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blender-archive/source/blender/blenkernel/intern/modifier.c
Joshua Leung b33b6babbd 2.5 - Sliders in Animation Editors
The 'Show Sliders' option for DopeSheet and Graph Editors now works again. When this option is enabled (it is disabled by default), a slider (or combobox) is shown beside the mute/lock toggles for F-Curves. Editing the slider will result in a new keyframe being added on the current frame. 

So, for all the (ex)-Maya animators out there, you can now animate in a channelbox-like way. :)

Also in this commit:
* Fixed some warnings in modifier.c from previous commits there
* Fixed some refresh problems with DopeSheet channel list (which were only obvious after adding back the sliders)
* Removed the old/unrestored and nasty slider code used in the past by the Action Editor only.
2009-08-24 04:31:13 +00:00

9225 lines
245 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
* Modifier stack implementation.
*
* BKE_modifier.h contains the function prototypes for this file.
*
*/
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "ctype.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_kdopbvh.h"
#include "BLI_kdtree.h"
#include "BLI_linklist.h"
#include "BLI_rand.h"
#include "BLI_edgehash.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_curve_types.h"
#include "DNA_effect_types.h"
#include "DNA_group_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_fluidsim.h"
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
#include "DNA_texture_types.h"
#include "BLI_editVert.h"
#include "MTC_matrixops.h"
#include "MTC_vectorops.h"
#include "BKE_main.h"
#include "BKE_anim.h"
#include "BKE_action.h"
#include "BKE_bmesh.h"
// XXX #include "BKE_booleanops.h"
#include "BKE_cloth.h"
#include "BKE_collision.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_global.h"
#include "BKE_multires.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "BKE_simple_deform.h"
//XXX #include "LOD_DependKludge.h"
#include "LOD_decimation.h"
// XXX
static struct DerivedMesh *NewBooleanDerivedMesh() {return NULL;}
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
//XXX #include "BIF_meshlaplacian.h"
/* Utility */
static int is_last_displist(Object *ob)
{
Curve *cu = ob->data;
static int curvecount=0, totcurve=0;
if(curvecount == 0){
DispList *dl;
totcurve = 0;
for(dl=cu->disp.first; dl; dl=dl->next)
totcurve++;
}
curvecount++;
if(curvecount == totcurve){
curvecount = 0;
return 1;
}
return 0;
}
static DerivedMesh *get_original_dm(Scene *scene, Object *ob, float (*vertexCos)[3], int orco)
{
DerivedMesh *dm= NULL;
if(ob->type==OB_MESH) {
dm = CDDM_from_mesh((Mesh*)(ob->data), ob);
if(vertexCos) {
CDDM_apply_vert_coords(dm, vertexCos);
//CDDM_calc_normals(dm);
}
if(orco)
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
}
else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
Object *tmpobj;
Curve *tmpcu;
if(is_last_displist(ob)) {
/* copies object and modifiers (but not the data) */
tmpobj= copy_object(ob);
tmpcu = (Curve *)tmpobj->data;
tmpcu->id.us--;
/* copies the data */
tmpobj->data = copy_curve((Curve *) ob->data);
makeDispListCurveTypes(scene, tmpobj, 1);
nurbs_to_mesh(tmpobj);
dm = CDDM_from_mesh((Mesh*)(tmpobj->data), tmpobj);
//CDDM_calc_normals(dm);
free_libblock_us(&G.main->object, tmpobj);
}
}
return dm;
}
/***/
static int noneModifier_isDisabled(ModifierData *md)
{
return 1;
}
/* Curve */
static void curveModifier_initData(ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData*) md;
cmd->defaxis = MOD_CURVE_POSX;
}
static void curveModifier_copyData(ModifierData *md, ModifierData *target)
{
CurveModifierData *cmd = (CurveModifierData*) md;
CurveModifierData *tcmd = (CurveModifierData*) target;
tcmd->defaxis = cmd->defaxis;
tcmd->object = cmd->object;
strncpy(tcmd->name, cmd->name, 32);
}
CustomDataMask curveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(cmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static int curveModifier_isDisabled(ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData*) md;
return !cmd->object;
}
static void curveModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
CurveModifierData *cmd = (CurveModifierData*) md;
walk(userData, ob, &cmd->object);
}
static void curveModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
CurveModifierData *cmd = (CurveModifierData*) md;
if (cmd->object) {
DagNode *curNode = dag_get_node(forest, cmd->object);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Curve Modifier");
}
}
static void curveModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
CurveModifierData *cmd = (CurveModifierData*) md;
curve_deform_verts(md->scene, cmd->object, ob, derivedData, vertexCos, numVerts,
cmd->name, cmd->defaxis);
}
static void curveModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
curveModifier_deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0);
if(!derivedData) dm->release(dm);
}
/* Lattice */
static void latticeModifier_copyData(ModifierData *md, ModifierData *target)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
LatticeModifierData *tlmd = (LatticeModifierData*) target;
tlmd->object = lmd->object;
strncpy(tlmd->name, lmd->name, 32);
}
CustomDataMask latticeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
LatticeModifierData *lmd = (LatticeModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(lmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static int latticeModifier_isDisabled(ModifierData *md)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
return !lmd->object;
}
static void latticeModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
walk(userData, ob, &lmd->object);
}
static void latticeModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
if(lmd->object) {
DagNode *latNode = dag_get_node(forest, lmd->object);
dag_add_relation(forest, latNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Lattice Modifier");
}
}
static void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
{
md= md->next;
if(md) {
if(md->type==eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData*) md;
if(amd->multi)
amd->prevCos= MEM_dupallocN(vertexCos);
}
/* lattice/mesh modifier too */
}
}
static void latticeModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
LatticeModifierData *lmd = (LatticeModifierData*) md;
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
lattice_deform_verts(lmd->object, ob, derivedData,
vertexCos, numVerts, lmd->name);
}
static void latticeModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
latticeModifier_deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0);
if(!derivedData) dm->release(dm);
}
/* Subsurf */
static void subsurfModifier_initData(ModifierData *md)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
smd->levels = 1;
smd->renderLevels = 2;
smd->flags |= eSubsurfModifierFlag_SubsurfUv;
}
static void subsurfModifier_copyData(ModifierData *md, ModifierData *target)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
SubsurfModifierData *tsmd = (SubsurfModifierData*) target;
tsmd->flags = smd->flags;
tsmd->levels = smd->levels;
tsmd->renderLevels = smd->renderLevels;
tsmd->subdivType = smd->subdivType;
}
static void subsurfModifier_freeData(ModifierData *md)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
if(smd->mCache) {
ccgSubSurf_free(smd->mCache);
}
if(smd->emCache) {
ccgSubSurf_free(smd->emCache);
}
}
static DerivedMesh *subsurfModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
DerivedMesh *result;
result = subsurf_make_derived_from_derived(derivedData, smd,
useRenderParams, NULL,
isFinalCalc, 0);
return result;
}
static DerivedMesh *subsurfModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
DerivedMesh *result;
result = subsurf_make_derived_from_derived(derivedData, smd, 0,
NULL, 0, 1);
return result;
}
/* Build */
static void buildModifier_initData(ModifierData *md)
{
BuildModifierData *bmd = (BuildModifierData*) md;
bmd->start = 1.0;
bmd->length = 100.0;
}
static void buildModifier_copyData(ModifierData *md, ModifierData *target)
{
BuildModifierData *bmd = (BuildModifierData*) md;
BuildModifierData *tbmd = (BuildModifierData*) target;
tbmd->start = bmd->start;
tbmd->length = bmd->length;
tbmd->randomize = bmd->randomize;
tbmd->seed = bmd->seed;
}
static int buildModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static DerivedMesh *buildModifier_applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
DerivedMesh *result;
BuildModifierData *bmd = (BuildModifierData*) md;
int i;
int numFaces, numEdges;
int maxVerts, maxEdges, maxFaces;
int *vertMap, *edgeMap, *faceMap;
float frac;
GHashIterator *hashIter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_new(BLI_ghashutil_inthash,
BLI_ghashutil_intcmp);
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_new(BLI_ghashutil_inthash,
BLI_ghashutil_intcmp);
maxVerts = dm->getNumVerts(dm);
vertMap = MEM_callocN(sizeof(*vertMap) * maxVerts,
"build modifier vertMap");
for(i = 0; i < maxVerts; ++i) vertMap[i] = i;
maxEdges = dm->getNumEdges(dm);
edgeMap = MEM_callocN(sizeof(*edgeMap) * maxEdges,
"build modifier edgeMap");
for(i = 0; i < maxEdges; ++i) edgeMap[i] = i;
maxFaces = dm->getNumFaces(dm);
faceMap = MEM_callocN(sizeof(*faceMap) * maxFaces,
"build modifier faceMap");
for(i = 0; i < maxFaces; ++i) faceMap[i] = i;
if (ob) {
frac = bsystem_time(md->scene, ob, md->scene->r.cfra,
bmd->start - 1.0f) / bmd->length;
} else {
frac = md->scene->r.cfra - bmd->start / bmd->length;
}
CLAMP(frac, 0.0, 1.0);
numFaces = dm->getNumFaces(dm) * frac;
numEdges = dm->getNumEdges(dm) * frac;
/* if there's at least one face, build based on faces */
if(numFaces) {
int maxEdges;
if(bmd->randomize)
BLI_array_randomize(faceMap, sizeof(*faceMap),
maxFaces, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numFaces; ++i) {
MFace mf;
dm->getFace(dm, faceMap[i], &mf);
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v1),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v2),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v3),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(mf.v4 && !BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v4),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
maxEdges = dm->getNumEdges(dm);
for(i = 0; i < maxEdges; ++i) {
MEdge me;
dm->getEdge(dm, i, &me);
if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1))
&& BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
BLI_ghash_insert(edgeHash,
SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), SET_INT_IN_POINTER(i));
}
} else if(numEdges) {
if(bmd->randomize)
BLI_array_randomize(edgeMap, sizeof(*edgeMap),
maxEdges, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v1),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v2),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh
*/
for(i = 0; i < numEdges; ++i) {
MEdge me;
dm->getEdge(dm, edgeMap[i], &me);
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)),
SET_INT_IN_POINTER(edgeMap[i]));
}
} else {
int numVerts = dm->getNumVerts(dm) * frac;
if(bmd->randomize)
BLI_array_randomize(vertMap, sizeof(*vertMap),
maxVerts, bmd->seed);
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
for(i = 0; i < numVerts; ++i)
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(vertMap[i]), SET_INT_IN_POINTER(i));
}
/* now we know the number of verts, edges and faces, we can create
* the mesh
*/
result = CDDM_from_template(dm, BLI_ghash_size(vertHash),
BLI_ghash_size(edgeHash), numFaces);
/* copy the vertices across */
for(hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter)) {
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = CDDM_get_vert(result, newIndex);
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* copy the edges across, remapping indices */
for(i = 0; i < BLI_ghash_size(edgeHash); ++i) {
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(i)));
dm->getEdge(dm, oldIndex, &source);
dest = CDDM_get_edge(result, i);
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, i, 1);
*dest = source;
}
/* copy the faces across, remapping indices */
for(i = 0; i < numFaces; ++i) {
MFace source;
MFace *dest;
int orig_v4;
dm->getFace(dm, faceMap[i], &source);
dest = CDDM_get_face(result, i);
orig_v4 = source.v4;
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
if(source.v4)
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
DM_copy_face_data(dm, result, faceMap[i], i, 1);
*dest = source;
test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3));
}
CDDM_calc_normals(result);
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
return result;
}
/* Mask */
static void maskModifier_copyData(ModifierData *md, ModifierData *target)
{
MaskModifierData *mmd = (MaskModifierData*) md;
MaskModifierData *tmmd = (MaskModifierData*) target;
strcpy(tmmd->vgroup, mmd->vgroup);
}
static CustomDataMask maskModifier_requiredDataMask(Object *ob, ModifierData *md)
{
return (1 << CD_MDEFORMVERT);
}
static void maskModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MaskModifierData *mmd = (MaskModifierData *)md;
walk(userData, ob, &mmd->ob_arm);
}
static void maskModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
MaskModifierData *mmd = (MaskModifierData *)md;
if (mmd->ob_arm)
{
DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
dag_add_relation(forest, armNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
}
}
static DerivedMesh *maskModifier_applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
MaskModifierData *mmd= (MaskModifierData *)md;
DerivedMesh *dm= derivedData, *result= NULL;
GHash *vertHash=NULL, *edgeHash, *faceHash;
GHashIterator *hashIter;
MDeformVert *dvert= NULL;
int numFaces=0, numEdges=0, numVerts=0;
int maxVerts, maxEdges, maxFaces;
int i;
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
* 3. Make a new mesh containing only the mapping data
*/
/* get original number of verts, edges, and faces */
maxVerts= dm->getNumVerts(dm);
maxEdges= dm->getNumEdges(dm);
maxFaces= dm->getNumFaces(dm);
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
*/
if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
(maxVerts == 0) || (ob->defbase.first == NULL) )
{
return derivedData;
}
/* if mode is to use selected armature bones, aggregate the bone groups */
if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */
{
GHash *vgroupHash, *boneHash;
Object *oba= mmd->ob_arm;
bPoseChannel *pchan;
bDeformGroup *def;
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose))
return derivedData;
/* hashes for finding mapping of:
* - vgroups to indicies -> vgroupHash (string, int)
* - bones to vgroup indices -> boneHash (index of vgroup, dummy)
*/
vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* build mapping of names of vertex groups to indices */
for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i));
/* get selected-posechannel <-> vertexgroup index mapping */
for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next)
{
/* check if bone is selected */
// TODO: include checks for visibility too?
// FIXME: the depsgraph needs extensions to make this work in realtime...
if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) )
{
/* check if hash has group for this bone */
if (BLI_ghash_haskey(vgroupHash, pchan->name))
{
int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name));
/* add index to hash (store under key only) */
BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan);
}
}
}
/* if no bones selected, free hashes and return original mesh */
if (BLI_ghash_size(boneHash) == 0)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* repeat the previous check, but for dverts */
dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
if (dvert == NULL)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroups into vertHash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr)))
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
/* free temp hashes */
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
}
else /* --- Using Nominated VertexGroup only --- */
{
int defgrp_index = -1;
/* get index of vertex group */
if (mmd->vgroup[0])
{
bDeformGroup *def;
/* find index by comparing names - SLOW... */
for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
{
if (!strcmp(def->name, mmd->vgroup))
{
defgrp_index = i;
break;
}
}
}
/* get dverts */
if (defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* if no vgroup (i.e. dverts) found, return the initial mesh */
if ((defgrp_index < 0) || (dvert == NULL))
return dm;
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroup into ghash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (dvert[i].dw[j].def_nr == defgrp_index)
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++)
{
MEdge me;
dm->getEdge(dm, i, &me);
/* only add if both verts will be in new mesh */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
{
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
numEdges++;
}
}
for (i = 0; i < maxFaces; i++)
{
MFace mf;
dm->getFace(dm, i, &mf);
/* all verts must be available */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
(mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
{
BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
numFaces++;
}
}
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
/* using ghash-iterators, map data into new mesh */
/* vertices */
for ( hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = CDDM_get_vert(result, newIndex);
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* edges */
for ( hashIter = BLI_ghashIterator_new(edgeHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getEdge(dm, oldIndex, &source);
dest = CDDM_get_edge(result, newIndex);
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* faces */
for ( hashIter = BLI_ghashIterator_new(faceHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MFace source;
MFace *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
int orig_v4;
dm->getFace(dm, oldIndex, &source);
dest = CDDM_get_face(result, newIndex);
orig_v4 = source.v4;
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
if (source.v4)
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
}
BLI_ghashIterator_free(hashIter);
/* recalculate normals */
CDDM_calc_normals(result);
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(faceHash, NULL, NULL);
/* return the new mesh */
return result;
}
/* Array */
/* Array modifier: duplicates the object multiple times along an axis
*/
static void arrayModifier_initData(ModifierData *md)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
/* default to 2 duplicates distributed along the x-axis by an
offset of 1 object-width
*/
amd->start_cap = amd->end_cap = amd->curve_ob = amd->offset_ob = NULL;
amd->count = 2;
amd->offset[0] = amd->offset[1] = amd->offset[2] = 0;
amd->scale[0] = 1;
amd->scale[1] = amd->scale[2] = 0;
amd->length = 0;
amd->merge_dist = 0.01;
amd->fit_type = MOD_ARR_FIXEDCOUNT;
amd->offset_type = MOD_ARR_OFF_RELATIVE;
amd->flags = 0;
}
static void arrayModifier_copyData(ModifierData *md, ModifierData *target)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
ArrayModifierData *tamd = (ArrayModifierData*) target;
tamd->start_cap = amd->start_cap;
tamd->end_cap = amd->end_cap;
tamd->curve_ob = amd->curve_ob;
tamd->offset_ob = amd->offset_ob;
tamd->count = amd->count;
VECCOPY(tamd->offset, amd->offset);
VECCOPY(tamd->scale, amd->scale);
tamd->length = amd->length;
tamd->merge_dist = amd->merge_dist;
tamd->fit_type = amd->fit_type;
tamd->offset_type = amd->offset_type;
tamd->flags = amd->flags;
}
static void arrayModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
walk(userData, ob, &amd->start_cap);
walk(userData, ob, &amd->end_cap);
walk(userData, ob, &amd->curve_ob);
walk(userData, ob, &amd->offset_ob);
}
static void arrayModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
ArrayModifierData *amd = (ArrayModifierData*) md;
if (amd->start_cap) {
DagNode *curNode = dag_get_node(forest, amd->start_cap);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->end_cap) {
DagNode *curNode = dag_get_node(forest, amd->end_cap);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->curve_ob) {
DagNode *curNode = dag_get_node(forest, amd->curve_ob);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
if (amd->offset_ob) {
DagNode *curNode = dag_get_node(forest, amd->offset_ob);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Array Modifier");
}
}
float vertarray_size(MVert *mvert, int numVerts, int axis)
{
int i;
float min_co, max_co;
/* if there are no vertices, width is 0 */
if(numVerts == 0) return 0;
/* find the minimum and maximum coordinates on the desired axis */
min_co = max_co = mvert->co[axis];
++mvert;
for(i = 1; i < numVerts; ++i, ++mvert) {
if(mvert->co[axis] < min_co) min_co = mvert->co[axis];
if(mvert->co[axis] > max_co) max_co = mvert->co[axis];
}
return max_co - min_co;
}
typedef struct IndexMapEntry {
/* the new vert index that this old vert index maps to */
int new;
/* -1 if this vert isn't merged, otherwise the old vert index it
* should be replaced with
*/
int merge;
/* 1 if this vert's first copy is merged with the last copy of its
* merge target, otherwise 0
*/
short merge_final;
} IndexMapEntry;
/* indexMap - an array of IndexMap entries
* oldIndex - the old index to map
* copyNum - the copy number to map to (original = 0, first copy = 1, etc.)
*/
static int calc_mapping(IndexMapEntry *indexMap, int oldIndex, int copyNum)
{
if(indexMap[oldIndex].merge < 0) {
/* vert wasn't merged, so use copy of this vert */
return indexMap[oldIndex].new + copyNum;
} else if(indexMap[oldIndex].merge == oldIndex) {
/* vert was merged with itself */
return indexMap[oldIndex].new;
} else {
/* vert was merged with another vert */
/* follow the chain of merges to the end, or until we've passed
* a number of vertices equal to the copy number
*/
if(copyNum <= 0)
return indexMap[oldIndex].new;
else
return calc_mapping(indexMap, indexMap[oldIndex].merge,
copyNum - 1);
}
}
static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
Scene *scene, Object *ob, DerivedMesh *dm,
int initFlags)
{
int i, j;
/* offset matrix */
float offset[4][4];
float final_offset[4][4];
float tmp_mat[4][4];
float length = amd->length;
int count = amd->count;
int numVerts, numEdges, numFaces;
int maxVerts, maxEdges, maxFaces;
int finalVerts, finalEdges, finalFaces;
DerivedMesh *result, *start_cap = NULL, *end_cap = NULL;
MVert *mvert, *src_mvert;
MEdge *medge;
MFace *mface;
IndexMapEntry *indexMap;
EdgeHash *edges;
/* need to avoid infinite recursion here */
if(amd->start_cap && amd->start_cap != ob)
start_cap = mesh_get_derived_final(scene, amd->start_cap, CD_MASK_MESH);
if(amd->end_cap && amd->end_cap != ob)
end_cap = mesh_get_derived_final(scene, amd->end_cap, CD_MASK_MESH);
MTC_Mat4One(offset);
indexMap = MEM_callocN(sizeof(*indexMap) * dm->getNumVerts(dm),
"indexmap");
src_mvert = dm->getVertArray(dm);
maxVerts = dm->getNumVerts(dm);
if(amd->offset_type & MOD_ARR_OFF_CONST)
VecAddf(offset[3], offset[3], amd->offset);
if(amd->offset_type & MOD_ARR_OFF_RELATIVE) {
for(j = 0; j < 3; j++)
offset[3][j] += amd->scale[j] * vertarray_size(src_mvert,
maxVerts, j);
}
if((amd->offset_type & MOD_ARR_OFF_OBJ) && (amd->offset_ob)) {
float obinv[4][4];
float result_mat[4][4];
if(ob)
MTC_Mat4Invert(obinv, ob->obmat);
else
MTC_Mat4One(obinv);
MTC_Mat4MulSerie(result_mat, offset,
obinv, amd->offset_ob->obmat,
NULL, NULL, NULL, NULL, NULL);
MTC_Mat4CpyMat4(offset, result_mat);
}
if(amd->fit_type == MOD_ARR_FITCURVE && amd->curve_ob) {
Curve *cu = amd->curve_ob->data;
if(cu) {
float tmp_mat[3][3];
float scale;
object_to_mat3(amd->curve_ob, tmp_mat);
scale = Mat3ToScalef(tmp_mat);
if(!cu->path) {
cu->flag |= CU_PATH; // needed for path & bevlist
makeDispListCurveTypes(scene, amd->curve_ob, 0);
}
if(cu->path)
length = scale*cu->path->totdist;
}
}
/* calculate the maximum number of copies which will fit within the
prescribed length */
if(amd->fit_type == MOD_ARR_FITLENGTH
|| amd->fit_type == MOD_ARR_FITCURVE) {
float dist = sqrt(MTC_dot3Float(offset[3], offset[3]));
if(dist > 1e-6f)
/* this gives length = first copy start to last copy end
add a tiny offset for floating point rounding errors */
count = (length + 1e-6f) / dist;
else
/* if the offset has no translation, just make one copy */
count = 1;
}
if(count < 1)
count = 1;
/* allocate memory for count duplicates (including original) plus
* start and end caps
*/
finalVerts = dm->getNumVerts(dm) * count;
finalEdges = dm->getNumEdges(dm) * count;
finalFaces = dm->getNumFaces(dm) * count;
if(start_cap) {
finalVerts += start_cap->getNumVerts(start_cap);
finalEdges += start_cap->getNumEdges(start_cap);
finalFaces += start_cap->getNumFaces(start_cap);
}
if(end_cap) {
finalVerts += end_cap->getNumVerts(end_cap);
finalEdges += end_cap->getNumEdges(end_cap);
finalFaces += end_cap->getNumFaces(end_cap);
}
result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces);
/* calculate the offset matrix of the final copy (for merging) */
MTC_Mat4One(final_offset);
for(j=0; j < count - 1; j++) {
MTC_Mat4MulMat4(tmp_mat, final_offset, offset);
MTC_Mat4CpyMat4(final_offset, tmp_mat);
}
numVerts = numEdges = numFaces = 0;
mvert = CDDM_get_verts(result);
for (i = 0; i < maxVerts; i++) {
indexMap[i].merge = -1; /* default to no merge */
indexMap[i].merge_final = 0; /* default to no merge */
}
for (i = 0; i < maxVerts; i++) {
MVert *inMV;
MVert *mv = &mvert[numVerts];
MVert *mv2;
float co[3];
inMV = &src_mvert[i];
DM_copy_vert_data(dm, result, i, numVerts, 1);
*mv = *inMV;
numVerts++;
indexMap[i].new = numVerts - 1;
VECCOPY(co, mv->co);
/* Attempts to merge verts from one duplicate with verts from the
* next duplicate which are closer than amd->merge_dist.
* Only the first such vert pair is merged.
* If verts are merged in the first duplicate pair, they are merged
* in all pairs.
