP_SIZE_MIN);
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AUTOIK_LEN_INC:
 | 
						|
				if (t->flag & T_AUTOIK) {
 | 
						|
					transform_autoik_update(t, 1);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_AUTOIK_LEN_DEC:
 | 
						|
				if (t->flag & T_AUTOIK) {
 | 
						|
					transform_autoik_update(t, -1);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case TFM_MODAL_INSERTOFS_TOGGLE_DIR:
 | 
						|
				if (t->spacetype == SPACE_NODE) {
 | 
						|
					SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
 | 
						|
 | 
						|
					BLI_assert(t->sa->spacetype == t->spacetype);
 | 
						|
 | 
						|
					if (snode->insert_ofs_dir == SNODE_INSERTOFS_DIR_RIGHT) {
 | 
						|
						snode->insert_ofs_dir = SNODE_INSERTOFS_DIR_LEFT;
 | 
						|
					}
 | 
						|
					else if (snode->insert_ofs_dir == SNODE_INSERTOFS_DIR_LEFT) {
 | 
						|
						snode->insert_ofs_dir = SNODE_INSERTOFS_DIR_RIGHT;
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						BLI_assert(0);
 | 
						|
					}
 | 
						|
 | 
						|
					t->redraw |= TREDRAW_SOFT;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			/* Those two are only handled in transform's own handler, see T44634! */
 | 
						|
			case TFM_MODAL_EDGESLIDE_UP:
 | 
						|
			case TFM_MODAL_EDGESLIDE_DOWN:
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/* else do non-mapped events */
 | 
						|
	else if (event->val == KM_PRESS) {
 | 
						|
		switch (event->type) {
 | 
						|
			case RIGHTMOUSE:
 | 
						|
				t->state = TRANS_CANCEL;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			/* enforce redraw of transform when modifiers are used */
 | 
						|
			case LEFTSHIFTKEY:
 | 
						|
			case RIGHTSHIFTKEY:
 | 
						|
				t->modifiers |= MOD_CONSTRAINT_PLANE;
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
 | 
						|
			case SPACEKEY:
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
 | 
						|
			case MIDDLEMOUSE:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | 
						|
					/* exception for switching to dolly, or trackball, in camera view */
 | 
						|
					if (t->flag & T_CAMERA) {
 | 
						|
						if (t->mode == TFM_TRANSLATION)
 | 
						|
							setLocalConstraint(t, (CON_AXIS2), IFACE_("along local Z"));
 | 
						|
						else if (t->mode == TFM_ROTATION) {
 | 
						|
							restoreTransObjects(t);
 | 
						|
							initTrackball(t);
 | 
						|
						}
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						t->modifiers |= MOD_CONSTRAINT_SELECT;
 | 
						|
						if (t->con.mode & CON_APPLY) {
 | 
						|
							stopConstraint(t);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							if (event->shift) {
 | 
						|
								initSelectConstraint(t, t->spacemtx);
 | 
						|
							}
 | 
						|
							else {
 | 
						|
								/* bit hackish... but it prevents mmb select to print the orientation from menu */
 | 
						|
								float mati[3][3];
 | 
						|
								strcpy(t->spacename, "global");
 | 
						|
								unit_m3(mati);
 | 
						|
								initSelectConstraint(t, mati);
 | 
						|
							}
 | 
						|
							postSelectConstraint(t);
 | 
						|
						}
 | 
						|
					}
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case ESCKEY:
 | 
						|
				t->state = TRANS_CANCEL;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case PADENTER:
 | 
						|
			case RETKEY:
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case GKEY:
 | 
						|
				/* only switch when... */
 | 
						|
				if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
 | 
						|
					restoreTransObjects(t);
 | 
						|
					resetTransModal(t);
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					initTranslation(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case SKEY:
 | 
						|
				/* only switch when... */
 | 
						|
				if (ELEM(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL)) {
 | 
						|
					restoreTransObjects(t);
 | 
						|
					resetTransModal(t);
 | 
						|
					resetTransRestrictions(t);
 | 
						|
					initResize(t);
 | 
						|
					initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case RKEY:
 | 
						|
				/* only switch when... */
 | 
						|
				if (!(t->options & CTX_TEXTURE)) {
 | 
						|
					if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION)) {
 | 
						|
						restoreTransObjects(t);
 | 
						|
						resetTransModal(t);
 | 
						|
						resetTransRestrictions(t);
 | 
						|
 | 
						|
						if (t->mode == TFM_ROTATION) {
 | 
						|
							initTrackball(t);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							initRotation(t);
 | 
						|
						}
 | 
						|
						initSnapping(t, NULL); // need to reinit after mode change
 | 
						|
						t->redraw |= TREDRAW_HARD;
 | 
						|
						handled = true;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case CKEY:
 | 
						|
				if (event->alt) {
 | 
						|
					if (!(t->options & CTX_NO_PET)) {
 | 
						|
						t->flag ^= T_PROP_CONNECTED;
 | 
						|
						sort_trans_data_dist(t);
 | 
						|
						calculatePropRatio(t);
 | 
						|
						t->redraw = TREDRAW_HARD;
 | 
						|
						handled = true;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					if (!(t->flag & T_NO_CONSTRAINT)) {
 | 
						|
						stopConstraint(t);
 | 
						|
						t->redraw |= TREDRAW_HARD;
 | 
						|
						handled = true;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case XKEY:
 | 
						|
			case YKEY:
 | 
						|
			case ZKEY:
 | 
						|
				if (!(t->flag & T_NO_CONSTRAINT)) {
 | 
						|
					transform_event_xyz_constraint(t, event->type, cmode);
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case OKEY:
 | 
						|
				if (t->flag & T_PROP_EDIT && event->shift) {
 | 
						|
					t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case PADPLUSKEY:
 | 
						|
				if (event->alt && t->flag & T_PROP_EDIT) {
 | 
						|
					t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
 | 
						|
					if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
 | 
						|
						t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw = TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case PAGEUPKEY:
 | 
						|
			case WHEELDOWNMOUSE:
 | 
						|
				if (t->flag & T_AUTOIK) {
 | 
						|
					transform_autoik_update(t, 1);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					view_editmove(event->type);
 | 
						|
				}
 | 
						|
				t->redraw = TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case PADMINUS:
 | 
						|
				if (event->alt && t->flag & T_PROP_EDIT) {
 | 
						|
					t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
 | 
						|
					calculatePropRatio(t);
 | 
						|
					t->redraw = TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case PAGEDOWNKEY:
 | 
						|
			case WHEELUPMOUSE:
 | 
						|
				if (t->flag & T_AUTOIK) {
 | 
						|
					transform_autoik_update(t, -1);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					view_editmove(event->type);
 | 
						|
				}
 | 
						|
				t->redraw = TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
			case LEFTALTKEY:
 | 
						|
			case RIGHTALTKEY:
 | 
						|
				if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
 | 
						|
					t->flag |= T_ALT_TRANSFORM;
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Snapping key events */
 | 
						|
		t->redraw |= handleSnapping(t, event);
 | 
						|
	}
 | 
						|
	else if (event->val == KM_RELEASE) {
 | 
						|
		switch (event->type) {
 | 
						|
			case LEFTSHIFTKEY:
 | 
						|
			case RIGHTSHIFTKEY:
 | 
						|
				t->modifiers &= ~MOD_CONSTRAINT_PLANE;
 | 
						|
				t->redraw |= TREDRAW_HARD;
 | 
						|
				handled = true;
 | 
						|
				break;
 | 
						|
 | 
						|
			case MIDDLEMOUSE:
 | 
						|
				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | 
						|
					t->modifiers &= ~MOD_CONSTRAINT_SELECT;
 | 
						|
					postSelectConstraint(t);
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case LEFTALTKEY:
 | 
						|
			case RIGHTALTKEY:
 | 
						|
				if (ELEM(t->spacetype, SPACE_SEQ, SPACE_VIEW3D)) {
 | 
						|
					t->flag &= ~T_ALT_TRANSFORM;
 | 
						|
					t->redraw |= TREDRAW_HARD;
 | 
						|
					handled = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		/* confirm transform if launch key is released after mouse move */
 | 
						|
		if (t->flag & T_RELEASE_CONFIRM) {
 | 
						|
			/* XXX Keyrepeat bug in Xorg messes this up, will test when fixed */
 | 
						|
			if (event->type == t->launch_event && (t->launch_event == LEFTMOUSE || t->launch_event == RIGHTMOUSE)) {
 | 
						|
				t->state = TRANS_CONFIRM;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* if we change snap options, get the unsnapped values back */
 | 
						|
	if ((t->modifiers   & (MOD_SNAP | MOD_SNAP_INVERT)) !=
 | 
						|
	    (modifiers_prev & (MOD_SNAP | MOD_SNAP_INVERT)))
 | 
						|
	{
 | 
						|
		applyMouseInput(t, &t->mouse, t->mval, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Per transform event, if present */
 | 
						|
	if (t->handleEvent &&
 | 
						|
	    (!handled ||
 | 
						|
	     /* Needed for vertex slide, see [#38756] */
 | 
						|
	     (event->type == MOUSEMOVE)))
 | 
						|
	{
 | 
						|
		t->redraw |= t->handleEvent(t, event);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Try to init modal numinput now, if possible. */
 | 
						|
	if (!(handled || t->redraw) && ((event->val == KM_PRESS) || (event->type == EVT_MODAL_MAP)) &&
 | 
						|
	    handleNumInput(t->context, &(t->num), event))
 | 
						|
	{
 | 
						|
		t->redraw |= TREDRAW_HARD;
 | 
						|
		handled = true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (handled || t->redraw) {
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return OPERATOR_PASS_THROUGH;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], float cent2d[2])
 | 
						|
{
 | 
						|
	TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
 | 
						|
	bool success;
 | 
						|
 | 
						|
	t->state = TRANS_RUNNING;
 | 
						|
 | 
						|
	/* avoid calculating PET */
 | 
						|
	t->options = CTX_NO_PET;
 | 
						|
 | 
						|
	t->mode = TFM_DUMMY;
 | 
						|
 | 
						|
	initTransInfo(C, t, NULL, NULL);
 | 
						|
 | 
						|
	/* avoid doing connectivity lookups (when V3D_AROUND_LOCAL_ORIGINS is set) */
 | 
						|
	t->around = V3D_AROUND_CENTER_BOUNDS;
 | 
						|
 | 
						|
	createTransData(C, t);              // make TransData structs from selection
 | 
						|
 | 
						|
	t->around = centerMode;             // override userdefined mode
 | 
						|
 | 
						|
	if (t->total == 0) {
 | 
						|
		success = false;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		success = true;
 | 
						|
 | 
						|
		calculateCenter(t);
 | 
						|
 | 
						|
		if (cent2d) {
 | 
						|
			copy_v2_v2(cent2d, t->center2d);
 | 
						|
		}
 | 
						|
 | 
						|
		if (cent3d) {
 | 
						|
			// Copy center from constraint center. Transform center can be local
 | 
						|
			copy_v3_v3(cent3d, t->center_global);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
 | 
						|
	special_aftertrans_update(C, t);
 | 
						|
 | 
						|
	postTrans(C, t);
 | 
						|
 | 
						|
	MEM_freeN(t);
 | 
						|
 | 
						|
	return success;
 | 
						|
}
 | 
						|
 | 
						|
typedef enum {
 | 
						|
	UP,
 | 
						|
	DOWN,
 | 
						|
	LEFT,
 | 
						|
	RIGHT
 | 
						|
} ArrowDirection;
 | 
						|
 | 
						|
#define POS_INDEX 0
 | 
						|
/* NOTE: this --^ is a bit hackish, but simplifies VertexFormat usage among functions
 | 
						|
 * private to this file  - merwin
 | 
						|
 */
 | 
						|
 | 
						|
static void drawArrow(ArrowDirection d, short offset, short length, short size)
 | 
						|
{
 | 
						|
	immBegin(PRIM_LINES, 6);
 | 
						|
 | 
						|
	switch (d) {
 | 
						|
		case LEFT:
 | 
						|
			offset = -offset;
 | 
						|
			length = -length;
 | 
						|
			size = -size;
 | 
						|
			ATTR_FALLTHROUGH;
 | 
						|
		case RIGHT:
 | 
						|
			immVertex2f(POS_INDEX, offset, 0);
 | 
						|
			immVertex2f(POS_INDEX, offset + length, 0);
 | 
						|
			immVertex2f(POS_INDEX, offset + length, 0);
 | 
						|
			immVertex2f(POS_INDEX, offset + length - size, -size);
 | 
						|
			immVertex2f(POS_INDEX, offset + length, 0);
 | 
						|
			immVertex2f(POS_INDEX, offset + length - size,  size);
 | 
						|
			break;
 | 
						|
 | 
						|
		case DOWN:
 | 
						|
			offset = -offset;
 | 
						|
			length = -length;
 | 
						|
			size = -size;
 | 
						|
			ATTR_FALLTHROUGH;
 | 
						|
		case UP:
 | 
						|
			immVertex2f(POS_INDEX, 0, offset);
 | 
						|
			immVertex2f(POS_INDEX, 0, offset + length);
 | 
						|
			immVertex2f(POS_INDEX, 0, offset + length);
 | 
						|
			immVertex2f(POS_INDEX, -size, offset + length - size);
 | 
						|
			immVertex2f(POS_INDEX, 0, offset + length);
 | 
						|
			immVertex2f(POS_INDEX, size, offset + length - size);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	immEnd();
 | 
						|
}
 | 
						|
 | 
						|
static void drawArrowHead(ArrowDirection d, short size)
 | 
						|
{
 | 
						|
	immBegin(PRIM_LINES, 4);
 | 
						|
 | 
						|
	switch (d) {
 | 
						|
		case LEFT:
 | 
						|
			size = -size;
 | 
						|
			ATTR_FALLTHROUGH;
 | 
						|
		case RIGHT:
 | 
						|
			immVertex2f(POS_INDEX, 0, 0);
 | 
						|
			immVertex2f(POS_INDEX, -size, -size);
 | 
						|
			immVertex2f(POS_INDEX, 0, 0);
 | 
						|
			immVertex2f(POS_INDEX, -size,  size);
 | 
						|
			break;
 | 
						|
 | 
						|
		case DOWN:
 | 
						|
			size = -size;
 | 
						|
			ATTR_FALLTHROUGH;
 | 
						|
		case UP:
 | 
						|
			immVertex2f(POS_INDEX, 0, 0);
 | 
						|
			immVertex2f(POS_INDEX, -size, -size);
 | 
						|
			immVertex2f(POS_INDEX, 0, 0);
 | 
						|
			immVertex2f(POS_INDEX, size, -size);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	immEnd();
 | 
						|
}
 | 
						|
 | 
						|
static void drawArc(float size, float angle_start, float angle_end, int segments)
 | 
						|
{
 | 
						|
	float delta = (angle_end - angle_start) / segments;
 | 
						|
	float angle;
 | 
						|
	int a;
 | 
						|
 | 
						|
	immBegin(PRIM_LINE_STRIP, segments + 1);
 | 
						|
 | 
						|
	for (angle = angle_start, a = 0; a < segments; angle += delta, a++) {
 | 
						|
		immVertex2f(POS_INDEX, cosf(angle) * size, sinf(angle) * size);
 | 
						|
	}
 | 
						|
	immVertex2f(POS_INDEX, cosf(angle_end) * size, sinf(angle_end) * size);
 | 
						|
 | 
						|
	immEnd();
 | 
						|
}
 | 
						|
 | 
						|
static int helpline_poll(bContext *C)
 | 
						|
{
 | 
						|
	ARegion *ar = CTX_wm_region(C);
 | 
						|
	
 | 
						|
	if (ar && ar->regiontype == RGN_TYPE_WINDOW)
 | 
						|
		return 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
 | 
						|
{
 | 
						|
	TransInfo *t = (TransInfo *)customdata;
 | 
						|
 | 
						|
	if (t->helpline != HLP_NONE) {
 | 
						|
		float vecrot[3], cent[2];
 | 
						|
		float mval[3] = { x, y, 0.0f };
 | 
						|
 | 
						|
		copy_v3_v3(vecrot, t->center);
 | 
						|
		if (t->flag & T_EDIT) {
 | 
						|
			Object *ob = t->obedit;
 | 
						|
			if (ob) mul_m4_v3(ob->obmat, vecrot);
 | 
						|
		}
 | 
						|
		else if (t->flag & T_POSE) {
 | 
						|
			Object *ob = t->poseobj;
 | 
						|
			if (ob) mul_m4_v3(ob->obmat, vecrot);
 | 
						|
		}
 | 
						|
 | 
						|
		projectFloatViewEx(t, vecrot, cent, V3D_PROJ_TEST_CLIP_ZERO);
 | 
						|
 | 
						|
		gpuPushMatrix();
 | 
						|
 | 
						|
		/* Dashed lines first. */
 | 
						|
		if (ELEM(t->helpline, HLP_SPRING, HLP_ANGLE)) {
 | 
						|
			const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
 | 
						|
 | 
						|
			UNUSED_VARS_NDEBUG(shdr_pos); /* silence warning */
 | 
						|
			BLI_assert(shdr_pos == POS_INDEX);
 | 
						|
 | 
						|
			glLineWidth(1.0f);
 | 
						|
 | 
						|
			immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
 | 
						|
 | 
						|
			float viewport_size[4];
 | 
						|
			glGetFloatv(GL_VIEWPORT, viewport_size);
 | 
						|
			immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
 | 
						|
 | 
						|
			immUniform1i("num_colors", 0);  /* "simple" mode */
 | 
						|
			immUniformThemeColor(TH_VIEW_OVERLAY);
 | 
						|
			immUniform1f("dash_width", 6.0f);
 | 
						|
			immUniform1f("dash_factor", 0.5f);
 | 
						|
 | 
						|
			immBegin(PRIM_LINES, 2);
 | 
						|
			immVertex2fv(POS_INDEX, cent);
 | 
						|
			immVertex2f(POS_INDEX, (float)t->mval[0], (float)t->mval[1]);
 | 
						|
			immEnd();
 | 
						|
 | 
						|
			immUnbindProgram();
 | 
						|
		}
 | 
						|
 | 
						|
		/* And now, solid lines. */
 | 
						|
		unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
 | 
						|
		UNUSED_VARS_NDEBUG(pos); /* silence warning */
 | 
						|
		BLI_assert(pos == POS_INDEX);
 | 
						|
		immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | 
						|
 | 
						|
		switch (t->helpline) {
 | 
						|
			case HLP_SPRING:
 | 
						|
				immUniformThemeColor(TH_VIEW_OVERLAY);
 | 
						|
 | 
						|
				gpuTranslate3fv(mval);
 | 
						|
				gpuRotateAxis(-RAD2DEGF(atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1])), 'Z');
 | 
						|
 | 
						|
				glLineWidth(3.0f);
 | 
						|
				drawArrow(UP, 5, 10, 5);
 | 
						|
				drawArrow(DOWN, 5, 10, 5);
 | 
						|
				break;
 | 
						|
			case HLP_HARROW:
 | 
						|
				immUniformThemeColor(TH_VIEW_OVERLAY);
 | 
						|
				gpuTranslate3fv(mval);
 | 
						|
 | 
						|
				glLineWidth(3.0f);
 | 
						|
				drawArrow(RIGHT, 5, 10, 5);
 | 
						|
				drawArrow(LEFT, 5, 10, 5);
 | 
						|
				break;
 | 
						|
			case HLP_VARROW:
 | 
						|
				immUniformThemeColor(TH_VIEW_OVERLAY);
 | 
						|
 | 
						|
				gpuTranslate3fv(mval);
 | 
						|
 | 
						|
				glLineWidth(3.0f);
 | 
						|
				drawArrow(UP, 5, 10, 5);
 | 
						|
				drawArrow(DOWN, 5, 10, 5);
 | 
						|
				break;
 | 
						|
			case HLP_ANGLE:
 | 
						|
			{
 | 
						|
				float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
 | 
						|
				float angle = atan2f(dy, dx);
 | 
						|
				float dist = hypotf(dx, dy);
 | 
						|
				float delta_angle = min_ff(15.0f / dist, (float)M_PI / 4.0f);
 | 
						|
				float spacing_angle = min_ff(5.0f / dist, (float)M_PI / 12.0f);
 | 
						|
 | 
						|
				immUniformThemeColor(TH_VIEW_OVERLAY);
 | 
						|
 | 
						|
				gpuTranslate3f(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
 | 
						|
 | 
						|
				glLineWidth(3.0f);
 | 
						|
				drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
 | 
						|
				drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
 | 
						|
 | 
						|
				gpuPushMatrix();
 | 
						|
 | 
						|
				gpuTranslate3f(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
 | 
						|
				gpuRotateAxis(RAD2DEGF(angle - delta_angle), 'Z');
 | 
						|
 | 
						|
				drawArrowHead(DOWN, 5);
 | 
						|
 | 
						|
				gpuPopMatrix();
 | 
						|
 | 
						|
				gpuTranslate3f(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
 | 
						|
				gpuRotateAxis(RAD2DEGF(angle + delta_angle), 'Z');
 | 
						|
 | 
						|
				drawArrowHead(UP, 5);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			case HLP_TRACKBALL:
 | 
						|
			{
 | 
						|
				unsigned char col[3], col2[3];
 | 
						|
				UI_GetThemeColor3ubv(TH_GRID, col);
 | 
						|
 | 
						|
				gpuTranslate3fv(mval);
 | 
						|
 | 
						|
				glLineWidth(3.0f);
 | 
						|
 | 
						|
				UI_make_axis_color(col, col2, 'X');
 | 
						|
				immUniformColor3ubv((GLubyte *)col2);
 | 
						|
 | 
						|
				drawArrow(RIGHT, 5, 10, 5);
 | 
						|
				drawArrow(LEFT, 5, 10, 5);
 | 
						|
 | 
						|
				UI_make_axis_color(col, col2, 'Y');
 | 
						|
				immUniformColor3ubv((GLubyte *)col2);
 | 
						|
 | 
						|
				drawArrow(UP, 5, 10, 5);
 | 
						|
				drawArrow(DOWN, 5, 10, 5);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		immUnbindProgram();
 | 
						|
		gpuPopMatrix();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), void *arg)
 | 
						|
{
 | 
						|
	TransInfo *t = arg;
 | 
						|
	
 | 
						|
	glLineWidth(1.0f);
 | 
						|
 | 
						|
	drawConstraint(t);
 | 
						|
	drawPropCircle(C, t);
 | 
						|
	drawSnapping(C, t);
 | 
						|
 | 
						|
	/* edge slide, vert slide */
 | 
						|
	drawEdgeSlide(t);
 | 
						|
	drawVertSlide(t);
 | 
						|
}
 | 
						|
 | 
						|
/* just draw a little warning message in the top-right corner of the viewport to warn that autokeying is enabled */
 | 
						|
static void drawAutoKeyWarning(TransInfo *UNUSED(t), ARegion *ar)
 | 
						|
{
 | 
						|
	rcti rect;
 | 
						|
	const char *printable = IFACE_("Auto Keying On");
 | 
						|
	float      printable_size[2];
 | 
						|
	int xco, yco;
 | 
						|
 | 
						|
	ED_region_visible_rect(ar, &rect);
 | 
						|
 | 
						|
	const int font_id = BLF_default();
 | 
						|
	BLF_width_and_height(font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
 | 
						|
	
 | 
						|
	xco = (rect.xmax - U.widget_unit) - (int)printable_size[0];
 | 
						|
	yco = (rect.ymax - U.widget_unit);
 | 
						|
	
 | 
						|
	/* warning text (to clarify meaning of overlays)
 | 
						|
	 * - original color was red to match the icon, but that clashes badly with a less nasty border
 | 
						|
	 */
 | 
						|
	unsigned char color[3];
 | 
						|
	UI_GetThemeColorShade3ubv(TH_TEXT_HI, -50, color);
 | 
						|
	BLF_color3ubv(font_id, color);
 | 
						|
#ifdef WITH_INTERNATIONAL
 | 
						|
	BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
 | 
						|
#else
 | 
						|
	BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
 | 
						|
#endif
 | 
						|
	
 | 
						|
	/* autokey recording icon... */
 | 
						|
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	
 | 
						|
	xco -= U.widget_unit;
 | 
						|
	yco -= (int)printable_size[1] / 2;
 | 
						|
 | 
						|
	UI_icon_draw(xco, yco, ICON_REC);
 | 
						|
	
 | 
						|
	glDisable(GL_BLEND);
 | 
						|
}
 | 
						|
 | 
						|
static void drawTransformPixel(const struct bContext *UNUSED(C), ARegion *ar, void *arg)
 | 
						|
{	
 | 
						|
	TransInfo *t = arg;
 | 
						|
	Scene *scene = t->scene;
 | 
						|
	SceneLayer *sl = t->scene_layer;
 | 
						|
	Object *ob = OBACT_NEW;
 | 
						|
	
