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blender-archive/source/blender
Dalai Felinto e8962f90de Fix compatibility flag for nodetree
NODE_NEWER_SHADING was introduced in e868b459bb however it should have been
added as a bitflag.

BKE_scene_uses_blender_eevee() was used in gpu_shader_output() as a workaround
for compatibility being poorly used.

Anyways this fixes this situation. This is necessary for an upcoming patch, even
though this is considered temporary - since the other NODE_*_SHADING values are
legacy from Blender Internal drawing.
2017-10-16 16:36:45 -02:00
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2017-10-16 16:36:45 -02:00
2017-10-16 16:36:45 -02:00