*/
if((count > 1) && (amd->flags & MOD_ARR_MERGE)) {
float tmp_co[3];
VECCOPY(tmp_co, mv->co);
MTC_Mat4MulVecfl(offset, tmp_co);
for(j = 0; j < maxVerts; j++) {
/* if vertex already merged, don't use it */
if( indexMap[j].merge != -1 ) continue;
inMV = &src_mvert[j];
/* if this vert is within merge limit, merge */
if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist)) {
indexMap[i].merge = j;
/* test for merging with final copy of merge target */
if(amd->flags & MOD_ARR_MERGEFINAL) {
VECCOPY(tmp_co, inMV->co);
inMV = &src_mvert[i];
MTC_Mat4MulVecfl(final_offset, tmp_co);
if(VecLenCompare(tmp_co, inMV->co, amd->merge_dist))
indexMap[i].merge_final = 1;
}
break;
}
}
}
/* if no merging, generate copies of this vert */
if(indexMap[i].merge < 0) {
for(j=0; j < count - 1; j++) {
mv2 = &mvert[numVerts];
DM_copy_vert_data(result, result, numVerts - 1, numVerts, 1);
*mv2 = *mv;
numVerts++;
MTC_Mat4MulVecfl(offset, co);
VECCOPY(mv2->co, co);
}
} else if(indexMap[i].merge != i && indexMap[i].merge_final) {
/* if this vert is not merging with itself, and it is merging
* with the final copy of its merge target, remove the first copy
*/
numVerts--;
DM_free_vert_data(result, numVerts, 1);
}
}
/* make a hashtable so we can avoid duplicate edges from merging */
edges = BLI_edgehash_new();
maxEdges = dm->getNumEdges(dm);
medge = CDDM_get_edges(result);
for(i = 0; i < maxEdges; i++) {
MEdge inMED;
MEdge med;
MEdge *med2;
int vert1, vert2;
dm->getEdge(dm, i, &inMED);
med = inMED;
med.v1 = indexMap[inMED.v1].new;
med.v2 = indexMap[inMED.v2].new;
/* if vertices are to be merged with the final copies of their
* merge targets, calculate that final copy
*/
if(indexMap[inMED.v1].merge_final) {
med.v1 = calc_mapping(indexMap, indexMap[inMED.v1].merge,
count - 1);
}
if(indexMap[inMED.v2].merge_final) {
med.v2 = calc_mapping(indexMap, indexMap[inMED.v2].merge,
count - 1);
}
if(med.v1 == med.v2) continue;
if (initFlags) {
med.flag |= ME_EDGEDRAW | ME_EDGERENDER;
}
if(!BLI_edgehash_haskey(edges, med.v1, med.v2)) {
DM_copy_edge_data(dm, result, i, numEdges, 1);
medge[numEdges] = med;
numEdges++;
BLI_edgehash_insert(edges, med.v1, med.v2, NULL);
}
for(j = 1; j < count; j++)
{
vert1 = calc_mapping(indexMap, inMED.v1, j);
vert2 = calc_mapping(indexMap, inMED.v2, j);
/* avoid duplicate edges */
if(!BLI_edgehash_haskey(edges, vert1, vert2)) {
med2 = &medge[numEdges];
DM_copy_edge_data(dm, result, i, numEdges, 1);
*med2 = med;
numEdges++;
med2->v1 = vert1;
med2->v2 = vert2;
BLI_edgehash_insert(edges, med2->v1, med2->v2, NULL);
}
}
}
maxFaces = dm->getNumFaces(dm);
mface = CDDM_get_faces(result);
for (i=0; i < maxFaces; i++) {
MFace inMF;
MFace *mf = &mface[numFaces];
dm->getFace(dm, i, &inMF);
DM_copy_face_data(dm, result, i, numFaces, 1);
*mf = inMF;
mf->v1 = indexMap[inMF.v1].new;
mf->v2 = indexMap[inMF.v2].new;
mf->v3 = indexMap[inMF.v3].new;
if(inMF.v4)
mf->v4 = indexMap[inMF.v4].new;
/* if vertices are to be merged with the final copies of their
* merge targets, calculate that final copy
*/
if(indexMap[inMF.v1].merge_final)
mf->v1 = calc_mapping(indexMap, indexMap[inMF.v1].merge, count-1);
if(indexMap[inMF.v2].merge_final)
mf->v2 = calc_mapping(indexMap, indexMap[inMF.v2].merge, count-1);
if(indexMap[inMF.v3].merge_final)
mf->v3 = calc_mapping(indexMap, indexMap[inMF.v3].merge, count-1);
if(inMF.v4 && indexMap[inMF.v4].merge_final)
mf->v4 = calc_mapping(indexMap, indexMap[inMF.v4].merge, count-1);
if(test_index_face(mf, &result->faceData, numFaces, inMF.v4?4:3) < 3)
continue;
numFaces++;
/* if the face has fewer than 3 vertices, don't create it */
if(mf->v3 == 0 || (mf->v1 && (mf->v1 == mf->v3 || mf->v1 == mf->v4))) {
numFaces--;
DM_free_face_data(result, numFaces, 1);
}
for(j = 1; j < count; j++)
{
MFace *mf2 = &mface[numFaces];
DM_copy_face_data(dm, result, i, numFaces, 1);
*mf2 = *mf;
mf2->v1 = calc_mapping(indexMap, inMF.v1, j);
mf2->v2 = calc_mapping(indexMap, inMF.v2, j);
mf2->v3 = calc_mapping(indexMap, inMF.v3, j);
if (inMF.v4)
mf2->v4 = calc_mapping(indexMap, inMF.v4, j);
test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
numFaces++;
/* if the face has fewer than 3 vertices, don't create it */
if(mf2->v3 == 0 || (mf2->v1 && (mf2->v1 == mf2->v3 || mf2->v1 ==
mf2->v4))) {
numFaces--;
DM_free_face_data(result, numFaces, 1);
}
}
}
/* add start and end caps */
if(start_cap) {
float startoffset[4][4];
MVert *cap_mvert;
MEdge *cap_medge;
MFace *cap_mface;
int *origindex;
int *vert_map;
int capVerts, capEdges, capFaces;
capVerts = start_cap->getNumVerts(start_cap);
capEdges = start_cap->getNumEdges(start_cap);
capFaces = start_cap->getNumFaces(start_cap);
cap_mvert = start_cap->getVertArray(start_cap);
cap_medge = start_cap->getEdgeArray(start_cap);
cap_mface = start_cap->getFaceArray(start_cap);
Mat4Invert(startoffset, offset);
vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
"arrayModifier_doArray vert_map");
origindex = result->getVertDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capVerts; i++) {
MVert *mv = &cap_mvert[i];
short merged = 0;
if(amd->flags & MOD_ARR_MERGE) {
float tmp_co[3];
MVert *in_mv;
int j;
VECCOPY(tmp_co, mv->co);
Mat4MulVecfl(startoffset, tmp_co);
for(j = 0; j < maxVerts; j++) {
in_mv = &src_mvert[j];
/* if this vert is within merge limit, merge */
if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
vert_map[i] = calc_mapping(indexMap, j, 0);
merged = 1;
break;
}
}
}
if(!merged) {
DM_copy_vert_data(start_cap, result, i, numVerts, 1);
mvert[numVerts] = *mv;
Mat4MulVecfl(startoffset, mvert[numVerts].co);
origindex[numVerts] = ORIGINDEX_NONE;
vert_map[i] = numVerts;
numVerts++;
}
}
origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capEdges; i++) {
int v1, v2;
v1 = vert_map[cap_medge[i].v1];
v2 = vert_map[cap_medge[i].v2];
if(!BLI_edgehash_haskey(edges, v1, v2)) {
DM_copy_edge_data(start_cap, result, i, numEdges, 1);
medge[numEdges] = cap_medge[i];
medge[numEdges].v1 = v1;
medge[numEdges].v2 = v2;
origindex[numEdges] = ORIGINDEX_NONE;
numEdges++;
}
}
origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capFaces; i++) {
DM_copy_face_data(start_cap, result, i, numFaces, 1);
mface[numFaces] = cap_mface[i];
mface[numFaces].v1 = vert_map[mface[numFaces].v1];
mface[numFaces].v2 = vert_map[mface[numFaces].v2];
mface[numFaces].v3 = vert_map[mface[numFaces].v3];
if(mface[numFaces].v4) {
mface[numFaces].v4 = vert_map[mface[numFaces].v4];
test_index_face(&mface[numFaces], &result->faceData,
numFaces, 4);
}
else
{
test_index_face(&mface[numFaces], &result->faceData,
numFaces, 3);
}
origindex[numFaces] = ORIGINDEX_NONE;
numFaces++;
}
MEM_freeN(vert_map);
start_cap->release(start_cap);
}
if(end_cap) {
float endoffset[4][4];
MVert *cap_mvert;
MEdge *cap_medge;
MFace *cap_mface;
int *origindex;
int *vert_map;
int capVerts, capEdges, capFaces;
capVerts = end_cap->getNumVerts(end_cap);
capEdges = end_cap->getNumEdges(end_cap);
capFaces = end_cap->getNumFaces(end_cap);
cap_mvert = end_cap->getVertArray(end_cap);
cap_medge = end_cap->getEdgeArray(end_cap);
cap_mface = end_cap->getFaceArray(end_cap);
Mat4MulMat4(endoffset, final_offset, offset);
vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
"arrayModifier_doArray vert_map");
origindex = result->getVertDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capVerts; i++) {
MVert *mv = &cap_mvert[i];
short merged = 0;
if(amd->flags & MOD_ARR_MERGE) {
float tmp_co[3];
MVert *in_mv;
int j;
VECCOPY(tmp_co, mv->co);
Mat4MulVecfl(offset, tmp_co);
for(j = 0; j < maxVerts; j++) {
in_mv = &src_mvert[j];
/* if this vert is within merge limit, merge */
if(VecLenCompare(tmp_co, in_mv->co, amd->merge_dist)) {
vert_map[i] = calc_mapping(indexMap, j, count - 1);
merged = 1;
break;
}
}
}
if(!merged) {
DM_copy_vert_data(end_cap, result, i, numVerts, 1);
mvert[numVerts] = *mv;
Mat4MulVecfl(endoffset, mvert[numVerts].co);
origindex[numVerts] = ORIGINDEX_NONE;
vert_map[i] = numVerts;
numVerts++;
}
}
origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capEdges; i++) {
int v1, v2;
v1 = vert_map[cap_medge[i].v1];
v2 = vert_map[cap_medge[i].v2];
if(!BLI_edgehash_haskey(edges, v1, v2)) {
DM_copy_edge_data(end_cap, result, i, numEdges, 1);
medge[numEdges] = cap_medge[i];
medge[numEdges].v1 = v1;
medge[numEdges].v2 = v2;
origindex[numEdges] = ORIGINDEX_NONE;
numEdges++;
}
}
origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
for(i = 0; i < capFaces; i++) {
DM_copy_face_data(end_cap, result, i, numFaces, 1);
mface[numFaces] = cap_mface[i];
mface[numFaces].v1 = vert_map[mface[numFaces].v1];
mface[numFaces].v2 = vert_map[mface[numFaces].v2];
mface[numFaces].v3 = vert_map[mface[numFaces].v3];
if(mface[numFaces].v4) {
mface[numFaces].v4 = vert_map[mface[numFaces].v4];
test_index_face(&mface[numFaces], &result->faceData,
numFaces, 4);
}
else
{
test_index_face(&mface[numFaces], &result->faceData,
numFaces, 3);
}
origindex[numFaces] = ORIGINDEX_NONE;
numFaces++;
}
MEM_freeN(vert_map);
end_cap->release(end_cap);
}
BLI_edgehash_free(edges, NULL);
MEM_freeN(indexMap);
CDDM_lower_num_verts(result, numVerts);
CDDM_lower_num_edges(result, numEdges);
CDDM_lower_num_faces(result, numFaces);
return result;
}
static DerivedMesh *arrayModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
ArrayModifierData *amd = (ArrayModifierData*) md;
result = arrayModifier_doArray(amd, md->scene, ob, derivedData, 0);
if(result != derivedData)
CDDM_calc_normals(result);
return result;
}
static DerivedMesh *arrayModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return arrayModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* Mirror */
static void mirrorModifier_initData(ModifierData *md)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
mmd->flag |= (MOD_MIR_AXIS_X | MOD_MIR_VGROUP);
mmd->tolerance = 0.001;
mmd->mirror_ob = NULL;
}
static void mirrorModifier_copyData(ModifierData *md, ModifierData *target)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
MirrorModifierData *tmmd = (MirrorModifierData*) target;
tmmd->axis = mmd->axis;
tmmd->flag = mmd->flag;
tmmd->tolerance = mmd->tolerance;
tmmd->mirror_ob = mmd->mirror_ob;;
}
static void mirrorModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
walk(userData, ob, &mmd->mirror_ob);
}
static void mirrorModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
if(mmd->mirror_ob) {
DagNode *latNode = dag_get_node(forest, mmd->mirror_ob);
dag_add_relation(forest, latNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mirror Modifier");
}
}
/* finds the best possible flipped name. For renaming; check for unique names afterwards */
/* if strip_number: removes number extensions */
void vertgroup_flip_name (char *name, int strip_number)
{
int len;
char prefix[128]={""}; /* The part before the facing */
char suffix[128]={""}; /* The part after the facing */
char replace[128]={""}; /* The replacement string */
char number[128]={""}; /* The number extension string */
char *index=NULL;
len= strlen(name);
if(len<3) return; // we don't do names like .R or .L
/* We first check the case with a .### extension, let's find the last period */
if(isdigit(name[len-1])) {
index= strrchr(name, '.'); // last occurrance
if (index && isdigit(index[1]) ) { // doesnt handle case bone.1abc2 correct..., whatever!
if(strip_number==0)
strcpy(number, index);
*index= 0;
len= strlen(name);
}
}
strcpy (prefix, name);
#define IS_SEPARATOR(a) ((a)=='.' || (a)==' ' || (a)=='-' || (a)=='_')
/* first case; separator . - _ with extensions r R l L */
if( IS_SEPARATOR(name[len-2]) ) {
switch(name[len-1]) {
case 'l':
prefix[len-1]= 0;
strcpy(replace, "r");
break;
case 'r':
prefix[len-1]= 0;
strcpy(replace, "l");
break;
case 'L':
prefix[len-1]= 0;
strcpy(replace, "R");
break;
case 'R':
prefix[len-1]= 0;
strcpy(replace, "L");
break;
}
}
/* case; beginning with r R l L , with separator after it */
else if( IS_SEPARATOR(name[1]) ) {
switch(name[0]) {
case 'l':
strcpy(replace, "r");
strcpy(suffix, name+1);
prefix[0]= 0;
break;
case 'r':
strcpy(replace, "l");
strcpy(suffix, name+1);
prefix[0]= 0;
break;
case 'L':
strcpy(replace, "R");
strcpy(suffix, name+1);
prefix[0]= 0;
break;
case 'R':
strcpy(replace, "L");
strcpy(suffix, name+1);
prefix[0]= 0;
break;
}
}
else if(len > 5) {
/* hrms, why test for a separator? lets do the rule 'ultimate left or right' */
index = BLI_strcasestr(prefix, "right");
if (index==prefix || index==prefix+len-5) {
if(index[0]=='r')
strcpy (replace, "left");
else {
if(index[1]=='I')
strcpy (replace, "LEFT");
else
strcpy (replace, "Left");
}
*index= 0;
strcpy (suffix, index+5);
}
else {
index = BLI_strcasestr(prefix, "left");
if (index==prefix || index==prefix+len-4) {
if(index[0]=='l')
strcpy (replace, "right");
else {
if(index[1]=='E')
strcpy (replace, "RIGHT");
else
strcpy (replace, "Right");
}
*index= 0;
strcpy (suffix, index+4);
}
}
}
#undef IS_SEPARATOR
sprintf (name, "%s%s%s%s", prefix, replace, suffix, number);
}
static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
Object *ob,
DerivedMesh *dm,
int initFlags,
int axis)
{
int i;
float tolerance = mmd->tolerance;
DerivedMesh *result;
int numVerts, numEdges, numFaces;
int maxVerts = dm->getNumVerts(dm);
int maxEdges = dm->getNumEdges(dm);
int maxFaces = dm->getNumFaces(dm);
int vector_size=0, j, a, b;
bDeformGroup *def, *defb;
bDeformGroup **vector_def = NULL;
int (*indexMap)[2];
float mtx[4][4], imtx[4][4];
numVerts = numEdges = numFaces = 0;
indexMap = MEM_mallocN(sizeof(*indexMap) * maxVerts, "indexmap");
result = CDDM_from_template(dm, maxVerts * 2, maxEdges * 2, maxFaces * 2);
if (mmd->flag & MOD_MIR_VGROUP) {
/* calculate the number of deformedGroups */
for(vector_size = 0, def = ob->defbase.first; def;
def = def->next, vector_size++);
/* load the deformedGroups for fast access */
vector_def =
(bDeformGroup **)MEM_mallocN(sizeof(bDeformGroup*) * vector_size,
"group_index");
for(a = 0, def = ob->defbase.first; def; def = def->next, a++) {
vector_def[a] = def;
}
}
if (mmd->mirror_ob) {
float obinv[4][4];
Mat4Invert(obinv, mmd->mirror_ob->obmat);
Mat4MulMat4(mtx, ob->obmat, obinv);
Mat4Invert(imtx, mtx);
}
for(i = 0; i < maxVerts; i++) {
MVert inMV;
MVert *mv = CDDM_get_vert(result, numVerts);
int isShared;
float co[3];
dm->getVert(dm, i, &inMV);
VecCopyf(co, inMV.co);
if (mmd->mirror_ob) {
VecMat4MulVecfl(co, mtx, co);
}
isShared = ABS(co[axis])<=tolerance;
/* Because the topology result (# of vertices) must be the same if
* the mesh data is overridden by vertex cos, have to calc sharedness
* based on original coordinates. This is why we test before copy.
*/
DM_copy_vert_data(dm, result, i, numVerts, 1);
*mv = inMV;
numVerts++;
indexMap[i][0] = numVerts - 1;
indexMap[i][1] = !isShared;
if(isShared) {
co[axis] = 0;
if (mmd->mirror_ob) {
VecMat4MulVecfl(co, imtx, co);
}
VecCopyf(mv->co, co);
mv->flag |= ME_VERT_MERGED;
} else {
MVert *mv2 = CDDM_get_vert(result, numVerts);
MDeformVert *dvert = NULL;
DM_copy_vert_data(dm, result, i, numVerts, 1);
*mv2 = *mv;
co[axis] = -co[axis];
if (mmd->mirror_ob) {
VecMat4MulVecfl(co, imtx, co);
}
VecCopyf(mv2->co, co);
if (mmd->flag & MOD_MIR_VGROUP){
dvert = DM_get_vert_data(result, numVerts, CD_MDEFORMVERT);
if (dvert)
{
for(j = 0; j < dvert[0].totweight; ++j)
{
char tmpname[32];
if(dvert->dw[j].def_nr < 0 ||
dvert->dw[j].def_nr >= vector_size)
continue;
def = vector_def[dvert->dw[j].def_nr];
strcpy(tmpname, def->name);
vertgroup_flip_name(tmpname,0);
for(b = 0, defb = ob->defbase.first; defb;
defb = defb->next, b++)
{
if(!strcmp(defb->name, tmpname))
{
dvert->dw[j].def_nr = b;
break;
}
}
}
}
}
numVerts++;
}
}
for(i = 0; i < maxEdges; i++) {
MEdge inMED;
MEdge *med = CDDM_get_edge(result, numEdges);
dm->getEdge(dm, i, &inMED);
DM_copy_edge_data(dm, result, i, numEdges, 1);
*med = inMED;
numEdges++;
med->v1 = indexMap[inMED.v1][0];
med->v2 = indexMap[inMED.v2][0];
if(initFlags)
med->flag |= ME_EDGEDRAW | ME_EDGERENDER;
if(indexMap[inMED.v1][1] || indexMap[inMED.v2][1]) {
MEdge *med2 = CDDM_get_edge(result, numEdges);
DM_copy_edge_data(dm, result, i, numEdges, 1);
*med2 = *med;
numEdges++;
med2->v1 += indexMap[inMED.v1][1];
med2->v2 += indexMap[inMED.v2][1];
}
}
for(i = 0; i < maxFaces; i++) {
MFace inMF;
MFace *mf = CDDM_get_face(result, numFaces);
dm->getFace(dm, i, &inMF);
DM_copy_face_data(dm, result, i, numFaces, 1);
*mf = inMF;
numFaces++;
mf->v1 = indexMap[inMF.v1][0];
mf->v2 = indexMap[inMF.v2][0];
mf->v3 = indexMap[inMF.v3][0];
mf->v4 = indexMap[inMF.v4][0];
if(indexMap[inMF.v1][1]
|| indexMap[inMF.v2][1]
|| indexMap[inMF.v3][1]
|| (mf->v4 && indexMap[inMF.v4][1])) {
MFace *mf2 = CDDM_get_face(result, numFaces);
static int corner_indices[4] = {2, 1, 0, 3};
DM_copy_face_data(dm, result, i, numFaces, 1);
*mf2 = *mf;
mf2->v1 += indexMap[inMF.v1][1];
mf2->v2 += indexMap[inMF.v2][1];
mf2->v3 += indexMap[inMF.v3][1];
if(inMF.v4) mf2->v4 += indexMap[inMF.v4][1];
/* mirror UVs if enabled */
if(mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) {
MTFace *tf = result->getFaceData(result, numFaces, CD_MTFACE);
if(tf) {
int j;
for(j = 0; j < 4; ++j) {
if(mmd->flag & MOD_MIR_MIRROR_U)
tf->uv[j][0] = 1.0f - tf->uv[j][0];
if(mmd->flag & MOD_MIR_MIRROR_V)
tf->uv[j][1] = 1.0f - tf->uv[j][1];
}
}
}
/* Flip face normal */
SWAP(int, mf2->v1, mf2->v3);
DM_swap_face_data(result, numFaces, corner_indices);
test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
numFaces++;
}
}
if (vector_def) MEM_freeN(vector_def);
MEM_freeN(indexMap);
CDDM_lower_num_verts(result, numVerts);
CDDM_lower_num_edges(result, numEdges);
CDDM_lower_num_faces(result, numFaces);
return result;
}
static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
Object *ob, DerivedMesh *dm,
int initFlags)
{
DerivedMesh *result = dm;
/* check which axes have been toggled and mirror accordingly */
if(mmd->flag & MOD_MIR_AXIS_X) {
result = doMirrorOnAxis(mmd, ob, result, initFlags, 0);
}
if(mmd->flag & MOD_MIR_AXIS_Y) {
DerivedMesh *tmp = result;
result = doMirrorOnAxis(mmd, ob, result, initFlags, 1);
if(tmp != dm) tmp->release(tmp); /* free intermediate results */
}
if(mmd->flag & MOD_MIR_AXIS_Z) {
DerivedMesh *tmp = result;
result = doMirrorOnAxis(mmd, ob, result, initFlags, 2);
if(tmp != dm) tmp->release(tmp); /* free intermediate results */
}
return result;
}
static DerivedMesh *mirrorModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
MirrorModifierData *mmd = (MirrorModifierData*) md;
result = mirrorModifier__doMirror(mmd, ob, derivedData, 0);
if(result != derivedData)
CDDM_calc_normals(result);
return result;
}
static DerivedMesh *mirrorModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return mirrorModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* EdgeSplit */
/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
* or edge angle (can be used to achieve autosmoothing)
*/
#if 0
#define EDGESPLIT_DEBUG_3
#define EDGESPLIT_DEBUG_2
#define EDGESPLIT_DEBUG_1
#define EDGESPLIT_DEBUG_0
#endif
static void edgesplitModifier_initData(ModifierData *md)
{
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
/* default to 30-degree split angle, sharpness from both angle & flag
*/
emd->split_angle = 30;
emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
}
static void edgesplitModifier_copyData(ModifierData *md, ModifierData *target)
{
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target;
temd->split_angle = emd->split_angle;
temd->flags = emd->flags;
}
/* Mesh data for edgesplit operation */
typedef struct SmoothVert {
LinkNode *faces; /* all faces which use this vert */
int oldIndex; /* the index of the original DerivedMesh vert */
int newIndex; /* the index of the new DerivedMesh vert */
} SmoothVert;
#define SMOOTHEDGE_NUM_VERTS 2
typedef struct SmoothEdge {
SmoothVert *verts[SMOOTHEDGE_NUM_VERTS]; /* the verts used by this edge */
LinkNode *faces; /* all faces which use this edge */
int oldIndex; /* the index of the original DerivedMesh edge */
int newIndex; /* the index of the new DerivedMesh edge */
short flag; /* the flags from the original DerivedMesh edge */
} SmoothEdge;
#define SMOOTHFACE_MAX_EDGES 4
typedef struct SmoothFace {
SmoothEdge *edges[SMOOTHFACE_MAX_EDGES]; /* nonexistent edges == NULL */
int flip[SMOOTHFACE_MAX_EDGES]; /* 1 = flip edge dir, 0 = don't flip */
float normal[3]; /* the normal of this face */
int oldIndex; /* the index of the original DerivedMesh face */
int newIndex; /* the index of the new DerivedMesh face */
} SmoothFace;
typedef struct SmoothMesh {
SmoothVert *verts;
SmoothEdge *edges;
SmoothFace *faces;
int num_verts, num_edges, num_faces;
int max_verts, max_edges, max_faces;
DerivedMesh *dm;
float threshold; /* the cosine of the smoothing angle */
int flags;
MemArena *arena;
ListBase propagatestack, reusestack;
} SmoothMesh;
static SmoothVert *smoothvert_copy(SmoothVert *vert, SmoothMesh *mesh)
{
SmoothVert *copy = &mesh->verts[mesh->num_verts];
if(mesh->num_verts >= mesh->max_verts) {
printf("Attempted to add a SmoothMesh vert beyond end of array\n");
return NULL;
}
*copy = *vert;
copy->faces = NULL;
copy->newIndex = mesh->num_verts;
++mesh->num_verts;
#ifdef EDGESPLIT_DEBUG_2
printf("copied vert %4d to vert %4d\n", vert->newIndex, copy->newIndex);
#endif
return copy;
}
static SmoothEdge *smoothedge_copy(SmoothEdge *edge, SmoothMesh *mesh)
{
SmoothEdge *copy = &mesh->edges[mesh->num_edges];
if(mesh->num_edges >= mesh->max_edges) {
printf("Attempted to add a SmoothMesh edge beyond end of array\n");
return NULL;
}
*copy = *edge;
copy->faces = NULL;
copy->newIndex = mesh->num_edges;
++mesh->num_edges;
#ifdef EDGESPLIT_DEBUG_2
printf("copied edge %4d to edge %4d\n", edge->newIndex, copy->newIndex);
#endif
return copy;
}
static int smoothedge_has_vert(SmoothEdge *edge, SmoothVert *vert)
{
int i;
for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++)
if(edge->verts[i] == vert) return 1;
return 0;
}
static SmoothMesh *smoothmesh_new(int num_verts, int num_edges, int num_faces,
int max_verts, int max_edges, int max_faces)
{
SmoothMesh *mesh = MEM_callocN(sizeof(*mesh), "smoothmesh");
mesh->verts = MEM_callocN(sizeof(*mesh->verts) * max_verts,
"SmoothMesh.verts");
mesh->edges = MEM_callocN(sizeof(*mesh->edges) * max_edges,
"SmoothMesh.edges");
mesh->faces = MEM_callocN(sizeof(*mesh->faces) * max_faces,
"SmoothMesh.faces");
mesh->num_verts = num_verts;
mesh->num_edges = num_edges;
mesh->num_faces = num_faces;
mesh->max_verts = max_verts;
mesh->max_edges = max_edges;
mesh->max_faces = max_faces;
return mesh;
}
static void smoothmesh_free(SmoothMesh *mesh)
{
int i;
for(i = 0; i < mesh->num_verts; ++i)
BLI_linklist_free(mesh->verts[i].faces, NULL);
for(i = 0; i < mesh->num_edges; ++i)
BLI_linklist_free(mesh->edges[i].faces, NULL);
if(mesh->arena)
BLI_memarena_free(mesh->arena);
MEM_freeN(mesh->verts);
MEM_freeN(mesh->edges);
MEM_freeN(mesh->faces);
MEM_freeN(mesh);
}
static void smoothmesh_resize_verts(SmoothMesh *mesh, int max_verts)
{
int i;
SmoothVert *tmp;
if(max_verts <= mesh->max_verts) return;
tmp = MEM_callocN(sizeof(*tmp) * max_verts, "SmoothMesh.verts");
memcpy(tmp, mesh->verts, sizeof(*tmp) * mesh->num_verts);
/* remap vert pointers in edges */
for(i = 0; i < mesh->num_edges; ++i) {
int j;
SmoothEdge *edge = &mesh->edges[i];
for(j = 0; j < SMOOTHEDGE_NUM_VERTS; ++j)
/* pointer arithmetic to get vert array index */
edge->verts[j] = &tmp[edge->verts[j] - mesh->verts];
}
MEM_freeN(mesh->verts);
mesh->verts = tmp;
mesh->max_verts = max_verts;
}
static void smoothmesh_resize_edges(SmoothMesh *mesh, int max_edges)
{
int i;
SmoothEdge *tmp;
if(max_edges <= mesh->max_edges) return;
tmp = MEM_callocN(sizeof(*tmp) * max_edges, "SmoothMesh.edges");
memcpy(tmp, mesh->edges, sizeof(*tmp) * mesh->num_edges);
/* remap edge pointers in faces */
for(i = 0; i < mesh->num_faces; ++i) {
int j;
SmoothFace *face = &mesh->faces[i];
for(j = 0; j < SMOOTHFACE_MAX_EDGES; ++j)
if(face->edges[j])
/* pointer arithmetic to get edge array index */
face->edges[j] = &tmp[face->edges[j] - mesh->edges];
}
MEM_freeN(mesh->edges);
mesh->edges = tmp;
mesh->max_edges = max_edges;
}
#ifdef EDGESPLIT_DEBUG_0
static void smoothmesh_print(SmoothMesh *mesh)
{
int i, j;
DerivedMesh *dm = mesh->dm;
printf("--- SmoothMesh ---\n");
printf("--- Vertices ---\n");
for(i = 0; i < mesh->num_verts; i++) {
SmoothVert *vert = &mesh->verts[i];
LinkNode *node;
MVert mv;
dm->getVert(dm, vert->oldIndex, &mv);
printf("%3d: ind={%3d, %3d}, pos={% 5.1f, % 5.1f, % 5.1f}",
i, vert->oldIndex, vert->newIndex,
mv.co[0], mv.co[1], mv.co[2]);
printf(", faces={");
for(node = vert->faces; node != NULL; node = node->next) {
printf(" %d", ((SmoothFace *)node->link)->newIndex);
}
printf("}\n");
}
printf("\n--- Edges ---\n");
for(i = 0; i < mesh->num_edges; i++) {
SmoothEdge *edge = &mesh->edges[i];
LinkNode *node;
printf("%4d: indices={%4d, %4d}, verts={%4d, %4d}",
i,
edge->oldIndex, edge->newIndex,
edge->verts[0]->newIndex, edge->verts[1]->newIndex);
if(edge->verts[0] == edge->verts[1]) printf(" <- DUPLICATE VERTEX");
printf(", faces={");
for(node = edge->faces; node != NULL; node = node->next) {
printf(" %d", ((SmoothFace *)node->link)->newIndex);
}
printf("}\n");
}
printf("\n--- Faces ---\n");
for(i = 0; i < mesh->num_faces; i++) {
SmoothFace *face = &mesh->faces[i];
printf("%4d: indices={%4d, %4d}, edges={", i,
face->oldIndex, face->newIndex);
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
if(face->flip[j])
printf(" -%-2d", face->edges[j]->newIndex);
else
printf(" %-2d", face->edges[j]->newIndex);
}
printf("}, verts={");
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
printf(" %d", face->edges[j]->verts[face->flip[j]]->newIndex);
}
printf("}\n");
}
}
#endif
static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
{
SmoothMesh *mesh;
EdgeHash *edges = BLI_edgehash_new();
int i;
int totvert, totedge, totface;
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
totface = dm->getNumFaces(dm);
mesh = smoothmesh_new(totvert, totedge, totface,
totvert, totedge, totface);
mesh->dm = dm;
for(i = 0; i < totvert; i++) {
SmoothVert *vert = &mesh->verts[i];
vert->oldIndex = vert->newIndex = i;
}
for(i = 0; i < totedge; i++) {
SmoothEdge *edge = &mesh->edges[i];
MEdge med;
dm->getEdge(dm, i, &med);
edge->verts[0] = &mesh->verts[med.v1];
edge->verts[1] = &mesh->verts[med.v2];
edge->oldIndex = edge->newIndex = i;
edge->flag = med.flag;
BLI_edgehash_insert(edges, med.v1, med.v2, edge);
}
for(i = 0; i < totface; i++) {
SmoothFace *face = &mesh->faces[i];
MFace mf;
MVert v1, v2, v3;
int j;
dm->getFace(dm, i, &mf);
dm->getVert(dm, mf.v1, &v1);
dm->getVert(dm, mf.v2, &v2);
dm->getVert(dm, mf.v3, &v3);
face->edges[0] = BLI_edgehash_lookup(edges, mf.v1, mf.v2);
if(face->edges[0]->verts[1]->oldIndex == mf.v1) face->flip[0] = 1;
face->edges[1] = BLI_edgehash_lookup(edges, mf.v2, mf.v3);
if(face->edges[1]->verts[1]->oldIndex == mf.v2) face->flip[1] = 1;
if(mf.v4) {
MVert v4;
dm->getVert(dm, mf.v4, &v4);
face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v4);
if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
face->edges[3] = BLI_edgehash_lookup(edges, mf.v4, mf.v1);
if(face->edges[3]->verts[1]->oldIndex == mf.v4) face->flip[3] = 1;
CalcNormFloat4(v1.co, v2.co, v3.co, v4.co, face->normal);
} else {
face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v1);
if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
face->edges[3] = NULL;
CalcNormFloat(v1.co, v2.co, v3.co, face->normal);
}
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
SmoothEdge *edge = face->edges[j];
BLI_linklist_prepend(&edge->faces, face);
BLI_linklist_prepend(&edge->verts[face->flip[j]]->faces, face);
}
face->oldIndex = face->newIndex = i;
}
BLI_edgehash_free(edges, NULL);
return mesh;
}
static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
{
DerivedMesh *result = CDDM_from_template(mesh->dm,
mesh->num_verts,
mesh->num_edges,
mesh->num_faces);
MVert *new_verts = CDDM_get_verts(result);
MEdge *new_edges = CDDM_get_edges(result);
MFace *new_faces = CDDM_get_faces(result);
int i;
for(i = 0; i < mesh->num_verts; ++i) {
SmoothVert *vert = &mesh->verts[i];
MVert *newMV = &new_verts[vert->newIndex];
DM_copy_vert_data(mesh->dm, result,
vert->oldIndex, vert->newIndex, 1);
mesh->dm->getVert(mesh->dm, vert->oldIndex, newMV);
}
for(i = 0; i < mesh->num_edges; ++i) {
SmoothEdge *edge = &mesh->edges[i];
MEdge *newME = &new_edges[edge->newIndex];
DM_copy_edge_data(mesh->dm, result,
edge->oldIndex, edge->newIndex, 1);
mesh->dm->getEdge(mesh->dm, edge->oldIndex, newME);
newME->v1 = edge->verts[0]->newIndex;
newME->v2 = edge->verts[1]->newIndex;
}
for(i = 0; i < mesh->num_faces; ++i) {
SmoothFace *face = &mesh->faces[i];
MFace *newMF = &new_faces[face->newIndex];
DM_copy_face_data(mesh->dm, result,
face->oldIndex, face->newIndex, 1);
mesh->dm->getFace(mesh->dm, face->oldIndex, newMF);
newMF->v1 = face->edges[0]->verts[face->flip[0]]->newIndex;
newMF->v2 = face->edges[1]->verts[face->flip[1]]->newIndex;
newMF->v3 = face->edges[2]->verts[face->flip[2]]->newIndex;
if(face->edges[3]) {
newMF->v4 = face->edges[3]->verts[face->flip[3]]->newIndex;
} else {
newMF->v4 = 0;
}
}
return result;
}
/* returns the other vert in the given edge
*/
static SmoothVert *other_vert(SmoothEdge *edge, SmoothVert *vert)
{
if(edge->verts[0] == vert) return edge->verts[1];
else return edge->verts[0];
}
/* returns the other edge in the given face that uses the given vert
* returns NULL if no other edge in the given face uses the given vert
* (this should never happen)
*/
static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert,
SmoothEdge *edge)
{
int i,j;
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
SmoothEdge *tmp_edge = face->edges[i];
if(tmp_edge == edge) continue;
for(j = 0; j < SMOOTHEDGE_NUM_VERTS; j++)
if(tmp_edge->verts[j] == vert) return tmp_edge;
}
/* if we get to here, something's wrong (there should always be 2 edges
* which use the same vert in a face)
*/
return NULL;
}
/* returns a face attached to the given edge which is not the given face.