 | 
						|
	/* draw autokeyframing hint in the corner 
 | 
						|
	 * - only draw if enabled (advanced users may be distracted/annoyed), 
 | 
						|
	 *   for objects that will be autokeyframed (no point ohterwise),
 | 
						|
	 *   AND only for the active region (as showing all is too overwhelming)
 | 
						|
	 */
 | 
						|
	if ((U.autokey_flag & AUTOKEY_FLAG_NOWARNING) == 0) {
 | 
						|
		if (ar == t->ar) {
 | 
						|
			if (t->flag & (T_OBJECT | T_POSE)) {
 | 
						|
				if (ob && autokeyframe_cfra_can_key(scene, &ob->id)) {
 | 
						|
					drawAutoKeyWarning(t, ar);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \see #initTransform which reads values from the operator.
 | 
						|
 */
 | 
						|
void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
 | 
						|
{
 | 
						|
	ToolSettings *ts = CTX_data_tool_settings(C);
 | 
						|
	int constraint_axis[3] = {0, 0, 0};
 | 
						|
	int proportional = 0;
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	// Save back mode in case we're in the generic operator
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
 | 
						|
		RNA_property_enum_set(op->ptr, prop, t->mode);
 | 
						|
	}
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "value"))) {
 | 
						|
		float values[4];
 | 
						|
 | 
						|
		copy_v4_v4(values, (t->flag & T_AUTOVALUES) ? t->auto_values : t->values);
 | 
						|
 | 
						|
		if (RNA_property_array_check(prop)) {
 | 
						|
			RNA_property_float_set_array(op->ptr, prop, values);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			RNA_property_float_set(op->ptr, prop, values[0]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* convert flag to enum */
 | 
						|
	switch (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		case T_PROP_EDIT:
 | 
						|
			proportional = PROP_EDIT_ON;
 | 
						|
			break;
 | 
						|
		case (T_PROP_EDIT | T_PROP_CONNECTED):
 | 
						|
			proportional = PROP_EDIT_CONNECTED;
 | 
						|
			break;
 | 
						|
		case (T_PROP_EDIT | T_PROP_PROJECTED):
 | 
						|
			proportional = PROP_EDIT_PROJECTED;
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			proportional = PROP_EDIT_OFF;
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	// If modal, save settings back in scene if not set as operator argument
 | 
						|
	if (t->flag & T_MODAL) {
 | 
						|
		/* save settings if not set in operator */
 | 
						|
 | 
						|
		/* skip saving proportional edit if it was not actually used */
 | 
						|
		if (!(t->options & CTX_NO_PET)) {
 | 
						|
			if ((prop = RNA_struct_find_property(op->ptr, "proportional")) &&
 | 
						|
			    !RNA_property_is_set(op->ptr, prop))
 | 
						|
			{
 | 
						|
				if (t->spacetype == SPACE_IPO)
 | 
						|
					ts->proportional_fcurve = proportional;
 | 
						|
				else if (t->spacetype == SPACE_ACTION)
 | 
						|
					ts->proportional_action = proportional;
 | 
						|
				else if (t->obedit)
 | 
						|
					ts->proportional = proportional;
 | 
						|
				else if (t->options & CTX_MASK)
 | 
						|
					ts->proportional_mask = (proportional != PROP_EDIT_OFF);
 | 
						|
				else
 | 
						|
					ts->proportional_objects = (proportional != PROP_EDIT_OFF);
 | 
						|
			}
 | 
						|
 | 
						|
			if ((prop = RNA_struct_find_property(op->ptr, "proportional_size")) &&
 | 
						|
			    !RNA_property_is_set(op->ptr, prop))
 | 
						|
			{
 | 
						|
				ts->proportional_size = t->prop_size;
 | 
						|
			}
 | 
						|
 | 
						|
			if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
 | 
						|
			    !RNA_property_is_set(op->ptr, prop))
 | 
						|
			{
 | 
						|
				ts->prop_mode = t->prop_mode;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* do we check for parameter? */
 | 
						|
		if (t->modifiers & MOD_SNAP) {
 | 
						|
			ts->snap_flag |= SCE_SNAP;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ts->snap_flag &= ~SCE_SNAP;
 | 
						|
		}
 | 
						|
 | 
						|
		if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
			if ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) &&
 | 
						|
			    !RNA_property_is_set(op->ptr, prop))
 | 
						|
			{
 | 
						|
				View3D *v3d = t->view;
 | 
						|
 | 
						|
				v3d->twmode = t->current_orientation;
 | 
						|
				BLI_assert(BKE_workspace_transform_orientation_get_index(CTX_wm_workspace(C), t->custom_orientation)
 | 
						|
				           == v3d->custom_orientation_index);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "proportional"))) {
 | 
						|
		RNA_property_enum_set(op->ptr, prop, proportional);
 | 
						|
		RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
 | 
						|
		RNA_float_set(op->ptr, "proportional_size", t->prop_size);
 | 
						|
	}
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "axis"))) {
 | 
						|
		RNA_property_float_set_array(op->ptr, prop, t->axis);
 | 
						|
	}
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
 | 
						|
		RNA_property_boolean_set(op->ptr, prop, (t->flag & T_MIRROR) != 0);
 | 
						|
	}
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
 | 
						|
		/* constraint orientation can be global, even if user selects something else
 | 
						|
		 * so use the orientation in the constraint if set */
 | 
						|
		short orientation = (t->con.mode & CON_APPLY) ? t->con.orientation : t->current_orientation;
 | 
						|
 | 
						|
		if (orientation == V3D_MANIP_CUSTOM) {
 | 
						|
			WorkSpace *workspace = CTX_wm_workspace(C);
 | 
						|
			const int custom_orientation_index = BKE_workspace_transform_orientation_get_index(
 | 
						|
			                                       workspace, t->custom_orientation);
 | 
						|
 | 
						|
			/* Maybe we need a t->con.custom_orientation? Seems like it would always match t->custom_orientation. */
 | 
						|
			orientation = V3D_MANIP_CUSTOM + custom_orientation_index;
 | 
						|
			BLI_assert(orientation >= V3D_MANIP_CUSTOM);
 | 
						|
		}
 | 
						|
		RNA_enum_set(op->ptr, "constraint_orientation", orientation);
 | 
						|
 | 
						|
		if (t->con.mode & CON_APPLY) {
 | 
						|
			if (t->con.mode & CON_AXIS0) {
 | 
						|
				constraint_axis[0] = 1;
 | 
						|
			}
 | 
						|
			if (t->con.mode & CON_AXIS1) {
 | 
						|
				constraint_axis[1] = 1;
 | 
						|
			}
 | 
						|
			if (t->con.mode & CON_AXIS2) {
 | 
						|
				constraint_axis[2] = 1;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
 | 
						|
	}
 | 
						|
 | 
						|
	{
 | 
						|
		const char *prop_id = NULL;
 | 
						|
		if (t->mode == TFM_SHRINKFATTEN) {
 | 
						|
			prop_id = "use_even_offset";
 | 
						|
		}
 | 
						|
 | 
						|
		if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id))) {
 | 
						|
 | 
						|
			RNA_property_boolean_set(op->ptr, prop, (t->flag & T_ALT_TRANSFORM) != 0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "correct_uv"))) {
 | 
						|
		RNA_property_boolean_set(op->ptr, prop, (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) != 0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \note  caller needs to free 't' on a 0 return
 | 
						|
 * \warning  \a event might be NULL (when tweaking from redo panel)
 | 
						|
 * \see #saveTransform which writes these values back.
 | 
						|
 */
 | 
						|
bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event, int mode)
 | 
						|
{
 | 
						|
	int options = 0;
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	t->context = C;
 | 
						|
 | 
						|
	/* added initialize, for external calls to set stuff in TransInfo, like undo string */
 | 
						|
 | 
						|
	t->state = TRANS_STARTING;
 | 
						|
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "texture_space")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		if (RNA_property_boolean_get(op->ptr, prop)) {
 | 
						|
			options |= CTX_TEXTURE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "gpencil_strokes")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		if (RNA_property_boolean_get(op->ptr, prop)) {
 | 
						|
			options |= CTX_GPENCIL_STROKES;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	t->options = options;
 | 
						|
 | 
						|
	t->mode = mode;
 | 
						|
 | 
						|
	t->launch_event = event ? event->type : -1;
 | 
						|
 | 
						|
	if (t->launch_event == EVT_TWEAK_R) {
 | 
						|
		t->launch_event = RIGHTMOUSE;
 | 
						|
	}
 | 
						|
	else if (t->launch_event == EVT_TWEAK_L) {
 | 
						|
		t->launch_event = LEFTMOUSE;
 | 
						|
	}
 | 
						|
 | 
						|
	// XXX Remove this when wm_operator_call_internal doesn't use window->eventstate (which can have type = 0)
 | 
						|
	// For manipulator only, so assume LEFTMOUSE
 | 
						|
	if (t->launch_event == 0) {
 | 
						|
		t->launch_event = LEFTMOUSE;
 | 
						|
	}
 | 
						|
 | 
						|
	unit_m3(t->spacemtx);
 | 
						|
 | 
						|
	initTransInfo(C, t, op, event);
 | 
						|
	initTransformOrientation(C, t);
 | 
						|
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_CLIP) {
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NODE) {
 | 
						|
		/*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_ACTION) {
 | 
						|
		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | 
						|
		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | 
						|
		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | 
						|
	}
 | 
						|
 | 
						|
	createTransData(C, t);          // make TransData structs from selection
 | 
						|
 | 
						|
	if (t->total == 0) {
 | 
						|
		postTrans(C, t);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (event) {
 | 
						|
		/* keymap for shortcut header prints */
 | 
						|
		t->keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
 | 
						|
 | 
						|
		/* Stupid code to have Ctrl-Click on manipulator work ok
 | 
						|
		 *
 | 
						|
		 * do this only for translation/rotation/resize due to only this
 | 
						|
		 * moded are available from manipulator and doing such check could
 | 
						|
		 * lead to keymap conflicts for other modes (see #31584)
 | 
						|
		 */
 | 
						|
		if (ELEM(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
 | 
						|
			wmKeyMapItem *kmi;
 | 
						|
 | 
						|
			for (kmi = t->keymap->items.first; kmi; kmi = kmi->next) {
 | 
						|
				if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS) {
 | 
						|
					if ((ELEM(kmi->type, LEFTCTRLKEY, RIGHTCTRLKEY) &&   event->ctrl)  ||
 | 
						|
					    (ELEM(kmi->type, LEFTSHIFTKEY, RIGHTSHIFTKEY) && event->shift) ||
 | 
						|
					    (ELEM(kmi->type, LEFTALTKEY, RIGHTALTKEY) &&     event->alt)   ||
 | 
						|
					    ((kmi->type == OSKEY) &&                         event->oskey) )
 | 
						|
					{
 | 
						|
						t->modifiers |= MOD_SNAP_INVERT;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	initSnapping(t, op); // Initialize snapping data AFTER mode flags
 | 
						|
 | 
						|
	initSnapSpatial(t, t->snap_spatial);
 | 
						|
 | 
						|
	/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
 | 
						|
	/* EVIL2: we gave as argument also texture space context bit... was cleared */
 | 
						|
	/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
 | 
						|
	mode = t->mode;
 | 
						|
 | 
						|
	calculatePropRatio(t);
 | 
						|
	calculateCenter(t);
 | 
						|
 | 
						|
	if (event) {
 | 
						|
		/* Initialize accurate transform to settings requested by keymap. */
 | 
						|
		bool use_accurate = false;
 | 
						|
		if ((prop = RNA_struct_find_property(op->ptr, "use_accurate")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
			if (RNA_property_boolean_get(op->ptr, prop)) {
 | 
						|
				use_accurate = true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		initMouseInput(t, &t->mouse, t->center2d, event->mval, use_accurate);
 | 
						|
	}
 | 
						|
 | 
						|
	switch (mode) {
 | 
						|
		case TFM_TRANSLATION:
 | 
						|
			initTranslation(t);
 | 
						|
			break;
 | 
						|
		case TFM_ROTATION:
 | 
						|
			initRotation(t);
 | 
						|
			break;
 | 
						|
		case TFM_RESIZE:
 | 
						|
			initResize(t);
 | 
						|
			break;
 | 
						|
		case TFM_SKIN_RESIZE:
 | 
						|
			initSkinResize(t);
 | 
						|
			break;
 | 
						|
		case TFM_TOSPHERE:
 | 
						|
			initToSphere(t);
 | 
						|
			break;
 | 
						|
		case TFM_SHEAR:
 | 
						|
			initShear(t);
 | 
						|
			break;
 | 
						|
		case TFM_BEND:
 | 
						|
			initBend(t);
 | 
						|
			break;
 | 
						|
		case TFM_SHRINKFATTEN:
 | 
						|
			initShrinkFatten(t);
 | 
						|
			break;
 | 
						|
		case TFM_TILT:
 | 
						|
			initTilt(t);
 | 
						|
			break;
 | 
						|
		case TFM_CURVE_SHRINKFATTEN:
 | 
						|
			initCurveShrinkFatten(t);
 | 
						|
			break;
 | 
						|
		case TFM_MASK_SHRINKFATTEN:
 | 
						|
			initMaskShrinkFatten(t);
 | 
						|
			break;
 | 
						|
		case TFM_GPENCIL_SHRINKFATTEN:
 | 
						|
			initGPShrinkFatten(t);
 | 
						|
			break;
 | 
						|
		case TFM_TRACKBALL:
 | 
						|
			initTrackball(t);
 | 
						|
			break;
 | 
						|
		case TFM_PUSHPULL:
 | 
						|
			initPushPull(t);
 | 
						|
			break;
 | 
						|
		case TFM_CREASE:
 | 
						|
			initCrease(t);
 | 
						|
			break;
 | 
						|
		case TFM_BONESIZE:
 | 
						|
		{   /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
 | 
						|
			bArmature *arm = t->poseobj->data;
 | 
						|
			if (arm->drawtype == ARM_ENVELOPE) {
 | 
						|
				initBoneEnvelope(t);
 | 
						|
				t->mode = TFM_BONE_ENVELOPE_DIST;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				initBoneSize(t);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case TFM_BONE_ENVELOPE:
 | 
						|
			initBoneEnvelope(t);
 | 
						|
			break;
 | 
						|
		case TFM_BONE_ENVELOPE_DIST:
 | 
						|
			initBoneEnvelope(t);
 | 
						|
			t->mode = TFM_BONE_ENVELOPE_DIST;
 | 
						|
			break;
 | 
						|
		case TFM_EDGE_SLIDE:
 | 
						|
		case TFM_VERT_SLIDE:
 | 
						|
		{
 | 
						|
			const bool use_even = (op ? RNA_boolean_get(op->ptr, "use_even") : false);
 | 
						|
			const bool flipped = (op ? RNA_boolean_get(op->ptr, "flipped") : false);
 | 
						|
			const bool use_clamp = (op ? RNA_boolean_get(op->ptr, "use_clamp") : true);
 | 
						|
			if (mode == TFM_EDGE_SLIDE) {
 | 
						|
				const bool use_double_side = (op ? !RNA_boolean_get(op->ptr, "single_side") : true);
 | 
						|
				initEdgeSlide_ex(t, use_double_side, use_even, flipped, use_clamp);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				initVertSlide_ex(t, use_even, flipped, use_clamp);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case TFM_BONE_ROLL:
 | 
						|
			initBoneRoll(t);
 | 
						|
			break;
 | 
						|
		case TFM_TIME_TRANSLATE:
 | 
						|
			initTimeTranslate(t);
 | 
						|
			break;
 | 
						|
		case TFM_TIME_SLIDE:
 | 
						|
			initTimeSlide(t);
 | 
						|
			break;
 | 
						|
		case TFM_TIME_SCALE:
 | 
						|
			initTimeScale(t);
 | 
						|
			break;
 | 
						|
		case TFM_TIME_DUPLICATE:
 | 
						|
			/* same as TFM_TIME_EXTEND, but we need the mode info for later
 | 
						|
			 * so that duplicate-culling will work properly
 | 
						|
			 */
 | 
						|
			if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
 | 
						|
				initTranslation(t);
 | 
						|
			else
 | 
						|
				initTimeTranslate(t);
 | 
						|
			t->mode = mode;
 | 
						|
			break;
 | 
						|
		case TFM_TIME_EXTEND:
 | 
						|
			/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
 | 
						|
			 * Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
 | 
						|
			 * (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
 | 
						|
			 * depending on which editor this was called from
 | 
						|
			 */
 | 
						|
			if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
 | 
						|
				initTranslation(t);
 | 
						|
			else
 | 
						|
				initTimeTranslate(t);
 | 
						|
			break;
 | 
						|
		case TFM_BAKE_TIME:
 | 
						|
			initBakeTime(t);
 | 
						|
			break;
 | 
						|
		case TFM_MIRROR:
 | 
						|
			initMirror(t);
 | 
						|
			break;
 | 
						|
		case TFM_BWEIGHT:
 | 
						|
			initBevelWeight(t);
 | 
						|
			break;
 | 
						|
		case TFM_ALIGN:
 | 
						|
			initAlign(t);
 | 
						|
			break;
 | 
						|
		case TFM_SEQ_SLIDE:
 | 
						|
			initSeqSlide(t);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->state == TRANS_CANCEL) {
 | 
						|
		postTrans(C, t);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Transformation axis from operator */
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "axis")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		RNA_property_float_get_array(op->ptr, prop, t->axis);
 | 
						|
		normalize_v3(t->axis);
 | 
						|
		copy_v3_v3(t->axis_orig, t->axis);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Constraint init from operator */
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		int constraint_axis[3];
 | 
						|
 | 
						|
		RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
 | 
						|
 | 
						|
		if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
 | 
						|
			t->con.mode |= CON_APPLY;
 | 
						|
 | 
						|
			if (constraint_axis[0]) {
 | 
						|
				t->con.mode |= CON_AXIS0;
 | 
						|
			}
 | 
						|
			if (constraint_axis[1]) {
 | 
						|
				t->con.mode |= CON_AXIS1;
 | 
						|
			}
 | 
						|
			if (constraint_axis[2]) {
 | 
						|
				t->con.mode |= CON_AXIS2;
 | 
						|
			}
 | 
						|
 | 
						|
			setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* overwrite initial values if operator supplied a non-null vector
 | 
						|
	 *
 | 
						|
	 * keep last so we can apply the constraints space.
 | 
						|
	 */
 | 
						|
	if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
 | 
						|
		float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory  */
 | 
						|
 | 
						|
		if (RNA_property_array_check(prop)) {
 | 
						|
			RNA_float_get_array(op->ptr, "value", values);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			values[0] = RNA_float_get(op->ptr, "value");
 | 
						|
		}
 | 
						|
 | 
						|
		copy_v4_v4(t->values, values);
 | 
						|
		copy_v4_v4(t->auto_values, values);
 | 
						|
		t->flag |= T_AUTOVALUES;
 | 
						|
	}
 | 
						|
 | 
						|
	t->context = NULL;
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void transformApply(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	t->context = C;
 | 
						|
 | 
						|
	if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT))) {
 | 
						|
		selectConstraint(t);
 | 
						|
		if (t->transform) {
 | 
						|
			t->transform(t, t->mval);  // calls recalcData()
 | 
						|
			viewRedrawForce(C, t);
 | 
						|
		}
 | 
						|
		t->redraw = TREDRAW_NOTHING;
 | 
						|
	}
 | 
						|
	else if (t->redraw & TREDRAW_SOFT) {
 | 
						|
		viewRedrawForce(C, t);
 | 
						|
	}
 | 
						|
 | 
						|
	/* If auto confirm is on, break after one pass */
 | 
						|
	if (t->options & CTX_AUTOCONFIRM) {
 | 
						|
		t->state = TRANS_CONFIRM;
 | 
						|
	}
 | 
						|
 | 
						|
	t->context = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void drawTransformApply(const bContext *C, ARegion *UNUSED(ar), void *arg)
 | 
						|
{
 | 
						|
	TransInfo *t = arg;
 | 
						|
 | 
						|
	if (t->redraw & TREDRAW_SOFT) {
 | 
						|
		t->redraw |= TREDRAW_HARD;
 | 
						|
		transformApply((bContext *)C, t);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int transformEnd(bContext *C, TransInfo *t)
 | 
						|
{
 | 
						|
	int exit_code = OPERATOR_RUNNING_MODAL;
 | 
						|
 | 
						|
	t->context = C;
 | 
						|
 | 
						|
	if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) {
 | 
						|
		/* handle restoring objects */
 | 
						|
		if (t->state == TRANS_CANCEL) {
 | 
						|
			/* exception, edge slide transformed UVs too */
 | 
						|
			if (t->mode == TFM_EDGE_SLIDE) {
 | 
						|
				doEdgeSlide(t, 0.0f);
 | 
						|
			}
 | 
						|
			else if (t->mode == TFM_VERT_SLIDE) {
 | 
						|
				doVertSlide(t, 0.0f);
 | 
						|
			}
 | 
						|
			
 | 
						|
			exit_code = OPERATOR_CANCELLED;
 | 
						|
			restoreTransObjects(t); // calls recalcData()
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			exit_code = OPERATOR_FINISHED;
 | 
						|
		}
 | 
						|
 | 
						|
		/* aftertrans does insert keyframes, and clears base flags; doesn't read transdata */
 | 
						|
		special_aftertrans_update(C, t);
 | 
						|
 | 
						|
		/* free data */
 | 
						|
		postTrans(C, t);
 | 
						|
 | 
						|
		/* send events out for redraws */
 | 
						|
		viewRedrawPost(C, t);
 | 
						|
 | 
						|
		viewRedrawForce(C, t);
 | 
						|
	}
 | 
						|
 | 
						|
	t->context = NULL;
 | 
						|
 | 
						|
	return exit_code;
 | 
						|
}
 | 
						|
 | 
						|
/* ************************** TRANSFORM LOCKS **************************** */
 | 
						|
 | 
						|
static void protectedTransBits(short protectflag, float vec[3])
 | 
						|
{
 | 
						|
	if (protectflag & OB_LOCK_LOCX)
 | 
						|
		vec[0] = 0.0f;
 | 
						|
	if (protectflag & OB_LOCK_LOCY)
 | 
						|
		vec[1] = 0.0f;
 | 
						|
	if (protectflag & OB_LOCK_LOCZ)
 | 
						|
		vec[2] = 0.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void protectedSizeBits(short protectflag, float size[3])
 | 
						|
{
 | 
						|
	if (protectflag & OB_LOCK_SCALEX)
 | 
						|
		size[0] = 1.0f;
 | 
						|
	if (protectflag & OB_LOCK_SCALEY)
 | 
						|
		size[1] = 1.0f;
 | 
						|
	if (protectflag & OB_LOCK_SCALEZ)
 | 
						|
		size[2] = 1.0f;
 | 
						|
}
 | 
						|
 | 
						|
static void protectedRotateBits(short protectflag, float eul[3], const float oldeul[3])
 | 
						|
{
 | 
						|
	if (protectflag & OB_LOCK_ROTX)
 | 
						|
		eul[0] = oldeul[0];
 | 
						|
	if (protectflag & OB_LOCK_ROTY)
 | 
						|
		eul[1] = oldeul[1];
 | 
						|
	if (protectflag & OB_LOCK_ROTZ)
 | 
						|
		eul[2] = oldeul[2];
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* this function only does the delta rotation */
 | 
						|
/* axis-angle is usually internally stored as quats... */
 | 
						|
static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
 | 
						|
{
 | 
						|
	/* check that protection flags are set */
 | 
						|
	if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (protectflag & OB_LOCK_ROT4D) {
 | 
						|
		/* axis-angle getting limited as 4D entities that they are... */
 | 
						|
		if (protectflag & OB_LOCK_ROTW)
 | 
						|
			*angle = oldAngle;
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			axis[0] = oldAxis[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			axis[1] = oldAxis[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			axis[2] = oldAxis[2];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* axis-angle get limited with euler... */
 | 
						|
		float eul[3], oldeul[3];
 | 
						|
		
 | 
						|
		axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
 | 
						|
		axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
 | 
						|
		
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			eul[0] = oldeul[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			eul[1] = oldeul[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			eul[2] = oldeul[2];
 | 
						|
		
 | 
						|
		eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
 | 
						|
		
 | 
						|
		/* when converting to axis-angle, we need a special exception for the case when there is no axis */
 | 
						|
		if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
 | 
						|
			/* for now, rotate around y-axis then (so that it simply becomes the roll) */
 | 
						|
			axis[1] = 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* this function only does the delta rotation */
 | 
						|
static void protectedQuaternionBits(short protectflag, float quat[4], const float oldquat[4])
 | 
						|
{
 | 
						|
	/* check that protection flags are set */
 | 
						|
	if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	if (protectflag & OB_LOCK_ROT4D) {
 | 
						|
		/* quaternions getting limited as 4D entities that they are... */
 | 
						|
		if (protectflag & OB_LOCK_ROTW)
 | 
						|
			quat[0] = oldquat[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			quat[1] = oldquat[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			quat[2] = oldquat[2];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			quat[3] = oldquat[3];
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* quaternions get limited with euler... (compatibility mode) */
 | 
						|
		float eul[3], oldeul[3], nquat[4], noldquat[4];
 | 
						|
		float qlen;
 | 
						|
 | 
						|
		qlen = normalize_qt_qt(nquat, quat);
 | 
						|
		normalize_qt_qt(noldquat, oldquat);
 | 
						|
 | 
						|
		quat_to_eul(eul, nquat);
 | 
						|
		quat_to_eul(oldeul, noldquat);
 | 
						|
 | 
						|
		if (protectflag & OB_LOCK_ROTX)
 | 
						|
			eul[0] = oldeul[0];
 | 
						|
		if (protectflag & OB_LOCK_ROTY)
 | 
						|
			eul[1] = oldeul[1];
 | 
						|
		if (protectflag & OB_LOCK_ROTZ)
 | 
						|
			eul[2] = oldeul[2];
 | 
						|
 | 
						|
		eul_to_quat(quat, eul);
 | 
						|
 | 
						|
		/* restore original quat size */
 | 
						|
		mul_qt_fl(quat, qlen);
 | 
						|
		
 | 
						|
		/* quaternions flip w sign to accumulate rotations correctly */
 | 
						|
		if ((nquat[0] < 0.0f && quat[0] > 0.0f) ||
 | 
						|
		    (nquat[0] > 0.0f && quat[0] < 0.0f))
 | 
						|
		{
 | 
						|
			mul_qt_fl(quat, -1.0f);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* TRANSFORM LIMITS ********************** */
 | 
						|
 | 
						|
static void constraintTransLim(TransInfo *t, TransData *td)
 | 
						|
{
 | 
						|
	if (td->con) {
 | 
						|
		const bConstraintTypeInfo *ctiLoc = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_LOCLIMIT);
 | 
						|
		const bConstraintTypeInfo *ctiDist = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_DISTLIMIT);
 | 
						|
		
 | 
						|
		bConstraintOb cob = {NULL};
 | 
						|
		bConstraint *con;
 | 
						|
		float ctime = (float)(t->scene->r.cfra);
 | 
						|
		
 | 
						|
		/* Make a temporary bConstraintOb for using these limit constraints
 | 
						|
		 *  - they only care that cob->matrix is correctly set ;-)
 | 
						|
		 *	- current space should be local
 | 
						|
		 */
 | 
						|
		unit_m4(cob.matrix);
 | 
						|
		copy_v3_v3(cob.matrix[3], td->loc);
 | 
						|
		
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con = td->con; con; con = con->next) {
 | 
						|
			const bConstraintTypeInfo *cti = NULL;
 | 
						|
			ListBase targets = {NULL, NULL};
 | 
						|
			
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
			
 | 
						|
			/* only use it if it's tagged for this purpose (and the right type) */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
 | 
						|
				bLocLimitConstraint *data = con->data;
 | 
						|
				
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | 
						|
					continue;
 | 
						|
				cti = ctiLoc;
 | 
						|
			}
 | 
						|
			else if (con->type == CONSTRAINT_TYPE_DISTLIMIT) {
 | 
						|
				bDistLimitConstraint *data = con->data;
 | 
						|
				
 | 
						|
				if ((data->flag & LIMITDIST_TRANSFORM) == 0)
 | 
						|
					continue;
 | 
						|
				cti = ctiDist;
 | 
						|
			}
 | 
						|
			
 | 
						|
			if (cti) {
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
 | 
						|
				}
 | 
						|
				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | 
						|
					/* skip... incompatable spacetype */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* get constraint targets if needed */
 | 
						|
				BKE_constraint_targets_for_solving_get(con, &cob, &targets, ctime);
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, &targets);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->smtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* free targets list */
 | 
						|
				BLI_freelistN(&targets);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* copy results from cob->matrix */
 | 
						|
		copy_v3_v3(td->loc, cob.matrix[3]);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
 | 
						|
{
 | 
						|
	/* Make a temporary bConstraintOb for use by limit constraints
 | 
						|
	 *  - they only care that cob->matrix is correctly set ;-)
 | 
						|
	 *	- current space should be local
 | 
						|
	 */
 | 
						|
	memset(cob, 0, sizeof(bConstraintOb));
 | 
						|
	if (td->ext) {
 | 
						|
		if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | 
						|
			/* quats */
 | 
						|
			/* objects and bones do normalization first too, otherwise
 | 
						|
			 * we don't necessarily end up with a rotation matrix, and
 | 
						|
			 * then conversion back to quat gives a different result */
 | 
						|
			float quat[4];
 | 
						|
			normalize_qt_qt(quat, td->ext->quat);
 | 
						|
			quat_to_mat4(cob->matrix, quat);
 | 
						|
		}
 | 
						|
		else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
			/* axis angle */
 | 
						|
			axis_angle_to_mat4(cob->matrix, td->ext->rotAxis, *td->ext->rotAngle);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* eulers */
 | 
						|
			eulO_to_mat4(cob->matrix, td->ext->rot, td->ext->rotOrder);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
 | 
						|
{
 | 
						|
	if (td->con) {
 | 
						|
		const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_ROTLIMIT);
 | 
						|
		bConstraintOb cob;
 | 
						|
		bConstraint *con;
 | 
						|
		bool do_limit = false;
 | 
						|
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con = td->con; con; con = con->next) {
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
 | 
						|
			/* we're only interested in Limit-Rotation constraints */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
 | 
						|
				bRotLimitConstraint *data = con->data;
 | 
						|
 | 
						|
				/* only use it if it's tagged for this purpose */
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | 
						|
					continue;
 | 
						|
 | 
						|
				/* skip incompatable spacetypes */
 | 
						|
				if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
 | 
						|
					continue;
 | 
						|
 | 
						|
				/* only do conversion if necessary, to preserve quats and eulers */
 | 
						|
				if (do_limit == false) {
 | 
						|
					constraintob_from_transdata(&cob, td);
 | 
						|
					do_limit = true;
 | 
						|
				}
 | 
						|
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, NULL);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->smtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (do_limit) {
 | 
						|
			/* copy results from cob->matrix */
 | 
						|
			if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | 
						|
				/* quats */
 | 
						|
				mat4_to_quat(td->ext->quat, cob.matrix);
 | 
						|
			}
 | 
						|
			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
				/* axis angle */
 | 
						|
				mat4_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, cob.matrix);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* eulers */
 | 
						|
				mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void constraintSizeLim(TransInfo *t, TransData *td)
 | 
						|
{
 | 
						|
	if (td->con && td->ext) {
 | 
						|
		const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_SIZELIMIT);
 | 
						|
		bConstraintOb cob = {NULL};
 | 
						|
		bConstraint *con;
 | 
						|
		float size_sign[3], size_abs[3];
 | 
						|
		int i;
 | 
						|
		
 | 
						|
		/* Make a temporary bConstraintOb for using these limit constraints
 | 
						|
		 *  - they only care that cob->matrix is correctly set ;-)
 | 
						|
		 *	- current space should be local
 | 
						|
		 */
 | 
						|
		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | 
						|
			/* scale val and reset size */
 | 
						|
			return; // TODO: fix this case
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
			if (td->flag & TD_SINGLESIZE)
 | 
						|
				return;
 | 
						|
 | 
						|
			/* separate out sign to apply back later */
 | 
						|
			for (i = 0; i < 3; i++) {
 | 
						|
				size_sign[i] = signf(td->ext->size[i]);
 | 
						|
				size_abs[i] = fabsf(td->ext->size[i]);
 | 
						|
			}
 | 
						|
			
 | 
						|
			size_to_mat4(cob.matrix, size_abs);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Evaluate valid constraints */
 | 
						|
		for (con = td->con; con; con = con->next) {
 | 
						|
			/* only consider constraint if enabled */
 | 
						|
			if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) continue;
 | 
						|
			if (con->enforce == 0.0f) continue;
 | 
						|
			
 | 
						|
			/* we're only interested in Limit-Scale constraints */
 | 
						|
			if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
 | 
						|
				bSizeLimitConstraint *data = con->data;
 | 
						|
				
 | 
						|
				/* only use it if it's tagged for this purpose */
 | 
						|
				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | 
						|
					continue;
 | 
						|
				
 | 
						|
				/* do space conversions */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->mtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix);
 | 
						|
				}
 | 
						|
				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | 
						|
					/* skip... incompatible spacetype */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* do constraint */
 | 
						|
				cti->evaluate_constraint(con, &cob, NULL);
 | 
						|
				
 | 
						|
				/* convert spaces again */
 | 
						|
				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | 
						|
					/* just multiply by td->smtx (this should be ok) */
 | 
						|
					mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* copy results from cob->matrix */
 | 
						|
		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | 
						|
			/* scale val and reset size */
 | 
						|
			return; // TODO: fix this case
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
			if (td->flag & TD_SINGLESIZE)
 | 
						|
				return;
 | 
						|
 | 
						|
			/* extrace scale from matrix and apply back sign */
 | 
						|
			mat4_to_size(td->ext->size, cob.matrix);
 | 
						|
			mul_v3_v3(td->ext->size, size_sign);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Bend) */
 | 
						|
 | 
						|
/** \name Transform Bend
 | 
						|
 * \{ */
 | 
						|
 | 
						|
struct BendCustomData {
 | 
						|
	float warp_sta[3];
 | 
						|
	float warp_end[3];
 | 
						|
 | 
						|
	float warp_nor[3];
 | 
						|
	float warp_tan[3];
 | 
						|
 | 
						|
	/* for applying the mouse distance */
 | 
						|
	float warp_init_dist;
 | 
						|
};
 | 
						|
 | 
						|
static void initBend(TransInfo *t)
 | 
						|
{
 | 
						|
	const float mval_fl[2] = {UNPACK2(t->mval)};
 | 
						|
	const float *curs;
 | 
						|
	float tvec[3];
 | 
						|
	struct BendCustomData *data;
 | 
						|
	
