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blender-archive/source/blender/quicktime/quicktime_import.h
Brecht Van Lommel a2930c634f Code cleanup: remove quicktime image loading code (not animation loading).
This code has been broken for a few years and no one noticed, it's also less
useful now that we support PSD image loading ourselves which was the original
motivation to have this.
2014-01-20 16:55:00 +01:00

64 lines
1.6 KiB
C++

/*
* Quicktime_import.h
*
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2002-2003 by TNCCI Inc.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/quicktime/quicktime_import.h
* \ingroup quicktime
*/
#ifndef __QUICKTIME_IMPORT_H__
#define __QUICKTIME_IMPORT_H__
#define __AIFF__
#include "../imbuf/IMB_imbuf.h"
#include "../imbuf/IMB_imbuf_types.h"
#ifdef _WIN32
# ifndef __FIXMATH__
# include <FixMath.h>
# endif /* __FIXMATH__ */
#endif /* _WIN32 _ */
/* init/exit */
void quicktime_init(void);
void quicktime_exit(void);
/* quicktime movie import functions */
int anim_is_quicktime(const char *name);
int startquicktime(struct anim *anim);
void free_anim_quicktime(struct anim *anim);
ImBuf *qtime_fetchibuf(struct anim *anim, int position);
#endif /* __QUICKTIME_IMPORT_H__ */