* returns NULL if no other faces use this edge.
*/
static SmoothFace *other_face(SmoothEdge *edge, SmoothFace *face)
{
LinkNode *node;
for(node = edge->faces; node != NULL; node = node->next)
if(node->link != face) return node->link;
return NULL;
}
#if 0
/* copies source list to target, overwriting target (target is not freed)
* nodes in the copy will be in the same order as in source
*/
static void linklist_copy(LinkNode **target, LinkNode *source)
{
LinkNode *node = NULL;
*target = NULL;
for(; source; source = source->next) {
if(node) {
node->next = MEM_mallocN(sizeof(*node->next), "nlink_copy");
node = node->next;
} else {
node = *target = MEM_mallocN(sizeof(**target), "nlink_copy");
}
node->link = source->link;
node->next = NULL;
}
}
#endif
/* appends source to target if it's not already in target */
static void linklist_append_unique(LinkNode **target, void *source)
{
LinkNode *node;
LinkNode *prev = NULL;
/* check if source value is already in the list */
for(node = *target; node; prev = node, node = node->next)
if(node->link == source) return;
node = MEM_mallocN(sizeof(*node), "nlink");
node->next = NULL;
node->link = source;
if(prev) prev->next = node;
else *target = node;
}
/* appends elements of source which aren't already in target to target */
static void linklist_append_list_unique(LinkNode **target, LinkNode *source)
{
for(; source; source = source->next)
linklist_append_unique(target, source->link);
}
#if 0 /* this is no longer used, it should possibly be removed */
/* prepends prepend to list - doesn't copy nodes, just joins the lists */
static void linklist_prepend_linklist(LinkNode **list, LinkNode *prepend)
{
if(prepend) {
LinkNode *node = prepend;
while(node->next) node = node->next;
node->next = *list;
*list = prepend;
}
}
#endif
/* returns 1 if the linked list contains the given pointer, 0 otherwise
*/
static int linklist_contains(LinkNode *list, void *ptr)
{
LinkNode *node;
for(node = list; node; node = node->next)
if(node->link == ptr) return 1;
return 0;
}
/* returns 1 if the first linked list is a subset of the second (comparing
* pointer values), 0 if not
*/
static int linklist_subset(LinkNode *list1, LinkNode *list2)
{
for(; list1; list1 = list1->next)
if(!linklist_contains(list2, list1->link))
return 0;
return 1;
}
#if 0
/* empties the linked list
* frees pointers with freefunc if freefunc is not NULL
*/
static void linklist_empty(LinkNode **list, LinkNodeFreeFP freefunc)
{
BLI_linklist_free(*list, freefunc);
*list = NULL;
}
#endif
/* removes the first instance of value from the linked list
* frees the pointer with freefunc if freefunc is not NULL
*/
static void linklist_remove_first(LinkNode **list, void *value,
LinkNodeFreeFP freefunc)
{
LinkNode *node = *list;
LinkNode *prev = NULL;
while(node && node->link != value) {
prev = node;
node = node->next;
}
if(node) {
if(prev)
prev->next = node->next;
else
*list = node->next;
if(freefunc)
freefunc(node->link);
MEM_freeN(node);
}
}
/* removes all elements in source from target */
static void linklist_remove_list(LinkNode **target, LinkNode *source,
LinkNodeFreeFP freefunc)
{
for(; source; source = source->next)
linklist_remove_first(target, source->link, freefunc);
}
#ifdef EDGESPLIT_DEBUG_0
static void print_ptr(void *ptr)
{
printf("%p\n", ptr);
}
static void print_edge(void *ptr)
{
SmoothEdge *edge = ptr;
printf(" %4d", edge->newIndex);
}
static void print_face(void *ptr)
{
SmoothFace *face = ptr;
printf(" %4d", face->newIndex);
}
#endif
typedef struct ReplaceData {
void *find;
void *replace;
} ReplaceData;
static void edge_replace_vert(void *ptr, void *userdata)
{
SmoothEdge *edge = ptr;
SmoothVert *find = ((ReplaceData *)userdata)->find;
SmoothVert *replace = ((ReplaceData *)userdata)->replace;
int i;
#ifdef EDGESPLIT_DEBUG_3
printf("replacing vert %4d with %4d in edge %4d",
find->newIndex, replace->newIndex, edge->newIndex);
printf(": {%4d, %4d}", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
#endif
for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++) {
if(edge->verts[i] == find) {
linklist_append_list_unique(&replace->faces, edge->faces);
linklist_remove_list(&find->faces, edge->faces, NULL);
edge->verts[i] = replace;
}
}
#ifdef EDGESPLIT_DEBUG_3
printf(" -> {%4d, %4d}\n", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
#endif
}
static void face_replace_vert(void *ptr, void *userdata)
{
SmoothFace *face = ptr;
int i;
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++)
edge_replace_vert(face->edges[i], userdata);
}
static void face_replace_edge(void *ptr, void *userdata)
{
SmoothFace *face = ptr;
SmoothEdge *find = ((ReplaceData *)userdata)->find;
SmoothEdge *replace = ((ReplaceData *)userdata)->replace;
int i;
#ifdef EDGESPLIT_DEBUG_3
printf("replacing edge %4d with %4d in face %4d",
find->newIndex, replace->newIndex, face->newIndex);
if(face->edges[3])
printf(": {%2d %2d %2d %2d}",
face->edges[0]->newIndex, face->edges[1]->newIndex,
face->edges[2]->newIndex, face->edges[3]->newIndex);
else
printf(": {%2d %2d %2d}",
face->edges[0]->newIndex, face->edges[1]->newIndex,
face->edges[2]->newIndex);
#endif
for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
if(face->edges[i] == find) {
linklist_remove_first(&face->edges[i]->faces, face, NULL);
BLI_linklist_prepend(&replace->faces, face);
face->edges[i] = replace;
}
}
#ifdef EDGESPLIT_DEBUG_3
if(face->edges[3])
printf(" -> {%2d %2d %2d %2d}\n",
face->edges[0]->newIndex, face->edges[1]->newIndex,
face->edges[2]->newIndex, face->edges[3]->newIndex);
else
printf(" -> {%2d %2d %2d}\n",
face->edges[0]->newIndex, face->edges[1]->newIndex,
face->edges[2]->newIndex);
#endif
}
static int edge_is_loose(SmoothEdge *edge)
{
return !(edge->faces && edge->faces->next);
}
static int edge_is_sharp(SmoothEdge *edge, int flags,
float threshold)
{
#ifdef EDGESPLIT_DEBUG_1
printf("edge %d: ", edge->newIndex);
#endif
if(edge->flag & ME_SHARP) {
/* edge can only be sharp if it has at least 2 faces */
if(!edge_is_loose(edge)) {
#ifdef EDGESPLIT_DEBUG_1
printf("sharp\n");
#endif
return 1;
} else {
/* edge is loose, so it can't be sharp */
edge->flag &= ~ME_SHARP;
}
}
#ifdef EDGESPLIT_DEBUG_1
printf("not sharp\n");
#endif
return 0;
}
/* finds another sharp edge which uses vert, by traversing faces around the
* vert until it does one of the following:
* - hits a loose edge (the edge is returned)
* - hits a sharp edge (the edge is returned)
* - returns to the start edge (NULL is returned)
*/
static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge,
LinkNode **visited_faces, float threshold, int flags)
{
SmoothFace *face = NULL;
SmoothEdge *edge2 = NULL;
/* holds the edges we've seen so we can avoid looping indefinitely */
LinkNode *visited_edges = NULL;
#ifdef EDGESPLIT_DEBUG_1
printf("=== START === find_other_sharp_edge(edge = %4d, vert = %4d)\n",
edge->newIndex, vert->newIndex);
#endif
/* get a face on which to start */
if(edge->faces) face = edge->faces->link;
else return NULL;
/* record this edge as visited */
BLI_linklist_prepend(&visited_edges, edge);
/* get the next edge */
edge2 = other_edge(face, vert, edge);
/* record this face as visited */
if(visited_faces)
BLI_linklist_prepend(visited_faces, face);
/* search until we hit a loose edge or a sharp edge or an edge we've
* seen before
*/
while(face && !edge_is_sharp(edge2, flags, threshold)
&& !linklist_contains(visited_edges, edge2)) {
#ifdef EDGESPLIT_DEBUG_3
printf("current face %4d; current edge %4d\n", face->newIndex,
edge2->newIndex);
#endif
/* get the next face */
face = other_face(edge2, face);
/* if face == NULL, edge2 is a loose edge */
if(face) {
/* record this face as visited */
if(visited_faces)
BLI_linklist_prepend(visited_faces, face);
/* record this edge as visited */
BLI_linklist_prepend(&visited_edges, edge2);
/* get the next edge */
edge2 = other_edge(face, vert, edge2);
#ifdef EDGESPLIT_DEBUG_3
printf("next face %4d; next edge %4d\n",
face->newIndex, edge2->newIndex);
} else {
printf("loose edge: %4d\n", edge2->newIndex);
#endif
}
}
/* either we came back to the start edge or we found a sharp/loose edge */
if(linklist_contains(visited_edges, edge2))
/* we came back to the start edge */
edge2 = NULL;
BLI_linklist_free(visited_edges, NULL);
#ifdef EDGESPLIT_DEBUG_1
printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), "
"returning edge %d\n",
edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1);
#endif
return edge2;
}
static void split_single_vert(SmoothVert *vert, SmoothFace *face,
SmoothMesh *mesh)
{
SmoothVert *copy_vert;
ReplaceData repdata;
copy_vert = smoothvert_copy(vert, mesh);
repdata.find = vert;
repdata.replace = copy_vert;
face_replace_vert(face, &repdata);
}
typedef struct PropagateEdge {
struct PropagateEdge *next, *prev;
SmoothEdge *edge;
SmoothVert *vert;
} PropagateEdge;
static void push_propagate_stack(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
{
PropagateEdge *pedge = mesh->reusestack.first;
if(pedge) {
BLI_remlink(&mesh->reusestack, pedge);
}
else {
if(!mesh->arena) {
mesh->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
BLI_memarena_use_calloc(mesh->arena);
}
pedge = BLI_memarena_alloc(mesh->arena, sizeof(PropagateEdge));
}
pedge->edge = edge;
pedge->vert = vert;
BLI_addhead(&mesh->propagatestack, pedge);
}
static void pop_propagate_stack(SmoothEdge **edge, SmoothVert **vert, SmoothMesh *mesh)
{
PropagateEdge *pedge = mesh->propagatestack.first;
if(pedge) {
*edge = pedge->edge;
*vert = pedge->vert;
BLI_remlink(&mesh->propagatestack, pedge);
BLI_addhead(&mesh->reusestack, pedge);
}
else {
*edge = NULL;
*vert = NULL;
}
}
static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh);
static void propagate_split(SmoothEdge *edge, SmoothVert *vert,
SmoothMesh *mesh)
{
SmoothEdge *edge2;
LinkNode *visited_faces = NULL;
#ifdef EDGESPLIT_DEBUG_1
printf("=== START === propagate_split(edge = %4d, vert = %4d)\n",
edge->newIndex, vert->newIndex);
#endif
edge2 = find_other_sharp_edge(vert, edge, &visited_faces,
mesh->threshold, mesh->flags);
if(!edge2) {
/* didn't find a sharp or loose edge, so we've hit a dead end */
} else if(!edge_is_loose(edge2)) {
/* edge2 is not loose, so it must be sharp */
if(edge_is_loose(edge)) {
/* edge is loose, so we can split edge2 at this vert */
split_edge(edge2, vert, mesh);
} else if(edge_is_sharp(edge, mesh->flags, mesh->threshold)) {
/* both edges are sharp, so we can split the pair at vert */
split_edge(edge, vert, mesh);
} else {
/* edge is not sharp, so try to split edge2 at its other vert */
split_edge(edge2, other_vert(edge2, vert), mesh);
}
} else { /* edge2 is loose */
if(edge_is_loose(edge)) {
SmoothVert *vert2;
ReplaceData repdata;
/* can't split edge, what should we do with vert? */
if(linklist_subset(vert->faces, visited_faces)) {
/* vert has only one fan of faces attached; don't split it */
} else {
/* vert has more than one fan of faces attached; split it */
vert2 = smoothvert_copy(vert, mesh);
/* replace vert with its copy in visited_faces */
repdata.find = vert;
repdata.replace = vert2;
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
}
} else {
/* edge is not loose, so it must be sharp; split it */
split_edge(edge, vert, mesh);
}
}
BLI_linklist_free(visited_faces, NULL);
#ifdef EDGESPLIT_DEBUG_1
printf("=== END === propagate_split(edge = %4d, vert = %4d)\n",
edge->newIndex, vert->newIndex);
#endif
}
static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
{
SmoothEdge *edge2;
SmoothVert *vert2;
ReplaceData repdata;
/* the list of faces traversed while looking for a sharp edge */
LinkNode *visited_faces = NULL;
#ifdef EDGESPLIT_DEBUG_1
printf("=== START === split_edge(edge = %4d, vert = %4d)\n",
edge->newIndex, vert->newIndex);
#endif
edge2 = find_other_sharp_edge(vert, edge, &visited_faces,
mesh->threshold, mesh->flags);
if(!edge2) {
/* didn't find a sharp or loose edge, so try the other vert */
vert2 = other_vert(edge, vert);
push_propagate_stack(edge, vert2, mesh);
} else if(!edge_is_loose(edge2)) {
/* edge2 is not loose, so it must be sharp */
SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
SmoothEdge *copy_edge2 = smoothedge_copy(edge2, mesh);
SmoothVert *vert2;
/* replace edge with its copy in visited_faces */
repdata.find = edge;
repdata.replace = copy_edge;
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
/* replace edge2 with its copy in visited_faces */
repdata.find = edge2;
repdata.replace = copy_edge2;
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
vert2 = smoothvert_copy(vert, mesh);
/* replace vert with its copy in visited_faces (must be done after
* edge replacement so edges have correct vertices)
*/
repdata.find = vert;
repdata.replace = vert2;
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
/* all copying and replacing is done; the mesh should be consistent.
* now propagate the split to the vertices at either end
*/
push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
push_propagate_stack(copy_edge2, other_vert(copy_edge2, vert2), mesh);
if(smoothedge_has_vert(edge, vert))
push_propagate_stack(edge, vert, mesh);
} else {
/* edge2 is loose */
SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
SmoothVert *vert2;
/* replace edge with its copy in visited_faces */
repdata.find = edge;
repdata.replace = copy_edge;
BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
vert2 = smoothvert_copy(vert, mesh);
/* replace vert with its copy in visited_faces (must be done after
* edge replacement so edges have correct vertices)
*/
repdata.find = vert;
repdata.replace = vert2;
BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
/* copying and replacing is done; the mesh should be consistent.
* now propagate the split to the vertex at the other end
*/
push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
if(smoothedge_has_vert(edge, vert))
push_propagate_stack(edge, vert, mesh);
}
BLI_linklist_free(visited_faces, NULL);
#ifdef EDGESPLIT_DEBUG_1
printf("=== END === split_edge(edge = %4d, vert = %4d)\n",
edge->newIndex, vert->newIndex);
#endif
}
static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
int flags, int *extra_edges)
{
/* if normal1 dot normal2 < threshold, angle is greater, so split */
/* FIXME not sure if this always works */
/* 0.00001 added for floating-point rounding */
float threshold = cos((split_angle + 0.00001) * M_PI / 180.0);
int i;
*extra_edges = 0;
/* loop through edges, counting potential new ones */
for(i = 0; i < mesh->num_edges; i++) {
SmoothEdge *edge = &mesh->edges[i];
int sharp = 0;
/* treat all non-manifold edges (3 or more faces) as sharp */
if(edge->faces && edge->faces->next && edge->faces->next->next) {
LinkNode *node;
/* this edge is sharp */
sharp = 1;
/* add an extra edge for every face beyond the first */
*extra_edges += 2;
for(node = edge->faces->next->next->next; node; node = node->next)
(*extra_edges)++;
} else if((flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))
&& !edge_is_loose(edge)) {
/* (the edge can only be sharp if we're checking angle or flag,
* and it has at least 2 faces) */
/* if we're checking the sharp flag and it's set, good */
if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) {
/* this edge is sharp */
sharp = 1;
(*extra_edges)++;
} else if(flags & MOD_EDGESPLIT_FROMANGLE) {
/* we know the edge has 2 faces, so check the angle */
SmoothFace *face1 = edge->faces->link;
SmoothFace *face2 = edge->faces->next->link;
float edge_angle_cos = MTC_dot3Float(face1->normal,
face2->normal);
if(edge_angle_cos < threshold) {
/* this edge is sharp */
sharp = 1;
(*extra_edges)++;
}
}
}
/* set/clear sharp flag appropriately */
if(sharp) edge->flag |= ME_SHARP;
else edge->flag &= ~ME_SHARP;
}
}
static void split_sharp_edges(SmoothMesh *mesh, float split_angle, int flags)
{
SmoothVert *vert;
int i;
/* if normal1 dot normal2 < threshold, angle is greater, so split */
/* FIXME not sure if this always works */
/* 0.00001 added for floating-point rounding */
mesh->threshold = cos((split_angle + 0.00001) * M_PI / 180.0);
mesh->flags = flags;
/* loop through edges, splitting sharp ones */
/* can't use an iterator here, because we'll be adding edges */
for(i = 0; i < mesh->num_edges; i++) {
SmoothEdge *edge = &mesh->edges[i];
if(edge_is_sharp(edge, flags, mesh->threshold)) {
split_edge(edge, edge->verts[0], mesh);
do {
pop_propagate_stack(&edge, &vert, mesh);
if(edge && smoothedge_has_vert(edge, vert))
propagate_split(edge, vert, mesh);
} while(edge);
}
}
}
static int count_bridge_verts(SmoothMesh *mesh)
{
int i, j, count = 0;
for(i = 0; i < mesh->num_faces; i++) {
SmoothFace *face = &mesh->faces[i];
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
SmoothEdge *edge = face->edges[j];
SmoothEdge *next_edge;
SmoothVert *vert = edge->verts[1 - face->flip[j]];
int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
/* wrap next around if at last edge */
if(!face->edges[next]) next = 0;
next_edge = face->edges[next];
/* if there are other faces sharing this vertex but not
* these edges, the vertex will be split, so count it
*/
/* vert has to have at least one face (this one), so faces != 0 */
if(!edge->faces->next && !next_edge->faces->next
&& vert->faces->next) {
count++;
}
}
}
/* each bridge vert will be counted once per face that uses it,
* so count is too high, but it's ok for now
*/
return count;
}
static void split_bridge_verts(SmoothMesh *mesh)
{
int i,j;
for(i = 0; i < mesh->num_faces; i++) {
SmoothFace *face = &mesh->faces[i];
for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
SmoothEdge *edge = face->edges[j];
SmoothEdge *next_edge;
SmoothVert *vert = edge->verts[1 - face->flip[j]];
int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
/* wrap next around if at last edge */
if(!face->edges[next]) next = 0;
next_edge = face->edges[next];
/* if there are other faces sharing this vertex but not
* these edges, split the vertex
*/
/* vert has to have at least one face (this one), so faces != 0 */
if(!edge->faces->next && !next_edge->faces->next
&& vert->faces->next)
/* FIXME this needs to find all faces that share edges with
* this one and split off together
*/
split_single_vert(vert, face, mesh);
}
}
}
static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
Object *ob, DerivedMesh *dm)
{
SmoothMesh *mesh;
DerivedMesh *result;
int max_verts, max_edges;
if(!(emd->flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG)))
return dm;
/* 1. make smoothmesh with initial number of elements */
mesh = smoothmesh_from_derivedmesh(dm);
/* 2. count max number of elements to add */
tag_and_count_extra_edges(mesh, emd->split_angle, emd->flags, &max_edges);
max_verts = max_edges * 2 + mesh->max_verts;
max_verts += count_bridge_verts(mesh);
max_edges += mesh->max_edges;
/* 3. reallocate smoothmesh arrays & copy elements across */
/* 4. remap copied elements' pointers to point into the new arrays */
smoothmesh_resize_verts(mesh, max_verts);
smoothmesh_resize_edges(mesh, max_edges);
#ifdef EDGESPLIT_DEBUG_1
printf("********** Pre-split **********\n");
smoothmesh_print(mesh);
#endif
split_sharp_edges(mesh, emd->split_angle, emd->flags);
#ifdef EDGESPLIT_DEBUG_1
printf("********** Post-edge-split **********\n");
smoothmesh_print(mesh);
#endif
split_bridge_verts(mesh);
#ifdef EDGESPLIT_DEBUG_1
printf("********** Post-vert-split **********\n");
smoothmesh_print(mesh);
#endif
#ifdef EDGESPLIT_DEBUG_0
printf("Edgesplit: Estimated %d verts & %d edges, "
"found %d verts & %d edges\n", max_verts, max_edges,
mesh->num_verts, mesh->num_edges);
#endif
result = CDDM_from_smoothmesh(mesh);
smoothmesh_free(mesh);
return result;
}
static DerivedMesh *edgesplitModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
result = edgesplitModifier_do(emd, ob, derivedData);
if(result != derivedData)
CDDM_calc_normals(result);
return result;
}
static DerivedMesh *edgesplitModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return edgesplitModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* Bevel */
static void bevelModifier_initData(ModifierData *md)
{
BevelModifierData *bmd = (BevelModifierData*) md;
bmd->value = 0.1f;
bmd->res = 1;
bmd->flags = 0;
bmd->val_flags = 0;
bmd->lim_flags = 0;
bmd->e_flags = 0;
bmd->bevel_angle = 30;
bmd->defgrp_name[0] = '\0';
}
static void bevelModifier_copyData(ModifierData *md, ModifierData *target)
{
BevelModifierData *bmd = (BevelModifierData*) md;
BevelModifierData *tbmd = (BevelModifierData*) target;
tbmd->value = bmd->value;
tbmd->res = bmd->res;
tbmd->flags = bmd->flags;
tbmd->val_flags = bmd->val_flags;
tbmd->lim_flags = bmd->lim_flags;
tbmd->e_flags = bmd->e_flags;
tbmd->bevel_angle = bmd->bevel_angle;
strncpy(tbmd->defgrp_name, bmd->defgrp_name, 32);
}
CustomDataMask bevelModifier_requiredDataMask(Object *ob, ModifierData *md)
{
BevelModifierData *bmd = (BevelModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(bmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static DerivedMesh *bevelModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
BME_Mesh *bm;
/*bDeformGroup *def;*/
int /*i,*/ options, defgrp_index = -1;
BevelModifierData *bmd = (BevelModifierData*) md;
options = bmd->flags|bmd->val_flags|bmd->lim_flags|bmd->e_flags;
//~ if ((options & BME_BEVEL_VWEIGHT) && bmd->defgrp_name[0]) {
//~ for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
//~ if (!strcmp(def->name, bmd->defgrp_name)) {
//~ defgrp_index = i;
//~ break;
//~ }
//~ }
//~ if (defgrp_index < 0) {
//~ options &= ~BME_BEVEL_VWEIGHT;
//~ }
//~ }
bm = BME_derivedmesh_to_bmesh(derivedData);
BME_bevel(bm,bmd->value,bmd->res,options,defgrp_index,bmd->bevel_angle,NULL);
result = BME_bmesh_to_derivedmesh(bm,derivedData);
BME_free_mesh(bm);
CDDM_calc_normals(result);
return result;
}
static DerivedMesh *bevelModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return bevelModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* Displace */
static void displaceModifier_initData(ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
dmd->texture = NULL;
dmd->strength = 1;
dmd->direction = MOD_DISP_DIR_NOR;
dmd->midlevel = 0.5;
}
static void displaceModifier_copyData(ModifierData *md, ModifierData *target)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
DisplaceModifierData *tdmd = (DisplaceModifierData*) target;
tdmd->texture = dmd->texture;
tdmd->strength = dmd->strength;
tdmd->direction = dmd->direction;
strncpy(tdmd->defgrp_name, dmd->defgrp_name, 32);
tdmd->midlevel = dmd->midlevel;
tdmd->texmapping = dmd->texmapping;
tdmd->map_object = dmd->map_object;
strncpy(tdmd->uvlayer_name, dmd->uvlayer_name, 32);
}
CustomDataMask displaceModifier_requiredDataMask(Object *ob, ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(dmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
/* ask for UV coordinates if we need them */
if(dmd->texmapping == MOD_DISP_MAP_UV) dataMask |= (1 << CD_MTFACE);
return dataMask;
}
static int displaceModifier_dependsOnTime(ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
if(dmd->texture)
{
return BKE_texture_dependsOnTime(dmd->texture);
}
else
{
return 0;
}
}
static void displaceModifier_foreachObjectLink(ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
walk(userData, ob, &dmd->map_object);
}
static void displaceModifier_foreachIDLink(ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
walk(userData, ob, (ID **)&dmd->texture);
displaceModifier_foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static int displaceModifier_isDisabled(ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
return !dmd->texture;
}
static void displaceModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
DisplaceModifierData *dmd = (DisplaceModifierData*) md;
if(dmd->map_object) {
DagNode *curNode = dag_get_node(forest, dmd->map_object);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Displace Modifier");
}
}
static void validate_layer_name(const CustomData *data, int type, char *name, char *outname)
{
int index = -1;
/* if a layer name was given, try to find that layer */
if(name[0])
index = CustomData_get_named_layer_index(data, CD_MTFACE, name);
if(index < 0) {
/* either no layer was specified, or the layer we want has been
* deleted, so assign the active layer to name
*/
index = CustomData_get_active_layer_index(data, CD_MTFACE);
strcpy(outname, data->layers[index].name);
}
else
strcpy(outname, name);
}
static void get_texture_coords(DisplaceModifierData *dmd, Object *ob,
DerivedMesh *dm,
float (*co)[3], float (*texco)[3],
int numVerts)
{
int i;
int texmapping = dmd->texmapping;
if(texmapping == MOD_DISP_MAP_OBJECT) {
if(dmd->map_object)
Mat4Invert(dmd->map_object->imat, dmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
/* UVs need special handling, since they come from faces */
if(texmapping == MOD_DISP_MAP_UV) {
if(dm->getFaceDataArray(dm, CD_MTFACE)) {
MFace *mface = dm->getFaceArray(dm);
MFace *mf;
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
char uvname[32];
MTFace *tf;
validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname);
tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
if(!done[mf->v1]) {
texco[mf->v1][0] = tf->uv[0][0];
texco[mf->v1][1] = tf->uv[0][1];
texco[mf->v1][2] = 0;
done[mf->v1] = 1;
}
if(!done[mf->v2]) {
texco[mf->v2][0] = tf->uv[1][0];
texco[mf->v2][1] = tf->uv[1][1];
texco[mf->v2][2] = 0;
done[mf->v2] = 1;
}
if(!done[mf->v3]) {
texco[mf->v3][0] = tf->uv[2][0];
texco[mf->v3][1] = tf->uv[2][1];
texco[mf->v3][2] = 0;
done[mf->v3] = 1;
}
if(!done[mf->v4]) {
texco[mf->v4][0] = tf->uv[3][0];
texco[mf->v4][1] = tf->uv[3][1];
texco[mf->v4][2] = 0;
done[mf->v4] = 1;
}
}
/* remap UVs from [0, 1] to [-1, 1] */
for(i = 0; i < numVerts; ++i) {
texco[i][0] = texco[i][0] * 2 - 1;
texco[i][1] = texco[i][1] * 2 - 1;
}
MEM_freeN(done);
return;
} else /* if there are no UVs, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
for(i = 0; i < numVerts; ++i, ++co, ++texco) {
switch(texmapping) {
case MOD_DISP_MAP_LOCAL:
VECCOPY(*texco, *co);
break;
case MOD_DISP_MAP_GLOBAL:
VECCOPY(*texco, *co);
Mat4MulVecfl(ob->obmat, *texco);
break;
case MOD_DISP_MAP_OBJECT:
VECCOPY(*texco, *co);
Mat4MulVecfl(ob->obmat, *texco);
Mat4MulVecfl(dmd->map_object->imat, *texco);
break;
}
}
}
static void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
{
int result_type;
result_type = multitex_ext(texture, tex_co, NULL,
NULL, 1, texres);
/* if the texture gave an RGB value, we assume it didn't give a valid
* intensity, so calculate one (formula from do_material_tex).