 | 
						|
	t->mode = TFM_BEND;
 | 
						|
	t->transform = Bend;
 | 
						|
	t->handleEvent = handleEventBend;
 | 
						|
	
 | 
						|
	setInputPostFct(&t->mouse, postInputRotation);
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE_SPRING);
 | 
						|
	
 | 
						|
	t->idx_max = 1;
 | 
						|
	t->num.idx_max = 1;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = DEG2RAD(5.0);
 | 
						|
	t->snap[2] = DEG2RAD(1.0);
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
 | 
						|
	t->num.unit_type[0] = B_UNIT_ROTATION;
 | 
						|
	t->num.unit_type[1] = B_UNIT_LENGTH;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
 | 
						|
	//copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view));
 | 
						|
	calculateCenterCursor(t, t->center);
 | 
						|
	calculateCenterGlobal(t, t->center, t->center_global);
 | 
						|
 | 
						|
	t->val = 0.0f;
 | 
						|
 | 
						|
	data = MEM_callocN(sizeof(*data), __func__);
 | 
						|
 | 
						|
	curs = ED_view3d_cursor3d_get(t->scene, t->view);
 | 
						|
	copy_v3_v3(data->warp_sta, curs);
 | 
						|
	ED_view3d_win_to_3d(t->sa->spacedata.first, t->ar, curs, mval_fl, data->warp_end);
 | 
						|
 | 
						|
	copy_v3_v3(data->warp_nor, t->viewinv[2]);
 | 
						|
	if (t->flag & T_EDIT) {
 | 
						|
		sub_v3_v3(data->warp_sta, t->obedit->obmat[3]);
 | 
						|
		sub_v3_v3(data->warp_end, t->obedit->obmat[3]);
 | 
						|
	}
 | 
						|
	normalize_v3(data->warp_nor);
 | 
						|
 | 
						|
	/* tangent */
 | 
						|
	sub_v3_v3v3(tvec, data->warp_end, data->warp_sta);
 | 
						|
	cross_v3_v3v3(data->warp_tan, tvec, data->warp_nor);
 | 
						|
	normalize_v3(data->warp_tan);
 | 
						|
 | 
						|
	data->warp_init_dist = len_v3v3(data->warp_end, data->warp_sta);
 | 
						|
 | 
						|
	t->custom.mode.data = data;
 | 
						|
	t->custom.mode.use_free = true;
 | 
						|
}
 | 
						|
 | 
						|
static eRedrawFlag handleEventBend(TransInfo *UNUSED(t), const wmEvent *event)
 | 
						|
{
 | 
						|
	eRedrawFlag status = TREDRAW_NOTHING;
 | 
						|
	
 | 
						|
	if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
 | 
						|
		status = TREDRAW_HARD;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return status;
 | 
						|
}
 | 
						|
 | 
						|
static void Bend(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float vec[3];
 | 
						|
	float pivot[3];
 | 
						|
	float warp_end_radius[3];
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	const struct BendCustomData *data = t->custom.mode.data;
 | 
						|
	const bool is_clamp = (t->flag & T_ALT_TRANSFORM) == 0;
 | 
						|
 | 
						|
	union {
 | 
						|
		struct { float angle, scale; };
 | 
						|
		float vector[2];
 | 
						|
	} values;
 | 
						|
 | 
						|
	/* amount of radians for bend */
 | 
						|
	copy_v2_v2(values.vector, t->values);
 | 
						|
 | 
						|
#if 0
 | 
						|
	snapGrid(t, angle_rad);
 | 
						|
#else
 | 
						|
	/* hrmf, snapping radius is using 'angle' steps, need to convert to something else
 | 
						|
	 * this isnt essential but nicer to give reasonable snapping values for radius */
 | 
						|
	if (t->tsnap.mode == SCE_SNAP_MODE_INCREMENT) {
 | 
						|
		const float radius_snap = 0.1f;
 | 
						|
		const float snap_hack = (t->snap[1] * data->warp_init_dist) / radius_snap;
 | 
						|
		values.scale *= snap_hack;
 | 
						|
		snapGridIncrement(t, values.vector);
 | 
						|
		values.scale /= snap_hack;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	if (applyNumInput(&t->num, values.vector)) {
 | 
						|
		values.scale = values.scale / data->warp_init_dist;
 | 
						|
	}
 | 
						|
 | 
						|
	copy_v2_v2(t->values, values.vector);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN * 2];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Bend Angle: %s Radius: %s Alt, Clamp %s"),
 | 
						|
		             &c[0], &c[NUM_STR_REP_LEN],
 | 
						|
		             WM_bool_as_string(is_clamp));
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Bend Angle: %.3f Radius: %.4f, Alt, Clamp %s"),
 | 
						|
		             RAD2DEGF(values.angle), values.scale * data->warp_init_dist,
 | 
						|
		             WM_bool_as_string(is_clamp));
 | 
						|
	}
 | 
						|
	
 | 
						|
	values.angle *= -1.0f;
 | 
						|
	values.scale *= data->warp_init_dist;
 | 
						|
	
 | 
						|
	/* calc 'data->warp_end' from 'data->warp_end_init' */
 | 
						|
	copy_v3_v3(warp_end_radius, data->warp_end);
 | 
						|
	dist_ensure_v3_v3fl(warp_end_radius, data->warp_sta, values.scale);
 | 
						|
	/* done */
 | 
						|
 | 
						|
	/* calculate pivot */
 | 
						|
	copy_v3_v3(pivot, data->warp_sta);
 | 
						|
	if (values.angle > 0.0f) {
 | 
						|
		madd_v3_v3fl(pivot, data->warp_tan, -values.scale * shell_angle_to_dist((float)M_PI_2 - values.angle));
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		madd_v3_v3fl(pivot, data->warp_tan, +values.scale * shell_angle_to_dist((float)M_PI_2 + values.angle));
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		float mat[3][3];
 | 
						|
		float delta[3];
 | 
						|
		float fac, fac_scaled;
 | 
						|
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (UNLIKELY(values.angle == 0.0f)) {
 | 
						|
			copy_v3_v3(td->loc, td->iloc);
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		copy_v3_v3(vec, td->iloc);
 | 
						|
		mul_m3_v3(td->mtx, vec);
 | 
						|
 | 
						|
		fac = line_point_factor_v3(vec, data->warp_sta, warp_end_radius);
 | 
						|
		if (is_clamp) {
 | 
						|
			CLAMP(fac, 0.0f, 1.0f);
 | 
						|
		}
 | 
						|
 | 
						|
		fac_scaled = fac * td->factor;
 | 
						|
		axis_angle_normalized_to_mat3(mat, data->warp_nor, values.angle * fac_scaled);
 | 
						|
		interp_v3_v3v3(delta, data->warp_sta, warp_end_radius, fac_scaled);
 | 
						|
		sub_v3_v3(delta, data->warp_sta);
 | 
						|
 | 
						|
		/* delta is subtracted, rotation adds back this offset */
 | 
						|
		sub_v3_v3(vec, delta);
 | 
						|
 | 
						|
		sub_v3_v3(vec, pivot);
 | 
						|
		mul_m3_v3(mat, vec);
 | 
						|
		add_v3_v3(vec, pivot);
 | 
						|
 | 
						|
		mul_m3_v3(td->smtx, vec);
 | 
						|
 | 
						|
		/* rotation */
 | 
						|
		if ((t->flag & T_POINTS) == 0) {
 | 
						|
			ElementRotation(t, td, mat, V3D_AROUND_LOCAL_ORIGINS);
 | 
						|
		}
 | 
						|
 | 
						|
		/* location */
 | 
						|
		copy_v3_v3(td->loc, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Shear) */
 | 
						|
 | 
						|
/** \name Transform Shear
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initShear(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_SHEAR;
 | 
						|
	t->transform = applyShear;
 | 
						|
	t->handleEvent = handleEventShear;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;  /* Don't think we have any unit here? */
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static eRedrawFlag handleEventShear(TransInfo *t, const wmEvent *event)
 | 
						|
{
 | 
						|
	eRedrawFlag status = TREDRAW_NOTHING;
 | 
						|
	
 | 
						|
	if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
 | 
						|
		/* Use custom.mode.data pointer to signal Shear direction */
 | 
						|
		if (t->custom.mode.data == NULL) {
 | 
						|
			initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_RATIO);
 | 
						|
			t->custom.mode.data = (void *)1;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
			t->custom.mode.data = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		status = TREDRAW_HARD;
 | 
						|
	}
 | 
						|
	else if (event->type == XKEY && event->val == KM_PRESS) {
 | 
						|
		initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
		t->custom.mode.data = NULL;
 | 
						|
		
 | 
						|
		status = TREDRAW_HARD;
 | 
						|
	}
 | 
						|
	else if (event->type == YKEY && event->val == KM_PRESS) {
 | 
						|
		initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_RATIO);
 | 
						|
		t->custom.mode.data = (void *)1;
 | 
						|
		
 | 
						|
		status = TREDRAW_HARD;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return status;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float vec[3];
 | 
						|
	float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
 | 
						|
	float value;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	const bool is_local_center = transdata_check_local_center(t, t->around);
 | 
						|
	
 | 
						|
	copy_m3_m4(persmat, t->viewmat);
 | 
						|
	invert_m3_m3(persinv, persmat);
 | 
						|
	
 | 
						|
	value = t->values[0];
 | 
						|
	
 | 
						|
	snapGridIncrement(t, &value);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &value);
 | 
						|
	
 | 
						|
	t->values[0] = value;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shear: %s %s"), c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shear: %.3f %s (Press X or Y to set shear axis)"), value, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	unit_m3(smat);
 | 
						|
	
 | 
						|
	// Custom data signals shear direction
 | 
						|
	if (t->custom.mode.data == NULL)
 | 
						|
		smat[1][0] = value;
 | 
						|
	else
 | 
						|
		smat[0][1] = value;
 | 
						|
	
 | 
						|
	mul_m3_m3m3(tmat, smat, persmat);
 | 
						|
	mul_m3_m3m3(totmat, persinv, tmat);
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		const float *center, *co;
 | 
						|
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (t->obedit) {
 | 
						|
			float mat3[3][3];
 | 
						|
			mul_m3_m3m3(mat3, totmat, td->mtx);
 | 
						|
			mul_m3_m3m3(tmat, td->smtx, mat3);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_m3_m3(tmat, totmat);
 | 
						|
		}
 | 
						|
 | 
						|
		if (is_local_center) {
 | 
						|
			center = td->center;
 | 
						|
			co = td->loc;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			center = t->center;
 | 
						|
			co = td->center;
 | 
						|
		}
 | 
						|
 | 
						|
		sub_v3_v3v3(vec, co, center);
 | 
						|
		
 | 
						|
		mul_m3_v3(tmat, vec);
 | 
						|
		
 | 
						|
		add_v3_v3(vec, center);
 | 
						|
		sub_v3_v3(vec, co);
 | 
						|
		
 | 
						|
		mul_v3_fl(vec, td->factor);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Resize) */
 | 
						|
 | 
						|
/** \name Transform Resize
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initResize(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_RESIZE;
 | 
						|
	t->transform = applyResize;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
	
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	t->num.val_flag[0] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[1] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[2] |= NUM_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_AFFECT_ALL;
 | 
						|
	if (!t->obedit) {
 | 
						|
		t->flag |= T_NO_ZERO;
 | 
						|
#ifdef USE_NUM_NO_ZERO
 | 
						|
		t->num.val_flag[0] |= NUM_NO_ZERO;
 | 
						|
		t->num.val_flag[1] |= NUM_NO_ZERO;
 | 
						|
		t->num.val_flag[2] |= NUM_NO_ZERO;
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->idx_max = 2;
 | 
						|
	t->num.idx_max = 2;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[1] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[2] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerResize(TransInfo *t, const float vec[3], char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
	size_t ofs = 0;
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
 | 
						|
		BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
 | 
						|
		BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		switch (t->num.idx_max) {
 | 
						|
			case 0:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Scale: %s%s %s"),
 | 
						|
				                    &tvec[0], t->con.text, t->proptext);
 | 
						|
				break;
 | 
						|
			case 1:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Scale: %s : %s%s %s"),
 | 
						|
				                    &tvec[0], &tvec[NUM_STR_REP_LEN], t->con.text, t->proptext);
 | 
						|
				break;
 | 
						|
			case 2:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Scale: %s : %s : %s%s %s"), &tvec[0],
 | 
						|
				                    &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (t->flag & T_2D_EDIT) {
 | 
						|
			ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Scale X: %s   Y: %s%s %s"),
 | 
						|
			                    &tvec[0], &tvec[NUM_STR_REP_LEN], t->con.text, t->proptext);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Scale X: %s   Y: %s  Z: %s%s %s"),
 | 
						|
			                    &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \a smat is reference matrix only.
 | 
						|
 *
 | 
						|
 * \note this is a tricky area, before making changes see: T29633, T42444
 | 
						|
 */
 | 
						|
static void TransMat3ToSize(float mat[3][3], float smat[3][3], float size[3])
 | 
						|
{
 | 
						|
	float rmat[3][3];
 | 
						|
 | 
						|
	mat3_to_rot_size(rmat, size, mat);
 | 
						|
 | 
						|
	/* first tried with dotproduct... but the sign flip is crucial */
 | 
						|
	if (dot_v3v3(rmat[0], smat[0]) < 0.0f) size[0] = -size[0];
 | 
						|
	if (dot_v3v3(rmat[1], smat[1]) < 0.0f) size[1] = -size[1];
 | 
						|
	if (dot_v3v3(rmat[2], smat[2]) < 0.0f) size[2] = -size[2];
 | 
						|
}
 | 
						|
 | 
						|
static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
 | 
						|
{
 | 
						|
	float tmat[3][3], smat[3][3], center[3];
 | 
						|
	float vec[3];
 | 
						|
	
 | 
						|
	if (t->flag & T_EDIT) {
 | 
						|
		mul_m3_m3m3(smat, mat, td->mtx);
 | 
						|
		mul_m3_m3m3(tmat, td->smtx, smat);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		copy_m3_m3(tmat, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, td, tmat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* local constraint shouldn't alter center */
 | 
						|
	if (transdata_check_local_center(t, t->around)) {
 | 
						|
		copy_v3_v3(center, td->center);
 | 
						|
	}
 | 
						|
	else if (t->options & CTX_MOVIECLIP) {
 | 
						|
		if (td->flag & TD_INDIVIDUAL_SCALE) {
 | 
						|
			copy_v3_v3(center, td->center);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_v3_v3(center, t->center);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		copy_v3_v3(center, t->center);
 | 
						|
	}
 | 
						|
 | 
						|
	if (td->ext) {
 | 
						|
		float fsize[3];
 | 
						|
		
 | 
						|
		if (t->flag & (T_OBJECT | T_TEXTURE | T_POSE)) {
 | 
						|
			float obsizemat[3][3];
 | 
						|
			/* Reorient the size mat to fit the oriented object. */
 | 
						|
			mul_m3_m3m3(obsizemat, tmat, td->axismtx);
 | 
						|
			/* print_m3("obsizemat", obsizemat); */
 | 
						|
			TransMat3ToSize(obsizemat, td->axismtx, fsize);
 | 
						|
			/* print_v3("fsize", fsize); */
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			mat3_to_size(fsize, tmat);
 | 
						|
		}
 | 
						|
		
 | 
						|
		protectedSizeBits(td->protectflag, fsize);
 | 
						|
		
 | 
						|
		if ((t->flag & T_V3D_ALIGN) == 0) {   /* align mode doesn't resize objects itself */
 | 
						|
			if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | 
						|
				/* scale val and reset size */
 | 
						|
				*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
 | 
						|
				
 | 
						|
				td->ext->size[0] = td->ext->isize[0];
 | 
						|
				td->ext->size[1] = td->ext->isize[1];
 | 
						|
				td->ext->size[2] = td->ext->isize[2];
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* Reset val if SINGLESIZE but using a constraint */
 | 
						|
				if (td->flag & TD_SINGLESIZE)
 | 
						|
					*td->val = td->ival;
 | 
						|
				
 | 
						|
				td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
 | 
						|
				td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
 | 
						|
				td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		constraintSizeLim(t, td);
 | 
						|
	}
 | 
						|
 | 
						|
	/* For individual element center, Editmode need to use iloc */
 | 
						|
	if (t->flag & T_POINTS)
 | 
						|
		sub_v3_v3v3(vec, td->iloc, center);
 | 
						|
	else
 | 
						|
		sub_v3_v3v3(vec, td->center, center);
 | 
						|
	
 | 
						|
	mul_m3_v3(tmat, vec);
 | 
						|
	
 | 
						|
	add_v3_v3(vec, center);
 | 
						|
	if (t->flag & T_POINTS)
 | 
						|
		sub_v3_v3(vec, td->iloc);
 | 
						|
	else
 | 
						|
		sub_v3_v3(vec, td->center);
 | 
						|
	
 | 
						|
	mul_v3_fl(vec, td->factor);
 | 
						|
	
 | 
						|
	if (t->flag & (T_OBJECT | T_POSE)) {
 | 
						|
		mul_m3_v3(td->smtx, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	protectedTransBits(td->protectflag, vec);
 | 
						|
	if (td->loc) {
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	constraintTransLim(t, td);
 | 
						|
}
 | 
						|
 | 
						|
static void applyResize(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float mat[3][3];
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	if (t->flag & T_AUTOVALUES) {
 | 
						|
		copy_v3_v3(t->values, t->auto_values);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		float ratio = t->values[0];
 | 
						|
 | 
						|
		copy_v3_fl(t->values, ratio);
 | 
						|
 | 
						|
		snapGridIncrement(t, t->values);
 | 
						|
 | 
						|
		if (applyNumInput(&t->num, t->values)) {
 | 
						|
			constraintNumInput(t, t->values);
 | 
						|
		}
 | 
						|
 | 
						|
		applySnapping(t, t->values);
 | 
						|
	}
 | 
						|
	
 | 
						|
	size_to_mat3(mat, t->values);
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, NULL, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_m3_m3(t->mat, mat);    // used in manipulator
 | 
						|
	
 | 
						|
	headerResize(t, t->values, str);
 | 
						|
	
 | 
						|
	for (i = 0, td = t->data; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		ElementResize(t, td, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* evil hack - redo resize if cliping needed */
 | 
						|
	if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 1)) {
 | 
						|
		size_to_mat3(mat, t->values);
 | 
						|
		
 | 
						|
		if (t->con.applySize)
 | 
						|
			t->con.applySize(t, NULL, mat);
 | 
						|
		
 | 
						|
		for (i = 0, td = t->data; i < t->total; i++, td++)
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
 | 
						|
		/* In proportional edit it can happen that */
 | 
						|
		/* vertices in the radius of the brush end */
 | 
						|
		/* outside the clipping area               */
 | 
						|
		/* XXX HACK - dg */
 | 
						|
		if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
			clipUVData(t);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Skin) */
 | 
						|
 | 
						|
/** \name Transform Skin
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initSkinResize(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_SKIN_RESIZE;
 | 
						|
	t->transform = applySkinResize;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
	
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	t->num.val_flag[0] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[1] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[2] |= NUM_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_AFFECT_ALL;
 | 
						|
	if (!t->obedit) {
 | 
						|
		t->flag |= T_NO_ZERO;
 | 
						|
#ifdef USE_NUM_NO_ZERO
 | 
						|
		t->num.val_flag[0] |= NUM_NO_ZERO;
 | 
						|
		t->num.val_flag[1] |= NUM_NO_ZERO;
 | 
						|
		t->num.val_flag[2] |= NUM_NO_ZERO;
 | 
						|
#endif
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->idx_max = 2;
 | 
						|
	t->num.idx_max = 2;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[1] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[2] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void applySkinResize(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	
 | 
						|
	copy_v3_fl(size, t->values[0]);
 | 
						|
	
 | 
						|
	snapGridIncrement(t, size);
 | 
						|
	
 | 
						|
	if (applyNumInput(&t->num, size)) {
 | 
						|
		constraintNumInput(t, size);
 | 
						|
	}
 | 
						|
	
 | 
						|
	applySnapping(t, size);
 | 
						|
	
 | 
						|
	if (t->flag & T_AUTOVALUES) {
 | 
						|
		copy_v3_v3(size, t->auto_values);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_v3_v3(t->values, size);
 | 
						|
	
 | 
						|
	size_to_mat3(mat, size);
 | 
						|
	
 | 
						|
	headerResize(t, size, str);
 | 
						|
	
 | 
						|
	for (i = 0, td = t->data; i < t->total; i++, td++) {
 | 
						|
		float tmat[3][3], smat[3][3];
 | 
						|
		float fsize[3];
 | 
						|
		
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (t->flag & T_EDIT) {
 | 
						|
			mul_m3_m3m3(smat, mat, td->mtx);
 | 
						|
			mul_m3_m3m3(tmat, td->smtx, smat);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_m3_m3(tmat, mat);
 | 
						|
		}
 | 
						|
	
 | 
						|
		if (t->con.applySize) {
 | 
						|
			t->con.applySize(t, NULL, tmat);
 | 
						|
		}
 | 
						|
 | 
						|
		mat3_to_size(fsize, tmat);
 | 
						|
		td->val[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
 | 
						|
		td->val[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (ToSphere) */
 | 
						|
 | 
						|
/** \name Transform ToSphere
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initToSphere(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	t->mode = TFM_TOSPHERE;
 | 
						|
	t->transform = applyToSphere;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
	
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->num.val_flag[0] |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
	
 | 
						|
	// Calculate average radius
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		t->val += len_v3v3(t->center, td->iloc);
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->val /= (float)t->total;
 | 
						|
}
 | 
						|
 | 
						|
static void applyToSphere(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	float vec[3];
 | 
						|
	float ratio, radius;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	TransData *td = t->data;
 | 
						|
	
 | 
						|
	ratio = t->values[0];
 | 
						|
	
 | 
						|
	snapGridIncrement(t, &ratio);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
	
 | 
						|
	CLAMP(ratio, 0.0f, 1.0f);
 | 
						|
	
 | 
						|
	t->values[0] = ratio;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("To Sphere: %s %s"), c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("To Sphere: %.4f %s"), ratio, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		float tratio;
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec, td->iloc, t->center);
 | 
						|
		
 | 
						|
		radius = normalize_v3(vec);
 | 
						|
		
 | 
						|
		tratio = ratio * td->factor;
 | 
						|
		
 | 
						|
		mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, t->center, vec);
 | 
						|
	}
 | 
						|
	
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Rotation) */
 | 
						|
 | 
						|
/** \name Transform Rotation
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void postInputRotation(TransInfo *t, float values[3])
 | 
						|
{
 | 
						|
	if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
 | 
						|
		t->con.applyRot(t, NULL, t->axis, values);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void initRotation(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_ROTATION;
 | 
						|
	t->transform = applyRotation;
 | 
						|
	
 | 
						|
	setInputPostFct(&t->mouse, postInputRotation);
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = DEG2RAD(5.0);
 | 
						|
	t->snap[2] = DEG2RAD(1.0);
 | 
						|
	
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[2]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
 | 
						|
	t->num.unit_type[0] = B_UNIT_ROTATION;
 | 
						|
 | 
						|
	if (t->flag & T_2D_EDIT)
 | 
						|
		t->flag |= T_NO_CONSTRAINT;
 | 
						|
 | 
						|
	if (t->options & CTX_PAINT_CURVE) {
 | 
						|
		t->axis[0] = 0.0;
 | 
						|
		t->axis[1] = 0.0;
 | 
						|
		t->axis[2] = -1.0;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		negate_v3_v3(t->axis, t->viewinv[2]);
 | 
						|
		normalize_v3(t->axis);
 | 
						|
	}
 | 
						|
 | 
						|
	copy_v3_v3(t->axis_orig, t->axis);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Applies values of rotation to `td->loc` and `td->ext->quat`
 | 
						|
 * based on a rotation matrix (mat) and a pivot (center).
 | 
						|
 *
 | 
						|
 * Protected axis and other transform settings are taken into account.
 | 
						|
 */
 | 
						|
static void ElementRotation_ex(TransInfo *t, TransData *td, float mat[3][3], const float *center)
 | 
						|
{
 | 
						|
	float vec[3], totmat[3][3], smat[3][3];
 | 
						|
	float eul[3], fmat[3][3], quat[4];
 | 
						|
 | 
						|
	if (t->flag & T_POINTS) {
 | 
						|
		mul_m3_m3m3(totmat, mat, td->mtx);
 | 
						|
		mul_m3_m3m3(smat, td->smtx, totmat);
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec, td->iloc, center);
 | 
						|
		mul_m3_v3(smat, vec);
 | 
						|
		
 | 
						|
		add_v3_v3v3(td->loc, vec, center);
 | 
						|
		
 | 
						|
		sub_v3_v3v3(vec, td->loc, td->iloc);
 | 
						|
		protectedTransBits(td->protectflag, vec);
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
		
 | 
						|
		
 | 
						|
		if (td->flag & TD_USEQUAT) {
 | 
						|
			mul_m3_series(fmat, td->smtx, mat, td->mtx);
 | 
						|
			mat3_to_quat(quat, fmat);   // Actual transform
 | 
						|
			
 | 
						|
			if (td->ext->quat) {
 | 
						|
				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
				
 | 
						|
				/* is there a reason not to have this here? -jahka */
 | 
						|
				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	/**
 | 
						|
	 * HACK WARNING
 | 
						|
	 *
 | 
						|
	 * This is some VERY ugly special case to deal with pose mode.
 | 
						|
	 *
 | 
						|
	 * The problem is that mtx and smtx include each bone orientation.
 | 
						|
	 *
 | 
						|
	 * That is needed to rotate each bone properly, HOWEVER, to calculate
 | 
						|
	 * the translation component, we only need the actual armature object's
 | 
						|
	 * matrix (and inverse). That is not all though. Once the proper translation
 | 
						|
	 * has been computed, it has to be converted back into the bone's space.
 | 
						|
	 */
 | 
						|
	else if (t->flag & T_POSE) {
 | 
						|
		float pmtx[3][3], imtx[3][3];
 | 
						|
		
 | 
						|
		// Extract and invert armature object matrix
 | 
						|
		copy_m3_m4(pmtx, t->poseobj->obmat);
 | 
						|
		invert_m3_m3(imtx, pmtx);
 | 
						|
		
 | 
						|
		if ((td->flag & TD_NO_LOC) == 0) {
 | 
						|
			sub_v3_v3v3(vec, td->center, center);
 | 
						|
			
 | 
						|
			mul_m3_v3(pmtx, vec);   // To Global space
 | 
						|
			mul_m3_v3(mat, vec);        // Applying rotation
 | 
						|
			mul_m3_v3(imtx, vec);   // To Local space
 | 
						|
			
 | 
						|
			add_v3_v3(vec, center);
 | 
						|
			/* vec now is the location where the object has to be */
 | 
						|
			
 | 
						|
			sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
 | 
						|
			
 | 
						|
			/* special exception, see TD_PBONE_LOCAL_MTX definition comments */
 | 
						|
			if (td->flag & TD_PBONE_LOCAL_MTX_P) {
 | 
						|
				/* do nothing */
 | 
						|
			}
 | 
						|
			else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
 | 
						|
				mul_m3_v3(pmtx, vec);   // To Global space
 | 
						|
				mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location)
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				mul_m3_v3(pmtx, vec);   // To Global space
 | 
						|
				mul_m3_v3(td->smtx, vec); // To Pose space
 | 
						|
			}
 | 
						|
 | 
						|
			protectedTransBits(td->protectflag, vec);
 | 
						|
			
 | 
						|
			add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
			
 | 
						|
			constraintTransLim(t, td);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* rotation */
 | 
						|
		/* MORE HACK: as in some cases the matrix to apply location and rot/scale is not the same,
 | 
						|
		 * and ElementRotation() might be called in Translation context (with align snapping),
 | 
						|
		 * we need to be sure to actually use the *rotation* matrix here...
 | 
						|
		 * So no other way than storing it in some dedicated members of td->ext! */
 | 
						|
		if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't rotate objects itself */
 | 
						|
			/* euler or quaternion/axis-angle? */
 | 
						|
			if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | 
						|
				mul_m3_series(fmat, td->ext->r_smtx, mat, td->ext->r_mtx);
 | 
						|
				
 | 
						|
				mat3_to_quat(quat, fmat); /* Actual transform */
 | 
						|
				
 | 
						|
				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
				
 | 
						|
			}
 | 
						|
			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
				/* calculate effect based on quats */
 | 
						|
				float iquat[4], tquat[4];
 | 
						|
				
 | 
						|
				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
				
 | 
						|
				mul_m3_series(fmat, td->ext->r_smtx, mat, td->ext->r_mtx);
 | 
						|
				mat3_to_quat(quat, fmat); /* Actual transform */
 | 
						|
				mul_qt_qtqt(tquat, quat, iquat);
 | 
						|
				
 | 
						|
				quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
 | 
						|
				
