This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source
Brecht Van Lommel ea5f0ec962 Fix #35997: add armature > single bone, then change location or rotation would
move only the origin and not the bone. It doesn't need to use any object
matrices to add the bone, the only reason this worked before is because they
were still unit matrices due to depsgraph not running immediately on add.
2013-07-04 14:59:26 +00:00
..
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00