* if the texture didn't give an RGB value, copy the intensity across
*/
if(result_type & TEX_RGB)
texres->tin = (0.35 * texres->tr + 0.45 * texres->tg
+ 0.2 * texres->tb);
else
texres->tr = texres->tg = texres->tb = texres->tin;
}
/* dm must be a CDDerivedMesh */
static void displaceModifier_do(
DisplaceModifierData *dmd, Object *ob,
DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
{
int i;
MVert *mvert;
MDeformVert *dvert = NULL;
int defgrp_index;
float (*tex_co)[3];
if(!dmd->texture) return;
defgrp_index = -1;
if(dmd->defgrp_name[0]) {
bDeformGroup *def;
for(i = 0, def = ob->defbase.first; def; def = def->next, i++) {
if(!strcmp(def->name, dmd->defgrp_name)) {
defgrp_index = i;
break;
}
}
}
mvert = CDDM_get_verts(dm);
if(defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
tex_co = MEM_callocN(sizeof(*tex_co) * numVerts,
"displaceModifier_do tex_co");
get_texture_coords(dmd, ob, dm, vertexCos, tex_co, numVerts);
for(i = 0; i < numVerts; ++i) {
TexResult texres;
float delta = 0, strength = dmd->strength;
MDeformWeight *def_weight = NULL;
if(dvert) {
int j;
for(j = 0; j < dvert[i].totweight; ++j) {
if(dvert[i].dw[j].def_nr == defgrp_index) {
def_weight = &dvert[i].dw[j];
break;
}
}
if(!def_weight) continue;
}
texres.nor = NULL;
get_texture_value(dmd->texture, tex_co[i], &texres);
delta = texres.tin - dmd->midlevel;
if(def_weight) strength *= def_weight->weight;
delta *= strength;
switch(dmd->direction) {
case MOD_DISP_DIR_X:
vertexCos[i][0] += delta;
break;
case MOD_DISP_DIR_Y:
vertexCos[i][1] += delta;
break;
case MOD_DISP_DIR_Z:
vertexCos[i][2] += delta;
break;
case MOD_DISP_DIR_RGB_XYZ:
vertexCos[i][0] += (texres.tr - dmd->midlevel) * strength;
vertexCos[i][1] += (texres.tg - dmd->midlevel) * strength;
vertexCos[i][2] += (texres.tb - dmd->midlevel) * strength;
break;
case MOD_DISP_DIR_NOR:
vertexCos[i][0] += delta * mvert[i].no[0] / 32767.0f;
vertexCos[i][1] += delta * mvert[i].no[1] / 32767.0f;
vertexCos[i][2] += delta * mvert[i].no[2] / 32767.0f;
break;
}
}
MEM_freeN(tex_co);
}
static void displaceModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm;
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
else return;
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
displaceModifier_do((DisplaceModifierData *)md, ob, dm,
vertexCos, numVerts);
dm->release(dm);
}
static void displaceModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
if(derivedData) dm = CDDM_copy(derivedData);
else dm = CDDM_from_editmesh(editData, ob->data);
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
displaceModifier_do((DisplaceModifierData *)md, ob, dm,
vertexCos, numVerts);
dm->release(dm);
}
/* UVProject */
/* UV Project modifier: Generates UVs projected from an object
*/
static void uvprojectModifier_initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
umd->projectors[i] = NULL;
umd->image = NULL;
umd->flags = 0;
umd->num_projectors = 1;
umd->aspectx = umd->aspecty = 1.0f;
}
static void uvprojectModifier_copyData(ModifierData *md, ModifierData *target)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
UVProjectModifierData *tumd = (UVProjectModifierData*) target;
int i;
for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
tumd->projectors[i] = umd->projectors[i];
tumd->image = umd->image;
tumd->flags = umd->flags;
tumd->num_projectors = umd->num_projectors;
tumd->aspectx = umd->aspectx;
tumd->aspecty = umd->aspecty;
}
CustomDataMask uvprojectModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
/* ask for UV coordinates */
dataMask |= (1 << CD_MTFACE);
return dataMask;
}
static void uvprojectModifier_foreachObjectLink(ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
for(i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
walk(userData, ob, &umd->projectors[i]);
}
static void uvprojectModifier_foreachIDLink(ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
walk(userData, ob, (ID **)&umd->image);
uvprojectModifier_foreachObjectLink(md, ob, (ObjectWalkFunc)walk,
userData);
}
static void uvprojectModifier_updateDepgraph(ModifierData *md,
DagForest *forest, Scene *scene, Object *ob, DagNode *obNode)
{
UVProjectModifierData *umd = (UVProjectModifierData*) md;
int i;
for(i = 0; i < umd->num_projectors; ++i) {
if(umd->projectors[i]) {
DagNode *curNode = dag_get_node(forest, umd->projectors[i]);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "UV Project Modifier");
}
}
}
typedef struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
} Projector;
static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Object *ob, DerivedMesh *dm)
{
float (*coords)[3], (*co)[3];
MTFace *tface;
int i, numVerts, numFaces;
Image *image = umd->image;
MFace *mface, *mf;
int override_image = ((umd->flags & MOD_UVPROJECT_OVERRIDEIMAGE) != 0);
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
float aspect;
char uvname[32];
if(umd->aspecty != 0) aspect = umd->aspectx / umd->aspecty;
else aspect = 1.0f;
for(i = 0; i < umd->num_projectors; ++i)
if(umd->projectors[i])
projectors[num_projectors++].ob = umd->projectors[i];
if(num_projectors == 0) return dm;
/* make sure there are UV layers available */
if(!dm->getFaceDataArray(dm, CD_MTFACE)) return dm;
/* make sure we're using an existing layer */
validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name, uvname);
/* make sure we are not modifying the original UV layer */
tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
CD_MTFACE, uvname);
numVerts = dm->getNumVerts(dm);
coords = MEM_callocN(sizeof(*coords) * numVerts,
"uvprojectModifier_do coords");
dm->getVertCos(dm, coords);
/* convert coords to world space */
for(i = 0, co = coords; i < numVerts; ++i, ++co)
Mat4MulVecfl(ob->obmat, *co);
/* calculate a projection matrix and normal for each projector */
for(i = 0; i < num_projectors; ++i) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = NULL;
/* calculate projection matrix */
Mat4Invert(projectors[i].projmat, projectors[i].ob->obmat);
if(projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if(cam->type == CAM_PERSP) {
float perspmat[4][4];
float xmax;
float xmin;
float ymax;
float ymin;
float pixsize = cam->clipsta * 32.0 / cam->lens;
if(aspect > 1.0f) {
xmax = 0.5f * pixsize;
ymax = xmax / aspect;
} else {
ymax = 0.5f * pixsize;
xmax = ymax * aspect;
}
xmin = -xmax;
ymin = -ymax;
i_window(xmin, xmax, ymin, ymax,
cam->clipsta, cam->clipend, perspmat);
Mat4MulMat4(tmpmat, projectors[i].projmat, perspmat);
} else if(cam->type == CAM_ORTHO) {
float orthomat[4][4];
float xmax;
float xmin;
float ymax;
float ymin;
if(aspect > 1.0f) {
xmax = 0.5f * cam->ortho_scale;
ymax = xmax / aspect;
} else {
ymax = 0.5f * cam->ortho_scale;
xmax = ymax * aspect;
}
xmin = -xmax;
ymin = -ymax;
i_ortho(xmin, xmax, ymin, ymax,
cam->clipsta, cam->clipend, orthomat);
Mat4MulMat4(tmpmat, projectors[i].projmat, orthomat);
}
} else {
Mat4CpyMat4(tmpmat, projectors[i].projmat);
}
Mat4One(offsetmat);
Mat4MulFloat3(offsetmat[0], 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
if (cam) {
if (umd->aspectx == umd->aspecty) {
offsetmat[3][0] -= cam->shiftx;
offsetmat[3][1] -= cam->shifty;
} else if (umd->aspectx < umd->aspecty) {
offsetmat[3][0] -=(cam->shiftx * umd->aspecty/umd->aspectx);
offsetmat[3][1] -= cam->shifty;
} else {
offsetmat[3][0] -= cam->shiftx;
offsetmat[3][1] -=(cam->shifty * umd->aspectx/umd->aspecty);
}
}
Mat4MulMat4(projectors[i].projmat, tmpmat, offsetmat);
/* calculate worldspace projector normal (for best projector test) */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
Mat4Mul3Vecfl(projectors[i].ob->obmat, projectors[i].normal);
}
/* if only one projector, project coords to UVs */
if(num_projectors == 1)
for(i = 0, co = coords; i < numVerts; ++i, ++co)
Mat4MulVec3Project(projectors[0].projmat, *co);
mface = dm->getFaceArray(dm);
numFaces = dm->getNumFaces(dm);
/* apply coords as UVs, and apply image if tfaces are new */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tface) {
if(override_image || !image || tface->tpage == image) {
if(num_projectors == 1) {
/* apply transformed coords as UVs */
tface->uv[0][0] = coords[mf->v1][0];
tface->uv[0][1] = coords[mf->v1][1];
tface->uv[1][0] = coords[mf->v2][0];
tface->uv[1][1] = coords[mf->v2][1];
tface->uv[2][0] = coords[mf->v3][0];
tface->uv[2][1] = coords[mf->v3][1];
if(mf->v4) {
tface->uv[3][0] = coords[mf->v4][0];
tface->uv[3][1] = coords[mf->v4][1];
}
} else {
/* multiple projectors, select the closest to face normal
* direction
*/
float co1[3], co2[3], co3[3], co4[3];
float face_no[3];
int j;
Projector *best_projector;
float best_dot;
VECCOPY(co1, coords[mf->v1]);
VECCOPY(co2, coords[mf->v2]);
VECCOPY(co3, coords[mf->v3]);
/* get the untransformed face normal */
if(mf->v4) {
VECCOPY(co4, coords[mf->v4]);
CalcNormFloat4(co1, co2, co3, co4, face_no);
} else {
CalcNormFloat(co1, co2, co3, face_no);
}
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = MTC_dot3Float(projectors[0].normal, face_no);
best_projector = &projectors[0];
for(j = 1; j < num_projectors; ++j) {
float tmp_dot = MTC_dot3Float(projectors[j].normal,
face_no);
if(tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
Mat4MulVec3Project(best_projector->projmat, co1);
Mat4MulVec3Project(best_projector->projmat, co2);
Mat4MulVec3Project(best_projector->projmat, co3);
if(mf->v4)
Mat4MulVec3Project(best_projector->projmat, co4);
/* apply transformed coords as UVs */
tface->uv[0][0] = co1[0];
tface->uv[0][1] = co1[1];
tface->uv[1][0] = co2[0];
tface->uv[1][1] = co2[1];
tface->uv[2][0] = co3[0];
tface->uv[2][1] = co3[1];
if(mf->v4) {
tface->uv[3][0] = co4[0];
tface->uv[3][1] = co4[1];
}
}
}
if(override_image) {
tface->mode = TF_TEX;
tface->tpage = image;
}
}
MEM_freeN(coords);
return dm;
}
static DerivedMesh *uvprojectModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *result;
UVProjectModifierData *umd = (UVProjectModifierData*) md;
result = uvprojectModifier_do(umd, ob, derivedData);
return result;
}
static DerivedMesh *uvprojectModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return uvprojectModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* Decimate */
static void decimateModifier_initData(ModifierData *md)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
dmd->percent = 1.0;
}
static void decimateModifier_copyData(ModifierData *md, ModifierData *target)
{
DecimateModifierData *dmd = (DecimateModifierData*) md;
DecimateModifierData *tdmd = (DecimateModifierData*) target;
tdmd->percent = dmd->percent;
}
static DerivedMesh *decimateModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
// DecimateModifierData *dmd = (DecimateModifierData*) md;
DerivedMesh *dm = derivedData, *result = NULL;
MVert *mvert;
MFace *mface;
// LOD_Decimation_Info lod;
int totvert, totface;
int a, numTris;
mvert = dm->getVertArray(dm);
mface = dm->getFaceArray(dm);
totvert = dm->getNumVerts(dm);
totface = dm->getNumFaces(dm);
numTris = 0;
for (a=0; a<totface; a++) {
MFace *mf = &mface[a];
numTris++;
if (mf->v4) numTris++;
}
if(numTris<3) {
modifier_setError(md,
"Modifier requires more than 3 input faces (triangles).");
goto exit;
}
// XXX
#if 0
lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices");
lod.vertex_normal_buffer= MEM_mallocN(3*sizeof(float)*totvert, "normals");
lod.triangle_index_buffer= MEM_mallocN(3*sizeof(int)*numTris, "trias");
lod.vertex_num= totvert;
lod.face_num= numTris;
for(a=0; a<totvert; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
float *vbNo = &lod.vertex_normal_buffer[a*3];
VECCOPY(vbCo, mv->co);
vbNo[0] = mv->no[0]/32767.0f;
vbNo[1] = mv->no[1]/32767.0f;
vbNo[2] = mv->no[2]/32767.0f;
}
numTris = 0;
for(a=0; a<totface; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v2;
tri[2]= mf->v3;
if(mf->v4) {
tri = &lod.triangle_index_buffer[3*numTris++];
tri[0]= mf->v1;
tri[1]= mf->v3;
tri[2]= mf->v4;
}
}
dmd->faceCount = 0;
if(LOD_LoadMesh(&lod) ) {
if( LOD_PreprocessMesh(&lod) ) {
/* we assume the decim_faces tells how much to reduce */
while(lod.face_num > numTris*dmd->percent) {
if( LOD_CollapseEdge(&lod)==0) break;
}
if(lod.vertex_num>2) {
result = CDDM_new(lod.vertex_num, 0, lod.face_num);
dmd->faceCount = lod.face_num;
}
else
result = CDDM_new(lod.vertex_num, 0, 0);
mvert = CDDM_get_verts(result);
for(a=0; a<lod.vertex_num; a++) {
MVert *mv = &mvert[a];
float *vbCo = &lod.vertex_buffer[a*3];
VECCOPY(mv->co, vbCo);
}
if(lod.vertex_num>2) {
mface = CDDM_get_faces(result);
for(a=0; a<lod.face_num; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
mf->v1 = tri[0];
mf->v2 = tri[1];
mf->v3 = tri[2];
test_index_face(mf, NULL, 0, 3);
}
}
CDDM_calc_edges(result);
CDDM_calc_normals(result);
}
else
modifier_setError(md, "Out of memory.");
LOD_FreeDecimationData(&lod);
}
else
modifier_setError(md, "Non-manifold mesh as input.");
MEM_freeN(lod.vertex_buffer);
MEM_freeN(lod.vertex_normal_buffer);
MEM_freeN(lod.triangle_index_buffer);
#else
modifier_setError(md, "Modifier not working yet in 2.5.");
goto exit;
#endif
exit:
return result;
}
/* Smooth */
static void smoothModifier_initData(ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData*) md;
smd->fac = 0.5f;
smd->repeat = 1;
smd->flag = MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z;
smd->defgrp_name[0] = '\0';
}
static void smoothModifier_copyData(ModifierData *md, ModifierData *target)
{
SmoothModifierData *smd = (SmoothModifierData*) md;
SmoothModifierData *tsmd = (SmoothModifierData*) target;
tsmd->fac = smd->fac;
tsmd->repeat = smd->repeat;
tsmd->flag = smd->flag;
strncpy(tsmd->defgrp_name, smd->defgrp_name, 32);
}
int smoothModifier_isDisabled(ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData*) md;
short flag;
flag = smd->flag & (MOD_SMOOTH_X|MOD_SMOOTH_Y|MOD_SMOOTH_Z);
/* disable if modifier is off for X, Y and Z or if factor is 0 */
if((smd->fac == 0.0f) || flag == 0) return 1;
return 0;
}
CustomDataMask smoothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(smd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void smoothModifier_do(
SmoothModifierData *smd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
MEdge *medges = NULL;
int i, j, numDMEdges, defgrp_index;
unsigned char *uctmp;
float *ftmp, fac, facm;
ftmp = (float*)MEM_callocN(3*sizeof(float)*numVerts,
"smoothmodifier_f");
if (!ftmp) return;
uctmp = (unsigned char*)MEM_callocN(sizeof(unsigned char)*numVerts,
"smoothmodifier_uc");
if (!uctmp) {
if (ftmp) MEM_freeN(ftmp);
return;
}
fac = smd->fac;
facm = 1 - fac;
medges = CDDM_get_edges(dm);
numDMEdges = dm->getNumEdges(dm);
defgrp_index = -1;
if (smd->defgrp_name[0]) {
bDeformGroup *def;
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
if (!strcmp(def->name, smd->defgrp_name)) {
defgrp_index = i;
break;
}
}
}
if (defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* NOTICE: this can be optimized a little bit by moving the
* if (dvert) out of the loop, if needed */
for (j = 0; j < smd->repeat; j++) {
for (i = 0; i < numDMEdges; i++) {
float fvec[3];
float *v1, *v2;
unsigned int idx1, idx2;
idx1 = medges[i].v1;
idx2 = medges[i].v2;
v1 = vertexCos[idx1];
v2 = vertexCos[idx2];
fvec[0] = (v1[0] + v2[0]) / 2.0;
fvec[1] = (v1[1] + v2[1]) / 2.0;
fvec[2] = (v1[2] + v2[2]) / 2.0;
v1 = &ftmp[idx1*3];
v2 = &ftmp[idx2*3];
if (uctmp[idx1] < 255) {
uctmp[idx1]++;
VecAddf(v1, v1, fvec);
}
if (uctmp[idx2] < 255) {
uctmp[idx2]++;
VecAddf(v2, v2, fvec);
}
}
if (dvert) {
for (i = 0; i < numVerts; i++) {
MDeformWeight *dw = NULL;
float f, fm, facw, *fp, *v;
int k;
short flag = smd->flag;
v = vertexCos[i];
fp = &ftmp[i*3];
for (k = 0; k < dvert[i].totweight; ++k) {
if(dvert[i].dw[k].def_nr == defgrp_index) {
dw = &dvert[i].dw[k];
break;
}
}
if (!dw) continue;
f = fac * dw->weight;
fm = 1.0f - f;
/* fp is the sum of uctmp[i] verts, so must be averaged */
facw = 0.0f;
if (uctmp[i])
facw = f / (float)uctmp[i];
if (flag & MOD_SMOOTH_X)
v[0] = fm * v[0] + facw * fp[0];
if (flag & MOD_SMOOTH_Y)
v[1] = fm * v[1] + facw * fp[1];
if (flag & MOD_SMOOTH_Z)
v[2] = fm * v[2] + facw * fp[2];
}
}
else { /* no vertex group */
for (i = 0; i < numVerts; i++) {
float facw, *fp, *v;
short flag = smd->flag;
v = vertexCos[i];
fp = &ftmp[i*3];
/* fp is the sum of uctmp[i] verts, so must be averaged */
facw = 0.0f;
if (uctmp[i])
facw = fac / (float)uctmp[i];
if (flag & MOD_SMOOTH_X)
v[0] = facm * v[0] + facw * fp[0];
if (flag & MOD_SMOOTH_Y)
v[1] = facm * v[1] + facw * fp[1];
if (flag & MOD_SMOOTH_Z)
v[2] = facm * v[2] + facw * fp[2];
}
}
memset(ftmp, 0, 3*sizeof(float)*numVerts);
memset(uctmp, 0, sizeof(unsigned char)*numVerts);
}
MEM_freeN(ftmp);
MEM_freeN(uctmp);
}
static void smoothModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm;
if(derivedData) dm = CDDM_copy(derivedData);
else dm = CDDM_from_mesh(ob->data, ob);
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
smoothModifier_do((SmoothModifierData *)md, ob, dm,
vertexCos, numVerts);
dm->release(dm);
}
static void smoothModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
if(derivedData) dm = CDDM_copy(derivedData);
else dm = CDDM_from_editmesh(editData, ob->data);
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
smoothModifier_do((SmoothModifierData *)md, ob, dm,
vertexCos, numVerts);
dm->release(dm);
}
/* Cast */
static void castModifier_initData(ModifierData *md)
{
CastModifierData *cmd = (CastModifierData*) md;
cmd->fac = 0.5f;
cmd->radius = 0.0f;
cmd->size = 0.0f;
cmd->flag = MOD_CAST_X | MOD_CAST_Y | MOD_CAST_Z
| MOD_CAST_SIZE_FROM_RADIUS;
cmd->type = MOD_CAST_TYPE_SPHERE;
cmd->defgrp_name[0] = '\0';
cmd->object = NULL;
}
static void castModifier_copyData(ModifierData *md, ModifierData *target)
{
CastModifierData *cmd = (CastModifierData*) md;
CastModifierData *tcmd = (CastModifierData*) target;
tcmd->fac = cmd->fac;
tcmd->radius = cmd->radius;
tcmd->size = cmd->size;
tcmd->flag = cmd->flag;
tcmd->type = cmd->type;
tcmd->object = cmd->object;
strncpy(tcmd->defgrp_name, cmd->defgrp_name, 32);
}
int castModifier_isDisabled(ModifierData *md)
{
CastModifierData *cmd = (CastModifierData*) md;
short flag;
flag = cmd->flag & (MOD_CAST_X|MOD_CAST_Y|MOD_CAST_Z);
if((cmd->fac == 0.0f) || flag == 0) return 1;
return 0;
}
CustomDataMask castModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CastModifierData *cmd = (CastModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(cmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void castModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
CastModifierData *cmd = (CastModifierData*) md;
walk (userData, ob, &cmd->object);
}
static void castModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
CastModifierData *cmd = (CastModifierData*) md;
if (cmd->object) {
DagNode *curNode = dag_get_node(forest, cmd->object);
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
"Cast Modifier");
}
}
static void castModifier_sphere_do(
CastModifierData *cmd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
Object *ctrl_ob = NULL;
int i, defgrp_index = -1;
int has_radius = 0;
short flag, type;
float fac, facm, len = 0.0f;
float vec[3], center[3] = {0.0f, 0.0f, 0.0f};
float mat[4][4], imat[4][4];
fac = cmd->fac;
facm = 1.0f - fac;
flag = cmd->flag;
type = cmd->type; /* projection type: sphere or cylinder */
if (type == MOD_CAST_TYPE_CYLINDER)
flag &= ~MOD_CAST_Z;
ctrl_ob = cmd->object;
/* spherify's center is {0, 0, 0} (the ob's own center in its local
* space), by default, but if the user defined a control object,
* we use its location, transformed to ob's local space */
if (ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4Invert(ctrl_ob->imat, ctrl_ob->obmat);
Mat4MulMat4(mat, ob->obmat, ctrl_ob->imat);
Mat4Invert(imat, mat);
}
Mat4Invert(ob->imat, ob->obmat);
VECCOPY(center, ctrl_ob->obmat[3]);
Mat4MulVecfl(ob->imat, center);
}
/* now we check which options the user wants */
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
* the center of the effect should be deformed */
if (cmd->radius > FLT_EPSILON) has_radius = 1;
/* 3) if we were given a vertex group name,
* only those vertices should be affected */
if (cmd->defgrp_name[0]) {
bDeformGroup *def;
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
if (!strcmp(def->name, cmd->defgrp_name)) {
defgrp_index = i;
break;
}
}
}
if ((ob->type == OB_MESH) && dm && defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
if(flag & MOD_CAST_SIZE_FROM_RADIUS) {
len = cmd->radius;
}
else {
len = cmd->size;
}
if(len <= 0) {
for (i = 0; i < numVerts; i++) {
len += VecLenf(center, vertexCos[i]);
}
len /= numVerts;
if (len == 0.0f) len = 10.0f;
}
/* ready to apply the effect, one vertex at a time;
* tiny optimization: the code is separated (with parts repeated)
* in two possible cases:
* with or w/o a vgroup. With lots of if's in the code below,
* further optimizations are possible, if needed */
if (dvert) { /* with a vgroup */
float fac_orig = fac;
for (i = 0; i < numVerts; i++) {
MDeformWeight *dw = NULL;
int j;
float tmp_co[3];
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(mat, tmp_co);
} else {
VecSubf(tmp_co, tmp_co, center);
}
}
VECCOPY(vec, tmp_co);
if (type == MOD_CAST_TYPE_CYLINDER)
vec[2] = 0.0f;
if (has_radius) {
if (VecLength(vec) > cmd->radius) continue;
}
for (j = 0; j < dvert[i].totweight; ++j) {
if(dvert[i].dw[j].def_nr == defgrp_index) {
dw = &dvert[i].dw[j];
break;
}
}
if (!dw) continue;
fac = fac_orig * dw->weight;
facm = 1.0f - fac;
Normalize(vec);
if (flag & MOD_CAST_X)
tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
if (flag & MOD_CAST_Y)
tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1];
if (flag & MOD_CAST_Z)
tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2];
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(imat, tmp_co);
} else {
VecAddf(tmp_co, tmp_co, center);
}
}
VECCOPY(vertexCos[i], tmp_co);
}
return;
}
/* no vgroup */
for (i = 0; i < numVerts; i++) {
float tmp_co[3];
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(mat, tmp_co);
} else {
VecSubf(tmp_co, tmp_co, center);
}
}
VECCOPY(vec, tmp_co);
if (type == MOD_CAST_TYPE_CYLINDER)
vec[2] = 0.0f;
if (has_radius) {
if (VecLength(vec) > cmd->radius) continue;
}
Normalize(vec);
if (flag & MOD_CAST_X)
tmp_co[0] = fac*vec[0]*len + facm*tmp_co[0];
if (flag & MOD_CAST_Y)
tmp_co[1] = fac*vec[1]*len + facm*tmp_co[1];
if (flag & MOD_CAST_Z)
tmp_co[2] = fac*vec[2]*len + facm*tmp_co[2];
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(imat, tmp_co);
} else {
VecAddf(tmp_co, tmp_co, center);
}
}
VECCOPY(vertexCos[i], tmp_co);
}
}
static void castModifier_cuboid_do(
CastModifierData *cmd, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
MDeformVert *dvert = NULL;
Object *ctrl_ob = NULL;
int i, defgrp_index = -1;
int has_radius = 0;
short flag;
float fac, facm;
float min[3], max[3], bb[8][3];
float center[3] = {0.0f, 0.0f, 0.0f};
float mat[4][4], imat[4][4];
fac = cmd->fac;
facm = 1.0f - fac;
flag = cmd->flag;
ctrl_ob = cmd->object;
/* now we check which options the user wants */
/* 1) (flag was checked in the "if (ctrl_ob)" block above) */
/* 2) cmd->radius > 0.0f: only the vertices within this radius from
* the center of the effect should be deformed */
if (cmd->radius > FLT_EPSILON) has_radius = 1;
/* 3) if we were given a vertex group name,
* only those vertices should be affected */
if (cmd->defgrp_name[0]) {
bDeformGroup *def;
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
if (!strcmp(def->name, cmd->defgrp_name)) {
defgrp_index = i;
break;
}
}
}
if ((ob->type == OB_MESH) && dm && defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
if (ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4Invert(ctrl_ob->imat, ctrl_ob->obmat);
Mat4MulMat4(mat, ob->obmat, ctrl_ob->imat);
Mat4Invert(imat, mat);
}
Mat4Invert(ob->imat, ob->obmat);
VECCOPY(center, ctrl_ob->obmat[3]);
Mat4MulVecfl(ob->imat, center);
}
if((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) {
for(i = 0; i < 3; i++) {
min[i] = -cmd->radius;
max[i] = cmd->radius;
}
} else if(!(flag & MOD_CAST_SIZE_FROM_RADIUS) && cmd->size > 0) {
for(i = 0; i < 3; i++) {
min[i] = -cmd->size;
max[i] = cmd->size;
}
} else {
/* get bound box */
/* We can't use the object's bound box because other modifiers
* may have changed the vertex data. */
INIT_MINMAX(min, max);
/* Cast's center is the ob's own center in its local space,
* by default, but if the user defined a control object, we use
* its location, transformed to ob's local space. */
if (ctrl_ob) {
float vec[3];
/* let the center of the ctrl_ob be part of the bound box: */
DO_MINMAX(center, min, max);
for (i = 0; i < numVerts; i++) {
VecSubf(vec, vertexCos[i], center);
DO_MINMAX(vec, min, max);
}
}
else {
for (i = 0; i < numVerts; i++) {
DO_MINMAX(vertexCos[i], min, max);
}
}
/* we want a symmetric bound box around the origin */
if (fabs(min[0]) > fabs(max[0])) max[0] = fabs(min[0]);
if (fabs(min[1]) > fabs(max[1])) max[1] = fabs(min[1]);
if (fabs(min[2]) > fabs(max[2])) max[2] = fabs(min[2]);
min[0] = -max[0];
min[1] = -max[1];
min[2] = -max[2];
}