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis,
 | 
						|
				                       td->ext->irotAngle);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				float eulmat[3][3];
 | 
						|
				
 | 
						|
				mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
 | 
						|
				mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
 | 
						|
				
 | 
						|
				/* calculate the total rotatation in eulers */
 | 
						|
				copy_v3_v3(eul, td->ext->irot);
 | 
						|
				eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
 | 
						|
				
 | 
						|
				/* mat = transform, obmat = bone rotation */
 | 
						|
				mul_m3_m3m3(fmat, smat, eulmat);
 | 
						|
				
 | 
						|
				mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
 | 
						|
				
 | 
						|
				/* and apply (to end result only) */
 | 
						|
				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | 
						|
				copy_v3_v3(td->ext->rot, eul);
 | 
						|
			}
 | 
						|
			
 | 
						|
			constraintRotLim(t, td);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if ((td->flag & TD_NO_LOC) == 0) {
 | 
						|
			/* translation */
 | 
						|
			sub_v3_v3v3(vec, td->center, center);
 | 
						|
			mul_m3_v3(mat, vec);
 | 
						|
			add_v3_v3(vec, center);
 | 
						|
			/* vec now is the location where the object has to be */
 | 
						|
			sub_v3_v3(vec, td->center);
 | 
						|
			mul_m3_v3(td->smtx, vec);
 | 
						|
			
 | 
						|
			protectedTransBits(td->protectflag, vec);
 | 
						|
			
 | 
						|
			add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
		}
 | 
						|
		
 | 
						|
		
 | 
						|
		constraintTransLim(t, td);
 | 
						|
		
 | 
						|
		/* rotation */
 | 
						|
		if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't rotate objects itself
 | 
						|
			/* euler or quaternion? */
 | 
						|
			if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
 | 
						|
				/* can be called for texture space translate for example, then opt out */
 | 
						|
				if (td->ext->quat) {
 | 
						|
					mul_m3_series(fmat, td->smtx, mat, td->mtx);
 | 
						|
					mat3_to_quat(quat, fmat);   // Actual transform
 | 
						|
					
 | 
						|
					mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | 
						|
					/* this function works on end result */
 | 
						|
					protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | 
						|
				/* calculate effect based on quats */
 | 
						|
				float iquat[4], tquat[4];
 | 
						|
				
 | 
						|
				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | 
						|
				
 | 
						|
				mul_m3_series(fmat, td->smtx, mat, td->mtx);
 | 
						|
				mat3_to_quat(quat, fmat);   // Actual transform
 | 
						|
				mul_qt_qtqt(tquat, quat, iquat);
 | 
						|
				
 | 
						|
				quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
 | 
						|
				
 | 
						|
				/* this function works on end result */
 | 
						|
				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis,
 | 
						|
				                       td->ext->irotAngle);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				float obmat[3][3];
 | 
						|
				
 | 
						|
				mul_m3_m3m3(totmat, mat, td->mtx);
 | 
						|
				mul_m3_m3m3(smat, td->smtx, totmat);
 | 
						|
				
 | 
						|
				/* calculate the total rotatation in eulers */
 | 
						|
				add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
 | 
						|
				eulO_to_mat3(obmat, eul, td->ext->rotOrder);
 | 
						|
				/* mat = transform, obmat = object rotation */
 | 
						|
				mul_m3_m3m3(fmat, smat, obmat);
 | 
						|
				
 | 
						|
				mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
 | 
						|
				
 | 
						|
				/* correct back for delta rot */
 | 
						|
				sub_v3_v3v3(eul, eul, td->ext->drot);
 | 
						|
				
 | 
						|
				/* and apply */
 | 
						|
				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | 
						|
				copy_v3_v3(td->ext->rot, eul);
 | 
						|
			}
 | 
						|
			
 | 
						|
			constraintRotLim(t, td);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], const short around)
 | 
						|
{
 | 
						|
	const float *center;
 | 
						|
 | 
						|
	/* local constraint shouldn't alter center */
 | 
						|
	if (transdata_check_local_center(t, around)) {
 | 
						|
		center = td->center;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		center = t->center;
 | 
						|
	}
 | 
						|
 | 
						|
	ElementRotation_ex(t, td, mat, center);
 | 
						|
}
 | 
						|
 | 
						|
static void applyRotationValue(TransInfo *t, float angle, float axis[3])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float mat[3][3];
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	axis_angle_normalized_to_mat3(mat, axis, angle);
 | 
						|
	
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (t->con.applyRot) {
 | 
						|
			t->con.applyRot(t, td, axis, NULL);
 | 
						|
			axis_angle_normalized_to_mat3(mat, axis, angle * td->factor);
 | 
						|
		}
 | 
						|
		else if (t->flag & T_PROP_EDIT) {
 | 
						|
			axis_angle_normalized_to_mat3(mat, axis, angle * td->factor);
 | 
						|
		}
 | 
						|
		
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	size_t ofs = 0;
 | 
						|
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &final);
 | 
						|
 | 
						|
	if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
 | 
						|
		t->con.applyRot(t, NULL, t->axis, NULL);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* reset axis if constraint is not set */
 | 
						|
		copy_v3_v3(t->axis, t->axis_orig);
 | 
						|
	}
 | 
						|
 | 
						|
	applySnapping(t, &final);
 | 
						|
 | 
						|
	/* Used to clamp final result in [-PI, PI[ range, no idea why, inheritance from 2.4x area, see T48998. */
 | 
						|
	applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
	t->values[0] = final;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Rot: %s %s %s"), &c[0], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Rot: %.2f%s %s"),
 | 
						|
		                    RAD2DEGF(final), t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
 | 
						|
	}
 | 
						|
 | 
						|
	applyRotationValue(t, final, t->axis);
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Rotation - Trackball) */
 | 
						|
 | 
						|
/** \name Transform Rotation - Trackball
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTrackball(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TRACKBALL;
 | 
						|
	t->transform = applyTrackball;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
 | 
						|
 | 
						|
	t->idx_max = 1;
 | 
						|
	t->num.idx_max = 1;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = DEG2RAD(5.0);
 | 
						|
	t->snap[2] = DEG2RAD(1.0);
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[2]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
 | 
						|
	t->num.unit_type[0] = B_UNIT_ROTATION;
 | 
						|
	t->num.unit_type[1] = B_UNIT_ROTATION;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyTrackballValue(TransInfo *t, const float axis1[3], const float axis2[3], float angles[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float mat[3][3], smat[3][3], totmat[3][3];
 | 
						|
	int i;
 | 
						|
 | 
						|
	axis_angle_normalized_to_mat3(smat, axis1, angles[0]);
 | 
						|
	axis_angle_normalized_to_mat3(totmat, axis2, angles[1]);
 | 
						|
 | 
						|
	mul_m3_m3m3(mat, smat, totmat);
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (t->flag & T_PROP_EDIT) {
 | 
						|
			axis_angle_normalized_to_mat3(smat, axis1, td->factor * angles[0]);
 | 
						|
			axis_angle_normalized_to_mat3(totmat, axis2, td->factor * angles[1]);
 | 
						|
 | 
						|
			mul_m3_m3m3(mat, smat, totmat);
 | 
						|
		}
 | 
						|
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	size_t ofs = 0;
 | 
						|
	float axis1[3], axis2[3];
 | 
						|
#if 0  /* UNUSED */
 | 
						|
	float mat[3][3], totmat[3][3], smat[3][3];
 | 
						|
#endif
 | 
						|
	float phi[2];
 | 
						|
 | 
						|
	copy_v3_v3(axis1, t->persinv[0]);
 | 
						|
	copy_v3_v3(axis2, t->persinv[1]);
 | 
						|
	normalize_v3(axis1);
 | 
						|
	normalize_v3(axis2);
 | 
						|
 | 
						|
	copy_v2_v2(phi, t->values);
 | 
						|
 | 
						|
	snapGridIncrement(t, phi);
 | 
						|
 | 
						|
	applyNumInput(&t->num, phi);
 | 
						|
 | 
						|
	copy_v2_v2(t->values, phi);
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN * 2];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Trackball: %s %s %s"),
 | 
						|
		                    &c[0], &c[NUM_STR_REP_LEN], t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Trackball: %.2f %.2f %s"),
 | 
						|
		                    RAD2DEGF(phi[0]), RAD2DEGF(phi[1]), t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
 | 
						|
	}
 | 
						|
 | 
						|
#if 0  /* UNUSED */
 | 
						|
	axis_angle_normalized_to_mat3(smat, axis1, phi[0]);
 | 
						|
	axis_angle_normalized_to_mat3(totmat, axis2, phi[1]);
 | 
						|
 | 
						|
	mul_m3_m3m3(mat, smat, totmat);
 | 
						|
 | 
						|
	// TRANSFORM_FIX_ME
 | 
						|
	//copy_m3_m3(t->mat, mat);	// used in manipulator
 | 
						|
#endif
 | 
						|
 | 
						|
	applyTrackballValue(t, axis1, axis2, phi);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Translation) */
 | 
						|
 | 
						|
static void initSnapSpatial(TransInfo *t, float r_snap[3])
 | 
						|
{
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		RegionView3D *rv3d = t->ar->regiondata;
 | 
						|
 | 
						|
		if (rv3d) {
 | 
						|
			r_snap[0] = 0.0f;
 | 
						|
			r_snap[1] = rv3d->gridview * 1.0f;
 | 
						|
			r_snap[2] = r_snap[1] * 0.1f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IMAGE) {
 | 
						|
		r_snap[0] = 0.0f;
 | 
						|
		r_snap[1] = 0.0625f;
 | 
						|
		r_snap[2] = 0.03125f;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_CLIP) {
 | 
						|
		r_snap[0] = 0.0f;
 | 
						|
		r_snap[1] = 0.125f;
 | 
						|
		r_snap[2] = 0.0625f;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NODE) {
 | 
						|
		r_snap[0] = 0.0f;
 | 
						|
		r_snap[1] = ED_node_grid_size();
 | 
						|
		r_snap[2] = ED_node_grid_size();
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		r_snap[0] = 0.0f;
 | 
						|
		r_snap[1] = 1.0;
 | 
						|
		r_snap[2] = 0.1f;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		r_snap[0] = 0.0f;
 | 
						|
		r_snap[1] = r_snap[2] = 1.0f;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** \name Transform Translation
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTranslation(TransInfo *t)
 | 
						|
{
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		/* this space uses time translate */
 | 
						|
		BKE_report(t->reports, RPT_ERROR, 
 | 
						|
		           "Use 'Time_Translate' transform mode instead of 'Translation' mode "
 | 
						|
		           "for translating keyframes in Dope Sheet Editor");
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
	}
 | 
						|
 | 
						|
	t->mode = TFM_TRANSLATION;
 | 
						|
	t->transform = applyTranslation;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | 
						|
 | 
						|
	t->idx_max = (t->flag & T_2D_EDIT) ? 1 : 2;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	copy_v3_v3(t->snap, t->snap_spatial);
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		/* Handling units makes only sense in 3Dview... See T38877. */
 | 
						|
		t->num.unit_type[0] = B_UNIT_LENGTH;
 | 
						|
		t->num.unit_type[1] = B_UNIT_LENGTH;
 | 
						|
		t->num.unit_type[2] = B_UNIT_LENGTH;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* SPACE_IPO, SPACE_ACTION, etc. could use some time units, when we have them... */
 | 
						|
		t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
		t->num.unit_type[1] = B_UNIT_NONE;
 | 
						|
		t->num.unit_type[2] = B_UNIT_NONE;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void headerTranslation(TransInfo *t, const float vec[3], char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	size_t ofs = 0;
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
	char distvec[NUM_STR_REP_LEN];
 | 
						|
	char autoik[NUM_STR_REP_LEN];
 | 
						|
	float dist;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
		dist = len_v3(t->num.val);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		float dvec[3];
 | 
						|
 | 
						|
		copy_v3_v3(dvec, vec);
 | 
						|
		applyAspectRatio(t, dvec);
 | 
						|
 | 
						|
		dist = len_v3(vec);
 | 
						|
		if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
 | 
						|
			const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
 | 
						|
			int i;
 | 
						|
 | 
						|
			for (i = 0; i < 3; i++) {
 | 
						|
				bUnit_AsString(&tvec[NUM_STR_REP_LEN * i], NUM_STR_REP_LEN, dvec[i] * t->scene->unit.scale_length,
 | 
						|
				               4, t->scene->unit.system, B_UNIT_LENGTH, do_split, true);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", dvec[0]);
 | 
						|
			BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", dvec[1]);
 | 
						|
			BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", dvec[2]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
 | 
						|
		const bool do_split = (t->scene->unit.flag & USER_UNIT_OPT_SPLIT) != 0;
 | 
						|
		bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system,
 | 
						|
		               B_UNIT_LENGTH, do_split, false);
 | 
						|
	}
 | 
						|
	else if (dist > 1e10f || dist < -1e10f) {
 | 
						|
		/* prevent string buffer overflow */
 | 
						|
		BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4e", dist);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4f", dist);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->flag & T_AUTOIK) {
 | 
						|
		short chainlen = t->settings->autoik_chainlen;
 | 
						|
 | 
						|
		if (chainlen)
 | 
						|
			BLI_snprintf(autoik, NUM_STR_REP_LEN, IFACE_("AutoIK-Len: %d"), chainlen);
 | 
						|
		else
 | 
						|
			autoik[0] = '\0';
 | 
						|
	}
 | 
						|
	else
 | 
						|
		autoik[0] = '\0';
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		switch (t->num.idx_max) {
 | 
						|
			case 0:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, "D: %s (%s)%s %s  %s",
 | 
						|
				               &tvec[0], distvec, t->con.text, t->proptext, autoik);
 | 
						|
				break;
 | 
						|
			case 1:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, "D: %s   D: %s (%s)%s %s  %s",
 | 
						|
				                    &tvec[0], &tvec[NUM_STR_REP_LEN], distvec, t->con.text, t->proptext, autoik);
 | 
						|
				break;
 | 
						|
			case 2:
 | 
						|
				ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, "D: %s   D: %s  D: %s (%s)%s %s  %s",
 | 
						|
				                    &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], distvec,
 | 
						|
				                    t->con.text, t->proptext, autoik);
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (t->flag & T_2D_EDIT) {
 | 
						|
			ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, "Dx: %s   Dy: %s (%s)%s %s",
 | 
						|
			                    &tvec[0], &tvec[NUM_STR_REP_LEN], distvec, t->con.text, t->proptext);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, "Dx: %s   Dy: %s  Dz: %s (%s)%s %s  %s",
 | 
						|
			                    &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text,
 | 
						|
			                    t->proptext, autoik);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->spacetype == SPACE_NODE) {
 | 
						|
		SpaceNode *snode = (SpaceNode *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		if ((snode->flag & SNODE_SKIP_INSOFFSET) == 0) {
 | 
						|
			const char *str_old = BLI_strdup(str);
 | 
						|
			const char *str_dir = (snode->insert_ofs_dir == SNODE_INSERTOFS_DIR_RIGHT) ? IFACE_("right") : IFACE_("left");
 | 
						|
			char str_km[64];
 | 
						|
 | 
						|
			WM_modalkeymap_items_to_string(t->keymap, TFM_MODAL_INSERTOFS_TOGGLE_DIR, true, sizeof(str_km), str_km);
 | 
						|
 | 
						|
			ofs += BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("Auto-offset set to %s - press %s to toggle direction  |  %s"),
 | 
						|
			                    str_dir, str_km, str_old);
 | 
						|
 | 
						|
			MEM_freeN((void *)str_old);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTranslationValue(TransInfo *t, const float vec[3])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float tvec[3];
 | 
						|
 | 
						|
	/* The ideal would be "apply_snap_align_rotation" only when a snap point is found
 | 
						|
	 * so, maybe inside this function is not the best place to apply this rotation.
 | 
						|
	 * but you need "handle snapping rotation before doing the translation" (really?) */
 | 
						|
	const bool apply_snap_align_rotation = usingSnappingNormal(t);// && (t->tsnap.status & POINT_INIT);
 | 
						|
	float pivot[3];
 | 
						|
	if (apply_snap_align_rotation) {
 | 
						|
		copy_v3_v3(pivot, t->tsnap.snapTarget);
 | 
						|
		/* The pivot has to be in local-space (see T49494) */
 | 
						|
		if (t->flag & (T_EDIT | T_POSE)) {
 | 
						|
			Object *ob = t->obedit ? t->obedit : t->poseobj;
 | 
						|
			mul_m4_v3(ob->imat, pivot);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	for (int i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		float rotate_offset[3] = {0};
 | 
						|
		bool use_rotate_offset = false;
 | 
						|
 | 
						|
		/* handle snapping rotation before doing the translation */
 | 
						|
		if (apply_snap_align_rotation) {
 | 
						|
			float mat[3][3];
 | 
						|
 | 
						|
			if (validSnappingNormal(t)) {
 | 
						|
				const float *original_normal;
 | 
						|
 | 
						|
				/* In pose mode, we want to align normals with Y axis of bones... */
 | 
						|
				if (t->flag & T_POSE)
 | 
						|
					original_normal = td->axismtx[1];
 | 
						|
				else
 | 
						|
					original_normal = td->axismtx[2];
 | 
						|
 | 
						|
				rotation_between_vecs_to_mat3(mat, original_normal, t->tsnap.snapNormal);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				unit_m3(mat);
 | 
						|
			}
 | 
						|
 | 
						|
			ElementRotation_ex(t, td, mat, pivot);
 | 
						|
 | 
						|
			if (td->loc) {
 | 
						|
				use_rotate_offset = true;
 | 
						|
				sub_v3_v3v3(rotate_offset, td->loc, td->iloc);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (t->con.applyVec) {
 | 
						|
			float pvec[3];
 | 
						|
			t->con.applyVec(t, td, vec, tvec, pvec);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			copy_v3_v3(tvec, vec);
 | 
						|
		}
 | 
						|
 | 
						|
		if (use_rotate_offset) {
 | 
						|
			add_v3_v3(tvec, rotate_offset);
 | 
						|
		}
 | 
						|
		
 | 
						|
		mul_m3_v3(td->smtx, tvec);
 | 
						|
		mul_v3_fl(tvec, td->factor);
 | 
						|
		
 | 
						|
		protectedTransBits(td->protectflag, tvec);
 | 
						|
		
 | 
						|
		if (td->loc)
 | 
						|
			add_v3_v3v3(td->loc, td->iloc, tvec);
 | 
						|
 | 
						|
		constraintTransLim(t, td);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTranslation(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	float value_final[3];
 | 
						|
 | 
						|
	if (t->flag & T_AUTOVALUES) {
 | 
						|
		copy_v3_v3(t->values, t->auto_values);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if ((t->con.mode & CON_APPLY) == 0) {
 | 
						|
			snapGridIncrement(t, t->values);
 | 
						|
		}
 | 
						|
 | 
						|
		if (applyNumInput(&t->num, t->values)) {
 | 
						|
			removeAspectRatio(t, t->values);
 | 
						|
		}
 | 
						|
 | 
						|
		applySnapping(t, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
		t->con.applyVec(t, NULL, t->values, value_final, pvec);
 | 
						|
		headerTranslation(t, pvec, str);
 | 
						|
 | 
						|
		/* only so we have re-usable value with redo, see T46741. */
 | 
						|
		mul_v3_m3v3(t->values, t->con.imtx, value_final);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		headerTranslation(t, t->values, str);
 | 
						|
		copy_v3_v3(value_final, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	/* don't use 't->values' now on */
 | 
						|
 | 
						|
	applyTranslationValue(t, value_final);
 | 
						|
 | 
						|
	/* evil hack - redo translation if clipping needed */
 | 
						|
	if (t->flag & T_CLIP_UV && clipUVTransform(t, value_final, 0)) {
 | 
						|
		applyTranslationValue(t, value_final);
 | 
						|
 | 
						|
		/* In proportional edit it can happen that */
 | 
						|
		/* vertices in the radius of the brush end */
 | 
						|
		/* outside the clipping area               */
 | 
						|
		/* XXX HACK - dg */
 | 
						|
		if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
			clipUVData(t);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Shrink-Fatten) */
 | 
						|
 | 
						|
/** \name Transform Shrink-Fatten
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	// If not in mesh edit mode, fallback to Resize
 | 
						|
	if (t->obedit == NULL || t->obedit->type != OB_MESH) {
 | 
						|
		initResize(t);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		t->mode = TFM_SHRINKFATTEN;
 | 
						|
		t->transform = applyShrinkFatten;
 | 
						|
 | 
						|
		initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | 
						|
 | 
						|
		t->idx_max = 0;
 | 
						|
		t->num.idx_max = 0;
 | 
						|
		t->snap[0] = 0.0f;
 | 
						|
		t->snap[1] = 1.0f;
 | 
						|
		t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
		copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
		t->num.unit_sys = t->scene->unit.system;
 | 
						|
		t->num.unit_type[0] = B_UNIT_LENGTH;
 | 
						|
 | 
						|
		t->flag |= T_NO_CONSTRAINT;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void applyShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	float distance;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	size_t ofs = 0;
 | 
						|
	TransData *td = t->data;
 | 
						|
 | 
						|
	distance = -t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &distance);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &distance);
 | 
						|
 | 
						|
	t->values[0] = -distance;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Shrink/Fatten:"), sizeof(str) - ofs);
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, " %s", c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, " %.4f", distance);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->proptext[0]) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, " %s", t->proptext);
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, ", (");
 | 
						|
 | 
						|
	if (t->keymap) {
 | 
						|
		wmKeyMapItem *kmi = WM_modalkeymap_find_propvalue(t->keymap, TFM_MODAL_RESIZE);
 | 
						|
		if (kmi) {
 | 
						|
			ofs += WM_keymap_item_to_string(kmi, false, sizeof(str) - ofs, str + ofs);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_(" or Alt) Even Thickness %s"),
 | 
						|
	             WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
 | 
						|
	/* done with header string */
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		float tdistance;  /* temp dist */
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		/* get the final offset */
 | 
						|
		tdistance = distance * td->factor;
 | 
						|
		if (td->ext && (t->flag & T_ALT_TRANSFORM)) {
 | 
						|
			tdistance *= td->ext->isize[0];  /* shell factor */
 | 
						|
		}
 | 
						|
 | 
						|
		madd_v3_v3v3fl(td->loc, td->iloc, td->axismtx[2], tdistance);
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Tilt) */
 | 
						|
 | 
						|
/** \name Transform Tilt
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTilt(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_TILT;
 | 
						|
	t->transform = applyTilt;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = DEG2RAD(5.0);
 | 
						|
	t->snap[2] = DEG2RAD(1.0);
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[2]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
 | 
						|
	t->num.unit_type[0] = B_UNIT_ROTATION;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void applyTilt(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &final);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
	t->values[0] = final;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Tilt: %s° %s"), &c[0], t->proptext);
 | 
						|
 | 
						|
		/* XXX For some reason, this seems needed for this op, else RNA prop is not updated... :/ */
 | 
						|
		t->values[0] = final;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Tilt: %.2f° %s"), RAD2DEGF(final), t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + final * td->factor;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Curve Shrink/Fatten) */
 | 
						|
 | 
						|
/** \name Transform Curve Shrink/Fatten
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initCurveShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_CURVE_SHRINKFATTEN;
 | 
						|
	t->transform = applyCurveShrinkFatten;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_ZERO;
 | 
						|
#ifdef USE_NUM_NO_ZERO
 | 
						|
	t->num.val_flag[0] |= NUM_NO_ZERO;
 | 
						|
#endif
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyCurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	ratio = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &ratio);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
 | 
						|
	t->values[0] = ratio;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shrink/Fatten: %s"), c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shrink/Fatten: %3f"), ratio);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival * ratio;
 | 
						|
			/* apply PET */
 | 
						|
			*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
 | 
						|
			if (*td->val <= 0.0f) *td->val = 0.001f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Mask Shrink/Fatten) */
 | 
						|
 | 
						|
/** \name Transform Mask Shrink/Fatten
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initMaskShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_MASK_SHRINKFATTEN;
 | 
						|
	t->transform = applyMaskShrinkFatten;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_ZERO;
 | 
						|
#ifdef USE_NUM_NO_ZERO
 | 
						|
	t->num.val_flag[0] |= NUM_NO_ZERO;
 | 
						|
#endif
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	bool initial_feather = false;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	ratio = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &ratio);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
 | 
						|
	t->values[0] = ratio;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Feather Shrink/Fatten: %s"), c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Feather Shrink/Fatten: %3f"), ratio);
 | 
						|
	}
 | 
						|
 | 
						|
	/* detect if no points have feather yet */
 | 
						|
	if (ratio > 1.0f) {
 | 
						|
		initial_feather = true;
 | 
						|
 | 
						|
		for (td = t->data, i = 0; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_NOACTION)
 | 
						|
				break;
 | 
						|
 | 
						|
			if (td->flag & TD_SKIP)
 | 
						|
				continue;
 | 
						|
 | 
						|
			if (td->ival >= 0.001f)
 | 
						|
				initial_feather = false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* apply shrink/fatten */
 | 
						|
	for (td = t->data, i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			if (initial_feather)
 | 
						|
				*td->val = td->ival + (ratio - 1.0f) * 0.01f;
 | 
						|
			else
 | 
						|
				*td->val = td->ival * ratio;
 | 
						|
 | 
						|
			/* apply PET */
 | 
						|
			*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
 | 
						|
			if (*td->val <= 0.0f) *td->val = 0.001f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (GPencil Shrink/Fatten) */
 | 
						|
 | 
						|
/** \name Transform GPencil Strokes Shrink/Fatten
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initGPShrinkFatten(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_GPENCIL_SHRINKFATTEN;
 | 
						|
	t->transform = applyGPShrinkFatten;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_ZERO;
 | 
						|
#ifdef USE_NUM_NO_ZERO
 | 
						|
	t->num.val_flag[0] |= NUM_NO_ZERO;
 | 
						|
#endif
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyGPShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	ratio = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &ratio);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
 | 
						|
	t->values[0] = ratio;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shrink/Fatten: %s"), c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Shrink/Fatten: %3f"), ratio);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival * ratio;
 | 
						|
			/* apply PET */
 | 
						|
			*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
 | 
						|
			if (*td->val <= 0.0f) *td->val = 0.001f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Push/Pull) */
 | 
						|
 | 
						|
/** \name Transform Push/Pull
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initPushPull(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_PUSHPULL;
 | 
						|
	t->transform = applyPushPull;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 1.0f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_LENGTH;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	float vec[3], axis_global[3];
 | 
						|
	float distance;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	TransData *td = t->data;
 | 
						|
 | 
						|
	distance = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &distance);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &distance);
 | 
						|
 | 
						|
	t->values[0] = distance;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Push/Pull: %s%s %s"), c, t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Push/Pull: %.4f%s %s"), distance, t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | 
						|
		t->con.applyRot(t, NULL, axis_global, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		sub_v3_v3v3(vec, t->center, td->center);
 | 
						|
		if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | 
						|
			float axis[3];
 | 
						|
			copy_v3_v3(axis, axis_global);
 | 
						|
			t->con.applyRot(t, td, axis, NULL);
 | 
						|
 | 
						|
			mul_m3_v3(td->smtx, axis);
 | 
						|
			if (isLockConstraint(t)) {
 | 
						|
				float dvec[3];
 | 
						|
				project_v3_v3v3(dvec, vec, axis);
 | 
						|
				sub_v3_v3(vec, dvec);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				project_v3_v3v3(vec, vec, axis);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		normalize_v3_length(vec, distance * td->factor);
 | 
						|
 | 
						|
		add_v3_v3v3(td->loc, td->iloc, vec);
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Bevel Weight) */
 | 
						|
 | 
						|
/** \name Transform Bevel Weight
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initBevelWeight(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BWEIGHT;
 | 
						|
	t->transform = applyBevelWeight;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_DELTA);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyBevelWeight(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float weight;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	weight = t->values[0];
 | 
						|
 | 
						|
	CLAMP_MAX(weight, 1.0f);
 | 
						|
 | 
						|
	snapGridIncrement(t, &weight);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &weight);
 | 
						|
 | 
						|
	t->values[0] = weight;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		if (weight >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Bevel Weight: +%s %s"), c, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Bevel Weight: %s %s"), c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (weight >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Bevel Weight: +%.3f %s"), weight, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Bevel Weight: %.3f %s"), weight, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + weight * td->factor;
 | 
						|
			if (*td->val < 0.0f) *td->val = 0.0f;
 | 
						|
			if (*td->val > 1.0f) *td->val = 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Crease) */
 | 
						|
 | 
						|
/** \name Transform Crease
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initCrease(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_CREASE;
 | 
						|
	t->transform = applyCrease;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_DELTA);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyCrease(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float crease;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	crease = t->values[0];
 | 
						|
 | 
						|
	CLAMP_MAX(crease, 1.0f);
 | 
						|
 | 
						|
	snapGridIncrement(t, &crease);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &crease);
 | 
						|
 | 
						|
	t->values[0] = crease;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		if (crease >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Crease: +%s %s"), c, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Crease: %s %s"), c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (crease >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Crease: +%.3f %s"), crease, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Crease: %.3f %s"), crease, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + crease * td->factor;
 | 
						|
			if (*td->val < 0.0f) *td->val = 0.0f;
 | 
						|
			if (*td->val > 1.0f) *td->val = 1.0f;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (EditBone (B-bone) width scaling) */
 | 
						|
 | 
						|
/** \name Transform B-bone width scaling
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initBoneSize(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONESIZE;
 | 
						|
	t->transform = applyBoneSize;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
 | 
						|
	t->idx_max = 2;
 | 
						|
	t->num.idx_max = 2;
 | 
						|
	t->num.val_flag[0] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[1] |= NUM_NULL_ONE;
 | 
						|
	t->num.val_flag[2] |= NUM_NULL_ONE;
 | 
						|
	t->num.flag |= NUM_AFFECT_ALL;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[1] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[2] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerBoneSize(TransInfo *t, const float vec[3], char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
 | 
						|
		BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
 | 
						|
		BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
 | 
						|
	}
 | 
						|
 | 
						|
	/* hmm... perhaps the y-axis values don't need to be shown? */
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		if (t->num.idx_max == 0)
 | 
						|
			BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("ScaleB: %s%s %s"), &tvec[0], t->con.text, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("ScaleB: %s : %s : %s%s %s"),
 | 
						|
			             &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("ScaleB X: %s  Y: %s  Z: %s%s %s"),
 | 
						|
		             &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
 | 
						|
{
 | 
						|
	float tmat[3][3], smat[3][3], oldy;
 | 
						|
	float sizemat[3][3];
 | 
						|
 | 
						|
	mul_m3_m3m3(smat, mat, td->mtx);
 | 
						|
	mul_m3_m3m3(tmat, td->smtx, smat);
 | 
						|
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, td, tmat);
 | 
						|
	}
 | 
						|
 | 
						|
	/* we've tucked the scale in loc */
 | 
						|
	oldy = td->iloc[1];
 | 
						|
	size_to_mat3(sizemat, td->iloc);
 | 
						|
	mul_m3_m3m3(tmat, tmat, sizemat);
 | 
						|
	mat3_to_size(td->loc, tmat);
 | 
						|
	td->loc[1] = oldy;
 | 
						|
}
 | 
						|
 | 
						|
static void applyBoneSize(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	float ratio = t->values[0];
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	copy_v3_fl(size, ratio);
 | 
						|
	
 | 
						|
	snapGridIncrement(t, size);
 | 
						|
	
 | 
						|
	if (applyNumInput(&t->num, size)) {
 | 
						|
		constraintNumInput(t, size);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_v3_v3(t->values, size);
 | 
						|
 | 
						|
	size_to_mat3(mat, size);
 | 
						|
	
 | 
						|
	if (t->con.applySize) {
 | 
						|
		t->con.applySize(t, NULL, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_m3_m3(t->mat, mat);    // used in manipulator
 | 
						|
	
 | 
						|
	headerBoneSize(t, size, str);
 | 
						|
	
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		ElementBoneSize(t, td, mat);
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Bone Envelope) */
 | 
						|
 | 
						|
/** \name Transform Bone Envelope
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initBoneEnvelope(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONE_ENVELOPE;
 | 
						|
	t->transform = applyBoneEnvelope;
 | 
						|
	
