Adds bpy.app.sdl to expose SDL version information. When SDL is not available on a Linux system, certain Blender features are silently disabled (like joystick support in the BGE). This change is the first step towards making it more obvious why something isn't working. SDL information is exposed to Python via bpy.app.sdl, in the same way as OCIO and OIIO information is exposed. Generated system-info.txt contains SDL loading method (linked or dynamically loaded by Blender) and SDL version number. Reviewed by: sergey, campbellbarton Differential Revision: https://developer.blender.org/D1112
209 lines
5.0 KiB
Python
209 lines
5.0 KiB
Python
#!/usr/bin/env python
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Nathan Letwory.
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#
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# ***** END GPL LICENSE BLOCK *****
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# TODO, split into 3 files.
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Import ('env')
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incs = [
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'.',
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'#/intern/guardedalloc',
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'#/intern/memutil',
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env['BF_GLEW_INC'],
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'#/intern/glew-mx',
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'#/intern/audaspace/intern',
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'#/intern/cycles/blender',
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'../blenfont',
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'../blenkernel',
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'../blenlib',
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'../blenloader',
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'../bmesh',
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'../editors/include',
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'../gpu',
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'../imbuf',
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'../makesdna',
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'../makesrna',
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'../nodes',
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'../render/extern/include',
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'../windowmanager',
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env['BF_PYTHON_INC'],
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]
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incs = ' '.join(incs)
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is_debug = (env['OURPLATFORM'] in ('win32-mingw', 'win32-vc','win64-vc', 'win64-mingw') and env['BF_DEBUG'])
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# bmesh
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defs = []
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sources = env.Glob('bmesh/*.c')
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env.BlenderLib( libname = 'bf_python_bmesh', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165])
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# generic
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defs = env['BF_GL_DEFINITIONS']
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if is_debug:
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defs.append('_DEBUG')
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sources = env.Glob('generic/*.c')
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env.BlenderLib( libname = 'bf_python_ext', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [363,165]) # ketsji is 360
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# mathutils
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defs = []
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sources = env.Glob('mathutils/*.c')
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env.BlenderLib( libname = 'bf_python_mathutils', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core','player'], priority = [362,165])
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# bpy
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defs = env['BF_GL_DEFINITIONS']
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if is_debug:
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defs.append('_DEBUG')
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if env['WITH_BF_PYTHON_SAFETY']:
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defs.append('WITH_PYTHON_SAFETY')
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if env['BF_BUILDINFO']:
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defs.append('BUILD_DATE')
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# Audaspace is always on currently
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if env['WITH_BF_BULLET']:
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defs.append('WITH_BULLET')
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# AVI is always on currently
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if env['WITH_BF_FFMPEG']:
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defs.append('WITH_FFMPEG')
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incs += ' ' + env['BF_FFMPEG_INC']
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if env['WITH_BF_QUICKTIME']:
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defs.append('WITH_QUICKTIME')
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if env['WITH_BF_SNDFILE']:
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defs.append('WITH_SNDFILE')
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if env['WITH_BF_COMPOSITOR']:
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defs.append('WITH_COMPOSITOR')
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if env['WITH_BF_CYCLES']:
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defs.append('WITH_CYCLES')
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if env['WITH_BF_CYCLES_OSL']:
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defs.append('WITH_CYCLES_OSL')
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if env['WITH_BF_FREESTYLE']:
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incs += ' ../freestyle/intern/python'
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defs.append('WITH_FREESTYLE')
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if env['WITH_BF_GAMEENGINE']:
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defs.append('WITH_GAMEENGINE')
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if env['WITH_BF_CINEON']:
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defs.append('WITH_CINEON')
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if env['WITH_BF_DDS']:
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defs.append('WITH_DDS')
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if env['WITH_BF_FRAMESERVER']:
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defs.append('WITH_FRAMESERVER')
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if env['WITH_BF_HDR']:
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defs.append('WITH_HDR')
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if env['WITH_BF_OPENEXR']:
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defs.append('WITH_OPENEXR')
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if env['WITH_BF_OPENJPEG']:
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defs.append('WITH_OPENJPEG')
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if env['WITH_BF_REDCODE']:
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defs.append('WITH_REDCODE')
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if env['WITH_BF_TIFF']:
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defs.append('WITH_TIFF')
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# NDof is always on currently
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if env['WITH_BF_INTERNATIONAL']:
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defs.append('WITH_INTERNATIONAL')
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if env['WITH_BF_OPENAL']:
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defs.append('WITH_OPENAL')
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if env['WITH_BF_SDL']:
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defs.append('WITH_SDL')
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incs += ' ' + env['BF_SDL_INC']
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if env['WITH_BF_SDL_DYNLOAD']:
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defs.append('WITH_SDL_DYNLOAD')
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incs += ' #extern/sdlew/include'
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if env['WITH_BF_JACK']:
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defs.append('WITH_JACK')
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if env['WITH_BF_LIBMV']:
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defs.append('WITH_LIBMV')
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if env['WITH_BF_BOOLEAN']:
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defs.append('WITH_MOD_BOOLEAN')
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if env['WITH_BF_FLUID']:
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defs.append('WITH_MOD_FLUID')
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if env['WITH_BF_OCEANSIM']:
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defs.append('WITH_OCEANSIM')
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if env['WITH_BF_REMESH']:
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defs.append('WITH_MOD_REMESH')
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if env['WITH_BF_SMOKE']:
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defs.append('WITH_SMOKE')
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if env['WITH_BF_COLLADA']:
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defs.append('WITH_COLLADA')
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if env['WITH_BF_OCIO']:
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defs.append('WITH_OCIO')
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incs += ' ' + '#/intern/opencolorio'
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if env['WITH_BF_OIIO']:
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defs.append('WITH_OPENIMAGEIO')
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incs += ' ../imbuf/intern/oiio'
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if env['WITH_BF_PLAYER']:
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defs.append('WITH_PLAYER')
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'):
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incs += ' ' + env['BF_PTHREADS_INC']
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sources = env.Glob('intern/*.c')
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env.BlenderLib( libname = 'bf_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype = ['core'], priority = [361])
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