/* building our custom bounding box */
bb[0][0] = bb[2][0] = bb[4][0] = bb[6][0] = min[0];
bb[1][0] = bb[3][0] = bb[5][0] = bb[7][0] = max[0];
bb[0][1] = bb[1][1] = bb[4][1] = bb[5][1] = min[1];
bb[2][1] = bb[3][1] = bb[6][1] = bb[7][1] = max[1];
bb[0][2] = bb[1][2] = bb[2][2] = bb[3][2] = min[2];
bb[4][2] = bb[5][2] = bb[6][2] = bb[7][2] = max[2];
/* ready to apply the effect, one vertex at a time;
* tiny optimization: the code is separated (with parts repeated)
* in two possible cases:
* with or w/o a vgroup. With lots of if's in the code below,
* further optimizations are possible, if needed */
if (dvert) { /* with a vgroup */
float fac_orig = fac;
for (i = 0; i < numVerts; i++) {
MDeformWeight *dw = NULL;
int j, octant, coord;
float d[3], dmax, apex[3], fbb;
float tmp_co[3];
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(mat, tmp_co);
} else {
VecSubf(tmp_co, tmp_co, center);
}
}
if (has_radius) {
if (fabs(tmp_co[0]) > cmd->radius ||
fabs(tmp_co[1]) > cmd->radius ||
fabs(tmp_co[2]) > cmd->radius) continue;
}
for (j = 0; j < dvert[i].totweight; ++j) {
if(dvert[i].dw[j].def_nr == defgrp_index) {
dw = &dvert[i].dw[j];
break;
}
}
if (!dw) continue;
fac = fac_orig * dw->weight;
facm = 1.0f - fac;
/* The algo used to project the vertices to their
* bounding box (bb) is pretty simple:
* for each vertex v:
* 1) find in which octant v is in;
* 2) find which outer "wall" of that octant is closer to v;
* 3) calculate factor (var fbb) to project v to that wall;
* 4) project. */
/* find in which octant this vertex is in */
octant = 0;
if (tmp_co[0] > 0.0f) octant += 1;
if (tmp_co[1] > 0.0f) octant += 2;
if (tmp_co[2] > 0.0f) octant += 4;
/* apex is the bb's vertex at the chosen octant */
VecCopyf(apex, bb[octant]);
/* find which bb plane is closest to this vertex ... */
d[0] = tmp_co[0] / apex[0];
d[1] = tmp_co[1] / apex[1];
d[2] = tmp_co[2] / apex[2];
/* ... (the closest has the higher (closer to 1) d value) */
dmax = d[0];
coord = 0;
if (d[1] > dmax) {
dmax = d[1];
coord = 1;
}
if (d[2] > dmax) {
/* dmax = d[2]; */ /* commented, we don't need it */
coord = 2;
}
/* ok, now we know which coordinate of the vertex to use */
if (fabs(tmp_co[coord]) < FLT_EPSILON) /* avoid division by zero */
continue;
/* finally, this is the factor we wanted, to project the vertex
* to its bounding box (bb) */
fbb = apex[coord] / tmp_co[coord];
/* calculate the new vertex position */
if (flag & MOD_CAST_X)
tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb;
if (flag & MOD_CAST_Y)
tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb;
if (flag & MOD_CAST_Z)
tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb;
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(imat, tmp_co);
} else {
VecAddf(tmp_co, tmp_co, center);
}
}
VECCOPY(vertexCos[i], tmp_co);
}
return;
}
/* no vgroup (check previous case for comments about the code) */
for (i = 0; i < numVerts; i++) {
int octant, coord;
float d[3], dmax, fbb, apex[3];
float tmp_co[3];
VECCOPY(tmp_co, vertexCos[i]);
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(mat, tmp_co);
} else {
VecSubf(tmp_co, tmp_co, center);
}
}
if (has_radius) {
if (fabs(tmp_co[0]) > cmd->radius ||
fabs(tmp_co[1]) > cmd->radius ||
fabs(tmp_co[2]) > cmd->radius) continue;
}
octant = 0;
if (tmp_co[0] > 0.0f) octant += 1;
if (tmp_co[1] > 0.0f) octant += 2;
if (tmp_co[2] > 0.0f) octant += 4;
VecCopyf(apex, bb[octant]);
d[0] = tmp_co[0] / apex[0];
d[1] = tmp_co[1] / apex[1];
d[2] = tmp_co[2] / apex[2];
dmax = d[0];
coord = 0;
if (d[1] > dmax) {
dmax = d[1];
coord = 1;
}
if (d[2] > dmax) {
/* dmax = d[2]; */ /* commented, we don't need it */
coord = 2;
}
if (fabs(tmp_co[coord]) < FLT_EPSILON)
continue;
fbb = apex[coord] / tmp_co[coord];
if (flag & MOD_CAST_X)
tmp_co[0] = facm * tmp_co[0] + fac * tmp_co[0] * fbb;
if (flag & MOD_CAST_Y)
tmp_co[1] = facm * tmp_co[1] + fac * tmp_co[1] * fbb;
if (flag & MOD_CAST_Z)
tmp_co[2] = facm * tmp_co[2] + fac * tmp_co[2] * fbb;
if(ctrl_ob) {
if(flag & MOD_CAST_USE_OB_TRANSFORM) {
Mat4MulVecfl(imat, tmp_co);
} else {
VecAddf(tmp_co, tmp_co, center);
}
}
VECCOPY(vertexCos[i], tmp_co);
}
}
static void castModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
CastModifierData *cmd = (CastModifierData *)md;
if (!dm && ob->type == OB_MESH)
dm = CDDM_from_mesh(ob->data, ob);
if (cmd->type == MOD_CAST_TYPE_CUBOID) {
castModifier_cuboid_do(cmd, ob, dm, vertexCos, numVerts);
} else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
castModifier_sphere_do(cmd, ob, dm, vertexCos, numVerts);
}
if (!derivedData && dm) dm->release(dm);
}
static void castModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
CastModifierData *cmd = (CastModifierData *)md;
if (!dm && ob->type == OB_MESH)
dm = CDDM_from_editmesh(editData, ob->data);
if (cmd->type == MOD_CAST_TYPE_CUBOID) {
castModifier_cuboid_do(cmd, ob, dm, vertexCos, numVerts);
} else { /* MOD_CAST_TYPE_SPHERE or MOD_CAST_TYPE_CYLINDER */
castModifier_sphere_do(cmd, ob, dm, vertexCos, numVerts);
}
if (!derivedData && dm) dm->release(dm);
}
/* Wave */
static void waveModifier_initData(ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData*) md; // whadya know, moved here from Iraq
wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL
| MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z);
wmd->objectcenter = NULL;
wmd->texture = NULL;
wmd->map_object = NULL;
wmd->height= 0.5f;
wmd->width= 1.5f;
wmd->speed= 0.25f;
wmd->narrow= 1.5f;
wmd->lifetime= 0.0f;
wmd->damp= 10.0f;
wmd->falloff= 0.0f;
wmd->texmapping = MOD_WAV_MAP_LOCAL;
wmd->defgrp_name[0] = 0;
}
static void waveModifier_copyData(ModifierData *md, ModifierData *target)
{
WaveModifierData *wmd = (WaveModifierData*) md;
WaveModifierData *twmd = (WaveModifierData*) target;
twmd->damp = wmd->damp;
twmd->flag = wmd->flag;
twmd->height = wmd->height;
twmd->lifetime = wmd->lifetime;
twmd->narrow = wmd->narrow;
twmd->speed = wmd->speed;
twmd->startx = wmd->startx;
twmd->starty = wmd->starty;
twmd->timeoffs = wmd->timeoffs;
twmd->width = wmd->width;
twmd->falloff = wmd->falloff;
twmd->objectcenter = wmd->objectcenter;
twmd->texture = wmd->texture;
twmd->map_object = wmd->map_object;
twmd->texmapping = wmd->texmapping;
strncpy(twmd->defgrp_name, wmd->defgrp_name, 32);
}
static int waveModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void waveModifier_foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData*) md;
walk(userData, ob, &wmd->objectcenter);
walk(userData, ob, &wmd->map_object);
}
static void waveModifier_foreachIDLink(ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData*) md;
walk(userData, ob, (ID **)&wmd->texture);
waveModifier_foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void waveModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
WaveModifierData *wmd = (WaveModifierData*) md;
if(wmd->objectcenter) {
DagNode *curNode = dag_get_node(forest, wmd->objectcenter);
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
"Wave Modifier");
}
if(wmd->map_object) {
DagNode *curNode = dag_get_node(forest, wmd->map_object);
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA,
"Wave Modifer");
}
}
CustomDataMask waveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for UV coordinates if we need them */
if(wmd->texture && wmd->texmapping == MOD_WAV_MAP_UV)
dataMask |= (1 << CD_MTFACE);
/* ask for vertexgroups if we need them */
if(wmd->defgrp_name[0])
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void wavemod_get_texture_coords(WaveModifierData *wmd, Object *ob,
DerivedMesh *dm,
float (*co)[3], float (*texco)[3],
int numVerts)
{
int i;
int texmapping = wmd->texmapping;
if(texmapping == MOD_WAV_MAP_OBJECT) {
if(wmd->map_object)
Mat4Invert(wmd->map_object->imat, wmd->map_object->obmat);
else /* if there is no map object, default to local */
texmapping = MOD_WAV_MAP_LOCAL;
}
/* UVs need special handling, since they come from faces */
if(texmapping == MOD_WAV_MAP_UV) {
if(dm->getFaceDataArray(dm, CD_MTFACE)) {
MFace *mface = dm->getFaceArray(dm);
MFace *mf;
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
int numFaces = dm->getNumFaces(dm);
char uvname[32];
MTFace *tf;
validate_layer_name(&dm->faceData, CD_MTFACE, wmd->uvlayer_name, uvname);
tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* verts are given the UV from the first face that uses them */
for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
if(!done[mf->v1]) {
texco[mf->v1][0] = tf->uv[0][0];
texco[mf->v1][1] = tf->uv[0][1];
texco[mf->v1][2] = 0;
done[mf->v1] = 1;
}
if(!done[mf->v2]) {
texco[mf->v2][0] = tf->uv[1][0];
texco[mf->v2][1] = tf->uv[1][1];
texco[mf->v2][2] = 0;
done[mf->v2] = 1;
}
if(!done[mf->v3]) {
texco[mf->v3][0] = tf->uv[2][0];
texco[mf->v3][1] = tf->uv[2][1];
texco[mf->v3][2] = 0;
done[mf->v3] = 1;
}
if(!done[mf->v4]) {
texco[mf->v4][0] = tf->uv[3][0];
texco[mf->v4][1] = tf->uv[3][1];
texco[mf->v4][2] = 0;
done[mf->v4] = 1;
}
}
/* remap UVs from [0, 1] to [-1, 1] */
for(i = 0; i < numVerts; ++i) {
texco[i][0] = texco[i][0] * 2 - 1;
texco[i][1] = texco[i][1] * 2 - 1;
}
MEM_freeN(done);
return;
} else /* if there are no UVs, default to local */
texmapping = MOD_WAV_MAP_LOCAL;
}
for(i = 0; i < numVerts; ++i, ++co, ++texco) {
switch(texmapping) {
case MOD_WAV_MAP_LOCAL:
VECCOPY(*texco, *co);
break;
case MOD_WAV_MAP_GLOBAL:
VECCOPY(*texco, *co);
Mat4MulVecfl(ob->obmat, *texco);
break;
case MOD_WAV_MAP_OBJECT:
VECCOPY(*texco, *co);
Mat4MulVecfl(ob->obmat, *texco);
Mat4MulVecfl(wmd->map_object->imat, *texco);
break;
}
}
}
static void waveModifier_do(WaveModifierData *md,
Scene *scene, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
WaveModifierData *wmd = (WaveModifierData*) md;
MVert *mvert = NULL;
MDeformVert *dvert = NULL;
int defgrp_index;
float ctime = bsystem_time(scene, ob, (float)scene->r.cfra, 0.0);
float minfac =
(float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow));
float lifefac = wmd->height;
float (*tex_co)[3] = NULL;
if(wmd->flag & MOD_WAVE_NORM && ob->type == OB_MESH)
mvert = dm->getVertArray(dm);
if(wmd->objectcenter){
float mat[4][4];
/* get the control object's location in local coordinates */
Mat4Invert(ob->imat, ob->obmat);
Mat4MulMat4(mat, wmd->objectcenter->obmat, ob->imat);
wmd->startx = mat[3][0];
wmd->starty = mat[3][1];
}
/* get the index of the deform group */
defgrp_index = -1;
if(wmd->defgrp_name[0]) {
int i;
bDeformGroup *def;
for(i = 0, def = ob->defbase.first; def; def = def->next, i++) {
if(!strcmp(def->name, wmd->defgrp_name)) {
defgrp_index = i;
break;
}
}
}
if(defgrp_index >= 0){
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
}
if(wmd->damp == 0) wmd->damp = 10.0f;
if(wmd->lifetime != 0.0) {
float x = ctime - wmd->timeoffs;
if(x > wmd->lifetime) {
lifefac = x - wmd->lifetime;
if(lifefac > wmd->damp) lifefac = 0.0;
else lifefac =
(float)(wmd->height * (1.0 - sqrt(lifefac / wmd->damp)));
}
}
if(wmd->texture) {
tex_co = MEM_mallocN(sizeof(*tex_co) * numVerts,
"waveModifier_do tex_co");
wavemod_get_texture_coords(wmd, ob, dm, vertexCos, tex_co, numVerts);
}
if(lifefac != 0.0) {
int i;
for(i = 0; i < numVerts; i++) {
float *co = vertexCos[i];
float x = co[0] - wmd->startx;
float y = co[1] - wmd->starty;
float amplit= 0.0f;
float dist = 0.0f;
float falloff_fac = 0.0f;
TexResult texres;
MDeformWeight *def_weight = NULL;
/* get weights */
if(dvert) {
int j;
for(j = 0; j < dvert[i].totweight; ++j) {
if(dvert[i].dw[j].def_nr == defgrp_index) {
def_weight = &dvert[i].dw[j];
break;
}
}
/* if this vert isn't in the vgroup, don't deform it */
if(!def_weight) continue;
}
if(wmd->texture) {
texres.nor = NULL;
get_texture_value(wmd->texture, tex_co[i], &texres);
}
/*get dist*/
if(wmd->flag & MOD_WAVE_X) {
if(wmd->flag & MOD_WAVE_Y){
dist = (float)sqrt(x*x + y*y);
}
else{
dist = fabs(x);
}
}
else if(wmd->flag & MOD_WAVE_Y) {
dist = fabs(y);
}
falloff_fac = (1.0-(dist / wmd->falloff));
CLAMP(falloff_fac,0,1);
if(wmd->flag & MOD_WAVE_X) {
if(wmd->flag & MOD_WAVE_Y) amplit = (float)sqrt(x*x + y*y);
else amplit = x;
}
else if(wmd->flag & MOD_WAVE_Y)
amplit= y;
/* this way it makes nice circles */
amplit -= (ctime - wmd->timeoffs) * wmd->speed;
if(wmd->flag & MOD_WAVE_CYCL) {
amplit = (float)fmod(amplit - wmd->width, 2.0 * wmd->width)
+ wmd->width;
}
/* GAUSSIAN */
if(amplit > -wmd->width && amplit < wmd->width) {
amplit = amplit * wmd->narrow;
amplit = (float)(1.0 / exp(amplit * amplit) - minfac);
/*apply texture*/
if(wmd->texture)
amplit = amplit * texres.tin;
/*apply weight*/
if(def_weight)
amplit = amplit * def_weight->weight;
/*apply falloff*/
if (wmd->falloff > 0)
amplit = amplit * falloff_fac;
if(mvert) {
/* move along normals */
if(wmd->flag & MOD_WAVE_NORM_X) {
co[0] += (lifefac * amplit) * mvert[i].no[0] / 32767.0f;
}
if(wmd->flag & MOD_WAVE_NORM_Y) {
co[1] += (lifefac * amplit) * mvert[i].no[1] / 32767.0f;
}
if(wmd->flag & MOD_WAVE_NORM_Z) {
co[2] += (lifefac * amplit) * mvert[i].no[2] / 32767.0f;
}
}
else {
/* move along local z axis */
co[2] += lifefac * amplit;
}
}
}
}
if(wmd->texture) MEM_freeN(tex_co);
}
static void waveModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm;
WaveModifierData *wmd = (WaveModifierData *)md;
if(!wmd->texture && !wmd->defgrp_name[0] && !(wmd->flag & MOD_WAVE_NORM))
dm = derivedData;
else if(derivedData) dm = derivedData;
else if(ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
else return;
if(wmd->flag & MOD_WAVE_NORM) {
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts);
if(dm != derivedData) dm->release(dm);
}
static void waveModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
WaveModifierData *wmd = (WaveModifierData *)md;
if(!wmd->texture && !wmd->defgrp_name[0] && !(wmd->flag & MOD_WAVE_NORM))
dm = derivedData;
else if(derivedData) dm = CDDM_copy(derivedData);
else dm = CDDM_from_editmesh(editData, ob->data);
if(wmd->flag & MOD_WAVE_NORM) {
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
waveModifier_do(wmd, md->scene, ob, dm, vertexCos, numVerts);
if(dm != derivedData) dm->release(dm);
}
/* Armature */
static void armatureModifier_initData(ModifierData *md)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
amd->deformflag = ARM_DEF_ENVELOPE | ARM_DEF_VGROUP;
}
static void armatureModifier_copyData(ModifierData *md, ModifierData *target)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
ArmatureModifierData *tamd = (ArmatureModifierData*) target;
tamd->object = amd->object;
tamd->deformflag = amd->deformflag;
strncpy(tamd->defgrp_name, amd->defgrp_name, 32);
}
CustomDataMask armatureModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
/* ask for vertexgroups */
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static int armatureModifier_isDisabled(ModifierData *md)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
return !amd->object;
}
static void armatureModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
walk(userData, ob, &amd->object);
}
static void armatureModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
if (amd->object) {
DagNode *curNode = dag_get_node(forest, amd->object);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Armature Modifier");
}
}
static void armatureModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
armature_deform_verts(amd->object, ob, derivedData, vertexCos, NULL,
numVerts, amd->deformflag,
(float(*)[3])amd->prevCos, amd->defgrp_name);
/* free cache */
if(amd->prevCos) {
MEM_freeN(amd->prevCos);
amd->prevCos= NULL;
}
}
static void armatureModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
armature_deform_verts(amd->object, ob, dm, vertexCos, NULL, numVerts,
amd->deformflag, NULL, amd->defgrp_name);
if(!derivedData) dm->release(dm);
}
static void armatureModifier_deformMatricesEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3],
float (*defMats)[3][3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts,
amd->deformflag, NULL, amd->defgrp_name);
if(!derivedData) dm->release(dm);
}
/* Hook */
static void hookModifier_initData(ModifierData *md)
{
HookModifierData *hmd = (HookModifierData*) md;
hmd->force= 1.0;
}
static void hookModifier_copyData(ModifierData *md, ModifierData *target)
{
HookModifierData *hmd = (HookModifierData*) md;
HookModifierData *thmd = (HookModifierData*) target;
VECCOPY(thmd->cent, hmd->cent);
thmd->falloff = hmd->falloff;
thmd->force = hmd->force;
thmd->object = hmd->object;
thmd->totindex = hmd->totindex;
thmd->indexar = MEM_dupallocN(hmd->indexar);
memcpy(thmd->parentinv, hmd->parentinv, sizeof(hmd->parentinv));
strncpy(thmd->name, hmd->name, 32);
strncpy(thmd->subtarget, hmd->subtarget, 32);
}
CustomDataMask hookModifier_requiredDataMask(Object *ob, ModifierData *md)
{
HookModifierData *hmd = (HookModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(!hmd->indexar && hmd->name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void hookModifier_freeData(ModifierData *md)
{
HookModifierData *hmd = (HookModifierData*) md;
if (hmd->indexar) MEM_freeN(hmd->indexar);
}
static int hookModifier_isDisabled(ModifierData *md)
{
HookModifierData *hmd = (HookModifierData*) md;
return !hmd->object;
}
static void hookModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
HookModifierData *hmd = (HookModifierData*) md;
walk(userData, ob, &hmd->object);
}
static void hookModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
HookModifierData *hmd = (HookModifierData*) md;
if (hmd->object) {
DagNode *curNode = dag_get_node(forest, hmd->object);
if (hmd->subtarget[0])
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, "Hook Modifier");
else
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "Hook Modifier");
}
}
static void hookModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
HookModifierData *hmd = (HookModifierData*) md;
bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
float vec[3], mat[4][4], dmat[4][4];
int i;
DerivedMesh *dm = derivedData;
/* get world-space matrix of target, corrected for the space the verts are in */
if (hmd->subtarget[0] && pchan) {
/* bone target if there's a matching pose-channel */
Mat4MulMat4(dmat, pchan->pose_mat, hmd->object->obmat);
}
else {
/* just object target */
Mat4CpyMat4(dmat, hmd->object->obmat);
}
Mat4Invert(ob->imat, ob->obmat);
Mat4MulSerie(mat, ob->imat, dmat, hmd->parentinv,
NULL, NULL, NULL, NULL, NULL);
/* vertex indices? */
if(hmd->indexar) {
for(i = 0; i < hmd->totindex; i++) {
int index = hmd->indexar[i];
/* This should always be true and I don't generally like
* "paranoid" style code like this, but old files can have
* indices that are out of range because old blender did
* not correct them on exit editmode. - zr
*/
if(index < numVerts) {
float *co = vertexCos[index];
float fac = hmd->force;
/* if DerivedMesh is present and has original index data,
* use it
*/
if(dm && dm->getVertData(dm, 0, CD_ORIGINDEX)) {
int j;
int orig_index;
for(j = 0; j < numVerts; ++j) {
fac = hmd->force;
orig_index = *(int *)dm->getVertData(dm, j,
CD_ORIGINDEX);
if(orig_index == index) {
co = vertexCos[j];
if(hmd->falloff != 0.0) {
float len = VecLenf(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
if(fac != 0.0) {
VecMat4MulVecfl(vec, mat, co);
VecLerpf(co, co, vec, fac);
}
}
}
} else {
if(hmd->falloff != 0.0) {
float len = VecLenf(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
if(fac != 0.0) {
VecMat4MulVecfl(vec, mat, co);
VecLerpf(co, co, vec, fac);
}
}
}
}
}
else if(hmd->name[0]) { /* vertex group hook */
bDeformGroup *curdef;
Mesh *me = ob->data;
int index = 0;
int use_dverts;
int maxVerts = 0;
/* find the group (weak loop-in-loop) */
for(curdef = ob->defbase.first; curdef; curdef = curdef->next, index++)
if(!strcmp(curdef->name, hmd->name)) break;
if(dm)
if(dm->getVertData(dm, 0, CD_MDEFORMVERT)) {
use_dverts = 1;
maxVerts = dm->getNumVerts(dm);
} else use_dverts = 0;
else if(me->dvert) {
use_dverts = 1;
maxVerts = me->totvert;
} else use_dverts = 0;
if(curdef && use_dverts) {
MDeformVert *dvert = me->dvert;
int i, j;
for(i = 0; i < maxVerts; i++, dvert++) {
if(dm) dvert = dm->getVertData(dm, i, CD_MDEFORMVERT);
for(j = 0; j < dvert->totweight; j++) {
if(dvert->dw[j].def_nr == index) {
float fac = hmd->force*dvert->dw[j].weight;
float *co = vertexCos[i];
if(hmd->falloff != 0.0) {
float len = VecLenf(co, hmd->cent);
if(len > hmd->falloff) fac = 0.0;
else if(len > 0.0)
fac *= sqrt(1.0 - len / hmd->falloff);
}
VecMat4MulVecfl(vec, mat, co);
VecLerpf(co, co, vec, fac);
}
}
}
}
}
}
static void hookModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
hookModifier_deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0);
if(!derivedData) dm->release(dm);
}
/* Softbody */
static void softbodyModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
sbObjectStep(md->scene, ob, (float)md->scene->r.cfra, vertexCos, numVerts);
}
static int softbodyModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
/* Smoke */
static void smokeModifier_initData(ModifierData *md)
{
SmokeModifierData *smd = (SmokeModifierData*) md;
smd->domain = NULL;
smd->flow = NULL;
smd->coll = NULL;
smd->type = 0;
smd->time = -1;
}
static void smokeModifier_freeData(ModifierData *md)
{
SmokeModifierData *smd = (SmokeModifierData*) md;
smokeModifier_free (smd);
}
static void smokeModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
SmokeModifierData *smd = (SmokeModifierData*) md;
DerivedMesh *dm = NULL;
if(derivedData) dm = derivedData;
else if(ob->type == OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
else return;
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
smokeModifier_do(smd, md->scene, ob, dm, useRenderParams, isFinalCalc);
if(dm != derivedData) dm->release(dm);
}
static int smokeModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void smokeModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
/*SmokeModifierData *smd = (SmokeModifierData *) md;
if(smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
{
if(smd->domain->fluid_group)
{
GroupObject *go = NULL;
for(go = smd->domain->fluid_group->gobject.first; go; go = go->next)
{
if(go->ob)
{
SmokeModifierData *smd2 = (SmokeModifierData *)modifiers_findByType(go->ob, eModifierType_Smoke);
// check for initialized smoke object
if(smd2 && (smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow)
{
DagNode *curNode = dag_get_node(forest, go->ob);
dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Smoke Flow");
}
}
}
}
}
*/
}
/* Smoke High Resolution */
static void smokeHRModifier_initData(ModifierData *md)
{
SmokeHRModifierData *shrmd = (SmokeHRModifierData*) md;
shrmd->wt = NULL;
shrmd->time = -1;
shrmd->strength = 2.0f;
shrmd->amplify = 1;
shrmd->noise = MOD_SMOKE_NOISEWAVE;
shrmd->point_cache = BKE_ptcache_add(&shrmd->ptcaches);
shrmd->point_cache->flag |= PTCACHE_DISK_CACHE;
shrmd->point_cache->step = 1;
}
static void smokeHRModifier_freeData(ModifierData *md)
{
SmokeHRModifierData *shrmd = (SmokeHRModifierData*) md;
smokeHRModifier_free (shrmd);
}
static void smokeHRModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
SmokeHRModifierData *shrmd = (SmokeHRModifierData*) md;
smokeHRModifier_do(shrmd, md->scene, ob, useRenderParams, isFinalCalc);
}
static int smokeHRModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void smokeHRModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
;
}
/* Cloth */
static void clothModifier_initData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData*) md;
clmd->sim_parms = MEM_callocN(sizeof(ClothSimSettings), "cloth sim parms");
clmd->coll_parms = MEM_callocN(sizeof(ClothCollSettings), "cloth coll parms");
clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
/* check for alloc failing */
if(!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache)
return;
cloth_init (clmd);
}
static DerivedMesh *clothModifier_applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData, int useRenderParams, int isFinalCalc)
{
ClothModifierData *clmd = (ClothModifierData*) md;
DerivedMesh *result=NULL;
/* check for alloc failing */
if(!clmd->sim_parms || !clmd->coll_parms)
{
clothModifier_initData(md);
if(!clmd->sim_parms || !clmd->coll_parms)
return derivedData;
}
result = clothModifier_do(clmd, md->scene, ob, derivedData, useRenderParams, isFinalCalc);
if(result)
{
CDDM_calc_normals(result);
return result;
}
return derivedData;
}
static void clothModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
ClothModifierData *clmd = (ClothModifierData*) md;
Base *base;
if(clmd)
{
for(base = scene->base.first; base; base= base->next)
{
Object *ob1= base->object;
if(ob1 != ob)
{
CollisionModifierData *coll_clmd = (CollisionModifierData *)modifiers_findByType(ob1, eModifierType_Collision);
if(coll_clmd)
{
DagNode *curNode = dag_get_node(forest, ob1);
dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Cloth Collision");
}
}
}
}
}
CustomDataMask clothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void clothModifier_copyData(ModifierData *md, ModifierData *target)
{
ClothModifierData *clmd = (ClothModifierData*) md;
