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blender-archive/source/blender/modifiers/intern/MOD_particlesystem.c
Sergey Sharybin e925c20f2f Fix T59339: Particle render without baking issues
Fix T61289: Emitting particles from instances not working properly

The first issue has been re-introduced by a code which was dealing
with missing hair after opening the file. That was re-setting all
particle systems all the time because modifier flags were not copied
back to original. This made every modifier run to be seem as an
initial file open.

Now we copy flags back to an original modifier. But also we are
trying to not do any resets unless needed in that case. This way
we can preserve in-memory caches.

Other part of the change is related on re-setting particle system
if number of mesh elements changed. But we only do it if the
modifier has been already evaluated once.
2019-02-08 15:31:08 +01:00

267 lines
8.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file \ingroup modifiers
*/
#include <stddef.h>
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "BLI_utildefines.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_library.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "DEG_depsgraph_query.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
psmd->psys = NULL;
psmd->mesh_final = NULL;
psmd->mesh_original = NULL;
psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
}
static void freeData(ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
if (psmd->mesh_final) {
BKE_id_free(NULL, psmd->mesh_final);
psmd->mesh_final = NULL;
if (psmd->mesh_original) {
BKE_id_free(NULL, psmd->mesh_original);
psmd->mesh_original = NULL;
}
}
psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
/* ED_object_modifier_remove may have freed this first before calling
* modifier_free (which calls this function) */
if (psmd->psys)
psmd->psys->flag |= PSYS_DELETE;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#if 0
const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *) md;
#endif
ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *) target;
modifier_copyData_generic(md, target, flag);
tpsmd->mesh_final = NULL;
tpsmd->mesh_original = NULL;
tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
return psys_emitter_customdata_mask(psmd->psys);
}
/* saves the current emitter state for a particle system and calculates particles */
static void deformVerts(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int numVerts)
{
Mesh *mesh_src = mesh;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
ParticleSystem *psys = NULL;
/* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
if (ctx->object->particlesystem.first)
psys = psmd->psys;
else
return;
if (!psys_check_enabled(ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0))
return;
if (mesh_src == NULL) {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, NULL, vertexCos, numVerts, false, true);
if (mesh_src == NULL) {
return;
}
}
/* clear old dm */
bool had_mesh_final = (psmd->mesh_final != NULL);
if (psmd->mesh_final) {
BKE_id_free(NULL, psmd->mesh_final);
psmd->mesh_final = NULL;
if (psmd->mesh_original) {
BKE_id_free(NULL, psmd->mesh_original);
psmd->mesh_original = NULL;
}
}
else if (psmd->flag & eParticleSystemFlag_file_loaded) {
/* in file read mesh just wasn't saved in file so no need to reset everything */
psmd->flag &= ~eParticleSystemFlag_file_loaded;
if (psys->particles == NULL) {
psys->recalc |= ID_RECALC_PSYS_RESET;
}
}
/* make new mesh */
psmd->mesh_final = BKE_mesh_copy_for_eval(mesh_src, false);
BKE_mesh_apply_vert_coords(psmd->mesh_final, vertexCos);
BKE_mesh_calc_normals(psmd->mesh_final);
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (!psmd->mesh_final->runtime.deformed_only) {
/* Get the original mesh from the object, this is what the particles
* are attached to so in case of non-deform modifiers we need to remap
* them to the final mesh (typically subdivision surfaces). */
Mesh *mesh_original = NULL;
if (ctx->object->type == OB_MESH) {
BMEditMesh *edit_btmesh = BKE_editmesh_from_object(ctx->object);
if (edit_btmesh) {
/* In edit mode get directly from the edit mesh. */
psmd->mesh_original = BKE_mesh_from_bmesh_for_eval_nomain(edit_btmesh->bm, 0);
}
else {
/* Otherwise get regular mesh. */
mesh_original = ctx->object->data;
}
}
else {
mesh_original = mesh_src;
}
if (mesh_original) {
/* Make a persistent copy of the mesh. We don't actually need
* all this data, just some topology for remapping. Could be
* optimized once. */
psmd->mesh_original = BKE_mesh_copy_for_eval(mesh_original, false);
}
BKE_mesh_tessface_ensure(psmd->mesh_original);
}
if (mesh_src != psmd->mesh_final && mesh_src != mesh) {
BKE_id_free(NULL, mesh_src);
}
/* Report change in mesh structure.
* This is an unreliable check for the topology check, but allows some
* handy configuration like emitting particles from inside particle
* instance. */
if (had_mesh_final &&
(psmd->mesh_final->totvert != psmd->totdmvert ||
psmd->mesh_final->totedge != psmd->totdmedge ||
psmd->mesh_final->totface != psmd->totdmface))
{
psys->recalc |= ID_RECALC_PSYS_RESET;
psmd->totdmvert = psmd->mesh_final->totvert;
psmd->totdmedge = psmd->mesh_final->totedge;
psmd->totdmface = psmd->mesh_final->totface;
}
if (!(ctx->object->transflag & OB_NO_PSYS_UPDATE)) {
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
psmd->flag &= ~eParticleSystemFlag_psys_updated;
particle_system_update(ctx->depsgraph, scene, ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0);
psmd->flag |= eParticleSystemFlag_psys_updated;
}
if (DEG_is_active(ctx->depsgraph)) {
Object *object_orig = DEG_get_original_object(ctx->object);
ModifierData *md_orig = modifiers_findByName(object_orig, psmd->modifier.name);
BLI_assert(md_orig != NULL);
ParticleSystemModifierData *psmd_orig = (ParticleSystemModifierData *) md_orig;
psmd_orig->flag = psmd->flag;
}
}
/* disabled particles in editmode for now, until support for proper evaluated mesh
* updates is coded */
#if 0
static void deformVertsEM(
ModifierData *md, Object *ob, BMEditMesh *editData,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
const bool do_temp_mesh = (mesh == NULL);
if (do_temp_mesh) {
mesh = BKE_id_new_nomain(ID_ME, ((ID *)ob->data)->name);
BM_mesh_bm_to_me(NULL, editData->bm, mesh, &((BMeshToMeshParams){0}));
}
deformVerts(md, ob, mesh, vertexCos, numVerts);
if (derivedData) {
BKE_id_free(NULL, mesh);
}
}
#endif
ModifierTypeInfo modifierType_ParticleSystem = {
/* name */ "ParticleSystem",
/* structName */ "ParticleSystemModifierData",
/* structSize */ sizeof(ParticleSystemModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_UsesPointCache /* |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode */,
/* copyData */ copyData,
/* deformVerts_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};