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
	
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyBoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float ratio;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	
 | 
						|
	ratio = t->values[0];
 | 
						|
	
 | 
						|
	snapGridIncrement(t, &ratio);
 | 
						|
	
 | 
						|
	applyNumInput(&t->num, &ratio);
 | 
						|
	
 | 
						|
	t->values[0] = ratio;
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Envelope: %s"), c);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Envelope: %3f"), ratio);
 | 
						|
	}
 | 
						|
	
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
		
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		if (td->val) {
 | 
						|
			/* if the old/original value was 0.0f, then just use ratio */
 | 
						|
			if (td->ival)
 | 
						|
				*td->val = td->ival * ratio;
 | 
						|
			else
 | 
						|
				*td->val = ratio;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
	
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Original Data Store */
 | 
						|
 | 
						|
/** \name Orig-Data Store Utility Functions
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void slide_origdata_init_flag(
 | 
						|
        TransInfo *t, SlideOrigData *sod)
 | 
						|
{
 | 
						|
	BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
	BMesh *bm = em->bm;
 | 
						|
	const bool has_layer_math = CustomData_has_math(&bm->ldata);
 | 
						|
	const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
 | 
						|
 | 
						|
	if ((t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) &&
 | 
						|
	    /* don't do this at all for non-basis shape keys, too easy to
 | 
						|
	     * accidentally break uv maps or vertex colors then */
 | 
						|
	    (bm->shapenr <= 1) &&
 | 
						|
	    (has_layer_math || (cd_loop_mdisp_offset != -1)))
 | 
						|
	{
 | 
						|
		sod->use_origfaces = true;
 | 
						|
		sod->cd_loop_mdisp_offset = cd_loop_mdisp_offset;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sod->use_origfaces = false;
 | 
						|
		sod->cd_loop_mdisp_offset = -1;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_init_data(
 | 
						|
        TransInfo *t, SlideOrigData *sod)
 | 
						|
{
 | 
						|
	if (sod->use_origfaces) {
 | 
						|
		BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
		BMesh *bm = em->bm;
 | 
						|
 | 
						|
		sod->origfaces = BLI_ghash_ptr_new(__func__);
 | 
						|
		sod->bm_origfaces = BM_mesh_create(
 | 
						|
		        &bm_mesh_allocsize_default,
 | 
						|
		        &((struct BMeshCreateParams){.use_toolflags = false,}));
 | 
						|
		/* we need to have matching customdata */
 | 
						|
		BM_mesh_copy_init_customdata(sod->bm_origfaces, bm, NULL);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_create_data_vert(
 | 
						|
        BMesh *bm, SlideOrigData *sod,
 | 
						|
        TransDataGenericSlideVert *sv)
 | 
						|
{
 | 
						|
	BMIter liter;
 | 
						|
	int j, l_num;
 | 
						|
	float *loop_weights;
 | 
						|
 | 
						|
	/* copy face data */
 | 
						|
	// BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) {
 | 
						|
	BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v);
 | 
						|
	l_num = liter.count;
 | 
						|
	loop_weights = BLI_array_alloca(loop_weights, l_num);
 | 
						|
	for (j = 0; j < l_num; j++) {
 | 
						|
		BMLoop *l = BM_iter_step(&liter);
 | 
						|
		BMLoop *l_prev, *l_next;
 | 
						|
		void **val_p;
 | 
						|
		if (!BLI_ghash_ensure_p(sod->origfaces, l->f, &val_p)) {
 | 
						|
			BMFace *f_copy = BM_face_copy(sod->bm_origfaces, bm, l->f, true, true);
 | 
						|
			*val_p = f_copy;
 | 
						|
		}
 | 
						|
 | 
						|
		if ((l_prev = BM_loop_find_prev_nodouble(l, l->next, FLT_EPSILON)) &&
 | 
						|
		    (l_next = BM_loop_find_next_nodouble(l, l_prev,  FLT_EPSILON)))
 | 
						|
		{
 | 
						|
			loop_weights[j] = angle_v3v3v3(l_prev->v->co, l->v->co, l_next->v->co);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			loop_weights[j] = 0.0f;
 | 
						|
		}
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	/* store cd_loop_groups */
 | 
						|
	if (sod->layer_math_map_num && (l_num != 0)) {
 | 
						|
		sv->cd_loop_groups = BLI_memarena_alloc(sod->arena, sod->layer_math_map_num * sizeof(void *));
 | 
						|
		for (j = 0; j < sod->layer_math_map_num; j++) {
 | 
						|
			const int layer_nr = sod->layer_math_map[j];
 | 
						|
			sv->cd_loop_groups[j] = BM_vert_loop_groups_data_layer_create(bm, sv->v, layer_nr, loop_weights, sod->arena);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sv->cd_loop_groups = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_ghash_insert(sod->origverts, sv->v, sv);
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_create_data(
 | 
						|
        TransInfo *t, SlideOrigData *sod,
 | 
						|
        TransDataGenericSlideVert *sv_array, unsigned int v_stride, unsigned int v_num)
 | 
						|
{
 | 
						|
	if (sod->use_origfaces) {
 | 
						|
		BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
		BMesh *bm = em->bm;
 | 
						|
		unsigned int i;
 | 
						|
		TransDataGenericSlideVert *sv;
 | 
						|
 | 
						|
		int layer_index_dst;
 | 
						|
		int j;
 | 
						|
 | 
						|
		layer_index_dst = 0;
 | 
						|
 | 
						|
		if (CustomData_has_math(&bm->ldata)) {
 | 
						|
			/* over alloc, only 'math' layers are indexed */
 | 
						|
			sod->layer_math_map = MEM_mallocN(bm->ldata.totlayer * sizeof(int), __func__);
 | 
						|
			for (j = 0; j < bm->ldata.totlayer; j++) {
 | 
						|
				if (CustomData_layer_has_math(&bm->ldata, j)) {
 | 
						|
					sod->layer_math_map[layer_index_dst++] = j;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			BLI_assert(layer_index_dst != 0);
 | 
						|
		}
 | 
						|
 | 
						|
		sod->layer_math_map_num = layer_index_dst;
 | 
						|
 | 
						|
		sod->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
 | 
						|
 | 
						|
		sod->origverts = BLI_ghash_ptr_new_ex(__func__, v_num);
 | 
						|
 | 
						|
		for (i = 0, sv = sv_array; i < v_num; i++, sv = POINTER_OFFSET(sv, v_stride)) {
 | 
						|
			slide_origdata_create_data_vert(bm, sod, sv);
 | 
						|
		}
 | 
						|
 | 
						|
		if (t->flag & T_MIRROR) {
 | 
						|
			TransData *td = t->data;
 | 
						|
			TransDataGenericSlideVert *sv_mirror;
 | 
						|
 | 
						|
			sod->sv_mirror = MEM_callocN(sizeof(*sv_mirror) * t->total, __func__);
 | 
						|
			sod->totsv_mirror = t->total;
 | 
						|
 | 
						|
			sv_mirror = sod->sv_mirror;
 | 
						|
 | 
						|
			for (i = 0; i < t->total; i++, td++) {
 | 
						|
				BMVert *eve = td->extra;
 | 
						|
				if (eve) {
 | 
						|
					sv_mirror->v = eve;
 | 
						|
					copy_v3_v3(sv_mirror->co_orig_3d, eve->co);
 | 
						|
 | 
						|
					slide_origdata_create_data_vert(bm, sod, sv_mirror);
 | 
						|
					sv_mirror++;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					sod->totsv_mirror--;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (sod->totsv_mirror == 0) {
 | 
						|
				MEM_freeN(sod->sv_mirror);
 | 
						|
				sod->sv_mirror = NULL;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * If we're sliding the vert, return its original location, if not, the current location is good.
 | 
						|
 */
 | 
						|
static const float *slide_origdata_orig_vert_co(SlideOrigData *sod, BMVert *v)
 | 
						|
{
 | 
						|
	TransDataGenericSlideVert *sv = BLI_ghash_lookup(sod->origverts, v);
 | 
						|
	return sv ? sv->co_orig_3d : v->co;
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_interp_data_vert(
 | 
						|
        SlideOrigData *sod, BMesh *bm, bool is_final,
 | 
						|
        TransDataGenericSlideVert *sv)
 | 
						|
{
 | 
						|
	BMIter liter;
 | 
						|
	int j, l_num;
 | 
						|
	float *loop_weights;
 | 
						|
	const bool is_moved = (len_squared_v3v3(sv->v->co, sv->co_orig_3d) > FLT_EPSILON);
 | 
						|
	const bool do_loop_weight = sod->layer_math_map_num && is_moved;
 | 
						|
	const bool do_loop_mdisps = is_final && is_moved && (sod->cd_loop_mdisp_offset != -1);
 | 
						|
	const float *v_proj_axis = sv->v->no;
 | 
						|
	/* original (l->prev, l, l->next) projections for each loop ('l' remains unchanged) */
 | 
						|
	float v_proj[3][3];
 | 
						|
 | 
						|
	if (do_loop_weight || do_loop_mdisps) {
 | 
						|
		project_plane_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
 | 
						|
	}
 | 
						|
 | 
						|
	// BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) {
 | 
						|
	BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v);
 | 
						|
	l_num = liter.count;
 | 
						|
	loop_weights = do_loop_weight ? BLI_array_alloca(loop_weights, l_num) : NULL;
 | 
						|
	for (j = 0; j < l_num; j++) {
 | 
						|
		BMFace *f_copy;  /* the copy of 'f' */
 | 
						|
		BMLoop *l = BM_iter_step(&liter);
 | 
						|
 | 
						|
		f_copy = BLI_ghash_lookup(sod->origfaces, l->f);
 | 
						|
 | 
						|
		/* only loop data, no vertex data since that contains shape keys,
 | 
						|
		 * and we do not want to mess up other shape keys */
 | 
						|
		BM_loop_interp_from_face(bm, l, f_copy, false, false);
 | 
						|
 | 
						|
		/* make sure face-attributes are correct (e.g. MTexPoly) */
 | 
						|
		BM_elem_attrs_copy(sod->bm_origfaces, bm, f_copy, l->f);
 | 
						|
 | 
						|
		/* weight the loop */
 | 
						|
		if (do_loop_weight) {
 | 
						|
			const float eps = 1.0e-8f;
 | 
						|
			const BMLoop *l_prev = l->prev;
 | 
						|
			const BMLoop *l_next = l->next;
 | 
						|
			const float *co_prev = slide_origdata_orig_vert_co(sod, l_prev->v);
 | 
						|
			const float *co_next = slide_origdata_orig_vert_co(sod, l_next->v);
 | 
						|
			bool co_prev_ok;
 | 
						|
			bool co_next_ok;
 | 
						|
 | 
						|
 | 
						|
			/* In the unlikely case that we're next to a zero length edge - walk around the to the next.
 | 
						|
			 * Since we only need to check if the vertex is in this corner,
 | 
						|
			 * its not important _which_ loop - as long as its not overlapping 'sv->co_orig_3d', see: T45096. */
 | 
						|
			project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
 | 
						|
			while (UNLIKELY(((co_prev_ok = (len_squared_v3v3(v_proj[1], v_proj[0]) > eps)) == false) &&
 | 
						|
			                ((l_prev = l_prev->prev) != l->next)))
 | 
						|
			{
 | 
						|
				co_prev = slide_origdata_orig_vert_co(sod, l_prev->v);
 | 
						|
				project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
 | 
						|
			}
 | 
						|
			project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
 | 
						|
			while (UNLIKELY(((co_next_ok = (len_squared_v3v3(v_proj[1], v_proj[2]) > eps)) == false) &&
 | 
						|
			                ((l_next = l_next->next) != l->prev)))
 | 
						|
			{
 | 
						|
				co_next = slide_origdata_orig_vert_co(sod, l_next->v);
 | 
						|
				project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
 | 
						|
			}
 | 
						|
 | 
						|
			if (co_prev_ok && co_next_ok) {
 | 
						|
				const float dist = dist_signed_squared_to_corner_v3v3v3(sv->v->co, UNPACK3(v_proj), v_proj_axis);
 | 
						|
 | 
						|
				loop_weights[j] = (dist >= 0.0f) ? 1.0f : ((dist <= -eps) ? 0.0f : (1.0f + (dist / eps)));
 | 
						|
				if (UNLIKELY(!isfinite(loop_weights[j]))) {
 | 
						|
					loop_weights[j] = 0.0f;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				loop_weights[j] = 0.0f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (sod->layer_math_map_num) {
 | 
						|
		if (do_loop_weight) {
 | 
						|
			for (j = 0; j < sod->layer_math_map_num; j++) {
 | 
						|
				 BM_vert_loop_groups_data_layer_merge_weights(bm, sv->cd_loop_groups[j], sod->layer_math_map[j], loop_weights);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			for (j = 0; j < sod->layer_math_map_num; j++) {
 | 
						|
				 BM_vert_loop_groups_data_layer_merge(bm, sv->cd_loop_groups[j], sod->layer_math_map[j]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Special handling for multires
 | 
						|
	 *
 | 
						|
	 * Interpolate from every other loop (not ideal)
 | 
						|
	 * However values will only be taken from loops which overlap other mdisps.
 | 
						|
	 * */
 | 
						|
	if (do_loop_mdisps) {
 | 
						|
		float (*faces_center)[3] = BLI_array_alloca(faces_center, l_num);
 | 
						|
		BMLoop *l;
 | 
						|
 | 
						|
		BM_ITER_ELEM_INDEX (l, &liter, sv->v, BM_LOOPS_OF_VERT, j) {
 | 
						|
			BM_face_calc_center_mean(l->f, faces_center[j]);
 | 
						|
		}
 | 
						|
 | 
						|
		BM_ITER_ELEM_INDEX (l, &liter, sv->v, BM_LOOPS_OF_VERT, j) {
 | 
						|
			BMFace *f_copy = BLI_ghash_lookup(sod->origfaces, l->f);
 | 
						|
			float f_copy_center[3];
 | 
						|
			BMIter liter_other;
 | 
						|
			BMLoop *l_other;
 | 
						|
			int j_other;
 | 
						|
 | 
						|
			BM_face_calc_center_mean(f_copy, f_copy_center);
 | 
						|
 | 
						|
			BM_ITER_ELEM_INDEX (l_other, &liter_other, sv->v, BM_LOOPS_OF_VERT, j_other) {
 | 
						|
				BM_face_interp_multires_ex(
 | 
						|
				        bm, l_other->f, f_copy,
 | 
						|
				        faces_center[j_other], f_copy_center, sod->cd_loop_mdisp_offset);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_interp_data(
 | 
						|
        TransInfo *t, SlideOrigData *sod,
 | 
						|
        TransDataGenericSlideVert *sv, unsigned int v_stride, unsigned int v_num,
 | 
						|
        bool is_final)
 | 
						|
{
 | 
						|
	if (sod->use_origfaces) {
 | 
						|
		BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
		BMesh *bm = em->bm;
 | 
						|
		unsigned int i;
 | 
						|
		const bool has_mdisps = (sod->cd_loop_mdisp_offset != -1);
 | 
						|
 | 
						|
		for (i = 0; i < v_num; i++, sv = POINTER_OFFSET(sv, v_stride)) {
 | 
						|
 | 
						|
			if (sv->cd_loop_groups || has_mdisps) {
 | 
						|
				slide_origdata_interp_data_vert(sod, bm, is_final, sv);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (sod->sv_mirror) {
 | 
						|
			sv = sod->sv_mirror;
 | 
						|
			for (i = 0; i < v_num; i++, sv++) {
 | 
						|
				if (sv->cd_loop_groups || has_mdisps) {
 | 
						|
					slide_origdata_interp_data_vert(sod, bm, is_final, sv);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void slide_origdata_free_date(
 | 
						|
        SlideOrigData *sod)
 | 
						|
{
 | 
						|
	if (sod->use_origfaces) {
 | 
						|
		if (sod->bm_origfaces) {
 | 
						|
			BM_mesh_free(sod->bm_origfaces);
 | 
						|
			sod->bm_origfaces = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		if (sod->origfaces) {
 | 
						|
			BLI_ghash_free(sod->origfaces, NULL, NULL);
 | 
						|
			sod->origfaces = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		if (sod->origverts) {
 | 
						|
			BLI_ghash_free(sod->origverts, NULL, NULL);
 | 
						|
			sod->origverts = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		if (sod->arena) {
 | 
						|
			BLI_memarena_free(sod->arena);
 | 
						|
			sod->arena = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_SAFE_FREE(sod->layer_math_map);
 | 
						|
 | 
						|
		MEM_SAFE_FREE(sod->sv_mirror);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/** \} */
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Edge Slide) */
 | 
						|
 | 
						|
/** \name Transform Edge Slide
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void calcEdgeSlideCustomPoints(struct TransInfo *t)
 | 
						|
{
 | 
						|
	EdgeSlideData *sld = t->custom.mode.data;
 | 
						|
 | 
						|
	setCustomPoints(t, &t->mouse, sld->mval_end, sld->mval_start);
 | 
						|
 | 
						|
	/* setCustomPoints isn't normally changing as the mouse moves,
 | 
						|
	 * in this case apply mouse input immediatly so we don't refresh
 | 
						|
	 * with the value from the previous points */
 | 
						|
	applyMouseInput(t, &t->mouse, t->mval, t->values);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
 | 
						|
{
 | 
						|
	BMIter iter;
 | 
						|
	BMEdge *e_iter;
 | 
						|
 | 
						|
	BM_ITER_ELEM (e_iter, &iter, v, BM_EDGES_OF_VERT) {
 | 
						|
		if (BM_elem_flag_test(e_iter, BM_ELEM_SELECT) && e_iter != e) {
 | 
						|
			return e_iter;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/* interpoaltes along a line made up of 2 segments (used for edge slide) */
 | 
						|
static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], float t)
 | 
						|
{
 | 
						|
	float t_mid, t_delta;
 | 
						|
 | 
						|
	/* could be pre-calculated */
 | 
						|
	t_mid = line_point_factor_v3(v2, v1, v3);
 | 
						|
 | 
						|
	t_delta = t - t_mid;
 | 
						|
	if (t_delta < 0.0f) {
 | 
						|
		if (UNLIKELY(fabsf(t_mid) < FLT_EPSILON)) {
 | 
						|
			copy_v3_v3(p, v2);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			interp_v3_v3v3(p, v1, v2, t / t_mid);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		t = t - t_mid;
 | 
						|
		t_mid = 1.0f - t_mid;
 | 
						|
 | 
						|
		if (UNLIKELY(fabsf(t_mid) < FLT_EPSILON)) {
 | 
						|
			copy_v3_v3(p, v3);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			interp_v3_v3v3(p, v2, v3, t / t_mid);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Find the closest point on the ngon on the opposite side.
 | 
						|
 * used to set the edge slide distance for ngons.
 | 
						|
 */
 | 
						|
static bool bm_loop_calc_opposite_co(BMLoop *l_tmp,
 | 
						|
                                     const float plane_no[3],
 | 
						|
                                     float r_co[3])
 | 
						|
{
 | 
						|
	/* skip adjacent edges */
 | 
						|
	BMLoop *l_first = l_tmp->next;
 | 
						|
	BMLoop *l_last  = l_tmp->prev;
 | 
						|
	BMLoop *l_iter;
 | 
						|
	float dist = FLT_MAX;
 | 
						|
 | 
						|
	l_iter = l_first;
 | 
						|
	do {
 | 
						|
		float tvec[3];
 | 
						|
		if (isect_line_plane_v3(tvec,
 | 
						|
		                        l_iter->v->co, l_iter->next->v->co,
 | 
						|
		                        l_tmp->v->co, plane_no))
 | 
						|
		{
 | 
						|
			const float fac = line_point_factor_v3(tvec, l_iter->v->co, l_iter->next->v->co);
 | 
						|
			/* allow some overlap to avoid missing the intersection because of float precision */
 | 
						|
			if ((fac > -FLT_EPSILON) && (fac < 1.0f + FLT_EPSILON)) {
 | 
						|
				/* likelihood of multiple intersections per ngon is quite low,
 | 
						|
				 * it would have to loop back on its self, but better support it
 | 
						|
				 * so check for the closest opposite edge */
 | 
						|
				const float tdist = len_v3v3(l_tmp->v->co, tvec);
 | 
						|
				if (tdist < dist) {
 | 
						|
					copy_v3_v3(r_co, tvec);
 | 
						|
					dist = tdist;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} while ((l_iter = l_iter->next) != l_last);
 | 
						|
 | 
						|
	return (dist != FLT_MAX);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Given 2 edges and a loop, step over the loops
 | 
						|
 * and calculate a direction to slide along.
 | 
						|
 *
 | 
						|
 * \param r_slide_vec the direction to slide,
 | 
						|
 * the length of the vector defines the slide distance.
 | 
						|
 */
 | 
						|
static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
 | 
						|
                             BMEdge *e_prev, BMEdge *e_next, float r_slide_vec[3])
 | 
						|
{
 | 
						|
	BMLoop *l_first;
 | 
						|
	float vec_accum[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
	float vec_accum_len = 0.0f;
 | 
						|
	int i = 0;
 | 
						|
 | 
						|
	BLI_assert(BM_edge_share_vert(e_prev, e_next) == v);
 | 
						|
	BLI_assert(BM_vert_in_edge(l->e, v));
 | 
						|
 | 
						|
	l_first = l;
 | 
						|
	do {
 | 
						|
		l = BM_loop_other_edge_loop(l, v);
 | 
						|
		
 | 
						|
		if (l->e == e_next) {
 | 
						|
			if (i) {
 | 
						|
				normalize_v3_length(vec_accum, vec_accum_len / (float)i);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* When there is no edge to slide along,
 | 
						|
				 * we must slide along the vector defined by the face we're attach to */
 | 
						|
				BMLoop *l_tmp = BM_face_vert_share_loop(l_first->f, v);
 | 
						|
 | 
						|
				BLI_assert(ELEM(l_tmp->e, e_prev, e_next) && ELEM(l_tmp->prev->e, e_prev, e_next));
 | 
						|
 | 
						|
				if (l_tmp->f->len == 4) {
 | 
						|
					/* we could use code below, but in this case
 | 
						|
					 * sliding diagonally across the quad works well */
 | 
						|
					sub_v3_v3v3(vec_accum, l_tmp->next->next->v->co, v->co);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					float tdir[3];
 | 
						|
					BM_loop_calc_face_direction(l_tmp, tdir);
 | 
						|
					cross_v3_v3v3(vec_accum, l_tmp->f->no, tdir);
 | 
						|
#if 0
 | 
						|
					/* rough guess, we can  do better! */
 | 
						|
					normalize_v3_length(vec_accum, (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f);
 | 
						|
#else
 | 
						|
					/* be clever, check the opposite ngon edge to slide into.
 | 
						|
					 * this gives best results */
 | 
						|
					{
 | 
						|
						float tvec[3];
 | 
						|
						float dist;
 | 
						|
 | 
						|
						if (bm_loop_calc_opposite_co(l_tmp, tdir, tvec)) {
 | 
						|
							dist = len_v3v3(l_tmp->v->co, tvec);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							dist = (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f;
 | 
						|
						}
 | 
						|
 | 
						|
						normalize_v3_length(vec_accum, dist);
 | 
						|
					}
 | 
						|
#endif
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			copy_v3_v3(r_slide_vec, vec_accum);
 | 
						|
			return l;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* accumulate the normalized edge vector,
 | 
						|
			 * normalize so some edges don't skew the result */
 | 
						|
			float tvec[3];
 | 
						|
			sub_v3_v3v3(tvec, BM_edge_other_vert(l->e, v)->co, v->co);
 | 
						|
			vec_accum_len += normalize_v3(tvec);
 | 
						|
			add_v3_v3(vec_accum, tvec);
 | 
						|
			i += 1;
 | 
						|
		}
 | 
						|
 | 
						|
		if (BM_loop_other_edge_loop(l, v)->e == e_next) {
 | 
						|
			if (i) {
 | 
						|
				normalize_v3_length(vec_accum, vec_accum_len / (float)i);
 | 
						|
			}
 | 
						|
 | 
						|
			copy_v3_v3(r_slide_vec, vec_accum);
 | 
						|
			return BM_loop_other_edge_loop(l, v);
 | 
						|
		}
 | 
						|
 | 
						|
	} while ((l != l->radial_next) &&
 | 
						|
	         ((l = l->radial_next) != l_first));
 | 
						|
 | 
						|
	if (i) {
 | 
						|
		normalize_v3_length(vec_accum, vec_accum_len / (float)i);
 | 
						|
	}
 | 
						|
	