ClothModifierData *tclmd = (ClothModifierData*) target;
if(tclmd->sim_parms)
MEM_freeN(tclmd->sim_parms);
if(tclmd->coll_parms)
MEM_freeN(tclmd->coll_parms);
BKE_ptcache_free_list(&tclmd->ptcaches);
tclmd->point_cache = NULL;
tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms);
tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms);
tclmd->point_cache = BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches);
tclmd->clothObject = NULL;
}
static int clothModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void clothModifier_freeData(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData*) md;
if (clmd)
{
if(G.rt > 0)
printf("clothModifier_freeData\n");
cloth_free_modifier_extern (clmd);
if(clmd->sim_parms)
MEM_freeN(clmd->sim_parms);
if(clmd->coll_parms)
MEM_freeN(clmd->coll_parms);
BKE_ptcache_free_list(&clmd->ptcaches);
clmd->point_cache = NULL;
}
}
/* Collision */
static void collisionModifier_initData(ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData*) md;
collmd->x = NULL;
collmd->xnew = NULL;
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
collmd->time = -1;
collmd->numverts = 0;
collmd->bvhtree = NULL;
}
static void collisionModifier_freeData(ModifierData *md)
{
CollisionModifierData *collmd = (CollisionModifierData*) md;
if (collmd)
{
if(collmd->bvhtree)
BLI_bvhtree_free(collmd->bvhtree);
if(collmd->x)
MEM_freeN(collmd->x);
if(collmd->xnew)
MEM_freeN(collmd->xnew);
if(collmd->current_x)
MEM_freeN(collmd->current_x);
if(collmd->current_xnew)
MEM_freeN(collmd->current_xnew);
if(collmd->current_v)
MEM_freeN(collmd->current_v);
if(collmd->mfaces)
MEM_freeN(collmd->mfaces);
collmd->x = NULL;
collmd->xnew = NULL;
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
collmd->time = -1;
collmd->numverts = 0;
collmd->bvhtree = NULL;
collmd->mfaces = NULL;
}
}
static int collisionModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void collisionModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
CollisionModifierData *collmd = (CollisionModifierData*) md;
DerivedMesh *dm = NULL;
float current_time = 0;
unsigned int numverts = 0, i = 0;
MVert *tempVert = NULL;
/* if possible use/create DerivedMesh */
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
if(!ob->pd)
{
printf("collisionModifier_deformVerts: Should not happen!\n");
return;
}
if(dm)
{
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
current_time = bsystem_time (md->scene, ob, ( float ) md->scene->r.cfra, 0.0 );
if(G.rt > 0)
printf("current_time %f, collmd->time %f\n", current_time, collmd->time);
numverts = dm->getNumVerts ( dm );
if((current_time > collmd->time)|| (BKE_ptcache_get_continue_physics()))
{
// check if mesh has changed
if(collmd->x && (numverts != collmd->numverts))
collisionModifier_freeData((ModifierData *)collmd);
if(collmd->time == -1) // first time
{
collmd->x = dm->dupVertArray(dm); // frame start position
for ( i = 0; i < numverts; i++ )
{
// we save global positions
Mat4MulVecfl ( ob->obmat, collmd->x[i].co );
}
collmd->xnew = MEM_dupallocN(collmd->x); // frame end position
collmd->current_x = MEM_dupallocN(collmd->x); // inter-frame
collmd->current_xnew = MEM_dupallocN(collmd->x); // inter-frame
collmd->current_v = MEM_dupallocN(collmd->x); // inter-frame
collmd->numverts = numverts;
collmd->mfaces = dm->dupFaceArray(dm);
collmd->numfaces = dm->getNumFaces(dm);
// create bounding box hierarchy
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sboft);
collmd->time = current_time;
}
else if(numverts == collmd->numverts)
{
// put positions to old positions
tempVert = collmd->x;
collmd->x = collmd->xnew;
collmd->xnew = tempVert;
memcpy(collmd->xnew, dm->getVertArray(dm), numverts*sizeof(MVert));
for ( i = 0; i < numverts; i++ )
{
// we save global positions
Mat4MulVecfl ( ob->obmat, collmd->xnew[i].co );
}
memcpy(collmd->current_xnew, collmd->x, numverts*sizeof(MVert));
memcpy(collmd->current_x, collmd->x, numverts*sizeof(MVert));
/* check if GUI setting has changed for bvh */
if(collmd->bvhtree)
{
if(ob->pd->pdef_sboft != BLI_bvhtree_getepsilon(collmd->bvhtree))
{
BLI_bvhtree_free(collmd->bvhtree);
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft);
}
}
/* happens on file load (ONLY when i decomment changes in readfile.c) */
if(!collmd->bvhtree)
{
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->current_x, numverts, ob->pd->pdef_sboft);
}
else
{
// recalc static bounding boxes
bvhtree_update_from_mvert ( collmd->bvhtree, collmd->mfaces, collmd->numfaces, collmd->current_x, collmd->current_xnew, collmd->numverts, 1 );
}
collmd->time = current_time;
}
else if(numverts != collmd->numverts)
{
collisionModifier_freeData((ModifierData *)collmd);
}
}
else if(current_time < collmd->time)
{
collisionModifier_freeData((ModifierData *)collmd);
}
else
{
if(numverts != collmd->numverts)
{
collisionModifier_freeData((ModifierData *)collmd);
}
}
}
if(dm)
dm->release(dm);
}
/* Surface */
static void surfaceModifier_initData(ModifierData *md)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
surmd->bvhtree = NULL;
}
static void surfaceModifier_freeData(ModifierData *md)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
if (surmd)
{
if(surmd->bvhtree) {
free_bvhtree_from_mesh(surmd->bvhtree);
MEM_freeN(surmd->bvhtree);
}
surmd->dm->release(surmd->dm);
if(surmd->x)
MEM_freeN(surmd->x);
if(surmd->v)
MEM_freeN(surmd->v);
surmd->bvhtree = NULL;
surmd->dm = NULL;
}
}
static int surfaceModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
static void surfaceModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
SurfaceModifierData *surmd = (SurfaceModifierData*) md;
unsigned int numverts = 0, i = 0;
if(surmd->dm)
surmd->dm->release(surmd->dm);
/* if possible use/create DerivedMesh */
if(derivedData) surmd->dm = CDDM_copy(derivedData);
else surmd->dm = get_original_dm(md->scene, ob, NULL, 0);
if(!ob->pd)
{
printf("surfaceModifier_deformVerts: Should not happen!\n");
return;
}
if(surmd->dm)
{
int init = 0;
float *vec;
MVert *x, *v;
CDDM_apply_vert_coords(surmd->dm, vertexCos);
CDDM_calc_normals(surmd->dm);
numverts = surmd->dm->getNumVerts ( surmd->dm );
if(numverts != surmd->numverts || surmd->x == NULL || surmd->v == NULL || md->scene->r.cfra != surmd->cfra+1) {
if(surmd->x) {
MEM_freeN(surmd->x);
surmd->x = NULL;
}
if(surmd->v) {
MEM_freeN(surmd->v);
surmd->v = NULL;
}
surmd->x = MEM_callocN(numverts * sizeof(MVert), "MVert");
surmd->v = MEM_callocN(numverts * sizeof(MVert), "MVert");
surmd->numverts = numverts;
init = 1;
}
/* convert to global coordinates and calculate velocity */
for(i = 0, x = surmd->x, v = surmd->v; i<numverts; i++, x++, v++) {
vec = CDDM_get_vert(surmd->dm, i)->co;
Mat4MulVecfl(ob->obmat, vec);
if(init)
v->co[0] = v->co[1] = v->co[2] = 0.0f;
else
VecSubf(v->co, vec, x->co);
VecCopyf(x->co, vec);
}
surmd->cfra = md->scene->r.cfra;
if(surmd->bvhtree)
free_bvhtree_from_mesh(surmd->bvhtree);
else
surmd->bvhtree = MEM_callocN(sizeof(BVHTreeFromMesh), "BVHTreeFromMesh");
bvhtree_from_mesh_faces(surmd->bvhtree, surmd->dm, 0.0, 2, 6);
}
}
/* Boolean */
static void booleanModifier_copyData(ModifierData *md, ModifierData *target)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
BooleanModifierData *tbmd = (BooleanModifierData*) target;
tbmd->object = bmd->object;
tbmd->operation = bmd->operation;
}
static int booleanModifier_isDisabled(ModifierData *md)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
return !bmd->object;
}
static void booleanModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
walk(userData, ob, &bmd->object);
}
static void booleanModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
BooleanModifierData *bmd = (BooleanModifierData*) md;
if(bmd->object) {
DagNode *curNode = dag_get_node(forest, bmd->object);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Boolean Modifier");
}
}
static DerivedMesh *booleanModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
// XXX doesn't handle derived data
BooleanModifierData *bmd = (BooleanModifierData*) md;
DerivedMesh *dm = mesh_get_derived_final(md->scene, bmd->object, CD_MASK_BAREMESH);
/* we do a quick sanity check */
if(dm && (derivedData->getNumFaces(derivedData) > 3)
&& bmd->object && dm->getNumFaces(dm) > 3) {
DerivedMesh *result = NewBooleanDerivedMesh(dm, bmd->object, derivedData, ob,
1 + bmd->operation);
if(dm)
dm->release(dm);
/* if new mesh returned, return it; otherwise there was
* an error, so delete the modifier object */
if(result)
return result;
else
bmd->object = NULL;
}
if(dm)
dm->release(dm);
return derivedData;
}
CustomDataMask booleanModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
dataMask |= (1 << CD_MDEFORMVERT);
/* particles only need this if they are after a non deform modifier, and
* the modifier stack will only create them in that case. */
// dataMask |= CD_MASK_ORIGSPACE;
// dataMask |= CD_MASK_ORCO;
return dataMask;
}
/* Particles */
static void particleSystemModifier_initData(ModifierData *md)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
psmd->psys= 0;
psmd->dm=0;
psmd->totdmvert= psmd->totdmedge= psmd->totdmface= 0;
}
static void particleSystemModifier_freeData(ModifierData *md)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
if(psmd->dm){
psmd->dm->needsFree = 1;
psmd->dm->release(psmd->dm);
psmd->dm=0;
}
psmd->psys->flag |= PSYS_DELETE;
}
static void particleSystemModifier_copyData(ModifierData *md, ModifierData *target)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
ParticleSystemModifierData *tpsmd= (ParticleSystemModifierData*) target;
tpsmd->dm = 0;
tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
//tpsmd->facepa = 0;
tpsmd->flag = psmd->flag;
/* need to keep this to recognise a bit later in copy_object */
tpsmd->psys = psmd->psys;
}
CustomDataMask particleSystemModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
CustomDataMask dataMask = 0;
Material *ma;
MTex *mtex;
int i;
if(!psmd->psys->part)
return 0;
ma= give_current_material(ob, psmd->psys->part->omat);
if(ma) {
for(i=0; i<MAX_MTEX; i++) {
mtex=ma->mtex[i];
if(mtex && (ma->septex & (1<<i))==0)
if(mtex->pmapto && (mtex->texco & TEXCO_UV))
dataMask |= (1 << CD_MTFACE);
}
}
if(psmd->psys->part->tanfac!=0.0)
dataMask |= (1 << CD_MTFACE);
/* ask for vertexgroups if we need them */
for(i=0; i<PSYS_TOT_VG; i++){
if(psmd->psys->vgroup[i]){
dataMask |= (1 << CD_MDEFORMVERT);
break;
}
}
/* particles only need this if they are after a non deform modifier, and
* the modifier stack will only create them in that case. */
dataMask |= CD_MASK_ORIGSPACE;
dataMask |= CD_MASK_ORCO;
return dataMask;
}
/* saves the current emitter state for a particle system and calculates particles */
static void particleSystemModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
ParticleSystem * psys=0;
int needsFree=0;
if(ob->particlesystem.first)
psys=psmd->psys;
else
return;
if(!psys_check_enabled(ob, psys))
return;
if(dm==0) {
dm= get_original_dm(md->scene, ob, vertexCos, 1);
if(!dm)
return;
needsFree= 1;
}
/* clear old dm */
if(psmd->dm){
psmd->dm->needsFree = 1;
psmd->dm->release(psmd->dm);
}
/* make new dm */
psmd->dm=CDDM_copy(dm);
CDDM_apply_vert_coords(psmd->dm, vertexCos);
CDDM_calc_normals(psmd->dm);
if(needsFree){
dm->needsFree = 1;
dm->release(dm);
}
/* protect dm */
psmd->dm->needsFree = 0;
/* report change in mesh structure */
if(psmd->dm->getNumVerts(psmd->dm)!=psmd->totdmvert ||
psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge ||
psmd->dm->getNumFaces(psmd->dm)!=psmd->totdmface){
/* in file read dm hasn't really changed but just wasn't saved in file */
psys->recalc |= PSYS_RECALC_RESET;
psmd->flag |= eParticleSystemFlag_DM_changed;
psmd->totdmvert= psmd->dm->getNumVerts(psmd->dm);
psmd->totdmedge= psmd->dm->getNumEdges(psmd->dm);
psmd->totdmface= psmd->dm->getNumFaces(psmd->dm);
}
if(psys){
psmd->flag &= ~eParticleSystemFlag_psys_updated;
particle_system_update(md->scene, ob, psys);
psmd->flag |= eParticleSystemFlag_psys_updated;
psmd->flag &= ~eParticleSystemFlag_DM_changed;
}
}
/* disabled particles in editmode for now, until support for proper derivedmesh
* updates is coded */
#if 0
static void particleSystemModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
particleSystemModifier_deformVerts(md, ob, dm, vertexCos, numVerts);
if(!derivedData) dm->release(dm);
}
#endif
/* Particle Instance */
static void particleInstanceModifier_initData(ModifierData *md)
{
ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
pimd->flag = eParticleInstanceFlag_Parents|eParticleInstanceFlag_Unborn|
eParticleInstanceFlag_Alive|eParticleInstanceFlag_Dead;
pimd->psys = 1;
pimd->position = 1.0f;
pimd->axis = 2;
}
static void particleInstanceModifier_copyData(ModifierData *md, ModifierData *target)
{
ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
ParticleInstanceModifierData *tpimd= (ParticleInstanceModifierData*) target;
tpimd->ob = pimd->ob;
tpimd->psys = pimd->psys;
tpimd->flag = pimd->flag;
tpimd->position = pimd->position;
tpimd->random_position = pimd->random_position;
}
static int particleInstanceModifier_dependsOnTime(ModifierData *md)
{
return 0;
}
static void particleInstanceModifier_updateDepgraph(ModifierData *md, DagForest *forest,
Scene *scene,Object *ob, DagNode *obNode)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
if (pimd->ob) {
DagNode *curNode = dag_get_node(forest, pimd->ob);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
"Particle Instance Modifier");
}
}
static void particleInstanceModifier_foreachObjectLink(ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData*) md;
walk(userData, ob, &pimd->ob);
}
static DerivedMesh * particleInstanceModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData, *result;
ParticleInstanceModifierData *pimd= (ParticleInstanceModifierData*) md;
ParticleSystem * psys=0;
ParticleData *pa=0, *pars=0;
MFace *mface, *orig_mface;
MVert *mvert, *orig_mvert;
int i,totvert, totpart=0, totface, maxvert, maxface, first_particle=0;
short track=ob->trackflag%3, trackneg, axis = pimd->axis;
float max_co=0.0, min_co=0.0, temp_co[3], cross[3];
float *size=NULL;
trackneg=((ob->trackflag>2)?1:0);
if(pimd->ob==ob){
pimd->ob=0;
return derivedData;
}
if(pimd->ob){
psys = BLI_findlink(&pimd->ob->particlesystem,pimd->psys-1);
if(psys==0 || psys->totpart==0)
return derivedData;
}
else return derivedData;
if(pimd->flag & eParticleInstanceFlag_Parents)
totpart+=psys->totpart;
if(pimd->flag & eParticleInstanceFlag_Children){
if(totpart==0)
first_particle=psys->totpart;
totpart+=psys->totchild;
}
if(totpart==0)
return derivedData;
if(pimd->flag & eParticleInstanceFlag_UseSize) {
int p;
float *si;
si = size = MEM_callocN(totpart * sizeof(float), "particle size array");
if(pimd->flag & eParticleInstanceFlag_Parents) {
for(p=0, pa= psys->particles; p<psys->totpart; p++, pa++, si++)
*si = pa->size;
}
if(pimd->flag & eParticleInstanceFlag_Children) {
ChildParticle *cpa = psys->child;
for(p=0; p<psys->totchild; p++, cpa++, si++) {
*si = psys_get_child_size(psys, cpa, 0.0f, NULL);
}
}
}
pars=psys->particles;
totvert=dm->getNumVerts(dm);
totface=dm->getNumFaces(dm);
maxvert=totvert*totpart;
maxface=totface*totpart;
psys->lattice=psys_get_lattice(md->scene, ob, psys);
if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED){
float min_r[3], max_r[3];
INIT_MINMAX(min_r, max_r);
dm->getMinMax(dm, min_r, max_r);
min_co=min_r[track];
max_co=max_r[track];
}
result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface);
mvert=result->getVertArray(result);
orig_mvert=dm->getVertArray(dm);
for(i=0; i<maxvert; i++){
MVert *inMV;
MVert *mv = mvert + i;
ParticleKey state;
inMV = orig_mvert + i%totvert;
DM_copy_vert_data(dm, result, i%totvert, i, 1);
*mv = *inMV;
/*change orientation based on object trackflag*/
VECCOPY(temp_co,mv->co);
mv->co[axis]=temp_co[track];
mv->co[(axis+1)%3]=temp_co[(track+1)%3];
mv->co[(axis+2)%3]=temp_co[(track+2)%3];
if((psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) && pimd->flag & eParticleInstanceFlag_Path){
float ran = 0.0f;
if(pimd->random_position != 0.0f) {
/* just use some static collection of random numbers */
/* TODO: use something else that's unique to each instanced object */
pa = psys->particles + (i/totvert)%totpart;
ran = pimd->random_position * 0.5 * (1.0f + pa->r_ave[0]);
}
if(pimd->flag & eParticleInstanceFlag_KeepShape) {
state.time = pimd->position * (1.0f - ran);
}
else {
state.time=(mv->co[axis]-min_co)/(max_co-min_co) * pimd->position * (1.0f - ran);
if(trackneg)
state.time=1.0f-state.time;
mv->co[axis] = 0.0;
}
psys_get_particle_on_path(md->scene, pimd->ob, psys,first_particle + i/totvert, &state,1);
Normalize(state.vel);
/* TODO: incremental rotations somehow */
if(state.vel[axis] < -0.9999 || state.vel[axis] > 0.9999) {
state.rot[0] = 1;
state.rot[1] = state.rot[2] = state.rot[3] = 0.0f;
}
else {
float temp[3] = {0.0f,0.0f,0.0f};
temp[axis] = 1.0f;
Crossf(cross, temp, state.vel);
/* state.vel[axis] is the only component surviving from a dot product with the axis */
VecRotToQuat(cross,saacos(state.vel[axis]),state.rot);
}
}
else{
state.time=-1.0;
psys_get_particle_state(md->scene, pimd->ob, psys, first_particle + i/totvert, &state,1);
}
QuatMulVecf(state.rot,mv->co);
if(pimd->flag & eParticleInstanceFlag_UseSize)
VecMulf(mv->co, size[i/totvert]);
VECADD(mv->co,mv->co,state.co);
}
mface=result->getFaceArray(result);
orig_mface=dm->getFaceArray(dm);
for(i=0; i<maxface; i++){
MFace *inMF;
MFace *mf = mface + i;
if(pimd->flag & eParticleInstanceFlag_Parents){
if(i/totface>=psys->totpart){
if(psys->part->childtype==PART_CHILD_PARTICLES)
pa=psys->particles+(psys->child+i/totface-psys->totpart)->parent;
else
pa=0;
}
else
pa=pars+i/totface;
}
else{
if(psys->part->childtype==PART_CHILD_PARTICLES)
pa=psys->particles+(psys->child+i/totface)->parent;
else
pa=0;
}
if(pa){
if(pa->alive==PARS_UNBORN && (pimd->flag&eParticleInstanceFlag_Unborn)==0) continue;
if(pa->alive==PARS_ALIVE && (pimd->flag&eParticleInstanceFlag_Alive)==0) continue;
if(pa->alive==PARS_DEAD && (pimd->flag&eParticleInstanceFlag_Dead)==0) continue;
}
inMF = orig_mface + i%totface;
DM_copy_face_data(dm, result, i%totface, i, 1);
*mf = *inMF;
mf->v1+=(i/totface)*totvert;
mf->v2+=(i/totface)*totvert;
mf->v3+=(i/totface)*totvert;
if(mf->v4)
mf->v4+=(i/totface)*totvert;
}
CDDM_calc_edges(result);
CDDM_calc_normals(result);
if(psys->lattice){
end_latt_deform(psys->lattice);
psys->lattice= NULL;
}
if(size)
MEM_freeN(size);
return result;
}
static DerivedMesh *particleInstanceModifier_applyModifierEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData)
{
return particleInstanceModifier_applyModifier(md, ob, derivedData, 0, 1);
}
/* Explode */
static void explodeModifier_initData(ModifierData *md)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
emd->facepa=0;
emd->flag |= eExplodeFlag_Unborn+eExplodeFlag_Alive+eExplodeFlag_Dead;
}
static void explodeModifier_freeData(ModifierData *md)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
if(emd->facepa) MEM_freeN(emd->facepa);
}
static void explodeModifier_copyData(ModifierData *md, ModifierData *target)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
ExplodeModifierData *temd= (ExplodeModifierData*) target;
temd->facepa = 0;
temd->flag = emd->flag;
temd->protect = emd->protect;
temd->vgroup = emd->vgroup;
}
static int explodeModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
CustomDataMask explodeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
CustomDataMask dataMask = 0;
if(emd->vgroup)
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void explodeModifier_createFacepa(ExplodeModifierData *emd,
ParticleSystemModifierData *psmd,
Object *ob, DerivedMesh *dm)
{
ParticleSystem *psys=psmd->psys;
MFace *fa=0, *mface=0;
MVert *mvert = 0;
ParticleData *pa;
KDTree *tree;
float center[3], co[3];
int *facepa=0,*vertpa=0,totvert=0,totface=0,totpart=0;
int i,p,v1,v2,v3,v4=0;
mvert = dm->getVertArray(dm);
mface = dm->getFaceArray(dm);
totface= dm->getNumFaces(dm);
totvert= dm->getNumVerts(dm);
totpart= psmd->psys->totpart;
BLI_srandom(psys->seed);
if(emd->facepa)
MEM_freeN(emd->facepa);
facepa = emd->facepa = MEM_callocN(sizeof(int)*totface, "explode_facepa");
vertpa = MEM_callocN(sizeof(int)*totvert, "explode_vertpa");
/* initialize all faces & verts to no particle */
for(i=0; i<totface; i++)
facepa[i]=totpart;
for (i=0; i<totvert; i++)
vertpa[i]=totpart;
/* set protected verts */
if(emd->vgroup){
MDeformVert *dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
float val;
if(dvert){
for(i=0; i<totvert; i++){
val = BLI_frand();
val = (1.0f-emd->protect)*val + emd->protect*0.5f;
if(val < deformvert_get_weight(dvert+i,emd->vgroup-1))
vertpa[i] = -1;
}
}
}
/* make tree of emitter locations */
tree=BLI_kdtree_new(totpart);
for(p=0,pa=psys->particles; p<totpart; p++,pa++){
psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,0,0);
BLI_kdtree_insert(tree, p, co, NULL);
}
BLI_kdtree_balance(tree);
/* set face-particle-indexes to nearest particle to face center */
for(i=0,fa=mface; i<totface; i++,fa++){
VecAddf(center,mvert[fa->v1].co,mvert[fa->v2].co);
VecAddf(center,center,mvert[fa->v3].co);
if(fa->v4){
VecAddf(center,center,mvert[fa->v4].co);
VecMulf(center,0.25);
}
else
VecMulf(center,0.3333f);
p= BLI_kdtree_find_nearest(tree,center,NULL,NULL);
v1=vertpa[fa->v1];
v2=vertpa[fa->v2];
v3=vertpa[fa->v3];
if(fa->v4)
v4=vertpa[fa->v4];
if(v1>=0 && v2>=0 && v3>=0 && (fa->v4==0 || v4>=0))
facepa[i]=p;
if(v1>=0) vertpa[fa->v1]=p;
if(v2>=0) vertpa[fa->v2]=p;
if(v3>=0) vertpa[fa->v3]=p;
if(fa->v4 && v4>=0) vertpa[fa->v4]=p;
}
if(vertpa) MEM_freeN(vertpa);
BLI_kdtree_free(tree);
}
static int edgesplit_get(EdgeHash *edgehash, int v1, int v2)
{
return GET_INT_FROM_POINTER(BLI_edgehash_lookup(edgehash, v1, v2));
}
static DerivedMesh * explodeModifier_splitEdges(ExplodeModifierData *emd, DerivedMesh *dm){
DerivedMesh *splitdm;
MFace *mf=0,*df1=0,*df2=0,*df3=0;
MFace *mface=CDDM_get_faces(dm);
MVert *dupve, *mv;
EdgeHash *edgehash;
EdgeHashIterator *ehi;
int totvert=dm->getNumVerts(dm);
int totface=dm->getNumFaces(dm);
int *facesplit = MEM_callocN(sizeof(int)*totface,"explode_facesplit");
int *vertpa = MEM_callocN(sizeof(int)*totvert,"explode_vertpa2");
int *facepa = emd->facepa;
int *fs, totesplit=0,totfsplit=0,totin=0,curdupvert=0,curdupface=0,curdupin=0;
int i,j,v1,v2,v3,v4,esplit;
edgehash= BLI_edgehash_new();
/* recreate vertpa from facepa calculation */
for (i=0,mf=mface; i<totface; i++,mf++) {
vertpa[mf->v1]=facepa[i];
vertpa[mf->v2]=facepa[i];
vertpa[mf->v3]=facepa[i];
if(mf->v4)
vertpa[mf->v4]=facepa[i];
}
/* mark edges for splitting and how to split faces */
for (i=0,mf=mface,fs=facesplit; i<totface; i++,mf++,fs++) {
if(mf->v4){
v1=vertpa[mf->v1];
v2=vertpa[mf->v2];
v3=vertpa[mf->v3];
v4=vertpa[mf->v4];
if(v1!=v2){
BLI_edgehash_insert(edgehash, mf->v1, mf->v2, NULL);
(*fs)++;
}
if(v2!=v3){
BLI_edgehash_insert(edgehash, mf->v2, mf->v3, NULL);
(*fs)++;
}
if(v3!=v4){
BLI_edgehash_insert(edgehash, mf->v3, mf->v4, NULL);
(*fs)++;
}
if(v1!=v4){
BLI_edgehash_insert(edgehash, mf->v1, mf->v4, NULL);
(*fs)++;
}
if(*fs==2){
if((v1==v2 && v3==v4) || (v1==v4 && v2==v3))
*fs=1;
else if(v1!=v2){
if(v1!=v4)
BLI_edgehash_insert(edgehash, mf->v2, mf->v3, NULL);
else
BLI_edgehash_insert(edgehash, mf->v3, mf->v4, NULL);
}
else{
if(v1!=v4)
BLI_edgehash_insert(edgehash, mf->v1, mf->v2, NULL);
else
BLI_edgehash_insert(edgehash, mf->v1, mf->v4, NULL);
}
}
}
}
/* count splits & reindex */
ehi= BLI_edgehashIterator_new(edgehash);
totesplit=totvert;
for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totesplit));
totesplit++;
}
BLI_edgehashIterator_free(ehi);
/* count new faces due to splitting */
for(i=0,fs=facesplit; i<totface; i++,fs++){
if(*fs==1)
totfsplit+=1;
else if(*fs==2)
totfsplit+=2;
else if(*fs==3)
totfsplit+=3;
else if(*fs==4){
totfsplit+=3;
mf=dm->getFaceData(dm,i,CD_MFACE);//CDDM_get_face(dm,i);
if(vertpa[mf->v1]!=vertpa[mf->v2] && vertpa[mf->v2]!=vertpa[mf->v3])
totin++;
}
}
splitdm= CDDM_from_template(dm, totesplit+totin, dm->getNumEdges(dm),totface+totfsplit);
/* copy new faces & verts (is it really this painful with custom data??) */
for(i=0; i<totvert; i++){
MVert source;
MVert *dest;
dm->getVert(dm, i, &source);
dest = CDDM_get_vert(splitdm, i);
DM_copy_vert_data(dm, splitdm, i, i, 1);
*dest = source;
}
for(i=0; i<totface; i++){
MFace source;
MFace *dest;
dm->getFace(dm, i, &source);
dest = CDDM_get_face(splitdm, i);
DM_copy_face_data(dm, splitdm, i, i, 1);
*dest = source;
}
/* override original facepa (original pointer is saved in caller function) */
facepa= MEM_callocN(sizeof(int)*(totface+totfsplit),"explode_facepa");
memcpy(facepa,emd->facepa,totface*sizeof(int));
emd->facepa=facepa;
/* create new verts */
curdupvert=totvert;
ehi= BLI_edgehashIterator_new(edgehash);
for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_getKey(ehi, &i, &j);
esplit= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
