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blender-archive/source/blender/python/api2_2x/Scene.h
Campbell Barton e8495d1fdd Extra generic errors for Scene, Groups and Metaballs to raise errors when trying to do anything with a python objects thats had its data removed in Blender.
Added to existing scn.objects
scn.objects.active    (get/set the active object for the scene)

scn.objects.selected    - an iterator that only uses selected objects
scn.objects.context    - an iterator on objects in the user context (visible in the current 3d views layer and selected)
These are the same type as scn.objects but .add() .remove() .new() .active etc raise errors. so scn.objects.selected.add() will raise an error.

Made nested loops possible with scn.objects, metaball.elements and ob.modifiers, by initializing the iter value as NULL and creating copys of the pyobject when _getIter() is called if ->iter is not NULL.
This is how pythons xrange() works.
2006-09-24 08:30:38 +00:00

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2.3 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Willian P. Germano
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_SCENE_H
#define EXPP_SCENE_H
#include <Python.h>
#include "DNA_scene_types.h"
/* The Scene PyType Object defined in Scene.c */
extern PyTypeObject Scene_Type;
extern PyTypeObject SceneObSeq_Type;
#define BPy_Scene_Check(v) \
((v)->ob_type == &Scene_Type)
//---------------------------Python BPy_Scene structure definition----------
typedef struct {
PyObject_HEAD
Scene * scene;
} BPy_Scene;
//---------------------------Python BPy_Scene visible prototypes-----------
// Python Scene_Type helper functions needed by Blender (the Init function) and Object modules.
/* Scene object sequence, iterate on the scene object listbase*/
typedef struct {
PyObject_VAR_HEAD /* required python macro */
BPy_Scene *bpyscene; /* link to the python scene so we can know if its been removed */
Base *iter; /* so we can iterate over the objects */
int mode; /*0:all objects, 1:selected objects, 2:user context*/
} BPy_SceneObSeq;
PyObject *Scene_Init( void );
PyObject *Scene_CreatePyObject( Scene * cam );
Scene *Scene_FromPyObject( PyObject * pyobj );
int Scene_CheckPyObject( PyObject * pyobj );
Scene *GetSceneByName( char *name );
#endif /* EXPP_SCENE_H */