 | 
						|
	copy_v3_v3(r_slide_vec, vec_accum);
 | 
						|
	
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Calculate screenspace `mval_start` / `mval_end`, optionally slide direction.
 | 
						|
 */
 | 
						|
static void calcEdgeSlide_mval_range(
 | 
						|
        TransInfo *t, EdgeSlideData *sld, const int *sv_table, const int loop_nr,
 | 
						|
        const float mval[2], const bool use_occlude_geometry, const bool use_calc_direction)
 | 
						|
{
 | 
						|
	TransDataEdgeSlideVert *sv_array = sld->sv;
 | 
						|
	BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
	BMesh *bm = em->bm;
 | 
						|
	ARegion *ar = t->ar;
 | 
						|
	View3D *v3d = NULL;
 | 
						|
	RegionView3D *rv3d = NULL;
 | 
						|
	float projectMat[4][4];
 | 
						|
	BMBVHTree *bmbvh;
 | 
						|
 | 
						|
	/* only for use_calc_direction */
 | 
						|
	float (*loop_dir)[3] = NULL, *loop_maxdist = NULL;
 | 
						|
 | 
						|
	float mval_start[2], mval_end[2];
 | 
						|
	float mval_dir[3], dist_best_sq;
 | 
						|
	BMIter iter;
 | 
						|
	BMEdge *e;
 | 
						|
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		/* background mode support */
 | 
						|
		v3d = t->sa ? t->sa->spacedata.first : NULL;
 | 
						|
		rv3d = t->ar ? t->ar->regiondata : NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!rv3d) {
 | 
						|
		/* ok, let's try to survive this */
 | 
						|
		unit_m4(projectMat);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
 | 
						|
	}
 | 
						|
 | 
						|
	if (use_occlude_geometry) {
 | 
						|
		bmbvh = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		bmbvh = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* find mouse vectors, the global one, and one per loop in case we have
 | 
						|
	 * multiple loops selected, in case they are oriented different */
 | 
						|
	zero_v3(mval_dir);
 | 
						|
	dist_best_sq = -1.0f;
 | 
						|
 | 
						|
	if (use_calc_direction) {
 | 
						|
		loop_dir = MEM_callocN(sizeof(float[3]) * loop_nr, "sv loop_dir");
 | 
						|
		loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
 | 
						|
		copy_vn_fl(loop_maxdist, loop_nr, -1.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | 
						|
		if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | 
						|
			int i;
 | 
						|
 | 
						|
			/* search cross edges for visible edge to the mouse cursor,
 | 
						|
			 * then use the shared vertex to calculate screen vector*/
 | 
						|
			for (i = 0; i < 2; i++) {
 | 
						|
				BMIter iter_other;
 | 
						|
				BMEdge *e_other;
 | 
						|
 | 
						|
				BMVert *v = i ? e->v1 : e->v2;
 | 
						|
				BM_ITER_ELEM (e_other, &iter_other, v, BM_EDGES_OF_VERT) {
 | 
						|
					/* screen-space coords */
 | 
						|
					float sco_a[3], sco_b[3];
 | 
						|
					float dist_sq;
 | 
						|
					int j, l_nr;
 | 
						|
 | 
						|
					if (BM_elem_flag_test(e_other, BM_ELEM_SELECT))
 | 
						|
						continue;
 | 
						|
 | 
						|
					/* This test is only relevant if object is not wire-drawn! See [#32068]. */
 | 
						|
					if (use_occlude_geometry && !BMBVH_EdgeVisible(bmbvh, e_other, ar, v3d, t->obedit)) {
 | 
						|
						continue;
 | 
						|
					}
 | 
						|
 | 
						|
					BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
 | 
						|
					j = sv_table[BM_elem_index_get(v)];
 | 
						|
 | 
						|
					if (sv_array[j].v_side[1]) {
 | 
						|
						ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[1]->co, sco_b, projectMat);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						add_v3_v3v3(sco_b, v->co, sv_array[j].dir_side[1]);
 | 
						|
						ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
 | 
						|
					}
 | 
						|
 | 
						|
					if (sv_array[j].v_side[0]) {
 | 
						|
						ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[0]->co, sco_a, projectMat);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						add_v3_v3v3(sco_a, v->co, sv_array[j].dir_side[0]);
 | 
						|
						ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
 | 
						|
					}
 | 
						|
 | 
						|
					/* global direction */
 | 
						|
					dist_sq = dist_squared_to_line_segment_v2(mval, sco_b, sco_a);
 | 
						|
					if ((dist_best_sq == -1.0f) ||
 | 
						|
					    /* intentionally use 2d size on 3d vector */
 | 
						|
					    (dist_sq < dist_best_sq && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
 | 
						|
					{
 | 
						|
						dist_best_sq = dist_sq;
 | 
						|
						sub_v3_v3v3(mval_dir, sco_b, sco_a);
 | 
						|
					}
 | 
						|
 | 
						|
					if (use_calc_direction) {
 | 
						|
						/* per loop direction */
 | 
						|
						l_nr = sv_array[j].loop_nr;
 | 
						|
						if (loop_maxdist[l_nr] == -1.0f || dist_sq < loop_maxdist[l_nr]) {
 | 
						|
							loop_maxdist[l_nr] = dist_sq;
 | 
						|
							sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (use_calc_direction) {
 | 
						|
		int i;
 | 
						|
		sv_array = sld->sv;
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv_array++) {
 | 
						|
			/* switch a/b if loop direction is different from global direction */
 | 
						|
			int l_nr = sv_array->loop_nr;
 | 
						|
			if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
 | 
						|
				swap_v3_v3(sv_array->dir_side[0], sv_array->dir_side[1]);
 | 
						|
				SWAP(BMVert *, sv_array->v_side[0], sv_array->v_side[1]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		MEM_freeN(loop_dir);
 | 
						|
		MEM_freeN(loop_maxdist);
 | 
						|
	}
 | 
						|
 | 
						|
	/* possible all of the edge loops are pointing directly at the view */
 | 
						|
	if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
 | 
						|
		mval_dir[0] = 0.0f;
 | 
						|
		mval_dir[1] = 100.0f;
 | 
						|
	}
 | 
						|
 | 
						|
	/* zero out start */
 | 
						|
	zero_v2(mval_start);
 | 
						|
 | 
						|
	/* dir holds a vector along edge loop */
 | 
						|
	copy_v2_v2(mval_end, mval_dir);
 | 
						|
	mul_v2_fl(mval_end, 0.5f);
 | 
						|
 | 
						|
	sld->mval_start[0] = t->mval[0] + mval_start[0];
 | 
						|
	sld->mval_start[1] = t->mval[1] + mval_start[1];
 | 
						|
 | 
						|
	sld->mval_end[0] = t->mval[0] + mval_end[0];
 | 
						|
	sld->mval_end[1] = t->mval[1] + mval_end[1];
 | 
						|
 | 
						|
	if (bmbvh) {
 | 
						|
		BKE_bmbvh_free(bmbvh);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void calcEdgeSlide_even(
 | 
						|
        TransInfo *t, EdgeSlideData *sld, const float mval[2])
 | 
						|
{
 | 
						|
	TransDataEdgeSlideVert *sv = sld->sv;
 | 
						|
 | 
						|
	if (sld->totsv > 0) {
 | 
						|
		ARegion *ar = t->ar;
 | 
						|
		RegionView3D *rv3d = NULL;
 | 
						|
		float projectMat[4][4];
 | 
						|
 | 
						|
		int i = 0;
 | 
						|
 | 
						|
		float v_proj[2];
 | 
						|
		float dist_sq = 0;
 | 
						|
		float dist_min_sq = FLT_MAX;
 | 
						|
 | 
						|
		if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
			/* background mode support */
 | 
						|
			rv3d = t->ar ? t->ar->regiondata : NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!rv3d) {
 | 
						|
			/* ok, let's try to survive this */
 | 
						|
			unit_m4(projectMat);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
 | 
						|
		}
 | 
						|
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
			/* Set length */
 | 
						|
			sv->edge_len = len_v3v3(sv->dir_side[0], sv->dir_side[1]);
 | 
						|
 | 
						|
			ED_view3d_project_float_v2_m4(ar, sv->v->co, v_proj, projectMat);
 | 
						|
			dist_sq = len_squared_v2v2(mval, v_proj);
 | 
						|
			if (dist_sq < dist_min_sq) {
 | 
						|
				dist_min_sq = dist_sq;
 | 
						|
				sld->curr_sv_index = i;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		sld->curr_sv_index = 0;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static bool createEdgeSlideVerts_double_side(TransInfo *t, bool use_even, bool flipped, bool use_clamp)
 | 
						|
{
 | 
						|
	BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
	BMesh *bm = em->bm;
 | 
						|
	BMIter iter;
 | 
						|
	BMEdge *e;
 | 
						|
	BMVert *v;
 | 
						|
	TransDataEdgeSlideVert *sv_array;
 | 
						|
	int sv_tot;
 | 
						|
	int *sv_table;  /* BMVert -> sv_array index */
 | 
						|
	EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
 | 
						|
	float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
 | 
						|
	int numsel, i, loop_nr;
 | 
						|
	bool use_occlude_geometry = false;
 | 
						|
	View3D *v3d = NULL;
 | 
						|
	RegionView3D *rv3d = NULL;
 | 
						|
 | 
						|
	slide_origdata_init_flag(t, &sld->orig_data);
 | 
						|
 | 
						|
	sld->use_even = use_even;
 | 
						|
	sld->curr_sv_index = 0;
 | 
						|
	sld->flipped = flipped;
 | 
						|
	if (!use_clamp)
 | 
						|
		t->flag |= T_ALT_TRANSFORM;
 | 
						|
 | 
						|
	/*ensure valid selection*/
 | 
						|
	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
		if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
 | 
						|
			BMIter iter2;
 | 
						|
			numsel = 0;
 | 
						|
			BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
 | 
						|
				if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | 
						|
					/* BMESH_TODO: this is probably very evil,
 | 
						|
					 * set v->e to a selected edge*/
 | 
						|
					v->e = e;
 | 
						|
 | 
						|
					numsel++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (numsel == 0 || numsel > 2) {
 | 
						|
				MEM_freeN(sld);
 | 
						|
				return false; /* invalid edge selection */
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | 
						|
		if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | 
						|
			/* note, any edge with loops can work, but we won't get predictable results, so bail out */
 | 
						|
			if (!BM_edge_is_manifold(e) && !BM_edge_is_boundary(e)) {
 | 
						|
				/* can edges with at least once face user */
 | 
						|
				MEM_freeN(sld);
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	sv_table = MEM_mallocN(sizeof(*sv_table) * bm->totvert, __func__);
 | 
						|
 | 
						|
#define INDEX_UNSET   -1
 | 
						|
#define INDEX_INVALID -2
 | 
						|
 | 
						|
	{
 | 
						|
		int j = 0;
 | 
						|
		BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
 | 
						|
			if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
 | 
						|
				BM_elem_flag_enable(v, BM_ELEM_TAG);
 | 
						|
				sv_table[i] = INDEX_UNSET;
 | 
						|
				j += 1;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				BM_elem_flag_disable(v, BM_ELEM_TAG);
 | 
						|
				sv_table[i] = INDEX_INVALID;
 | 
						|
			}
 | 
						|
			BM_elem_index_set(v, i); /* set_inline */
 | 
						|
		}
 | 
						|
		bm->elem_index_dirty &= ~BM_VERT;
 | 
						|
 | 
						|
		if (!j) {
 | 
						|
			MEM_freeN(sld);
 | 
						|
			MEM_freeN(sv_table);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		sv_tot = j;
 | 
						|
	}
 | 
						|
 | 
						|
	sv_array = MEM_callocN(sizeof(TransDataEdgeSlideVert) * sv_tot, "sv_array");
 | 
						|
	loop_nr = 0;
 | 
						|
 | 
						|
	STACK_DECLARE(sv_array);
 | 
						|
	STACK_INIT(sv_array, sv_tot);
 | 
						|
 | 
						|
	while (1) {
 | 
						|
		float vec_a[3], vec_b[3];
 | 
						|
		BMLoop *l_a, *l_b;
 | 
						|
		BMLoop *l_a_prev, *l_b_prev;
 | 
						|
		BMVert *v_first;
 | 
						|
		/* If this succeeds call get_next_loop()
 | 
						|
		 * which calculates the direction to slide based on clever checks.
 | 
						|
		 *
 | 
						|
		 * otherwise we simply use 'e_dir' as an edge-rail.
 | 
						|
		 * (which is better when the attached edge is a boundary, see: T40422)
 | 
						|
		 */
 | 
						|
#define EDGESLIDE_VERT_IS_INNER(v, e_dir) \
 | 
						|
		((BM_edge_is_boundary(e_dir) == false) && \
 | 
						|
		 (BM_vert_edge_count_nonwire(v) == 2))
 | 
						|
 | 
						|
		v = NULL;
 | 
						|
		BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
			if (BM_elem_flag_test(v, BM_ELEM_TAG))
 | 
						|
				break;
 | 
						|
 | 
						|
		}
 | 
						|
 | 
						|
		if (!v)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (!v->e)
 | 
						|
			continue;
 | 
						|
		
 | 
						|
		v_first = v;
 | 
						|
 | 
						|
		/*walk along the edge loop*/
 | 
						|
		e = v->e;
 | 
						|
 | 
						|
		/*first, rewind*/
 | 
						|
		do {
 | 
						|
			e = get_other_edge(v, e);
 | 
						|
			if (!e) {
 | 
						|
				e = v->e;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			if (!BM_elem_flag_test(BM_edge_other_vert(e, v), BM_ELEM_TAG))
 | 
						|
				break;
 | 
						|
 | 
						|
			v = BM_edge_other_vert(e, v);
 | 
						|
		} while (e != v_first->e);
 | 
						|
 | 
						|
		BM_elem_flag_disable(v, BM_ELEM_TAG);
 | 
						|
 | 
						|
		l_a = e->l;
 | 
						|
		l_b = e->l->radial_next;
 | 
						|
 | 
						|
		/* regarding e_next, use get_next_loop()'s improved interpolation where possible */
 | 
						|
		{
 | 
						|
			BMEdge *e_next = get_other_edge(v, e);
 | 
						|
			if (e_next) {
 | 
						|
				get_next_loop(v, l_a, e, e_next, vec_a);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
 | 
						|
				if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
 | 
						|
					get_next_loop(v, l_a, e, l_tmp->e, vec_a);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					sub_v3_v3v3(vec_a, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* !BM_edge_is_boundary(e); */
 | 
						|
		if (l_b != l_a) {
 | 
						|
			BMEdge *e_next = get_other_edge(v, e);
 | 
						|
			if (e_next) {
 | 
						|
				get_next_loop(v, l_b, e, e_next, vec_b);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
 | 
						|
				if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
 | 
						|
					get_next_loop(v, l_b, e, l_tmp->e, vec_b);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					sub_v3_v3v3(vec_b, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			l_b = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		l_a_prev = NULL;
 | 
						|
		l_b_prev = NULL;
 | 
						|
 | 
						|
#define SV_FROM_VERT(v) ( \
 | 
						|
		(sv_table[BM_elem_index_get(v)] == INDEX_UNSET) ? \
 | 
						|
			((void)(sv_table[BM_elem_index_get(v)] = STACK_SIZE(sv_array)), STACK_PUSH_RET_PTR(sv_array)) : \
 | 
						|
			(&sv_array[sv_table[BM_elem_index_get(v)]]))
 | 
						|
 | 
						|
		/*iterate over the loop*/
 | 
						|
		v_first = v;
 | 
						|
		do {
 | 
						|
			bool l_a_ok_prev;
 | 
						|
			bool l_b_ok_prev;
 | 
						|
			TransDataEdgeSlideVert *sv;
 | 
						|
			BMVert *v_prev;
 | 
						|
			BMEdge *e_prev;
 | 
						|
 | 
						|
			/* XXX, 'sv' will initialize multiple times, this is suspicious. see [#34024] */
 | 
						|
			BLI_assert(v != NULL);
 | 
						|
			BLI_assert(sv_table[BM_elem_index_get(v)] != INDEX_INVALID);
 | 
						|
			sv = SV_FROM_VERT(v);
 | 
						|
			sv->v = v;
 | 
						|
			copy_v3_v3(sv->v_co_orig, v->co);
 | 
						|
			sv->loop_nr = loop_nr;
 | 
						|
 | 
						|
			if (l_a || l_a_prev) {
 | 
						|
				BMLoop *l_tmp = BM_loop_other_edge_loop(l_a ? l_a : l_a_prev, v);
 | 
						|
				sv->v_side[0] = BM_edge_other_vert(l_tmp->e, v);
 | 
						|
				copy_v3_v3(sv->dir_side[0], vec_a);
 | 
						|
			}
 | 
						|
 | 
						|
			if (l_b || l_b_prev) {
 | 
						|
				BMLoop *l_tmp = BM_loop_other_edge_loop(l_b ? l_b : l_b_prev, v);
 | 
						|
				sv->v_side[1] = BM_edge_other_vert(l_tmp->e, v);
 | 
						|
				copy_v3_v3(sv->dir_side[1], vec_b);
 | 
						|
			}
 | 
						|
 | 
						|
			v_prev = v;
 | 
						|
			v = BM_edge_other_vert(e, v);
 | 
						|
 | 
						|
			e_prev = e;
 | 
						|
			e = get_other_edge(v, e);
 | 
						|
 | 
						|
			if (!e) {
 | 
						|
				BLI_assert(v != NULL);
 | 
						|
 | 
						|
				BLI_assert(sv_table[BM_elem_index_get(v)] != INDEX_INVALID);
 | 
						|
				sv = SV_FROM_VERT(v);
 | 
						|
 | 
						|
				sv->v = v;
 | 
						|
				copy_v3_v3(sv->v_co_orig, v->co);
 | 
						|
				sv->loop_nr = loop_nr;
 | 
						|
 | 
						|
				if (l_a) {
 | 
						|
					BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
 | 
						|
					sv->v_side[0] = BM_edge_other_vert(l_tmp->e, v);
 | 
						|
					if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
 | 
						|
						get_next_loop(v, l_a, e_prev, l_tmp->e, sv->dir_side[0]);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						sub_v3_v3v3(sv->dir_side[0], sv->v_side[0]->co, v->co);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (l_b) {
 | 
						|
					BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
 | 
						|
					sv->v_side[1] = BM_edge_other_vert(l_tmp->e, v);
 | 
						|
					if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
 | 
						|
						get_next_loop(v, l_b, e_prev, l_tmp->e, sv->dir_side[1]);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						sub_v3_v3v3(sv->dir_side[1], sv->v_side[1]->co, v->co);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				BM_elem_flag_disable(v, BM_ELEM_TAG);
 | 
						|
				BM_elem_flag_disable(v_prev, BM_ELEM_TAG);
 | 
						|
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			l_a_ok_prev = (l_a != NULL);
 | 
						|
			l_b_ok_prev = (l_b != NULL);
 | 
						|
 | 
						|
			l_a_prev = l_a;
 | 
						|
			l_b_prev = l_b;
 | 
						|
 | 
						|
			if (l_a) {
 | 
						|
				l_a = get_next_loop(v, l_a, e_prev, e, vec_a);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				zero_v3(vec_a);
 | 
						|
			}
 | 
						|
 | 
						|
			if (l_b) {
 | 
						|
				l_b = get_next_loop(v, l_b, e_prev, e, vec_b);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				zero_v3(vec_b);
 | 
						|
			}
 | 
						|
 | 
						|
 | 
						|
			if (l_a && l_b) {
 | 
						|
				/* pass */
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (l_a || l_b) {
 | 
						|
					/* find the opposite loop if it was missing previously */
 | 
						|
					if      (l_a == NULL && l_b && (l_b->radial_next != l_b)) l_a = l_b->radial_next;
 | 
						|
					else if (l_b == NULL && l_a && (l_a->radial_next != l_a)) l_b = l_a->radial_next;
 | 
						|
				}
 | 
						|
				else if (e->l != NULL) {
 | 
						|
					/* if there are non-contiguous faces, we can still recover the loops of the new edges faces */
 | 
						|
					/* note!, the behavior in this case means edges may move in opposite directions,
 | 
						|
					 * this could be made to work more usefully. */
 | 
						|
 | 
						|
					if (l_a_ok_prev) {
 | 
						|
						l_a = e->l;
 | 
						|
						l_b = (l_a->radial_next != l_a) ? l_a->radial_next : NULL;
 | 
						|
					}
 | 
						|
					else if (l_b_ok_prev) {
 | 
						|
						l_b = e->l;
 | 
						|
						l_a = (l_b->radial_next != l_b) ? l_b->radial_next : NULL;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (!l_a_ok_prev && l_a) {
 | 
						|
					get_next_loop(v, l_a, e, e_prev, vec_a);
 | 
						|
				}
 | 
						|
				if (!l_b_ok_prev && l_b) {
 | 
						|
					get_next_loop(v, l_b, e, e_prev, vec_b);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			BM_elem_flag_disable(v, BM_ELEM_TAG);
 | 
						|
			BM_elem_flag_disable(v_prev, BM_ELEM_TAG);
 | 
						|
		} while ((e != v_first->e) && (l_a || l_b));
 | 
						|
 | 
						|
#undef SV_FROM_VERT
 | 
						|
#undef INDEX_UNSET
 | 
						|
#undef INDEX_INVALID
 | 
						|
 | 
						|
		loop_nr++;
 | 
						|
 | 
						|
#undef EDGESLIDE_VERT_IS_INNER
 | 
						|
	}
 | 
						|
 | 
						|
	/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
 | 
						|
 | 
						|
	BLI_assert(STACK_SIZE(sv_array) == sv_tot);
 | 
						|
 | 
						|
	sld->sv = sv_array;
 | 
						|
	sld->totsv = sv_tot;
 | 
						|
 | 
						|
	/* use for visibility checks */
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		v3d = t->sa ? t->sa->spacedata.first : NULL;
 | 
						|
		rv3d = t->ar ? t->ar->regiondata : NULL;
 | 
						|
		use_occlude_geometry = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
 | 
						|
	}
 | 
						|
 | 
						|
	calcEdgeSlide_mval_range(t, sld, sv_table, loop_nr, mval, use_occlude_geometry, true);
 | 
						|
 | 
						|
	/* create copies of faces for customdata projection */
 | 
						|
	bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
 | 
						|
	slide_origdata_init_data(t, &sld->orig_data);
 | 
						|
	slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
 | 
						|
 | 
						|
	if (rv3d) {
 | 
						|
		calcEdgeSlide_even(t, sld, mval);
 | 
						|
	}
 | 
						|
 | 
						|
	sld->em = em;
 | 
						|
	
 | 
						|
	sld->perc = 0.0f;
 | 
						|
	
 | 
						|
	t->custom.mode.data = sld;
 | 
						|
	
 | 
						|
	MEM_freeN(sv_table);
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * A simple version of #createEdgeSlideVerts_double_side
 | 
						|
 * Which assumes the longest unselected.
 | 
						|
 */
 | 
						|
static bool createEdgeSlideVerts_single_side(TransInfo *t, bool use_even, bool flipped, bool use_clamp)
 | 
						|
{
 | 
						|
	BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
	BMesh *bm = em->bm;
 | 
						|
	BMIter iter;
 | 
						|
	BMEdge *e;
 | 
						|
	TransDataEdgeSlideVert *sv_array;
 | 
						|
	int sv_tot;
 | 
						|
	int *sv_table;  /* BMVert -> sv_array index */
 | 
						|
	EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
 | 
						|
	float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
 | 
						|
	int loop_nr;
 | 
						|
	bool use_occlude_geometry = false;
 | 
						|
	View3D *v3d = NULL;
 | 
						|
	RegionView3D *rv3d = NULL;
 | 
						|
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		/* background mode support */
 | 
						|
		v3d = t->sa ? t->sa->spacedata.first : NULL;
 | 
						|
		rv3d = t->ar ? t->ar->regiondata : NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	slide_origdata_init_flag(t, &sld->orig_data);
 | 
						|
 | 
						|
	sld->use_even = use_even;
 | 
						|
	sld->curr_sv_index = 0;
 | 
						|
	/* happens to be best for single-sided */
 | 
						|
	sld->flipped = !flipped;
 | 
						|
	if (!use_clamp)
 | 
						|
		t->flag |= T_ALT_TRANSFORM;
 | 
						|
 | 
						|
	/* ensure valid selection */
 | 
						|
	{
 | 
						|
		int i = 0, j = 0;
 | 
						|
		BMVert *v;
 | 
						|
 | 
						|
		BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
 | 
						|
			if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
 | 
						|
				float len_sq_max = -1.0f;
 | 
						|
				BMIter iter2;
 | 
						|
				BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
 | 
						|
					if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | 
						|
						float len_sq = BM_edge_calc_length_squared(e);
 | 
						|
						if (len_sq > len_sq_max) {
 | 
						|
							len_sq_max = len_sq;
 | 
						|
							v->e = e;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (len_sq_max != -1.0f) {
 | 
						|
					j++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			BM_elem_index_set(v, i); /* set_inline */
 | 
						|
		}
 | 
						|
		bm->elem_index_dirty &= ~BM_VERT;
 | 
						|
 | 
						|
		if (!j) {
 | 
						|
			MEM_freeN(sld);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		sv_tot = j;
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_assert(sv_tot != 0);
 | 
						|
	/* over alloc */
 | 
						|
	sv_array = MEM_callocN(sizeof(TransDataEdgeSlideVert) * bm->totvertsel, "sv_array");
 | 
						|
 | 
						|
	/* same loop for all loops, weak but we dont connect loops in this case */
 | 
						|
	loop_nr = 1;
 | 
						|
 | 
						|
	sv_table = MEM_mallocN(sizeof(*sv_table) * bm->totvert, __func__);
 | 
						|
 | 
						|
	{
 | 
						|
		int i = 0, j = 0;
 | 
						|
		BMVert *v;
 | 
						|
 | 
						|
		BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
 | 
						|
			sv_table[i] = -1;
 | 
						|
			if ((v->e != NULL) && (BM_elem_flag_test(v, BM_ELEM_SELECT))) {
 | 
						|
				if (BM_elem_flag_test(v->e, BM_ELEM_SELECT) == 0) {
 | 
						|
					TransDataEdgeSlideVert *sv;
 | 
						|
					sv = &sv_array[j];
 | 
						|
					sv->v = v;
 | 
						|
					copy_v3_v3(sv->v_co_orig, v->co);
 | 
						|
					sv->v_side[0] = BM_edge_other_vert(v->e, v);
 | 
						|
					sub_v3_v3v3(sv->dir_side[0], sv->v_side[0]->co, v->co);
 | 
						|
					sv->loop_nr = 0;
 | 
						|
					sv_table[i] = j;
 | 
						|
					j += 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* check for wire vertices,
 | 
						|
	 * interpolate the directions of wire verts between non-wire verts */
 | 
						|
	if (sv_tot != bm->totvert) {
 | 
						|
		const int sv_tot_nowire = sv_tot;
 | 
						|
		TransDataEdgeSlideVert *sv_iter = sv_array;
 | 
						|
 | 
						|
		for (int i = 0; i < sv_tot_nowire; i++, sv_iter++) {
 | 
						|
			BMIter eiter;
 | 
						|
			BM_ITER_ELEM (e, &eiter, sv_iter->v, BM_EDGES_OF_VERT) {
 | 
						|
				/* walk over wire */
 | 
						|
				TransDataEdgeSlideVert *sv_end = NULL;
 | 
						|
				BMEdge *e_step = e;
 | 
						|
				BMVert *v = sv_iter->v;
 | 
						|
				int j;
 | 
						|
 | 
						|
				j = sv_tot;
 | 
						|
 | 
						|
				while (1) {
 | 
						|
					BMVert *v_other = BM_edge_other_vert(e_step, v);
 | 
						|
					int endpoint = (
 | 
						|
					        (sv_table[BM_elem_index_get(v_other)] != -1) +
 | 
						|
					        (BM_vert_is_edge_pair(v_other) == false));
 | 
						|
 | 
						|
					if ((BM_elem_flag_test(e_step, BM_ELEM_SELECT) &&
 | 
						|
					     BM_elem_flag_test(v_other, BM_ELEM_SELECT)) &&
 | 
						|
					     (endpoint == 0))
 | 
						|
					{
 | 
						|
						/* scan down the list */
 | 
						|
						TransDataEdgeSlideVert *sv;
 | 
						|
						BLI_assert(sv_table[BM_elem_index_get(v_other)] == -1);
 | 
						|
						sv_table[BM_elem_index_get(v_other)] = j;
 | 
						|
						sv = &sv_array[j];
 | 
						|
						sv->v = v_other;
 | 
						|
						copy_v3_v3(sv->v_co_orig, v_other->co);
 | 
						|
						copy_v3_v3(sv->dir_side[0], sv_iter->dir_side[0]);
 | 
						|
						j++;
 | 
						|
 | 
						|
						/* advance! */
 | 
						|
						v = v_other;
 | 
						|
						e_step = BM_DISK_EDGE_NEXT(e_step, v_other);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						if ((endpoint == 2) && (sv_tot != j)) {
 | 
						|
							BLI_assert(BM_elem_index_get(v_other) != -1);
 | 
						|
							sv_end = &sv_array[sv_table[BM_elem_index_get(v_other)]];
 | 
						|
						}
 | 
						|
						break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (sv_end) {
 | 
						|
					int sv_tot_prev = sv_tot;
 | 
						|
					const float *co_src = sv_iter->v->co;
 | 
						|
					const float *co_dst = sv_end->v->co;
 | 
						|
					const float *dir_src = sv_iter->dir_side[0];
 | 
						|
					const float *dir_dst = sv_end->dir_side[0];
 | 
						|
					sv_tot = j;
 | 
						|
 | 
						|
					while (j-- != sv_tot_prev) {
 | 
						|
						float factor;
 | 
						|
						factor = line_point_factor_v3(sv_array[j].v->co, co_src, co_dst);
 | 
						|
						interp_v3_v3v3(sv_array[j].dir_side[0], dir_src, dir_dst, factor);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
 | 
						|
 | 
						|
	sld->sv = sv_array;
 | 
						|
	sld->totsv = sv_tot;
 | 
						|
 | 
						|
	/* use for visibility checks */
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		v3d = t->sa ? t->sa->spacedata.first : NULL;
 | 
						|
		rv3d = t->ar ? t->ar->regiondata : NULL;
 | 
						|
		use_occlude_geometry = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
 | 
						|
	}
 | 
						|
 | 
						|
	calcEdgeSlide_mval_range(t, sld, sv_table, loop_nr, mval, use_occlude_geometry, false);
 | 
						|
 | 
						|
	/* create copies of faces for customdata projection */
 | 
						|
	bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
 | 
						|
	slide_origdata_init_data(t, &sld->orig_data);
 | 
						|
	slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
 | 
						|
 | 
						|
	if (rv3d) {
 | 
						|
		calcEdgeSlide_even(t, sld, mval);
 | 
						|
	}
 | 
						|
 | 
						|
	sld->em = em;
 | 
						|
 | 
						|
	sld->perc = 0.0f;
 | 
						|
 | 
						|
	t->custom.mode.data = sld;
 | 
						|
 | 
						|
	MEM_freeN(sv_table);
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void projectEdgeSlideData(TransInfo *t, bool is_final)
 | 
						|
{
 | 
						|
	EdgeSlideData *sld = t->custom.mode.data;
 | 
						|
	SlideOrigData *sod = &sld->orig_data;
 | 
						|
 | 
						|
	if (sod->use_origfaces == false) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	slide_origdata_interp_data(t, sod, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv, is_final);
 | 
						|
}
 | 
						|
 | 
						|
void freeEdgeSlideTempFaces(EdgeSlideData *sld)
 | 
						|
{
 | 
						|
	slide_origdata_free_date(&sld->orig_data);
 | 
						|
}
 | 
						|
 | 
						|
void freeEdgeSlideVerts(TransInfo *UNUSED(t), TransCustomData *custom_data)
 | 
						|
{
 | 
						|
	EdgeSlideData *sld = custom_data->data;
 | 
						|
	
 | 
						|
	if (!sld)
 | 
						|
		return;
 | 
						|
 | 
						|
	freeEdgeSlideTempFaces(sld);
 | 
						|
 | 
						|
	bmesh_edit_end(sld->em->bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
 | 
						|
	
 | 
						|
	MEM_freeN(sld->sv);
 | 
						|
	MEM_freeN(sld);
 | 
						|
	
 | 
						|
	custom_data->data = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void initEdgeSlide_ex(TransInfo *t, bool use_double_side, bool use_even, bool flipped, bool use_clamp)
 | 
						|
{
 | 
						|
	EdgeSlideData *sld;
 | 
						|
	bool ok;
 | 
						|
 | 
						|
	t->mode = TFM_EDGE_SLIDE;
 | 
						|
	t->transform = applyEdgeSlide;
 | 
						|
	t->handleEvent = handleEventEdgeSlide;
 | 
						|
 | 
						|
	if (use_double_side) {
 | 
						|
		ok = createEdgeSlideVerts_double_side(t, use_even, flipped, use_clamp);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ok = createEdgeSlideVerts_single_side(t, use_even, flipped, use_clamp);
 | 
						|
	}
 | 
						|
 | 
						|
	if (!ok) {
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	sld = t->custom.mode.data;
 | 
						|
 | 
						|
	if (!sld)
 | 
						|
		return;
 | 
						|
 | 
						|
	t->custom.mode.free_cb = freeEdgeSlideVerts;
 | 
						|
 | 
						|
	/* set custom point first if you want value to be initialized by init */
 | 
						|
	calcEdgeSlideCustomPoints(t);
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO_FLIP);
 | 
						|
	