mv=CDDM_get_vert(splitdm,j);
dupve=CDDM_get_vert(splitdm,esplit);
DM_copy_vert_data(splitdm,splitdm,j,esplit,1);
*dupve=*mv;
mv=CDDM_get_vert(splitdm,i);
VECADD(dupve->co,dupve->co,mv->co);
VecMulf(dupve->co,0.5);
}
BLI_edgehashIterator_free(ehi);
/* create new faces */
curdupface=totface;
curdupin=totesplit;
for(i=0,fs=facesplit; i<totface; i++,fs++){
if(*fs){
mf=CDDM_get_face(splitdm,i);
v1=vertpa[mf->v1];
v2=vertpa[mf->v2];
v3=vertpa[mf->v3];
v4=vertpa[mf->v4];
/* ouch! creating new faces & remapping them to new verts is no fun */
if(*fs==1){
df1=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df1=*mf;
curdupface++;
if(v1==v2){
df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4);
df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3);
mf->v3=df1->v2;
mf->v4=df1->v1;
}
else{
df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2);
df1->v4=edgesplit_get(edgehash, mf->v3, mf->v4);
mf->v2=df1->v1;
mf->v3=df1->v4;
}
facepa[i]=v1;
facepa[curdupface-1]=v3;
test_index_face(df1, &splitdm->faceData, curdupface, (df1->v4 ? 4 : 3));
}
if(*fs==2){
df1=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df1=*mf;
curdupface++;
df2=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df2=*mf;
curdupface++;
if(v1!=v2){
if(v1!=v4){
df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4);
df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2);
df2->v1=df1->v3=mf->v2;
df2->v3=df1->v4=mf->v4;
df2->v2=mf->v3;
mf->v2=df1->v2;
mf->v3=df1->v1;
df2->v4=mf->v4=0;
facepa[i]=v1;
}
else{
df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2);
df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3);
df1->v4=mf->v3;
df2->v2=mf->v3;
df2->v3=mf->v4;
mf->v1=df1->v2;
mf->v3=df1->v3;
df2->v4=mf->v4=0;
facepa[i]=v2;
}
facepa[curdupface-1]=facepa[curdupface-2]=v3;
}
else{
if(v1!=v4){
df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4);
df1->v2=mf->v3;
mf->v1=df1->v4;
mf->v2=df1->v3;
mf->v3=mf->v4;
df2->v4=mf->v4=0;
facepa[i]=v4;
}
else{
df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3);
df1->v4=edgesplit_get(edgehash, mf->v3, mf->v4);
df1->v1=mf->v4;
df1->v2=mf->v2;
df2->v3=mf->v4;
mf->v1=df1->v4;
mf->v2=df1->v3;
df2->v4=mf->v4=0;
facepa[i]=v3;
}
facepa[curdupface-1]=facepa[curdupface-2]=v1;
}
test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
}
else if(*fs==3){
df1=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df1=*mf;
curdupface++;
df2=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df2=*mf;
curdupface++;
df3=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df3=*mf;
curdupface++;
if(v1==v2){
df2->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4);
df3->v1=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3);
df3->v3=df2->v2=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df3->v2=mf->v3;
df2->v3=mf->v4;
df1->v4=df2->v4=df3->v4=0;
mf->v3=df1->v2;
mf->v4=df1->v1;
facepa[i]=facepa[curdupface-3]=v1;
facepa[curdupface-1]=v3;
facepa[curdupface-2]=v4;
}
else if(v2==v3){
df3->v1=df2->v3=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v4);
df2->v2=df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2);
df3->v2=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df3->v3=mf->v4;
df2->v1=mf->v1;
df1->v4=df2->v4=df3->v4=0;
mf->v1=df1->v2;
mf->v4=df1->v3;
facepa[i]=facepa[curdupface-3]=v2;
facepa[curdupface-1]=v4;
facepa[curdupface-2]=v1;
}
else if(v3==v4){
df3->v2=df2->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2);
df2->v3=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3);
df3->v3=df1->v3=edgesplit_get(edgehash, mf->v1, mf->v4);
df3->v1=mf->v1;
df2->v2=mf->v2;
df1->v4=df2->v4=df3->v4=0;
mf->v1=df1->v3;
mf->v2=df1->v2;
facepa[i]=facepa[curdupface-3]=v3;
facepa[curdupface-1]=v1;
facepa[curdupface-2]=v2;
}
else{
df3->v1=df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2);
df3->v3=df2->v1=df1->v2=edgesplit_get(edgehash, mf->v2, mf->v3);
df2->v3=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df3->v2=mf->v2;
df2->v2=mf->v3;
df1->v4=df2->v4=df3->v4=0;
mf->v2=df1->v1;
mf->v3=df1->v3;
facepa[i]=facepa[curdupface-3]=v1;
facepa[curdupface-1]=v2;
facepa[curdupface-2]=v3;
}
test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
}
else if(*fs==4){
if(v1!=v2 && v2!=v3){
/* set new vert to face center */
mv=CDDM_get_vert(splitdm,mf->v1);
dupve=CDDM_get_vert(splitdm,curdupin);
DM_copy_vert_data(splitdm,splitdm,mf->v1,curdupin,1);
*dupve=*mv;
mv=CDDM_get_vert(splitdm,mf->v2);
VECADD(dupve->co,dupve->co,mv->co);
mv=CDDM_get_vert(splitdm,mf->v3);
VECADD(dupve->co,dupve->co,mv->co);
mv=CDDM_get_vert(splitdm,mf->v4);
VECADD(dupve->co,dupve->co,mv->co);
VecMulf(dupve->co,0.25);
df1=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df1=*mf;
curdupface++;
df2=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df2=*mf;
curdupface++;
df3=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df3=*mf;
curdupface++;
df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2);
df3->v2=df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3);
df2->v1=edgesplit_get(edgehash, mf->v1, mf->v4);
df3->v4=df2->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df3->v1=df2->v2=df1->v4=curdupin;
mf->v2=df1->v1;
mf->v3=curdupin;
mf->v4=df2->v1;
curdupin++;
facepa[i]=v1;
facepa[curdupface-3]=v2;
facepa[curdupface-2]=v3;
facepa[curdupface-1]=v4;
test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
}
else{
df1=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df1=*mf;
curdupface++;
df2=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df2=*mf;
curdupface++;
df3=CDDM_get_face(splitdm,curdupface);
DM_copy_face_data(splitdm,splitdm,i,curdupface,1);
*df3=*mf;
curdupface++;
if(v2==v3){
df1->v1=edgesplit_get(edgehash, mf->v1, mf->v2);
df3->v1=df1->v2=df1->v3=edgesplit_get(edgehash, mf->v2, mf->v3);
df2->v1=df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4);
df3->v3=df2->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df3->v2=mf->v3;
df3->v4=0;
mf->v2=df1->v1;
mf->v3=df1->v4;
mf->v4=0;
facepa[i]=v1;
facepa[curdupface-3]=facepa[curdupface-2]=v2;
facepa[curdupface-1]=v3;
}
else{
df3->v1=df2->v1=df1->v2=edgesplit_get(edgehash, mf->v1, mf->v2);
df2->v4=df1->v3=edgesplit_get(edgehash, mf->v3, mf->v4);
df1->v4=edgesplit_get(edgehash, mf->v1, mf->v4);
df3->v3=df2->v2=edgesplit_get(edgehash, mf->v2, mf->v3);
df3->v4=0;
mf->v1=df1->v4;
mf->v2=df1->v3;
mf->v3=mf->v4;
mf->v4=0;
facepa[i]=v4;
facepa[curdupface-3]=facepa[curdupface-2]=v1;
facepa[curdupface-1]=v2;
}
test_index_face(df1, &splitdm->faceData, curdupface-3, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-2, (df1->v4 ? 4 : 3));
test_index_face(df1, &splitdm->faceData, curdupface-1, (df1->v4 ? 4 : 3));
}
}
test_index_face(df1, &splitdm->faceData, i, (df1->v4 ? 4 : 3));
}
}
BLI_edgehash_free(edgehash, NULL);
MEM_freeN(facesplit);
MEM_freeN(vertpa);
return splitdm;
}
static DerivedMesh * explodeModifier_explodeMesh(ExplodeModifierData *emd,
ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
DerivedMesh *to_explode)
{
DerivedMesh *explode, *dm=to_explode;
MFace *mf=0;
ParticleSettings *part=psmd->psys->part;
ParticleData *pa=NULL, *pars=psmd->psys->particles;
ParticleKey state;
EdgeHash *vertpahash;
EdgeHashIterator *ehi;
float *vertco=0, imat[4][4];
float loc0[3], nor[3];
float timestep, cfra;
int *facepa=emd->facepa;
int totdup=0,totvert=0,totface=0,totpart=0;
int i, j, v, mindex=0;
totface= dm->getNumFaces(dm);
totvert= dm->getNumVerts(dm);
totpart= psmd->psys->totpart;
timestep= psys_get_timestep(part);
//if(part->flag & PART_GLOB_TIME)
cfra=bsystem_time(scene, 0,(float)scene->r.cfra,0.0);
//else
// cfra=bsystem_time(scene, ob,(float)scene->r.cfra,0.0);
/* hash table for vertice <-> particle relations */
vertpahash= BLI_edgehash_new();
for (i=0; i<totface; i++) {
/* do mindex + totvert to ensure the vertex index to be the first
* with BLI_edgehashIterator_getKey */
if(facepa[i]==totpart || cfra <= (pars+facepa[i])->time)
mindex = totvert+totpart;
else
mindex = totvert+facepa[i];
mf=CDDM_get_face(dm,i);
/* set face vertices to exist in particle group */
BLI_edgehash_insert(vertpahash, mf->v1, mindex, NULL);
BLI_edgehash_insert(vertpahash, mf->v2, mindex, NULL);
BLI_edgehash_insert(vertpahash, mf->v3, mindex, NULL);
if(mf->v4)
BLI_edgehash_insert(vertpahash, mf->v4, mindex, NULL);
}
/* make new vertice indexes & count total vertices after duplication */
ehi= BLI_edgehashIterator_new(vertpahash);
for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(totdup));
totdup++;
}
BLI_edgehashIterator_free(ehi);
/* the final duplicated vertices */
explode= CDDM_from_template(dm, totdup, 0,totface);
/*dupvert= CDDM_get_verts(explode);*/
/* getting back to object space */
Mat4Invert(imat,ob->obmat);
psmd->psys->lattice = psys_get_lattice(scene, ob, psmd->psys);
/* duplicate & displace vertices */
ehi= BLI_edgehashIterator_new(vertpahash);
for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
MVert source;
MVert *dest;
/* get particle + vertex from hash */
BLI_edgehashIterator_getKey(ehi, &j, &i);
i -= totvert;
v= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
dm->getVert(dm, j, &source);
dest = CDDM_get_vert(explode,v);
DM_copy_vert_data(dm,explode,j,v,1);
*dest = source;
if(i!=totpart) {
/* get particle */
pa= pars+i;
/* get particle state */
psys_particle_on_emitter(psmd,part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc0,nor,0,0,0,0);
Mat4MulVecfl(ob->obmat,loc0);
state.time=cfra;
psys_get_particle_state(scene, ob, psmd->psys, i, &state,1);
vertco=CDDM_get_vert(explode,v)->co;
Mat4MulVecfl(ob->obmat,vertco);
VECSUB(vertco,vertco,loc0);
/* apply rotation, size & location */
QuatMulVecf(state.rot,vertco);
VecMulf(vertco,pa->size);
VECADD(vertco,vertco,state.co);
Mat4MulVecfl(imat,vertco);
}
}
BLI_edgehashIterator_free(ehi);
/*map new vertices to faces*/
for (i=0; i<totface; i++) {
MFace source;
int orig_v4;
if(facepa[i]!=totpart)
{
pa=pars+facepa[i];
if(pa->alive==PARS_UNBORN && (emd->flag&eExplodeFlag_Unborn)==0) continue;
if(pa->alive==PARS_ALIVE && (emd->flag&eExplodeFlag_Alive)==0) continue;
if(pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue;
}
dm->getFace(dm,i,&source);
mf=CDDM_get_face(explode,i);
orig_v4 = source.v4;
if(facepa[i]!=totpart && cfra <= pa->time)
mindex = totvert+totpart;
else
mindex = totvert+facepa[i];
source.v1 = edgesplit_get(vertpahash, source.v1, mindex);
source.v2 = edgesplit_get(vertpahash, source.v2, mindex);
source.v3 = edgesplit_get(vertpahash, source.v3, mindex);
if(source.v4)
source.v4 = edgesplit_get(vertpahash, source.v4, mindex);
DM_copy_face_data(dm,explode,i,i,1);
*mf = source;
test_index_face(mf, &explode->faceData, i, (orig_v4 ? 4 : 3));
}
MEM_printmemlist_stats();
/* cleanup */
BLI_edgehash_free(vertpahash, NULL);
/* finalization */
CDDM_calc_edges(explode);
CDDM_calc_normals(explode);
if(psmd->psys->lattice){
end_latt_deform(psmd->psys->lattice);
psmd->psys->lattice= NULL;
}
return explode;
}
static ParticleSystemModifierData * explodeModifier_findPrecedingParticlesystem(Object *ob, ModifierData *emd)
{
ModifierData *md;
ParticleSystemModifierData *psmd=0;
for (md=ob->modifiers.first; emd!=md; md=md->next){
if(md->type==eModifierType_ParticleSystem)
psmd= (ParticleSystemModifierData*) md;
}
return psmd;
}
static DerivedMesh * explodeModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
ExplodeModifierData *emd= (ExplodeModifierData*) md;
ParticleSystemModifierData *psmd=explodeModifier_findPrecedingParticlesystem(ob,md);;
if(psmd){
ParticleSystem * psys=psmd->psys;
if(psys==0 || psys->totpart==0) return derivedData;
if(psys->part==0 || psys->particles==0) return derivedData;
if(psmd->dm==0) return derivedData;
/* 1. find faces to be exploded if needed */
if(emd->facepa==0
|| psmd->flag&eParticleSystemFlag_Pars
|| emd->flag&eExplodeFlag_CalcFaces
|| MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumFaces(dm)){
if(psmd->flag & eParticleSystemFlag_Pars)
psmd->flag &= ~eParticleSystemFlag_Pars;
if(emd->flag & eExplodeFlag_CalcFaces)
emd->flag &= ~eExplodeFlag_CalcFaces;
explodeModifier_createFacepa(emd,psmd,ob,derivedData);
}
/* 2. create new mesh */
if(emd->flag & eExplodeFlag_EdgeSplit){
int *facepa = emd->facepa;
DerivedMesh *splitdm=explodeModifier_splitEdges(emd,dm);
DerivedMesh *explode=explodeModifier_explodeMesh(emd, psmd, md->scene, ob, splitdm);
MEM_freeN(emd->facepa);
emd->facepa=facepa;
splitdm->release(splitdm);
return explode;
}
else
return explodeModifier_explodeMesh(emd, psmd, md->scene, ob, derivedData);
}
return derivedData;
}
/* Fluidsim */
static void fluidsimModifier_initData(ModifierData *md)
{
FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
fluidsim_init(fluidmd);
}
static void fluidsimModifier_freeData(ModifierData *md)
{
FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
fluidsim_free(fluidmd);
}
static void fluidsimModifier_copyData(ModifierData *md, ModifierData *target)
{
FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
FluidsimModifierData *tfluidmd= (FluidsimModifierData*) target;
if(tfluidmd->fss)
MEM_freeN(tfluidmd->fss);
tfluidmd->fss = MEM_dupallocN(fluidmd->fss);
}
static DerivedMesh * fluidsimModifier_applyModifier(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
DerivedMesh *result = NULL;
/* check for alloc failing */
if(!fluidmd->fss)
{
fluidsimModifier_initData(md);
if(!fluidmd->fss)
return derivedData;
}
result = fluidsimModifier_do(fluidmd, md->scene, ob, derivedData, useRenderParams, isFinalCalc);
if(result)
{
return result;
}
return derivedData;
}
static void fluidsimModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene,
Object *ob, DagNode *obNode)
{
FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
Base *base;
if(fluidmd && fluidmd->fss)
{
if(fluidmd->fss->type == OB_FLUIDSIM_DOMAIN)
{
for(base = scene->base.first; base; base= base->next)
{
Object *ob1= base->object;
if(ob1 != ob)
{
FluidsimModifierData *fluidmdtmp = (FluidsimModifierData *)modifiers_findByType(ob1, eModifierType_Fluidsim);
// only put dependancies from NON-DOMAIN fluids in here
if(fluidmdtmp && fluidmdtmp->fss && (fluidmdtmp->fss->type!=OB_FLUIDSIM_DOMAIN))
{
DagNode *curNode = dag_get_node(forest, ob1);
dag_add_relation(forest, curNode, obNode, DAG_RL_DATA_DATA|DAG_RL_OB_DATA, "Fluidsim Object");
}
}
}
}
}
}
static int fluidsimModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
/* MeshDeform */
static void meshdeformModifier_initData(ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
mmd->gridsize= 5;
}
static void meshdeformModifier_freeData(ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
if(mmd->bindweights) MEM_freeN(mmd->bindweights);
if(mmd->bindcos) MEM_freeN(mmd->bindcos);
if(mmd->dyngrid) MEM_freeN(mmd->dyngrid);
if(mmd->dyninfluences) MEM_freeN(mmd->dyninfluences);
if(mmd->dynverts) MEM_freeN(mmd->dynverts);
}
static void meshdeformModifier_copyData(ModifierData *md, ModifierData *target)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
MeshDeformModifierData *tmmd = (MeshDeformModifierData*) target;
tmmd->gridsize = mmd->gridsize;
tmmd->object = mmd->object;
}
CustomDataMask meshdeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(mmd->defgrp_name[0]) dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static int meshdeformModifier_isDisabled(ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
return !mmd->object;
}
static void meshdeformModifier_foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
walk(userData, ob, &mmd->object);
}
static void meshdeformModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
if (mmd->object) {
DagNode *curNode = dag_get_node(forest, mmd->object);
dag_add_relation(forest, curNode, obNode,
DAG_RL_DATA_DATA|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_OB_OB,
"Mesh Deform Modifier");
}
}
static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3], float *vec)
{
MDefCell *cell;
MDefInfluence *inf;
float gridvec[3], dvec[3], ivec[3], co[3], wx, wy, wz;
float weight, cageweight, totweight, *cageco;
int i, j, a, x, y, z, size;
co[0]= co[1]= co[2]= 0.0f;
totweight= 0.0f;
size= mmd->dyngridsize;
for(i=0; i<3; i++) {
gridvec[i]= (vec[i] - mmd->dyncellmin[i] - mmd->dyncellwidth*0.5f)/mmd->dyncellwidth;
ivec[i]= (int)gridvec[i];
dvec[i]= gridvec[i] - ivec[i];
}
for(i=0; i<8; i++) {
if(i & 1) { x= ivec[0]+1; wx= dvec[0]; }
else { x= ivec[0]; wx= 1.0f-dvec[0]; }
if(i & 2) { y= ivec[1]+1; wy= dvec[1]; }
else { y= ivec[1]; wy= 1.0f-dvec[1]; }
if(i & 4) { z= ivec[2]+1; wz= dvec[2]; }
else { z= ivec[2]; wz= 1.0f-dvec[2]; }
CLAMP(x, 0, size-1);
CLAMP(y, 0, size-1);
CLAMP(z, 0, size-1);
a= x + y*size + z*size*size;
weight= wx*wy*wz;
cell= &mmd->dyngrid[a];
inf= mmd->dyninfluences + cell->offset;
for(j=0; j<cell->totinfluence; j++, inf++) {
cageco= dco[inf->vertex];
cageweight= weight*inf->weight;
co[0] += cageweight*cageco[0];
co[1] += cageweight*cageco[1];
co[2] += cageweight*cageco[2];
totweight += cageweight;
}
}
VECCOPY(vec, co);
return totweight;
}
static void meshdeformModifier_do(
ModifierData *md, Object *ob, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
Mesh *me= ob->data;
DerivedMesh *tmpdm, *cagedm;
MDeformVert *dvert = NULL;
MDeformWeight *dw;
EditMesh *em = BKE_mesh_get_editmesh(me);
MVert *cagemvert;
float imat[4][4], cagemat[4][4], iobmat[4][4], icagemat[3][3], cmat[4][4];
float weight, totweight, fac, co[3], *weights, (*dco)[3], (*bindcos)[3];
int a, b, totvert, totcagevert, defgrp_index;
if(!mmd->object || (!mmd->bindcos && !mmd->needbind))
return;
/* get cage derivedmesh */
if(em) {
tmpdm= editmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0);
if(tmpdm)
tmpdm->release(tmpdm);
BKE_mesh_end_editmesh(me, em);
}
else
cagedm= mmd->object->derivedFinal;
/* if we don't have one computed, use derivedmesh from data
* without any modifiers */
if(!cagedm) {
cagedm= get_original_dm(md->scene, mmd->object, NULL, 0);
if(cagedm)
cagedm->needsFree= 1;
}
if(!cagedm)
return;
/* compute matrices to go in and out of cage object space */
Mat4Invert(imat, mmd->object->obmat);
Mat4MulMat4(cagemat, ob->obmat, imat);
Mat4MulMat4(cmat, cagemat, mmd->bindmat);
Mat4Invert(iobmat, cmat);
Mat3CpyMat4(icagemat, iobmat);
/* bind weights if needed */
if(!mmd->bindcos) {
static int recursive = 0;
/* progress bar redraw can make this recursive .. */
if(!recursive) {
recursive = 1;
//XXX harmonic_coordinates_bind(mmd, vertexCos, numVerts, cagemat);
recursive = 0;
}
}
/* verify we have compatible weights */
totvert= numVerts;
totcagevert= cagedm->getNumVerts(cagedm);
if(mmd->totvert!=totvert || mmd->totcagevert!=totcagevert || !mmd->bindcos) {
cagedm->release(cagedm);
return;
}
/* setup deformation data */
cagemvert= cagedm->getVertArray(cagedm);
weights= mmd->bindweights;
bindcos= (float(*)[3])mmd->bindcos;
dco= MEM_callocN(sizeof(*dco)*totcagevert, "MDefDco");
for(a=0; a<totcagevert; a++) {
/* get cage vertex in world space with binding transform */
VECCOPY(co, cagemvert[a].co);
if(G.rt != 527) {
Mat4MulVecfl(mmd->bindmat, co);
/* compute difference with world space bind coord */
VECSUB(dco[a], co, bindcos[a]);
}
else
VECCOPY(dco[a], co)
}
defgrp_index = -1;
if(mmd->defgrp_name[0]) {
bDeformGroup *def;
for(a=0, def=ob->defbase.first; def; def=def->next, a++) {
if(!strcmp(def->name, mmd->defgrp_name)) {
defgrp_index= a;
break;
}
}
if (defgrp_index >= 0)
dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
}
/* do deformation */
fac= 1.0f;
for(b=0; b<totvert; b++) {
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND)
if(!mmd->dynverts[b])
continue;
if(dvert) {
for(dw=NULL, a=0; a<dvert[b].totweight; a++) {
if(dvert[b].dw[a].def_nr == defgrp_index) {
dw = &dvert[b].dw[a];
break;
}
}
if(mmd->flag & MOD_MDEF_INVERT_VGROUP) {
if(!dw) fac= 1.0f;
else if(dw->weight == 1.0f) continue;
else fac=1.0f-dw->weight;
}
else {
if(!dw) continue;
else fac= dw->weight;
}
}
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) {
/* transform coordinate into cage's local space */
VECCOPY(co, vertexCos[b]);
Mat4MulVecfl(cagemat, co);
totweight= meshdeform_dynamic_bind(mmd, dco, co);
}
else {
totweight= 0.0f;
co[0]= co[1]= co[2]= 0.0f;
for(a=0; a<totcagevert; a++) {
weight= weights[a + b*totcagevert];
co[0]+= weight*dco[a][0];
co[1]+= weight*dco[a][1];
co[2]+= weight*dco[a][2];
totweight += weight;
}
}
if(totweight > 0.0f) {
VecMulf(co, fac/totweight);
Mat3MulVecfl(icagemat, co);
if(G.rt != 527)
VECADD(vertexCos[b], vertexCos[b], co)
else
VECCOPY(vertexCos[b], co)
}
}
/* release cage derivedmesh */
MEM_freeN(dco);
cagedm->release(cagedm);
}
static void meshdeformModifier_deformVerts(
ModifierData *md, Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm;
if (!derivedData) {
dm= get_original_dm(md->scene, ob, NULL, 0);
if (dm == NULL) return;
}
else dm= derivedData;
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
meshdeformModifier_do(md, ob, dm, vertexCos, numVerts);
if(dm != derivedData)
dm->release(dm);
}
static void meshdeformModifier_deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm;
if(!derivedData && ob->type == OB_MESH)
dm = CDDM_from_editmesh(editData, ob->data);
else
dm = derivedData;
meshdeformModifier_do(md, ob, dm, vertexCos, numVerts);
if(dm != derivedData)
dm->release(dm);
}
/* Multires */
static void multiresModifier_initData(ModifierData *md)
{
MultiresModifierData *mmd = (MultiresModifierData*)md;
mmd->lvl = mmd->totlvl = 1;
}
static void multiresModifier_freeData(ModifierData *md)
{
MultiresModifierData *mmd = (MultiresModifierData*)md;
if(mmd->undo_verts)
MEM_freeN(mmd->undo_verts);
}
static void multiresModifier_copyData(ModifierData *md, ModifierData *target)
{
MultiresModifierData *mmd = (MultiresModifierData*) md;
MultiresModifierData *tmmd = (MultiresModifierData*) target;
tmmd->totlvl = mmd->totlvl;
tmmd->lvl = mmd->lvl;
}
static DerivedMesh *multiresModifier_applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
int useRenderParams, int isFinalCalc)
{
MultiresModifierData *mmd = (MultiresModifierData*)md;
DerivedMesh *final;
/* TODO: for now just skip a level1 mesh */
if(mmd->lvl == 1)
return dm;
final = multires_dm_create_from_derived(mmd, 0, dm, ob, useRenderParams, isFinalCalc);
if(mmd->undo_signal && mmd->undo_verts && mmd->undo_verts_tot == final->getNumVerts(final)) {
int i;
MVert *dst = CDDM_get_verts(final);
for(i = 0; i < mmd->undo_verts_tot; ++i) {
VecCopyf(dst[i].co, mmd->undo_verts[i].co);
}
CDDM_calc_normals(final);
MultiresDM_mark_as_modified(final);
MEM_freeN(mmd->undo_verts);
mmd->undo_signal = 0;
mmd->undo_verts = NULL;
}
return final;
}
/* Shrinkwrap */
static void shrinkwrapModifier_initData(ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
smd->shrinkType = MOD_SHRINKWRAP_NEAREST_SURFACE;
smd->shrinkOpts = MOD_SHRINKWRAP_PROJECT_ALLOW_POS_DIR;
smd->keepDist = 0.0f;
smd->target = NULL;
smd->auxTarget = NULL;
}
static void shrinkwrapModifier_copyData(ModifierData *md, ModifierData *target)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*)md;
ShrinkwrapModifierData *tsmd = (ShrinkwrapModifierData*)target;
tsmd->target = smd->target;
tsmd->auxTarget = smd->auxTarget;
strcpy(tsmd->vgroup_name, smd->vgroup_name);
tsmd->keepDist = smd->keepDist;
tsmd->shrinkType= smd->shrinkType;
tsmd->shrinkOpts= smd->shrinkOpts;
tsmd->projAxis = smd->projAxis;
tsmd->subsurfLevels = smd->subsurfLevels;
}
CustomDataMask shrinkwrapModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(smd->vgroup_name[0])
dataMask |= (1 << CD_MDEFORMVERT);
if(smd->shrinkType == MOD_SHRINKWRAP_PROJECT
&& smd->projAxis == MOD_SHRINKWRAP_PROJECT_OVER_NORMAL)
dataMask |= (1 << CD_MVERT);
return dataMask;
}
static int shrinkwrapModifier_isDisabled(ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
return !smd->target;
}
static void shrinkwrapModifier_foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
walk(userData, ob, &smd->target);
walk(userData, ob, &smd->auxTarget);
}
static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
{
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
else if(ob->type==OB_LATTICE) dm = NULL;
else return;
if(dm != NULL && (dataMask & (1<<CD_MVERT)))
{
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
}
shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, md->scene, ob, dm, vertexCos, numVerts);
if(dm)
dm->release(dm);
}
static void shrinkwrapModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
if(dataMask)
{
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_editmesh(editData, ob->data);
else if(ob->type==OB_LATTICE) dm = NULL;
else return;
if(dm != NULL && (dataMask & (1<<CD_MVERT)))
{
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
}
shrinkwrapModifier_deform((ShrinkwrapModifierData*)md, md->scene, ob, dm, vertexCos, numVerts);
if(dm)
dm->release(dm);
}
static void shrinkwrapModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData*) md;
if (smd->target)
dag_add_relation(forest, dag_get_node(forest, smd->target), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier");
if (smd->auxTarget)
