109 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2006 Blender Foundation.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): Benoit Bolsee.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/python/intern/gpu.c
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|  *  \ingroup pythonintern
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|  *
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|  * This file defines the 'gpu' module, used to get GLSL shader code and data
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|  * from blender materials.
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|  */
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| 
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| #include <Python.h>
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| 
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| #include "DNA_scene_types.h"
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| #include "DNA_material_types.h"
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| #include "DNA_ID.h"
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| #include "DNA_customdata_types.h"
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| 
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| #include "BLI_listbase.h"
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| #include "BLI_utildefines.h"
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| 
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| #include "RNA_access.h"
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| 
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| #include "bpy_rna.h"
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| 
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| #include "../generic/py_capi_utils.h"
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| 
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| #include "GPU_material.h"
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| 
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| #include "gpu.h"
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| 
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| #define PY_MODULE_ADD_CONSTANT(module, name) PyModule_AddIntConstant(module, # name, name)
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| 
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| PyDoc_STRVAR(M_gpu_doc,
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| "This module provides access to GPU offscreen rendering, matrix stacks and selection."
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| );
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| static struct PyModuleDef gpumodule = {
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| 	PyModuleDef_HEAD_INIT,
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| 	"gpu",     /* name of module */
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| 	M_gpu_doc, /* module documentation */
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| 	-1,        /* size of per-interpreter state of the module,
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| 	            *  or -1 if the module keeps state in global variables. */
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| 	NULL, NULL, NULL, NULL, NULL
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| };
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| 
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| static PyObject *PyInit_gpu(void)
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| {
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| 	PyObject *m;
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| 
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| 	m = PyModule_Create(&gpumodule);
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| 	if (m == NULL)
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| 		return NULL;
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| 
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| 	/* Take care to update docs when editing: 'doc/python_api/rst/gpu.rst' */
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| 	return m;
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| }
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| 
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| /* -------------------------------------------------------------------- */
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| /* Initialize Module */
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| 
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| PyObject *GPU_initPython(void)
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| {
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| 	PyObject *module;
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| 	PyObject *submodule;
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| 	PyObject *sys_modules = PyThreadState_GET()->interp->modules;
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| 
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| 	module = PyInit_gpu();
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| 
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| 	/* gpu.offscreen */
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| 	PyModule_AddObject(module, "offscreen", (submodule = BPyInit_gpu_offscreen()));
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| 	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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| 	Py_INCREF(submodule);
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| 
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| 	PyModule_AddObject(module, "matrix", (submodule = BPyInit_gpu_matrix()));
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| 	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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| 	Py_INCREF(submodule);
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| 
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| 	PyModule_AddObject(module, "select", (submodule = BPyInit_gpu_select()));
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| 	PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
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| 	Py_INCREF(submodule);
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| 
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| 	PyDict_SetItem(PyImport_GetModuleDict(), PyModule_GetNameObject(module), module);
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| 	return module;
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| }
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| 
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