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void initEdgeSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	initEdgeSlide_ex(t, true, false, false, true);
 | 
						|
}
 | 
						|
 | 
						|
static eRedrawFlag handleEventEdgeSlide(struct TransInfo *t, const struct wmEvent *event)
 | 
						|
{
 | 
						|
	if (t->mode == TFM_EDGE_SLIDE) {
 | 
						|
		EdgeSlideData *sld = t->custom.mode.data;
 | 
						|
 | 
						|
		if (sld) {
 | 
						|
			switch (event->type) {
 | 
						|
				case EKEY:
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						sld->use_even = !sld->use_even;
 | 
						|
						calcEdgeSlideCustomPoints(t);
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case FKEY:
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						sld->flipped = !sld->flipped;
 | 
						|
						calcEdgeSlideCustomPoints(t);
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case CKEY:
 | 
						|
					/* use like a modifier key */
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						t->flag ^= T_ALT_TRANSFORM;
 | 
						|
						calcEdgeSlideCustomPoints(t);
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case EVT_MODAL_MAP:
 | 
						|
					switch (event->val) {
 | 
						|
						case TFM_MODAL_EDGESLIDE_DOWN:
 | 
						|
							sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
 | 
						|
							return TREDRAW_HARD;
 | 
						|
						case TFM_MODAL_EDGESLIDE_UP:
 | 
						|
							sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
 | 
						|
							return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case MOUSEMOVE:
 | 
						|
					calcEdgeSlideCustomPoints(t);
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return TREDRAW_NOTHING;
 | 
						|
}
 | 
						|
 | 
						|
static void drawEdgeSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	if ((t->mode == TFM_EDGE_SLIDE) && t->custom.mode.data) {
 | 
						|
		EdgeSlideData *sld = t->custom.mode.data;
 | 
						|
		const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
 | 
						|
		/* Even mode */
 | 
						|
		if ((sld->use_even == true) || (is_clamp == false)) {
 | 
						|
			View3D *v3d = t->view;
 | 
						|
			const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
 | 
						|
 | 
						|
			if (v3d && v3d->zbuf)
 | 
						|
				glDisable(GL_DEPTH_TEST);
 | 
						|
 | 
						|
			glEnable(GL_BLEND);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
 | 
						|
			gpuPushMatrix();
 | 
						|
			gpuMultMatrix(t->obedit->obmat);
 | 
						|
 | 
						|
			unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT);
 | 
						|
 | 
						|
			immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
 | 
						|
 | 
						|
			if (sld->use_even == true) {
 | 
						|
				float co_a[3], co_b[3], co_mark[3];
 | 
						|
				TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
 | 
						|
				const float fac = (sld->perc + 1.0f) / 2.0f;
 | 
						|
				const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
 | 
						|
				const float guide_size = ctrl_size - 0.5f;
 | 
						|
				const int alpha_shade = -30;
 | 
						|
 | 
						|
				add_v3_v3v3(co_a, curr_sv->v_co_orig, curr_sv->dir_side[0]);
 | 
						|
				add_v3_v3v3(co_b, curr_sv->v_co_orig, curr_sv->dir_side[1]);
 | 
						|
 | 
						|
				glLineWidth(line_size);
 | 
						|
				immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
 | 
						|
				immBeginAtMost(PRIM_LINES, 4);
 | 
						|
				if (curr_sv->v_side[0]) {
 | 
						|
					immVertex3fv(pos, curr_sv->v_side[0]->co);
 | 
						|
					immVertex3fv(pos, curr_sv->v_co_orig);
 | 
						|
				}
 | 
						|
				if (curr_sv->v_side[1]) {
 | 
						|
					immVertex3fv(pos, curr_sv->v_side[1]->co);
 | 
						|
					immVertex3fv(pos, curr_sv->v_co_orig);
 | 
						|
				}
 | 
						|
				immEnd();
 | 
						|
 | 
						|
				immUniformThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
 | 
						|
				glPointSize(ctrl_size);
 | 
						|
				immBegin(PRIM_POINTS, 1);
 | 
						|
				if (sld->flipped) {
 | 
						|
					if (curr_sv->v_side[1]) immVertex3fv(pos, curr_sv->v_side[1]->co);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					if (curr_sv->v_side[0]) immVertex3fv(pos, curr_sv->v_side[0]->co);
 | 
						|
				}
 | 
						|
				immEnd();
 | 
						|
 | 
						|
				immUniformThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
 | 
						|
				glPointSize(guide_size);
 | 
						|
				immBegin(PRIM_POINTS, 1);
 | 
						|
				interp_line_v3_v3v3v3(co_mark, co_b, curr_sv->v_co_orig, co_a, fac);
 | 
						|
				immVertex3fv(pos, co_mark);
 | 
						|
				immEnd();
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (is_clamp == false) {
 | 
						|
					const int side_index = sld->curr_side_unclamp;
 | 
						|
					TransDataEdgeSlideVert *sv;
 | 
						|
					int i;
 | 
						|
					const int alpha_shade = -160;
 | 
						|
 | 
						|
					glLineWidth(line_size);
 | 
						|
					immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
 | 
						|
					immBegin(PRIM_LINES, sld->totsv * 2);
 | 
						|
 | 
						|
					sv = sld->sv;
 | 
						|
					for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
						float a[3], b[3];
 | 
						|
 | 
						|
						if (!is_zero_v3(sv->dir_side[side_index])) {
 | 
						|
							copy_v3_v3(a, sv->dir_side[side_index]);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							copy_v3_v3(a, sv->dir_side[!side_index]);
 | 
						|
						}
 | 
						|
 | 
						|
						mul_v3_fl(a, 100.0f);
 | 
						|
						negate_v3_v3(b, a);
 | 
						|
						add_v3_v3(a, sv->v_co_orig);
 | 
						|
						add_v3_v3(b, sv->v_co_orig);
 | 
						|
 | 
						|
						immVertex3fv(pos, a);
 | 
						|
						immVertex3fv(pos, b);
 | 
						|
					}
 | 
						|
					immEnd();
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					BLI_assert(0);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			immUnbindProgram();
 | 
						|
 | 
						|
			gpuPopMatrix();
 | 
						|
 | 
						|
			glDisable(GL_BLEND);
 | 
						|
 | 
						|
			if (v3d && v3d->zbuf)
 | 
						|
				glEnable(GL_DEPTH_TEST);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void doEdgeSlide(TransInfo *t, float perc)
 | 
						|
{
 | 
						|
	EdgeSlideData *sld = t->custom.mode.data;
 | 
						|
	TransDataEdgeSlideVert *svlist = sld->sv, *sv;
 | 
						|
	int i;
 | 
						|
 | 
						|
	sld->perc = perc;
 | 
						|
	sv = svlist;
 | 
						|
 | 
						|
	if (sld->use_even == false) {
 | 
						|
		const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
		if (is_clamp) {
 | 
						|
			const int side_index = (perc < 0.0f);
 | 
						|
			const float perc_final = fabsf(perc);
 | 
						|
			for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
				madd_v3_v3v3fl(sv->v->co, sv->v_co_orig, sv->dir_side[side_index], perc_final);
 | 
						|
			}
 | 
						|
 | 
						|
			sld->curr_side_unclamp = side_index;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			const int side_index = sld->curr_side_unclamp;
 | 
						|
			const float perc_init = fabsf(perc) * ((sld->curr_side_unclamp == (perc < 0.0f)) ? 1 : -1);
 | 
						|
			for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
				float dir_flip[3];
 | 
						|
				float perc_final = perc_init;
 | 
						|
				if (!is_zero_v3(sv->dir_side[side_index])) {
 | 
						|
					copy_v3_v3(dir_flip, sv->dir_side[side_index]);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					copy_v3_v3(dir_flip, sv->dir_side[!side_index]);
 | 
						|
					perc_final *= -1;
 | 
						|
				}
 | 
						|
				madd_v3_v3v3fl(sv->v->co, sv->v_co_orig, dir_flip, perc_final);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/**
 | 
						|
		 * Implementation note, even mode ignores the starting positions and uses only the
 | 
						|
		 * a/b verts, this could be changed/improved so the distance is still met but the verts are moved along
 | 
						|
		 * their original path (which may not be straight), however how it works now is OK and matches 2.4x - Campbell
 | 
						|
		 *
 | 
						|
		 * \note len_v3v3(curr_sv->dir_side[0], curr_sv->dir_side[1])
 | 
						|
		 * is the same as the distance between the original vert locations, same goes for the lines below.
 | 
						|
		 */
 | 
						|
		TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
 | 
						|
		const float curr_length_perc = curr_sv->edge_len * (((sld->flipped ? perc : -perc) + 1.0f) / 2.0f);
 | 
						|
 | 
						|
		float co_a[3];
 | 
						|
		float co_b[3];
 | 
						|
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
			if (sv->edge_len > FLT_EPSILON) {
 | 
						|
				const float fac = min_ff(sv->edge_len, curr_length_perc) / sv->edge_len;
 | 
						|
 | 
						|
				add_v3_v3v3(co_a, sv->v_co_orig, sv->dir_side[0]);
 | 
						|
				add_v3_v3v3(co_b, sv->v_co_orig, sv->dir_side[1]);
 | 
						|
 | 
						|
				if (sld->flipped) {
 | 
						|
					interp_line_v3_v3v3v3(sv->v->co, co_b, sv->v_co_orig, co_a, fac);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					interp_line_v3_v3v3v3(sv->v->co, co_a, sv->v_co_orig, co_b, fac);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyEdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	size_t ofs = 0;
 | 
						|
	float final;
 | 
						|
	EdgeSlideData *sld =  t->custom.mode.data;
 | 
						|
	bool flipped = sld->flipped;
 | 
						|
	bool use_even = sld->use_even;
 | 
						|
	const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
	const bool is_constrained = !(is_clamp == false || hasNumInput(&t->num));
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &final);
 | 
						|
 | 
						|
	/* only do this so out of range values are not displayed */
 | 
						|
	if (is_constrained) {
 | 
						|
		CLAMP(final, -1.0f, 1.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
	t->values[0] = final;
 | 
						|
 | 
						|
	/* header string */
 | 
						|
	ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Edge Slide: "), sizeof(str) - ofs);
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		ofs += BLI_strncpy_rlen(str + ofs, &c[0], sizeof(str) - ofs);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, "%.4f ", final);
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("(E)ven: %s, "), WM_bool_as_string(use_even));
 | 
						|
	if (use_even) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("(F)lipped: %s, "), WM_bool_as_string(flipped));
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Alt or (C)lamp: %s"), WM_bool_as_string(is_clamp));
 | 
						|
	/* done with header string */
 | 
						|
 | 
						|
	/* do stuff here */
 | 
						|
	doEdgeSlide(t, final);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Vert Slide) */
 | 
						|
 | 
						|
/** \name Transform Vert Slide
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void calcVertSlideCustomPoints(struct TransInfo *t)
 | 
						|
{
 | 
						|
	VertSlideData *sld = t->custom.mode.data;
 | 
						|
	TransDataVertSlideVert *sv = &sld->sv[sld->curr_sv_index];
 | 
						|
 | 
						|
	const float *co_orig_3d = sv->co_orig_3d;
 | 
						|
	const float *co_curr_3d = sv->co_link_orig_3d[sv->co_link_curr];
 | 
						|
 | 
						|
	float co_curr_2d[2], co_orig_2d[2];
 | 
						|
 | 
						|
	int mval_ofs[2], mval_start[2], mval_end[2];
 | 
						|
 | 
						|
	ED_view3d_project_float_v2_m4(t->ar, co_orig_3d, co_orig_2d, sld->proj_mat);
 | 
						|
	ED_view3d_project_float_v2_m4(t->ar, co_curr_3d, co_curr_2d, sld->proj_mat);
 | 
						|
 | 
						|
	ARRAY_SET_ITEMS(mval_ofs, t->mouse.imval[0] - co_orig_2d[0], t->mouse.imval[1] - co_orig_2d[1]);
 | 
						|
	ARRAY_SET_ITEMS(mval_start, co_orig_2d[0] + mval_ofs[0], co_orig_2d[1] + mval_ofs[1]);
 | 
						|
	ARRAY_SET_ITEMS(mval_end, co_curr_2d[0] + mval_ofs[0], co_curr_2d[1] + mval_ofs[1]);
 | 
						|
 | 
						|
	if (sld->flipped && sld->use_even) {
 | 
						|
		setCustomPoints(t, &t->mouse, mval_start, mval_end);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		setCustomPoints(t, &t->mouse, mval_end, mval_start);
 | 
						|
	}
 | 
						|
 | 
						|
	/* setCustomPoints isn't normally changing as the mouse moves,
 | 
						|
	 * in this case apply mouse input immediatly so we don't refresh
 | 
						|
	 * with the value from the previous points */
 | 
						|
	applyMouseInput(t, &t->mouse, t->mval, t->values);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Run once when initializing vert slide to find the reference edge
 | 
						|
 */
 | 
						|
static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	VertSlideData *sld = t->custom.mode.data;
 | 
						|
	float mval_fl[2] = {UNPACK2(mval)};
 | 
						|
	TransDataVertSlideVert *sv;
 | 
						|
 | 
						|
	/* set the vertex to use as a reference for the mouse direction 'curr_sv_index' */
 | 
						|
	float dist_sq = 0.0f;
 | 
						|
	float dist_min_sq = FLT_MAX;
 | 
						|
	int i;
 | 
						|
 | 
						|
	for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
 | 
						|
		float co_2d[2];
 | 
						|
 | 
						|
		ED_view3d_project_float_v2_m4(t->ar, sv->co_orig_3d, co_2d, sld->proj_mat);
 | 
						|
 | 
						|
		dist_sq = len_squared_v2v2(mval_fl, co_2d);
 | 
						|
		if (dist_sq < dist_min_sq) {
 | 
						|
			dist_min_sq = dist_sq;
 | 
						|
			sld->curr_sv_index = i;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Run while moving the mouse to slide along the edge matching the mouse direction
 | 
						|
 */
 | 
						|
static void calcVertSlideMouseActiveEdges(struct TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	VertSlideData *sld = t->custom.mode.data;
 | 
						|
	float imval_fl[2] = {UNPACK2(t->mouse.imval)};
 | 
						|
	float  mval_fl[2] = {UNPACK2(mval)};
 | 
						|
 | 
						|
	float dir[3];
 | 
						|
	TransDataVertSlideVert *sv;
 | 
						|
	int i;
 | 
						|
 | 
						|
	/* note: we could save a matrix-multiply for each vertex
 | 
						|
	 * by finding the closest edge in local-space.
 | 
						|
	 * However this skews the outcome with non-uniform-scale. */
 | 
						|
 | 
						|
	/* first get the direction of the original mouse position */
 | 
						|
	sub_v2_v2v2(dir, imval_fl, mval_fl);
 | 
						|
	ED_view3d_win_to_delta(t->ar, dir, dir, t->zfac);
 | 
						|
	normalize_v3(dir);
 | 
						|
 | 
						|
	for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
 | 
						|
		if (sv->co_link_tot > 1) {
 | 
						|
			float dir_dot_best = -FLT_MAX;
 | 
						|
			int co_link_curr_best = -1;
 | 
						|
			int j;
 | 
						|
 | 
						|
			for (j = 0; j < sv->co_link_tot; j++) {
 | 
						|
				float tdir[3];
 | 
						|
				float dir_dot;
 | 
						|
 | 
						|
				sub_v3_v3v3(tdir, sv->co_orig_3d, sv->co_link_orig_3d[j]);
 | 
						|
				mul_mat3_m4_v3(t->obedit->obmat, tdir);
 | 
						|
				project_plane_v3_v3v3(tdir, tdir, t->viewinv[2]);
 | 
						|
 | 
						|
				normalize_v3(tdir);
 | 
						|
				dir_dot = dot_v3v3(dir, tdir);
 | 
						|
				if (dir_dot > dir_dot_best) {
 | 
						|
					dir_dot_best = dir_dot;
 | 
						|
					co_link_curr_best = j;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (co_link_curr_best != -1) {
 | 
						|
				sv->co_link_curr = co_link_curr_best;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static bool createVertSlideVerts(TransInfo *t, bool use_even, bool flipped, bool use_clamp)
 | 
						|
{
 | 
						|
	BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
 | 
						|
	BMesh *bm = em->bm;
 | 
						|
	BMIter iter;
 | 
						|
	BMIter eiter;
 | 
						|
	BMEdge *e;
 | 
						|
	BMVert *v;
 | 
						|
	TransDataVertSlideVert *sv_array;
 | 
						|
	VertSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
 | 
						|
	int j;
 | 
						|
 | 
						|
	slide_origdata_init_flag(t, &sld->orig_data);
 | 
						|
 | 
						|
	sld->use_even = use_even;
 | 
						|
	sld->curr_sv_index = 0;
 | 
						|
	sld->flipped = flipped;
 | 
						|
	if (!use_clamp)
 | 
						|
		t->flag |= T_ALT_TRANSFORM;
 | 
						|
 | 
						|
	j = 0;
 | 
						|
	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
		bool ok = false;
 | 
						|
		if (BM_elem_flag_test(v, BM_ELEM_SELECT) && v->e) {
 | 
						|
			BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
 | 
						|
				if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
 | 
						|
					ok = true;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (ok) {
 | 
						|
			BM_elem_flag_enable(v, BM_ELEM_TAG);
 | 
						|
			j += 1;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			BM_elem_flag_disable(v, BM_ELEM_TAG);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!j) {
 | 
						|
		MEM_freeN(sld);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	sv_array = MEM_callocN(sizeof(TransDataVertSlideVert) * j, "sv_array");
 | 
						|
 | 
						|
	j = 0;
 | 
						|
	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | 
						|
		if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
 | 
						|
			int k;
 | 
						|
			sv_array[j].v = v;
 | 
						|
			copy_v3_v3(sv_array[j].co_orig_3d, v->co);
 | 
						|
 | 
						|
			k = 0;
 | 
						|
			BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
 | 
						|
				if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
 | 
						|
					k++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			sv_array[j].co_link_orig_3d = MEM_mallocN(sizeof(*sv_array[j].co_link_orig_3d) * k, __func__);
 | 
						|
			sv_array[j].co_link_tot = k;
 | 
						|
 | 
						|
			k = 0;
 | 
						|
			BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
 | 
						|
				if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
 | 
						|
					BMVert *v_other = BM_edge_other_vert(e, v);
 | 
						|
					copy_v3_v3(sv_array[j].co_link_orig_3d[k], v_other->co);
 | 
						|
					k++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			j++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	sld->sv = sv_array;
 | 
						|
	sld->totsv = j;
 | 
						|
 | 
						|
	bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
 | 
						|
	slide_origdata_init_data(t, &sld->orig_data);
 | 
						|
	slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
 | 
						|
 | 
						|
	sld->em = em;
 | 
						|
 | 
						|
	sld->perc = 0.0f;
 | 
						|
 | 
						|
	t->custom.mode.data = sld;
 | 
						|
 | 
						|
	/* most likely will be set below */
 | 
						|
	unit_m4(sld->proj_mat);
 | 
						|
 | 
						|
	if (t->spacetype == SPACE_VIEW3D) {
 | 
						|
		/* view vars */
 | 
						|
		RegionView3D *rv3d = NULL;
 | 
						|
		ARegion *ar = t->ar;
 | 
						|
 | 
						|
		rv3d = ar ? ar->regiondata : NULL;
 | 
						|
		if (rv3d) {
 | 
						|
			ED_view3d_ob_project_mat_get(rv3d, t->obedit, sld->proj_mat);
 | 
						|
		}
 | 
						|
 | 
						|
		calcVertSlideMouseActiveVert(t, t->mval);
 | 
						|
		calcVertSlideMouseActiveEdges(t, t->mval);
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
void projectVertSlideData(TransInfo *t, bool is_final)
 | 
						|
{
 | 
						|
	VertSlideData *sld = t->custom.mode.data;
 | 
						|
	SlideOrigData *sod = &sld->orig_data;
 | 
						|
 | 
						|
	if (sod->use_origfaces == false) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	slide_origdata_interp_data(t, sod, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv, is_final);
 | 
						|
}
 | 
						|
 | 
						|
void freeVertSlideTempFaces(VertSlideData *sld)
 | 
						|
{
 | 
						|
	slide_origdata_free_date(&sld->orig_data);
 | 
						|
}
 | 
						|
 | 
						|
void freeVertSlideVerts(TransInfo *UNUSED(t), TransCustomData *custom_data)
 | 
						|
{
 | 
						|
	VertSlideData *sld = custom_data->data;
 | 
						|
 | 
						|
	if (!sld)
 | 
						|
		return;
 | 
						|
 | 
						|
	freeVertSlideTempFaces(sld);
 | 
						|
 | 
						|
	bmesh_edit_end(sld->em->bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
 | 
						|
 | 
						|
	if (sld->totsv > 0) {
 | 
						|
		TransDataVertSlideVert *sv = sld->sv;
 | 
						|
		int i = 0;
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
			MEM_freeN(sv->co_link_orig_3d);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(sld->sv);
 | 
						|
	MEM_freeN(sld);
 | 
						|
 | 
						|
	custom_data->data = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void initVertSlide_ex(TransInfo *t, bool use_even, bool flipped, bool use_clamp)
 | 
						|
{
 | 
						|
	VertSlideData *sld;
 | 
						|
 | 
						|
	t->mode = TFM_VERT_SLIDE;
 | 
						|
	t->transform = applyVertSlide;
 | 
						|
	t->handleEvent = handleEventVertSlide;
 | 
						|
 | 
						|
	if (!createVertSlideVerts(t, use_even, flipped, use_clamp)) {
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	sld = t->custom.mode.data;
 | 
						|
 | 
						|
	if (!sld)
 | 
						|
		return;
 | 
						|
 | 
						|
	t->custom.mode.free_cb = freeVertSlideVerts;
 | 
						|
 | 
						|
	/* set custom point first if you want value to be initialized by init */
 | 
						|
	calcVertSlideCustomPoints(t);
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 0.1f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void initVertSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	initVertSlide_ex(t, false, false, true);
 | 
						|
}
 | 
						|
 | 
						|
static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEvent *event)
 | 
						|
{
 | 
						|
	if (t->mode == TFM_VERT_SLIDE) {
 | 
						|
		VertSlideData *sld = t->custom.mode.data;
 | 
						|
 | 
						|
		if (sld) {
 | 
						|
			switch (event->type) {
 | 
						|
				case EKEY:
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						sld->use_even = !sld->use_even;
 | 
						|
						if (sld->flipped) {
 | 
						|
							calcVertSlideCustomPoints(t);
 | 
						|
						}
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case FKEY:
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						sld->flipped = !sld->flipped;
 | 
						|
						calcVertSlideCustomPoints(t);
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				case CKEY:
 | 
						|
					/* use like a modifier key */
 | 
						|
					if (event->val == KM_PRESS) {
 | 
						|
						t->flag ^= T_ALT_TRANSFORM;
 | 
						|
						calcVertSlideCustomPoints(t);
 | 
						|
						return TREDRAW_HARD;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
#if 0
 | 
						|
				case EVT_MODAL_MAP:
 | 
						|
					switch (event->val) {
 | 
						|
						case TFM_MODAL_EDGESLIDE_DOWN:
 | 
						|
							sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
 | 
						|
							break;
 | 
						|
						case TFM_MODAL_EDGESLIDE_UP:
 | 
						|
							sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
 | 
						|
							break;
 | 
						|
					}
 | 
						|
					break;
 | 
						|
#endif
 | 
						|
				case MOUSEMOVE:
 | 
						|
				{
 | 
						|
					/* don't recalculate the best edge */
 | 
						|
					const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
					if (is_clamp) {
 | 
						|
						calcVertSlideMouseActiveEdges(t, event->mval);
 | 
						|
					}
 | 
						|
					calcVertSlideCustomPoints(t);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				default:
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return TREDRAW_NOTHING;
 | 
						|
}
 | 
						|
 | 
						|
static void drawVertSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	if ((t->mode == TFM_VERT_SLIDE) && t->custom.mode.data) {
 | 
						|
		VertSlideData *sld = t->custom.mode.data;
 | 
						|
		const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
 | 
						|
		/* Non-Prop mode */
 | 
						|
		{
 | 
						|
			View3D *v3d = t->view;
 | 
						|
			TransDataVertSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
 | 
						|
			TransDataVertSlideVert *sv;
 | 
						|
			const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
 | 
						|
			const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
 | 
						|
			const int alpha_shade = -160;
 | 
						|
			int i;
 | 
						|
 | 
						|
			if (v3d && v3d->zbuf)
 | 
						|
				glDisable(GL_DEPTH_TEST);
 | 
						|
 | 
						|
			glEnable(GL_BLEND);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
 | 
						|
			gpuPushMatrix();
 | 
						|
			gpuMultMatrix(t->obedit->obmat);
 | 
						|
 | 
						|
			glLineWidth(line_size);
 | 
						|
 | 
						|
			const uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 3, KEEP_FLOAT);
 | 
						|
			 
