While \file doesn't need an argument, it can't have another doxy command after it.
221 lines
5.5 KiB
C
221 lines
5.5 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spscript
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*/
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#include <string.h>
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#include <stdio.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#ifdef WITH_PYTHON
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#endif
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#include "script_intern.h" // own include
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#include "GPU_framebuffer.h"
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//static script_run_python(char *funcname, )
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/* ******************** default callbacks for script space ***************** */
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static SpaceLink *script_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
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{
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ARegion *ar;
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SpaceScript *sscript;
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sscript = MEM_callocN(sizeof(SpaceScript), "initscript");
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sscript->spacetype = SPACE_SCRIPT;
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/* header */
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ar = MEM_callocN(sizeof(ARegion), "header for script");
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BLI_addtail(&sscript->regionbase, ar);
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ar->regiontype = RGN_TYPE_HEADER;
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ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
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/* main region */
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ar = MEM_callocN(sizeof(ARegion), "main region for script");
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BLI_addtail(&sscript->regionbase, ar);
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ar->regiontype = RGN_TYPE_WINDOW;
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/* channel list region XXX */
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return (SpaceLink *)sscript;
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}
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/* not spacelink itself */
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static void script_free(SpaceLink *sl)
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{
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SpaceScript *sscript = (SpaceScript *) sl;
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#ifdef WITH_PYTHON
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/*free buttons references*/
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if (sscript->but_refs) {
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// XXX BPy_Set_DrawButtonsList(sscript->but_refs);
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// BPy_Free_DrawButtonsList();
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sscript->but_refs = NULL;
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}
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#endif
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sscript->script = NULL;
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}
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/* spacetype; init callback */
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static void script_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
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{
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}
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static SpaceLink *script_duplicate(SpaceLink *sl)
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{
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SpaceScript *sscriptn = MEM_dupallocN(sl);
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/* clear or remove stuff from old */
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return (SpaceLink *)sscriptn;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void script_main_region_init(wmWindowManager *wm, ARegion *ar)
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{
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wmKeyMap *keymap;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy);
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/* own keymap */
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keymap = WM_keymap_ensure(wm->defaultconf, "Script", SPACE_SCRIPT, 0);
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void script_main_region_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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SpaceScript *sscript = (SpaceScript *)CTX_wm_space_data(C);
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View2D *v2d = &ar->v2d;
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/* clear and setup matrix */
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UI_ThemeClearColor(TH_BACK);
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GPU_clear(GPU_COLOR_BIT);
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UI_view2d_view_ortho(v2d);
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/* data... */
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// BPY_script_exec(C, "/root/blender-svn/blender25/test.py", NULL);
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#ifdef WITH_PYTHON
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if (sscript->script) {
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// BPY_run_script_space_draw(C, sscript);
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}
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#else
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(void)sscript;
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#endif
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers? */
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void script_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
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{
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ED_region_header_init(ar);
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}
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static void script_header_region_draw(const bContext *C, ARegion *ar)
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{
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ED_region_header(C, ar);
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}
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static void script_main_region_listener(
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wmWindow *UNUSED(win), ScrArea *UNUSED(sa), ARegion *UNUSED(ar),
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wmNotifier *UNUSED(wmn), const Scene *UNUSED(scene))
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{
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/* context changes */
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// XXX - Todo, need the ScriptSpace accessible to get the python script to run.
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// BPY_run_script_space_listener()
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}
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/* only called once, from space/spacetypes.c */
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void ED_spacetype_script(void)
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{
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SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype script");
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ARegionType *art;
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st->spaceid = SPACE_SCRIPT;
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strncpy(st->name, "Script", BKE_ST_MAXNAME);
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st->new = script_new;
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st->free = script_free;
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st->init = script_init;
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st->duplicate = script_duplicate;
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st->operatortypes = script_operatortypes;
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st->keymap = script_keymap;
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/* regions: main window */
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art = MEM_callocN(sizeof(ARegionType), "spacetype script region");
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art->regionid = RGN_TYPE_WINDOW;
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art->init = script_main_region_init;
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art->draw = script_main_region_draw;
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art->listener = script_main_region_listener;
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art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_UI | ED_KEYMAP_FRAMES; // XXX need to further test this ED_KEYMAP_UI is needed for button interaction
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BLI_addhead(&st->regiontypes, art);
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/* regions: header */
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art = MEM_callocN(sizeof(ARegionType), "spacetype script region");
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art->regionid = RGN_TYPE_HEADER;
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art->prefsizey = HEADERY;
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art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER;
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art->init = script_header_region_init;
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art->draw = script_header_region_draw;
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BLI_addhead(&st->regiontypes, art);
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BKE_spacetype_register(st);
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}
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