 | 
						|
			immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
 | 
						|
			immUniformThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
 | 
						|
 | 
						|
			immBegin(PRIM_LINES, sld->totsv * 2);
 | 
						|
			if (is_clamp) {
 | 
						|
				sv = sld->sv;
 | 
						|
				for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
					immVertex3fv(shdr_pos, sv->co_orig_3d);
 | 
						|
					immVertex3fv(shdr_pos, sv->co_link_orig_3d[sv->co_link_curr]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				sv = sld->sv;
 | 
						|
				for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
					float a[3], b[3];
 | 
						|
					sub_v3_v3v3(a, sv->co_link_orig_3d[sv->co_link_curr], sv->co_orig_3d);
 | 
						|
					mul_v3_fl(a, 100.0f);
 | 
						|
					negate_v3_v3(b, a);
 | 
						|
					add_v3_v3(a, sv->co_orig_3d);
 | 
						|
					add_v3_v3(b, sv->co_orig_3d);
 | 
						|
 | 
						|
					immVertex3fv(shdr_pos, a);
 | 
						|
					immVertex3fv(shdr_pos, b);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			immEnd();
 | 
						|
 | 
						|
			glPointSize(ctrl_size);
 | 
						|
 | 
						|
			immBegin(PRIM_POINTS, 1);
 | 
						|
			immVertex3fv(shdr_pos, (sld->flipped && sld->use_even) ?
 | 
						|
			            curr_sv->co_link_orig_3d[curr_sv->co_link_curr] :
 | 
						|
			            curr_sv->co_orig_3d);
 | 
						|
			immEnd();
 | 
						|
 | 
						|
			immUnbindProgram();
 | 
						|
 | 
						|
			/* direction from active vertex! */
 | 
						|
			if ((t->mval[0] != t->mouse.imval[0]) ||
 | 
						|
			    (t->mval[1] != t->mouse.imval[1]))
 | 
						|
			{
 | 
						|
				float zfac;
 | 
						|
				float mval_ofs[2];
 | 
						|
				float co_orig_3d[3];
 | 
						|
				float co_dest_3d[3];
 | 
						|
 | 
						|
				mval_ofs[0] = t->mval[0] - t->mouse.imval[0];
 | 
						|
				mval_ofs[1] = t->mval[1] - t->mouse.imval[1];
 | 
						|
 | 
						|
				mul_v3_m4v3(co_orig_3d, t->obedit->obmat, curr_sv->co_orig_3d);
 | 
						|
				zfac = ED_view3d_calc_zfac(t->ar->regiondata, co_orig_3d, NULL);
 | 
						|
 | 
						|
				ED_view3d_win_to_delta(t->ar, mval_ofs, co_dest_3d, zfac);
 | 
						|
 | 
						|
				invert_m4_m4(t->obedit->imat, t->obedit->obmat);
 | 
						|
				mul_mat3_m4_v3(t->obedit->imat, co_dest_3d);
 | 
						|
 | 
						|
				add_v3_v3(co_dest_3d, curr_sv->co_orig_3d);
 | 
						|
 | 
						|
				glLineWidth(1.0f);
 | 
						|
 | 
						|
				immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_COLOR);
 | 
						|
 | 
						|
				float viewport_size[4];
 | 
						|
				glGetFloatv(GL_VIEWPORT, viewport_size);
 | 
						|
				immUniform2f("viewport_size", viewport_size[2], viewport_size[3]);
 | 
						|
 | 
						|
				immUniform1i("num_colors", 0);  /* "simple" mode */
 | 
						|
				immUniformColor4f(1.0f, 1.0f, 1.0f, 1.0f);
 | 
						|
				immUniform1f("dash_width", 6.0f);
 | 
						|
				immUniform1f("dash_factor", 0.5f);
 | 
						|
 | 
						|
				immBegin(PRIM_LINES, 2);
 | 
						|
				immVertex3fv(shdr_pos, curr_sv->co_orig_3d);
 | 
						|
				immVertex3fv(shdr_pos, co_dest_3d);
 | 
						|
				immEnd();
 | 
						|
 | 
						|
				immUnbindProgram();
 | 
						|
			}
 | 
						|
 | 
						|
			gpuPopMatrix();
 | 
						|
 | 
						|
			if (v3d && v3d->zbuf)
 | 
						|
				glEnable(GL_DEPTH_TEST);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void doVertSlide(TransInfo *t, float perc)
 | 
						|
{
 | 
						|
	VertSlideData *sld = t->custom.mode.data;
 | 
						|
	TransDataVertSlideVert *svlist = sld->sv, *sv;
 | 
						|
	int i;
 | 
						|
 | 
						|
	sld->perc = perc;
 | 
						|
	sv = svlist;
 | 
						|
 | 
						|
	if (sld->use_even == false) {
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
			interp_v3_v3v3(sv->v->co, sv->co_orig_3d, sv->co_link_orig_3d[sv->co_link_curr], perc);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		TransDataVertSlideVert *sv_curr = &sld->sv[sld->curr_sv_index];
 | 
						|
		const float edge_len_curr = len_v3v3(sv_curr->co_orig_3d, sv_curr->co_link_orig_3d[sv_curr->co_link_curr]);
 | 
						|
		const float tperc = perc * edge_len_curr;
 | 
						|
 | 
						|
		for (i = 0; i < sld->totsv; i++, sv++) {
 | 
						|
			float edge_len;
 | 
						|
			float dir[3];
 | 
						|
 | 
						|
			sub_v3_v3v3(dir, sv->co_link_orig_3d[sv->co_link_curr], sv->co_orig_3d);
 | 
						|
			edge_len = normalize_v3(dir);
 | 
						|
 | 
						|
			if (edge_len > FLT_EPSILON) {
 | 
						|
				if (sld->flipped) {
 | 
						|
					madd_v3_v3v3fl(sv->v->co, sv->co_link_orig_3d[sv->co_link_curr], dir, -tperc);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					madd_v3_v3v3fl(sv->v->co, sv->co_orig_3d, dir, tperc);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				copy_v3_v3(sv->v->co, sv->co_orig_3d);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyVertSlide(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	size_t ofs = 0;
 | 
						|
	float final;
 | 
						|
	VertSlideData *sld =  t->custom.mode.data;
 | 
						|
	const bool flipped = sld->flipped;
 | 
						|
	const bool use_even = sld->use_even;
 | 
						|
	const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
 | 
						|
	const bool is_constrained = !(is_clamp == false || hasNumInput(&t->num));
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &final);
 | 
						|
 | 
						|
	/* only do this so out of range values are not displayed */
 | 
						|
	if (is_constrained) {
 | 
						|
		CLAMP(final, 0.0f, 1.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
	t->values[0] = final;
 | 
						|
 | 
						|
	/* header string */
 | 
						|
	ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Vert Slide: "), sizeof(str) - ofs);
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
		ofs += BLI_strncpy_rlen(str + ofs, &c[0], sizeof(str) - ofs);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, "%.4f ", final);
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("(E)ven: %s, "), WM_bool_as_string(use_even));
 | 
						|
	if (use_even) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("(F)lipped: %s, "), WM_bool_as_string(flipped));
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, sizeof(str) - ofs, IFACE_("Alt or (C)lamp: %s"), WM_bool_as_string(is_clamp));
 | 
						|
	/* done with header string */
 | 
						|
 | 
						|
	/* do stuff here */
 | 
						|
	doVertSlide(t, final);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (EditBone Roll) */
 | 
						|
 | 
						|
/** \name Transform EditBone Roll
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initBoneRoll(TransInfo *t)
 | 
						|
{
 | 
						|
	t->mode = TFM_BONE_ROLL;
 | 
						|
	t->transform = applyBoneRoll;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = DEG2RAD(5.0);
 | 
						|
	t->snap[2] = DEG2RAD(1.0);
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS);
 | 
						|
	t->num.unit_type[0] = B_UNIT_ROTATION;
 | 
						|
 | 
						|
	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | 
						|
}
 | 
						|
 | 
						|
static void applyBoneRoll(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	float final;
 | 
						|
 | 
						|
	final = t->values[0];
 | 
						|
 | 
						|
	snapGridIncrement(t, &final);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &final);
 | 
						|
 | 
						|
	t->values[0] = final;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Roll: %s"), &c[0]);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Roll: %.2f"), RAD2DEGF(final));
 | 
						|
	}
 | 
						|
 | 
						|
	/* set roll values */
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		*(td->val) = td->ival - final;
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Bake-Time) */
 | 
						|
 | 
						|
/** \name Transform Bake-Time
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initBakeTime(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = applyBakeTime;
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.idx_max = 0;
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = 1.0f;
 | 
						|
	t->snap[2] = t->snap[1] * 0.1f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;  /* Don't think this uses units? */
 | 
						|
}
 | 
						|
 | 
						|
static void applyBakeTime(TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float time;
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	float fac = 0.1f;
 | 
						|
 | 
						|
	/* XXX, disable precision for now,
 | 
						|
	 * this isn't even accessible by the user */
 | 
						|
#if 0
 | 
						|
	if (t->mouse.precision) {
 | 
						|
		/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
 | 
						|
		time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
 | 
						|
		time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time);
 | 
						|
	}
 | 
						|
	else
 | 
						|
#endif
 | 
						|
	{
 | 
						|
		time = (float)(t->center2d[0] - mval[0]) * fac;
 | 
						|
	}
 | 
						|
 | 
						|
	snapGridIncrement(t, &time);
 | 
						|
 | 
						|
	applyNumInput(&t->num, &time);
 | 
						|
 | 
						|
	/* header print for NumInput */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		char c[NUM_STR_REP_LEN];
 | 
						|
 | 
						|
		outputNumInput(&(t->num), c, &t->scene->unit);
 | 
						|
 | 
						|
		if (time >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Time: +%s %s"), c, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Time: %s %s"), c, t->proptext);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* default header print */
 | 
						|
		if (time >= 0.0f)
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Time: +%.3f %s"), time, t->proptext);
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, sizeof(str), IFACE_("Time: %.3f %s"), time, t->proptext);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (td->val) {
 | 
						|
			*td->val = td->ival + time * td->factor;
 | 
						|
			if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
 | 
						|
			if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Mirror) */
 | 
						|
 | 
						|
/** \name Transform Mirror
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initMirror(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = applyMirror;
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	if (!t->obedit) {
 | 
						|
		t->flag |= T_NO_ZERO;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyMirror(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	float size[3], mat[3][3];
 | 
						|
	int i;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	/*
 | 
						|
	 * OPTIMIZATION:
 | 
						|
	 * This still recalcs transformation on mouse move
 | 
						|
	 * while it should only recalc on constraint change
 | 
						|
	 * */
 | 
						|
 | 
						|
	/* if an axis has been selected */
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		size[0] = size[1] = size[2] = -1;
 | 
						|
 | 
						|
		size_to_mat3(mat, size);
 | 
						|
 | 
						|
		if (t->con.applySize) {
 | 
						|
			t->con.applySize(t, NULL, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		BLI_snprintf(str, sizeof(str), IFACE_("Mirror%s"), t->con.text);
 | 
						|
 | 
						|
		for (i = 0, td = t->data; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_NOACTION)
 | 
						|
				break;
 | 
						|
 | 
						|
			if (td->flag & TD_SKIP)
 | 
						|
				continue;
 | 
						|
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		recalcData(t);
 | 
						|
 | 
						|
		ED_area_headerprint(t->sa, str);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		size[0] = size[1] = size[2] = 1;
 | 
						|
 | 
						|
		size_to_mat3(mat, size);
 | 
						|
 | 
						|
		for (i = 0, td = t->data; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_NOACTION)
 | 
						|
				break;
 | 
						|
 | 
						|
			if (td->flag & TD_SKIP)
 | 
						|
				continue;
 | 
						|
 | 
						|
			ElementResize(t, td, mat);
 | 
						|
		}
 | 
						|
 | 
						|
		recalcData(t);
 | 
						|
 | 
						|
		if (t->flag & T_2D_EDIT)
 | 
						|
			ED_area_headerprint(t->sa, IFACE_("Select a mirror axis (X, Y)"));
 | 
						|
		else
 | 
						|
			ED_area_headerprint(t->sa, IFACE_("Select a mirror axis (X, Y, Z)"));
 | 
						|
	}
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Align) */
 | 
						|
 | 
						|
/** \name Transform Align
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initAlign(TransInfo *t)
 | 
						|
{
 | 
						|
	t->flag |= T_NO_CONSTRAINT;
 | 
						|
 | 
						|
	t->transform = applyAlign;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
}
 | 
						|
 | 
						|
static void applyAlign(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	float center[3];
 | 
						|
	int i;
 | 
						|
 | 
						|
	/* saving original center */
 | 
						|
	copy_v3_v3(center, t->center);
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		float mat[3][3], invmat[3][3];
 | 
						|
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		/* around local centers */
 | 
						|
		if (t->flag & (T_OBJECT | T_POSE)) {
 | 
						|
			copy_v3_v3(t->center, td->center);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (t->settings->selectmode & SCE_SELECT_FACE) {
 | 
						|
				copy_v3_v3(t->center, td->center);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		invert_m3_m3(invmat, td->axismtx);
 | 
						|
 | 
						|
		mul_m3_m3m3(mat, t->spacemtx, invmat);
 | 
						|
 | 
						|
		ElementRotation(t, td, mat, t->around);
 | 
						|
	}
 | 
						|
 | 
						|
	/* restoring original center */
 | 
						|
	copy_v3_v3(t->center, center);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, IFACE_("Align"));
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Sequencer Slide) */
 | 
						|
 | 
						|
/** \name Transform Sequencer Slide
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initSeqSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	t->transform = applySeqSlide;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | 
						|
 | 
						|
	t->idx_max = 1;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = floorf(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
 | 
						|
	t->snap[2] = 10.0f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	/* Would be nice to have a time handling in units as well (supporting frames in addition to "natural" time...). */
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
	t->num.unit_type[1] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerSeqSlide(TransInfo *t, const float val[2], char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
	size_t ofs = 0;
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.0f, %.0f", val[0], val[1]);
 | 
						|
	}
 | 
						|
 | 
						|
	ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_("Sequence Slide: %s%s, ("), &tvec[0], t->con.text);
 | 
						|
 | 
						|
	if (t->keymap) {
 | 
						|
		wmKeyMapItem *kmi = WM_modalkeymap_find_propvalue(t->keymap, TFM_MODAL_TRANSLATE);
 | 
						|
		if (kmi) {
 | 
						|
			ofs += WM_keymap_item_to_string(kmi, false, UI_MAX_DRAW_STR - ofs, str + ofs);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_(" or Alt) Expand to fit %s"),
 | 
						|
	                    WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
 | 
						|
}
 | 
						|
 | 
						|
static void applySeqSlideValue(TransInfo *t, const float val[2])
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		if (td->flag & TD_NOACTION)
 | 
						|
			break;
 | 
						|
 | 
						|
		if (td->flag & TD_SKIP)
 | 
						|
			continue;
 | 
						|
 | 
						|
		madd_v2_v2v2fl(td->loc, td->iloc, val, td->factor);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applySeqSlide(TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	snapSequenceBounds(t, mval);
 | 
						|
 | 
						|
	if (t->con.mode & CON_APPLY) {
 | 
						|
		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
		float tvec[3];
 | 
						|
		t->con.applyVec(t, NULL, t->values, tvec, pvec);
 | 
						|
		copy_v3_v3(t->values, tvec);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		// snapGridIncrement(t, t->values);
 | 
						|
		applyNumInput(&t->num, t->values);
 | 
						|
	}
 | 
						|
 | 
						|
	t->values[0] = floorf(t->values[0] + 0.5f);
 | 
						|
	t->values[1] = floorf(t->values[1] + 0.5f);
 | 
						|
 | 
						|
	headerSeqSlide(t, t->values, str);
 | 
						|
	applySeqSlideValue(t, t->values);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Animation Editors - Transform Utils
 | 
						|
 *
 | 
						|
 * Special Helpers for Various Settings
 | 
						|
 */
 | 
						|
 | 
						|
/** \name Animation Editor Utils
 | 
						|
 * \{ */
 | 
						|
 | 
						|
/* This function returns the snapping 'mode' for Animation Editors only
 | 
						|
 * We cannot use the standard snapping due to NLA-strip scaling complexities.
 | 
						|
 */
 | 
						|
// XXX these modifier checks should be keymappable
 | 
						|
static short getAnimEdit_SnapMode(TransInfo *t)
 | 
						|
{
 | 
						|
	short autosnap = SACTSNAP_OFF;
 | 
						|
	
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | 
						|
		
 | 
						|
		if (saction)
 | 
						|
			autosnap = saction->autosnap;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
 | 
						|
		
 | 
						|
		if (sipo)
 | 
						|
			autosnap = sipo->autosnap;
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_NLA) {
 | 
						|
		SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
 | 
						|
		
 | 
						|
		if (snla)
 | 
						|
			autosnap = snla->autosnap;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		autosnap = SACTSNAP_OFF;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* toggle autosnap on/off 
 | 
						|
	 *  - when toggling on, prefer nearest frame over 1.0 frame increments
 | 
						|
	 */
 | 
						|
	if (t->modifiers & MOD_SNAP_INVERT) {
 | 
						|
		if (autosnap)
 | 
						|
			autosnap = SACTSNAP_OFF;
 | 
						|
		else
 | 
						|
			autosnap = SACTSNAP_FRAME;
 | 
						|
	}
 | 
						|
 | 
						|
	return autosnap;
 | 
						|
}
 | 
						|
 | 
						|
/* This function is used by Animation Editor specific transform functions to do
 | 
						|
 * the Snap Keyframe to Nearest Frame/Marker
 | 
						|
 */
 | 
						|
static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
 | 
						|
{
 | 
						|
	/* snap key to nearest frame or second? */
 | 
						|
	if (ELEM(autosnap, SACTSNAP_FRAME, SACTSNAP_SECOND)) {
 | 
						|
		const Scene *scene = t->scene;
 | 
						|
		const double secf = FPS;
 | 
						|
		double val;
 | 
						|
		
 | 
						|
		/* convert frame to nla-action time (if needed) */
 | 
						|
		if (adt)
 | 
						|
			val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | 
						|
		else
 | 
						|
			val = *(td->val);
 | 
						|
		
 | 
						|
		/* do the snapping to nearest frame/second */
 | 
						|
		if (autosnap == SACTSNAP_FRAME) {
 | 
						|
			val = floorf(val + 0.5);
 | 
						|
		}
 | 
						|
		else if (autosnap == SACTSNAP_SECOND) {
 | 
						|
			val = (float)(floor((val / secf) + 0.5) * secf);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* convert frame out of nla-action time */
 | 
						|
		if (adt)
 | 
						|
			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		else
 | 
						|
			*(td->val) = val;
 | 
						|
	}
 | 
						|
	/* snap key to nearest marker? */
 | 
						|
	else if (autosnap == SACTSNAP_MARKER) {
 | 
						|
		float val;
 | 
						|
		
 | 
						|
		/* convert frame to nla-action time (if needed) */
 | 
						|
		if (adt)
 | 
						|
			val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | 
						|
		else
 | 
						|
			val = *(td->val);
 | 
						|
		
 | 
						|
		/* snap to nearest marker */
 | 
						|
		// TODO: need some more careful checks for where data comes from
 | 
						|
		val = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
 | 
						|
		
 | 
						|
		/* convert frame out of nla-action time */
 | 
						|
		if (adt)
 | 
						|
			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		else
 | 
						|
			*(td->val) = val;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* if the handles are to be moved too (as side-effect of keyframes moving, to keep the general effect) 
 | 
						|
	 * offset them by the same amount so that the general angles are maintained (i.e. won't change while 
 | 
						|
	 * handles are free-to-roam and keyframes are snap-locked)
 | 
						|
	 */
 | 
						|
	if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
 | 
						|
		td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
 | 
						|
	}
 | 
						|
	if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
 | 
						|
		td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
 | 
						|
	}
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Animation Translation) */
 | 
						|
 | 
						|
/** \name Transform Animation Translation
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTimeTranslate(TransInfo *t)
 | 
						|
{
 | 
						|
	/* this tool is only really available in the Action Editor... */
 | 
						|
	if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
	}
 | 
						|
 | 
						|
	t->mode = TFM_TIME_TRANSLATE;
 | 
						|
	t->transform = applyTimeTranslate;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialize snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	/* No time unit supporting frames currently... */
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeTranslate(TransInfo *t, char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
	int ofs = 0;
 | 
						|
 | 
						|
	/* if numeric input is active, use results from that, otherwise apply snapping to result */
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		const Scene *scene = t->scene;
 | 
						|
		const short autosnap = getAnimEdit_SnapMode(t);
 | 
						|
		const double secf = FPS;
 | 
						|
		float val = t->values[0];
 | 
						|
		
 | 
						|
		/* apply snapping + frame->seconds conversions */
 | 
						|
		if (autosnap == SACTSNAP_STEP) {
 | 
						|
			/* frame step */
 | 
						|
			val = floorf(val + 0.5f);
 | 
						|
		}
 | 
						|
		else if (autosnap == SACTSNAP_TSTEP) {
 | 
						|
			/* second step */
 | 
						|
			val = floorf((double)val / secf + 0.5);
 | 
						|
		}
 | 
						|
		else if (autosnap == SACTSNAP_SECOND) {
 | 
						|
			/* nearest second */
 | 
						|
			val = (float)((double)val / secf);
 | 
						|
		}
 | 
						|
		
 | 
						|
		if (autosnap == SACTSNAP_FRAME)
 | 
						|
			BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%d.00 (%.4f)", (int)val, val);
 | 
						|
		else if (autosnap == SACTSNAP_SECOND)
 | 
						|
			BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%d.00 sec (%.4f)", (int)val, val);
 | 
						|
		else if (autosnap == SACTSNAP_TSTEP)
 | 
						|
			BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f sec", val);
 | 
						|
		else
 | 
						|
			BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
 | 
						|
	}
 | 
						|
 | 
						|
	ofs += BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("DeltaX: %s"), &tvec[0]);
 | 
						|
 | 
						|
	if (t->flag & T_PROP_EDIT_ALL) {
 | 
						|
		ofs += BLI_snprintf(str + ofs, UI_MAX_DRAW_STR - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeTranslateValue(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	TransData2D *td2d = t->data2d;
 | 
						|
	Scene *scene = t->scene;
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	const short autosnap = getAnimEdit_SnapMode(t);
 | 
						|
	const double secf = FPS;
 | 
						|
 | 
						|
	float deltax, val /* , valprev */;
 | 
						|
 | 
						|
	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | 
						|
	for (i = 0; i < t->total; i++, td++, td2d++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
 | 
						|
		/* valprev = *td->val; */ /* UNUSED */
 | 
						|
 | 
						|
		/* check if any need to apply nla-mapping */
 | 
						|
		if (adt && (t->spacetype != SPACE_SEQ)) {
 | 
						|
			deltax = t->values[0];
 | 
						|
 | 
						|
			if (autosnap == SACTSNAP_TSTEP) {
 | 
						|
				deltax = (float)(floor(((double)deltax / secf) + 0.5) * secf);
 | 
						|
			}
 | 
						|
			else if (autosnap == SACTSNAP_STEP) {
 | 
						|
				deltax = floorf(deltax + 0.5f);
 | 
						|
			}
 | 
						|
 | 
						|
			val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
 | 
						|
			val += deltax * td->factor;
 | 
						|
			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			deltax = val = t->values[0];
 | 
						|
 | 
						|
			if (autosnap == SACTSNAP_TSTEP) {
 | 
						|
				val = (float)(floor(((double)deltax / secf) + 0.5) * secf);
 | 
						|
			}
 | 
						|
			else if (autosnap == SACTSNAP_STEP) {
 | 
						|
				val = floorf(val + 0.5f);
 | 
						|
			}
 | 
						|
 | 
						|
			*(td->val) = td->ival + val;
 | 
						|
		}
 | 
						|
 | 
						|
		/* apply nearest snapping */
 | 
						|
		doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeTranslate(TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	View2D *v2d = (View2D *)t->view;
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	/* calculate translation amount from mouse movement - in 'time-grid space' */
 | 
						|
	if (t->flag & T_MODAL) {
 | 
						|
		float cval[2], sval[2];
 | 
						|
		UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
 | 
						|
		UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[0], &sval[0], &sval[1]);
 | 
						|
 | 
						|
		/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
 | 
						|
		t->values[0] = cval[0] - sval[0];
 | 
						|
	}
 | 
						|
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = t->values[0];
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = t->vec[0];
 | 
						|
	headerTimeTranslate(t, str);
 | 
						|
 | 
						|
	applyTimeTranslateValue(t);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Animation Time Slide) */
 | 
						|
 | 
						|
/** \name Transform Animation Time Slide
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTimeSlide(TransInfo *t)
 | 
						|
{
 | 
						|
	/* this tool is only really available in the Action Editor... */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | 
						|
 | 
						|
		/* set flag for drawing stuff */
 | 
						|
		saction->flag |= SACTION_MOVING;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	t->mode = TFM_TIME_SLIDE;
 | 
						|
	t->transform = applyTimeSlide;
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | 
						|
 | 
						|
	{
 | 
						|
		Scene *scene = t->scene;
 | 
						|
		float *range;
 | 
						|
		t->custom.mode.data = range = MEM_mallocN(sizeof(float[2]), "TimeSlide Min/Max");
 | 
						|
		t->custom.mode.use_free = true;
 | 
						|
 | 
						|
		float min = 999999999.0f, max = -999999999.0f;
 | 
						|
		int i;
 | 
						|
 | 
						|
		TransData  *td = t->data;
 | 
						|
		for (i = 0; i < t->total; i++, td++) {
 | 
						|
			if (min > *(td->val)) min = *(td->val);
 | 
						|
			if (max < *(td->val)) max = *(td->val);
 | 
						|
		}
 | 
						|
 | 
						|
		if (min == max) {
 | 
						|
			/* just use the current frame ranges */
 | 
						|
			min = (float)PSFRA;
 | 
						|
			max = (float)PEFRA;
 | 
						|
		}
 | 
						|
 | 
						|
		range[0] = min;
 | 
						|
		range[1] = max;
 | 
						|
	}
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialize snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	/* No time unit supporting frames currently... */
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeSlide(TransInfo *t, const float sval, char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
 | 
						|
	if (hasNumInput(&t->num)) {
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		const float *range = t->custom.mode.data;
 | 
						|
		float minx = range[0];
 | 
						|
		float maxx = range[1];
 | 
						|
		float cval = t->values[0];
 | 
						|
		float val;
 | 
						|
 | 
						|
		val = 2.0f * (cval - sval) / (maxx - minx);
 | 
						|
		CLAMP(val, -1.0f, 1.0f);
 | 
						|
 | 
						|
		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("TimeSlide: %s"), &tvec[0]);
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeSlideValue(TransInfo *t, float sval)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	const float *range = t->custom.mode.data;
 | 
						|
	float minx = range[0];
 | 
						|
	float maxx = range[1];
 | 
						|
 | 
						|
	/* set value for drawing black line */
 | 
						|
	if (t->spacetype == SPACE_ACTION) {
 | 
						|
		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | 
						|
		float cvalf = t->values[0];
 | 
						|
 | 
						|
		saction->timeslide = cvalf;
 | 
						|
	}
 | 
						|
 | 
						|
	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | 
						|
	for (i = 0; i < t->total; i++, td++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
		float cval = t->values[0];
 | 
						|
 | 
						|
		/* apply NLA-mapping to necessary values */
 | 
						|
		if (adt)
 | 
						|
			cval = BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
 | 
						|
 | 
						|
		/* only apply to data if in range */
 | 
						|
		if ((sval > minx) && (sval < maxx)) {
 | 
						|
			float cvalc = CLAMPIS(cval, minx, maxx);
 | 
						|
			float timefac;
 | 
						|
 | 
						|
			/* left half? */
 | 
						|
			if (td->ival < sval) {
 | 
						|
				timefac = (sval - td->ival) / (sval - minx);
 | 
						|
				*(td->val) = cvalc - timefac * (cvalc - minx);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				timefac = (td->ival - sval) / (maxx - sval);
 | 
						|
				*(td->val) = cvalc + timefac * (maxx - cvalc);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeSlide(TransInfo *t, const int mval[2])
 | 
						|
{
 | 
						|
	View2D *v2d = (View2D *)t->view;
 | 
						|
	float cval[2], sval[2];
 | 
						|
	const float *range = t->custom.mode.data;
 | 
						|
	float minx = range[0];
 | 
						|
	float maxx = range[1];
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
	/* calculate mouse co-ordinates */
 | 
						|
	UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
 | 
						|
	UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[1], &sval[0], &sval[1]);
 | 
						|
 | 
						|
	/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
 | 
						|
	// XXX Need to be able to repeat this
 | 
						|
	/* t->values[0] = cval[0]; */  /* UNUSED (reset again later). */
 | 
						|
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = (maxx - minx) * t->vec[0] / 2.0f + sval[0];
 | 
						|
 | 
						|
	headerTimeSlide(t, sval[0], str);
 | 
						|
	applyTimeSlideValue(t, sval[0]);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* -------------------------------------------------------------------- */
 | 
						|
/* Transform (Animation Time Scale) */
 | 
						|
 | 
						|
/** \name Transform Animation Time Scale
 | 
						|
 * \{ */
 | 
						|
 | 
						|
static void initTimeScale(TransInfo *t)
 | 
						|
{
 | 
						|
	float center[2];
 | 
						|
 | 
						|
	/* this tool is only really available in the Action Editor
 | 
						|
	 * AND NLA Editor (for strip scaling)
 | 
						|
	 */
 | 
						|
	if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA) == 0) {
 | 
						|
		t->state = TRANS_CANCEL;
 | 
						|
	}
 | 
						|
 | 
						|
	t->mode = TFM_TIME_SCALE;
 | 
						|
	t->transform = applyTimeScale;
 | 
						|
 | 
						|
	/* recalculate center2d to use CFRA and mouse Y, since that's
 | 
						|
	 * what is used in time scale */
 | 
						|
	t->center[0] = t->scene->r.cfra;
 | 
						|
	projectFloatView(t, t->center, center);
 | 
						|
	center[1] = t->mouse.imval[1];
 | 
						|
 | 
						|
	/* force a reinit with the center2d used here */
 | 
						|
	initMouseInput(t, &t->mouse, center, t->mouse.imval, false);
 | 
						|
 | 
						|
	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | 
						|
 | 
						|
	t->flag |= T_NULL_ONE;
 | 
						|
	t->num.val_flag[0] |= NUM_NULL_ONE;
 | 
						|
 | 
						|
	/* num-input has max of (n-1) */
 | 
						|
	t->idx_max = 0;
 | 
						|
	t->num.flag = 0;
 | 
						|
	t->num.idx_max = t->idx_max;
 | 
						|
 | 
						|
	/* initialize snap like for everything else */
 | 
						|
	t->snap[0] = 0.0f;
 | 
						|
	t->snap[1] = t->snap[2] = 1.0f;
 | 
						|
 | 
						|
	copy_v3_fl(t->num.val_inc, t->snap[1]);
 | 
						|
	t->num.unit_sys = t->scene->unit.system;
 | 
						|
	t->num.unit_type[0] = B_UNIT_NONE;
 | 
						|
}
 | 
						|
 | 
						|
static void headerTimeScale(TransInfo *t, char str[UI_MAX_DRAW_STR])
 | 
						|
{
 | 
						|
	char tvec[NUM_STR_REP_LEN * 3];
 | 
						|
 | 
						|
	if (hasNumInput(&t->num))
 | 
						|
		outputNumInput(&(t->num), tvec, &t->scene->unit);
 | 
						|
	else
 | 
						|
		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", t->values[0]);
 | 
						|
 | 
						|
	BLI_snprintf(str, UI_MAX_DRAW_STR, IFACE_("ScaleX: %s"), &tvec[0]);
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeScaleValue(TransInfo *t)
 | 
						|
{
 | 
						|
	Scene *scene = t->scene;
 | 
						|
	TransData *td = t->data;
 | 
						|
	TransData2D *td2d = t->data2d;
 | 
						|
	int i;
 | 
						|
 | 
						|
	const short autosnap = getAnimEdit_SnapMode(t);
 | 
						|
	const double secf = FPS;
 | 
						|
 | 
						|
 | 
						|
	for (i = 0; i < t->total; i++, td++, td2d++) {
 | 
						|
		/* it is assumed that td->extra is a pointer to the AnimData,
 | 
						|
		 * whose active action is where this keyframe comes from
 | 
						|
		 * (this is only valid when not in NLA)
 | 
						|
		 */
 | 
						|
		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | 
						|
		float startx = CFRA;
 | 
						|
		float fac = t->values[0];
 | 
						|
 | 
						|
		if (autosnap == SACTSNAP_TSTEP) {
 | 
						|
			fac = (float)(floor((double)fac / secf + 0.5) * secf);
 | 
						|
		}
 | 
						|
		else if (autosnap == SACTSNAP_STEP) {
 | 
						|
			fac = floorf(fac + 0.5f);
 | 
						|
		}
 | 
						|
 | 
						|
		/* check if any need to apply nla-mapping */
 | 
						|
		if (adt)
 | 
						|
			startx = BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
 | 
						|
 | 
						|
		/* now, calculate the new value */
 | 
						|
		*(td->val) = ((td->ival - startx) * fac) + startx;
 | 
						|
 | 
						|
		/* apply nearest snapping */
 | 
						|
		doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void applyTimeScale(TransInfo *t, const int UNUSED(mval[2]))
 | 
						|
{
 | 
						|
	char str[UI_MAX_DRAW_STR];
 | 
						|
	
 | 
						|
	/* handle numeric-input stuff */
 | 
						|
	t->vec[0] = t->values[0];
 | 
						|
	applyNumInput(&t->num, &t->vec[0]);
 | 
						|
	t->values[0] = t->vec[0];
 | 
						|
	headerTimeScale(t, str);
 | 
						|
 | 
						|
	applyTimeScaleValue(t);
 | 
						|
 | 
						|
	recalcData(t);
 | 
						|
 | 
						|
	ED_area_headerprint(t->sa, str);
 | 
						|
}
 | 
						|
/** \} */
 | 
						|
 | 
						|
 | 
						|
/* TODO, move to: transform_queries.c */
 | 
						|
bool checkUseAxisMatrix(TransInfo *t)
 | 
						|
{
 | 
						|
	/* currently only checks for editmode */
 | 
						|
	if (t->flag & T_EDIT) {
 | 
						|
		if ((t->around == V3D_AROUND_LOCAL_ORIGINS) &&
 | 
						|
		    (ELEM(t->obedit->type, OB_MESH, OB_CURVE, OB_MBALL, OB_ARMATURE)))
 | 
						|
		{
 | 
						|
			/* not all editmode supports axis-matrix */
 | 
						|
			return true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 |