dag_add_relation(forest, dag_get_node(forest, smd->auxTarget), obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "Shrinkwrap Modifier");
}
/* SimpleDeform */
static void simpledeformModifier_initData(ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
smd->mode = MOD_SIMPLEDEFORM_MODE_TWIST;
smd->axis = 0;
smd->origin = NULL;
smd->factor = 0.35f;
smd->limit[0] = 0.0f;
smd->limit[1] = 1.0f;
}
static void simpledeformModifier_copyData(ModifierData *md, ModifierData *target)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target;
tsmd->mode = smd->mode;
tsmd->axis = smd->axis;
tsmd->origin= smd->origin;
tsmd->factor= smd->factor;
memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit));
}
static CustomDataMask simpledeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(smd->vgroup_name[0])
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void simpledeformModifier_foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
walk(userData, ob, &smd->origin);
}
static void simpledeformModifier_updateDepgraph(ModifierData *md, DagForest *forest, Scene *scene, Object *ob, DagNode *obNode)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
if (smd->origin)
dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier");
}
static void simpledeformModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
{
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
else if(ob->type==OB_LATTICE) dm = NULL;
else return;
if(dm != NULL && (dataMask & CD_MVERT))
{
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
}
SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
if(dm)
dm->release(dm);
}
static void simpledeformModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
{
if(derivedData) dm = CDDM_copy(derivedData);
else if(ob->type==OB_MESH) dm = CDDM_from_editmesh(editData, ob->data);
else if(ob->type==OB_LATTICE) dm = NULL;
else return;
if(dm != NULL && (dataMask & CD_MVERT))
{
CDDM_apply_vert_coords(dm, vertexCos);
CDDM_calc_normals(dm);
}
}
SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
if(dm)
dm->release(dm);
}
/***/
static ModifierTypeInfo typeArr[NUM_MODIFIER_TYPES];
static int typeArrInit = 1;
ModifierTypeInfo *modifierType_getInfo(ModifierType type)
{
if (typeArrInit) {
ModifierTypeInfo *mti;
memset(typeArr, 0, sizeof(typeArr));
/* Initialize and return the appropriate type info structure,
* assumes that modifier has:
* name == typeName,
* structName == typeName + 'ModifierData'
*/
#define INIT_TYPE(typeName) \
(strcpy(typeArr[eModifierType_##typeName].name, #typeName), \
strcpy(typeArr[eModifierType_##typeName].structName, \
#typeName "ModifierData"), \
typeArr[eModifierType_##typeName].structSize = \
sizeof(typeName##ModifierData), \
&typeArr[eModifierType_##typeName])
mti = &typeArr[eModifierType_None];
strcpy(mti->name, "None");
strcpy(mti->structName, "ModifierData");
mti->structSize = sizeof(ModifierData);
mti->type = eModifierType_None;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs;
mti->isDisabled = noneModifier_isDisabled;
mti = INIT_TYPE(Curve);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = curveModifier_initData;
mti->copyData = curveModifier_copyData;
mti->requiredDataMask = curveModifier_requiredDataMask;
mti->isDisabled = curveModifier_isDisabled;
mti->foreachObjectLink = curveModifier_foreachObjectLink;
mti->updateDepgraph = curveModifier_updateDepgraph;
mti->deformVerts = curveModifier_deformVerts;
mti->deformVertsEM = curveModifier_deformVertsEM;
mti = INIT_TYPE(Lattice);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->copyData = latticeModifier_copyData;
mti->requiredDataMask = latticeModifier_requiredDataMask;
mti->isDisabled = latticeModifier_isDisabled;
mti->foreachObjectLink = latticeModifier_foreachObjectLink;
mti->updateDepgraph = latticeModifier_updateDepgraph;
mti->deformVerts = latticeModifier_deformVerts;
mti->deformVertsEM = latticeModifier_deformVertsEM;
mti = INIT_TYPE(Subsurf);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = subsurfModifier_initData;
mti->copyData = subsurfModifier_copyData;
mti->freeData = subsurfModifier_freeData;
mti->applyModifier = subsurfModifier_applyModifier;
mti->applyModifierEM = subsurfModifier_applyModifierEM;
mti = INIT_TYPE(Build);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->initData = buildModifier_initData;
mti->copyData = buildModifier_copyData;
mti->dependsOnTime = buildModifier_dependsOnTime;
mti->applyModifier = buildModifier_applyModifier;
mti = INIT_TYPE(Mask);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->copyData = maskModifier_copyData;
mti->requiredDataMask= maskModifier_requiredDataMask;
mti->foreachObjectLink = maskModifier_foreachObjectLink;
mti->updateDepgraph = maskModifier_updateDepgraph;
mti->applyModifier = maskModifier_applyModifier;
mti = INIT_TYPE(Array);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = arrayModifier_initData;
mti->copyData = arrayModifier_copyData;
mti->foreachObjectLink = arrayModifier_foreachObjectLink;
mti->updateDepgraph = arrayModifier_updateDepgraph;
mti->applyModifier = arrayModifier_applyModifier;
mti->applyModifierEM = arrayModifier_applyModifierEM;
mti = INIT_TYPE(Mirror);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = mirrorModifier_initData;
mti->copyData = mirrorModifier_copyData;
mti->foreachObjectLink = mirrorModifier_foreachObjectLink;
mti->updateDepgraph = mirrorModifier_updateDepgraph;
mti->applyModifier = mirrorModifier_applyModifier;
mti->applyModifierEM = mirrorModifier_applyModifierEM;
mti = INIT_TYPE(EdgeSplit);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = edgesplitModifier_initData;
mti->copyData = edgesplitModifier_copyData;
mti->applyModifier = edgesplitModifier_applyModifier;
mti->applyModifierEM = edgesplitModifier_applyModifierEM;
mti = INIT_TYPE(Bevel);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = bevelModifier_initData;
mti->copyData = bevelModifier_copyData;
mti->requiredDataMask = bevelModifier_requiredDataMask;
mti->applyModifier = bevelModifier_applyModifier;
mti->applyModifierEM = bevelModifier_applyModifierEM;
mti = INIT_TYPE(Displace);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsEditmode;
mti->initData = displaceModifier_initData;
mti->copyData = displaceModifier_copyData;
mti->requiredDataMask = displaceModifier_requiredDataMask;
mti->dependsOnTime = displaceModifier_dependsOnTime;
mti->foreachObjectLink = displaceModifier_foreachObjectLink;
mti->foreachIDLink = displaceModifier_foreachIDLink;
mti->updateDepgraph = displaceModifier_updateDepgraph;
mti->isDisabled = displaceModifier_isDisabled;
mti->deformVerts = displaceModifier_deformVerts;
mti->deformVertsEM = displaceModifier_deformVertsEM;
mti = INIT_TYPE(UVProject);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = uvprojectModifier_initData;
mti->copyData = uvprojectModifier_copyData;
mti->requiredDataMask = uvprojectModifier_requiredDataMask;
mti->foreachObjectLink = uvprojectModifier_foreachObjectLink;
mti->foreachIDLink = uvprojectModifier_foreachIDLink;
mti->updateDepgraph = uvprojectModifier_updateDepgraph;
mti->applyModifier = uvprojectModifier_applyModifier;
mti->applyModifierEM = uvprojectModifier_applyModifierEM;
mti = INIT_TYPE(Decimate);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->initData = decimateModifier_initData;
mti->copyData = decimateModifier_copyData;
mti->applyModifier = decimateModifier_applyModifier;
mti = INIT_TYPE(Smooth);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsEditmode;
mti->initData = smoothModifier_initData;
mti->copyData = smoothModifier_copyData;
mti->requiredDataMask = smoothModifier_requiredDataMask;
mti->deformVerts = smoothModifier_deformVerts;
mti->deformVertsEM = smoothModifier_deformVertsEM;
mti = INIT_TYPE(Cast);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = castModifier_initData;
mti->copyData = castModifier_copyData;
mti->requiredDataMask = castModifier_requiredDataMask;
mti->foreachObjectLink = castModifier_foreachObjectLink;
mti->updateDepgraph = castModifier_updateDepgraph;
mti->deformVerts = castModifier_deformVerts;
mti->deformVertsEM = castModifier_deformVertsEM;
mti = INIT_TYPE(Wave);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = waveModifier_initData;
mti->copyData = waveModifier_copyData;
mti->dependsOnTime = waveModifier_dependsOnTime;
mti->requiredDataMask = waveModifier_requiredDataMask;
mti->foreachObjectLink = waveModifier_foreachObjectLink;
mti->foreachIDLink = waveModifier_foreachIDLink;
mti->updateDepgraph = waveModifier_updateDepgraph;
mti->deformVerts = waveModifier_deformVerts;
mti->deformVertsEM = waveModifier_deformVertsEM;
mti = INIT_TYPE(Armature);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = armatureModifier_initData;
mti->copyData = armatureModifier_copyData;
mti->requiredDataMask = armatureModifier_requiredDataMask;
mti->isDisabled = armatureModifier_isDisabled;
mti->foreachObjectLink = armatureModifier_foreachObjectLink;
mti->updateDepgraph = armatureModifier_updateDepgraph;
mti->deformVerts = armatureModifier_deformVerts;
mti->deformVertsEM = armatureModifier_deformVertsEM;
mti->deformMatricesEM = armatureModifier_deformMatricesEM;
mti = INIT_TYPE(Hook);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = hookModifier_initData;
mti->copyData = hookModifier_copyData;
mti->requiredDataMask = hookModifier_requiredDataMask;
mti->freeData = hookModifier_freeData;
mti->isDisabled = hookModifier_isDisabled;
mti->foreachObjectLink = hookModifier_foreachObjectLink;
mti->updateDepgraph = hookModifier_updateDepgraph;
mti->deformVerts = hookModifier_deformVerts;
mti->deformVertsEM = hookModifier_deformVertsEM;
mti = INIT_TYPE(Softbody);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_RequiresOriginalData
| eModifierTypeFlag_Single;
mti->deformVerts = softbodyModifier_deformVerts;
mti->dependsOnTime = softbodyModifier_dependsOnTime;
mti = INIT_TYPE(Smoke);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = smokeModifier_initData;
mti->freeData = smokeModifier_freeData;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_UsesPointCache
| eModifierTypeFlag_Single;
mti->deformVerts = smokeModifier_deformVerts;
mti->dependsOnTime = smokeModifier_dependsOnTime;
mti->updateDepgraph = smokeModifier_updateDepgraph;
mti = INIT_TYPE(SmokeHR);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = smokeHRModifier_initData;
mti->freeData = smokeHRModifier_freeData;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_UsesPointCache
| eModifierTypeFlag_Single
| eModifierTypeFlag_NoUserAdd;
mti->deformVerts = smokeHRModifier_deformVerts;
mti->dependsOnTime = smokeHRModifier_dependsOnTime;
mti->updateDepgraph = smokeHRModifier_updateDepgraph;
mti = INIT_TYPE(Cloth);
mti->type = eModifierTypeType_Nonconstructive;
mti->initData = clothModifier_initData;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_UsesPointCache
| eModifierTypeFlag_Single;
mti->dependsOnTime = clothModifier_dependsOnTime;
mti->freeData = clothModifier_freeData;
mti->requiredDataMask = clothModifier_requiredDataMask;
mti->copyData = clothModifier_copyData;
mti->applyModifier = clothModifier_applyModifier;
mti->updateDepgraph = clothModifier_updateDepgraph;
mti = INIT_TYPE(Collision);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = collisionModifier_initData;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_Single;
mti->dependsOnTime = collisionModifier_dependsOnTime;
mti->freeData = collisionModifier_freeData;
mti->deformVerts = collisionModifier_deformVerts;
// mti->copyData = collisionModifier_copyData;
mti = INIT_TYPE(Surface);
mti->type = eModifierTypeType_OnlyDeform;
mti->initData = surfaceModifier_initData;
mti->flags = eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_NoUserAdd;
mti->dependsOnTime = surfaceModifier_dependsOnTime;
mti->freeData = surfaceModifier_freeData;
mti->deformVerts = surfaceModifier_deformVerts;
mti = INIT_TYPE(Boolean);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_UsesPointCache;
mti->copyData = booleanModifier_copyData;
mti->isDisabled = booleanModifier_isDisabled;
mti->applyModifier = booleanModifier_applyModifier;
mti->foreachObjectLink = booleanModifier_foreachObjectLink;
mti->updateDepgraph = booleanModifier_updateDepgraph;
mti->requiredDataMask = booleanModifier_requiredDataMask;
mti = INIT_TYPE(MeshDeform);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode;
mti->initData = meshdeformModifier_initData;
mti->freeData = meshdeformModifier_freeData;
mti->copyData = meshdeformModifier_copyData;
mti->requiredDataMask = meshdeformModifier_requiredDataMask;
mti->isDisabled = meshdeformModifier_isDisabled;
mti->foreachObjectLink = meshdeformModifier_foreachObjectLink;
mti->updateDepgraph = meshdeformModifier_updateDepgraph;
mti->deformVerts = meshdeformModifier_deformVerts;
mti->deformVertsEM = meshdeformModifier_deformVertsEM;
mti = INIT_TYPE(ParticleSystem);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_UsesPointCache;
#if 0
| eModifierTypeFlag_SupportsEditmode;
|eModifierTypeFlag_EnableInEditmode;
#endif
mti->initData = particleSystemModifier_initData;
mti->freeData = particleSystemModifier_freeData;
mti->copyData = particleSystemModifier_copyData;
mti->deformVerts = particleSystemModifier_deformVerts;
#if 0
mti->deformVertsEM = particleSystemModifier_deformVertsEM;
#endif
mti->requiredDataMask = particleSystemModifier_requiredDataMask;
mti = INIT_TYPE(ParticleInstance);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_SupportsMapping
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = particleInstanceModifier_initData;
mti->copyData = particleInstanceModifier_copyData;
mti->dependsOnTime = particleInstanceModifier_dependsOnTime;
mti->foreachObjectLink = particleInstanceModifier_foreachObjectLink;
mti->applyModifier = particleInstanceModifier_applyModifier;
mti->applyModifierEM = particleInstanceModifier_applyModifierEM;
mti->updateDepgraph = particleInstanceModifier_updateDepgraph;
mti = INIT_TYPE(Explode);
mti->type = eModifierTypeType_Nonconstructive;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->initData = explodeModifier_initData;
mti->freeData = explodeModifier_freeData;
mti->copyData = explodeModifier_copyData;
mti->dependsOnTime = explodeModifier_dependsOnTime;
mti->requiredDataMask = explodeModifier_requiredDataMask;
mti->applyModifier = explodeModifier_applyModifier;
mti = INIT_TYPE(Fluidsim);
mti->type = eModifierTypeType_Nonconstructive
| eModifierTypeFlag_RequiresOriginalData
| eModifierTypeFlag_Single;
mti->flags = eModifierTypeFlag_AcceptsMesh;
mti->initData = fluidsimModifier_initData;
mti->freeData = fluidsimModifier_freeData;
mti->copyData = fluidsimModifier_copyData;
mti->dependsOnTime = fluidsimModifier_dependsOnTime;
mti->applyModifier = fluidsimModifier_applyModifier;
mti->updateDepgraph = fluidsimModifier_updateDepgraph;
mti = INIT_TYPE(Shrinkwrap);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = shrinkwrapModifier_initData;
mti->copyData = shrinkwrapModifier_copyData;
mti->requiredDataMask = shrinkwrapModifier_requiredDataMask;
mti->isDisabled = shrinkwrapModifier_isDisabled;
mti->foreachObjectLink = shrinkwrapModifier_foreachObjectLink;
mti->deformVerts = shrinkwrapModifier_deformVerts;
mti->deformVertsEM = shrinkwrapModifier_deformVertsEM;
mti->updateDepgraph = shrinkwrapModifier_updateDepgraph;
mti = INIT_TYPE(SimpleDeform);
mti->type = eModifierTypeType_OnlyDeform;
mti->flags = eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode;
mti->initData = simpledeformModifier_initData;
mti->copyData = simpledeformModifier_copyData;
mti->requiredDataMask = simpledeformModifier_requiredDataMask;
mti->deformVerts = simpledeformModifier_deformVerts;
mti->deformVertsEM = simpledeformModifier_deformVertsEM;
mti->foreachObjectLink = simpledeformModifier_foreachObjectLink;
mti->updateDepgraph = simpledeformModifier_updateDepgraph;
mti = INIT_TYPE(Multires);
mti->type = eModifierTypeType_Constructive;
mti->flags = eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_RequiresOriginalData;
mti->initData = multiresModifier_initData;
mti->freeData = multiresModifier_freeData;
mti->copyData = multiresModifier_copyData;
mti->applyModifier = multiresModifier_applyModifier;
typeArrInit = 0;
#undef INIT_TYPE
}
if (type>=0 && type<NUM_MODIFIER_TYPES && typeArr[type].name[0]!='\0') {
return &typeArr[type];
} else {
return NULL;
}
}
/***/
ModifierData *modifier_new(int type)
{
ModifierTypeInfo *mti = modifierType_getInfo(type);
ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
strcpy(md->name, mti->name);
md->type = type;
md->mode = eModifierMode_Realtime
| eModifierMode_Render | eModifierMode_Expanded;
if (mti->flags & eModifierTypeFlag_EnableInEditmode)
md->mode |= eModifierMode_Editmode;
if (mti->initData) mti->initData(md);
return md;
}
void modifier_free(ModifierData *md)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->freeData) mti->freeData(md);
if (md->error) MEM_freeN(md->error);
MEM_freeN(md);
}
int modifier_dependsOnTime(ModifierData *md)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
int modifier_supportsMapping(ModifierData *md)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return (mti->type==eModifierTypeType_OnlyDeform ||
(mti->flags & eModifierTypeFlag_SupportsMapping));
}
ModifierData *modifiers_findByType(Object *ob, ModifierType type)
{
ModifierData *md = ob->modifiers.first;
for (; md; md=md->next)
if (md->type==type)
break;
return md;
}
void modifiers_clearErrors(Object *ob)
{
ModifierData *md = ob->modifiers.first;
int qRedraw = 0;
for (; md; md=md->next) {
if (md->error) {
MEM_freeN(md->error);
md->error = NULL;
qRedraw = 1;
}
}
}
void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk,
void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->foreachObjectLink)
mti->foreachObjectLink(md, ob, walk, userData);
}
}
void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
{
ModifierData *md = ob->modifiers.first;
for (; md; md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if(mti->foreachIDLink) mti->foreachIDLink(md, ob, walk, userData);
else if(mti->foreachObjectLink) {
/* each Object can masquerade as an ID, so this should be OK */
ObjectWalkFunc fp = (ObjectWalkFunc)walk;
mti->foreachObjectLink(md, ob, fp, userData);
}
}
}
void modifier_copyData(ModifierData *md, ModifierData *target)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
target->mode = md->mode;
if (mti->copyData)
mti->copyData(md, target);
}
int modifier_couldBeCage(ModifierData *md)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return ( (md->mode & eModifierMode_Realtime) &&
(md->mode & eModifierMode_Editmode) &&
(!mti->isDisabled || !mti->isDisabled(md)) &&
modifier_supportsMapping(md));
}
void modifier_setError(ModifierData *md, char *format, ...)
{
char buffer[2048];
va_list ap;
va_start(ap, format);
vsprintf(buffer, format, ap);
va_end(ap);
if (md->error)
MEM_freeN(md->error);
md->error = BLI_strdup(buffer);
}
/* used for buttons, to find out if the 'draw deformed in editmode' option is
* there
*
* also used in transform_conversion.c, to detect CrazySpace [tm] (2nd arg
* then is NULL)
*/
int modifiers_getCageIndex(Object *ob, int *lastPossibleCageIndex_r)
{
ModifierData *md = ob->modifiers.first;
int i, cageIndex = -1;
/* Find the last modifier acting on the cage. */
for (i=0; md; i++,md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!(md->mode & eModifierMode_Realtime)) continue;
if (!(md->mode & eModifierMode_Editmode)) continue;
if (mti->isDisabled && mti->isDisabled(md)) continue;
if (!(mti->flags & eModifierTypeFlag_SupportsEditmode)) continue;
if (md->mode & eModifierMode_DisableTemporary) continue;
if (!modifier_supportsMapping(md))
break;
if (lastPossibleCageIndex_r) *lastPossibleCageIndex_r = i;
if (md->mode & eModifierMode_OnCage)
cageIndex = i;
}
return cageIndex;
}
int modifiers_isSoftbodyEnabled(Object *ob)
{
ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
int modifiers_isClothEnabled(Object *ob)
{
ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
int modifiers_isParticleEnabled(Object *ob)
{
ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleSystem);
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
int modifier_isEnabled(ModifierData *md, int required_mode)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if((md->mode & required_mode) != required_mode) return 0;
if(mti->isDisabled && mti->isDisabled(md)) return 0;
if(md->mode & eModifierMode_DisableTemporary) return 0;
if(required_mode & eModifierMode_Editmode)
if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
return 1;
}
LinkNode *modifiers_calcDataMasks(Object *ob, ModifierData *md, CustomDataMask dataMask, int required_mode)
{
LinkNode *dataMasks = NULL;
LinkNode *curr, *prev;
/* build a list of modifier data requirements in reverse order */
for(; md; md = md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
CustomDataMask mask = 0;
if(modifier_isEnabled(md, required_mode))
if(mti->requiredDataMask)
mask = mti->requiredDataMask(ob, md);
BLI_linklist_prepend(&dataMasks, SET_INT_IN_POINTER(mask));
}
/* build the list of required data masks - each mask in the list must
* include all elements of the masks that follow it
*
* note the list is currently in reverse order, so "masks that follow it"
* actually means "masks that precede it" at the moment
*/
for(curr = dataMasks, prev = NULL; curr; prev = curr, curr = curr->next) {
if(prev) {
CustomDataMask prev_mask = (CustomDataMask)GET_INT_FROM_POINTER(prev->link);
CustomDataMask curr_mask = (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
curr->link = SET_INT_IN_POINTER(curr_mask | prev_mask);
} else {
CustomDataMask curr_mask = (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
curr->link = SET_INT_IN_POINTER(curr_mask | dataMask);
}
}
/* reverse the list so it's in the correct order */
BLI_linklist_reverse(&dataMasks);
return dataMasks;
}
ModifierData *modifiers_getVirtualModifierList(Object *ob)
{
/* Kinda hacky, but should be fine since we are never
* reentrant and avoid free hassles.
*/
static ArmatureModifierData amd;
static CurveModifierData cmd;
static LatticeModifierData lmd;
static int init = 1;
if (init) {
ModifierData *md;
md = modifier_new(eModifierType_Armature);
amd = *((ArmatureModifierData*) md);
modifier_free(md);
md = modifier_new(eModifierType_Curve);
cmd = *((CurveModifierData*) md);
modifier_free(md);
md = modifier_new(eModifierType_Lattice);
lmd = *((LatticeModifierData*) md);
modifier_free(md);
amd.modifier.mode |= eModifierMode_Virtual;
cmd.modifier.mode |= eModifierMode_Virtual;
lmd.modifier.mode |= eModifierMode_Virtual;
init = 0;
}
if (ob->parent) {
if(ob->parent->type==OB_ARMATURE && ob->partype==PARSKEL) {
amd.object = ob->parent;
amd.modifier.next = ob->modifiers.first;
amd.deformflag= ((bArmature *)(ob->parent->data))->deformflag;
return &amd.modifier;
} else if(ob->parent->type==OB_CURVE && ob->partype==PARSKEL) {
cmd.object = ob->parent;
cmd.defaxis = ob->trackflag + 1;
cmd.modifier.next = ob->modifiers.first;
return &cmd.modifier;
} else if(ob->parent->type==OB_LATTICE && ob->partype==PARSKEL) {
lmd.object = ob->parent;
lmd.modifier.next = ob->modifiers.first;
return &lmd.modifier;
}
}
return ob->modifiers.first;
}
/* Takes an object and returns its first selected armature, else just its
* armature
* This should work for multiple armatures per object
*/
Object *modifiers_isDeformedByArmature(Object *ob)
{
ModifierData *md = modifiers_getVirtualModifierList(ob);
ArmatureModifierData *amd= NULL;
/* return the first selected armature, this lets us use multiple armatures
*/
for (; md; md=md->next) {
if (md->type==eModifierType_Armature) {
amd = (ArmatureModifierData*) md;
if (amd->object && (amd->object->flag & SELECT))
return amd->object;
}
}
if (amd) /* if were still here then return the last armature */
return amd->object;
return NULL;
}
/* Takes an object and returns its first selected lattice, else just its
* armature
* This should work for multiple armatures per object
*/
Object *modifiers_isDeformedByLattice(Object *ob)
{
ModifierData *md = modifiers_getVirtualModifierList(ob);
LatticeModifierData *lmd= NULL;
/* return the first selected armature, this lets us use multiple armatures
*/
for (; md; md=md->next) {
if (md->type==eModifierType_Lattice) {
lmd = (LatticeModifierData*) md;
if (lmd->object && (lmd->object->flag & SELECT))
return lmd->object;
}
}
if (lmd) /* if were still here then return the last lattice */
return lmd->object;
return NULL;
}
int modifiers_usesArmature(Object *ob, bArmature *arm)
{
ModifierData *md = modifiers_getVirtualModifierList(ob);
for (; md; md=md->next) {
if (md->type==eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData*) md;
if (amd->object && amd->object->data==arm)
return 1;
}
}
return 0;
}
int modifier_isDeformer(ModifierData *md)
{
if (md->type==eModifierType_Armature)
return 1;
if (md->type==eModifierType_Curve)
return 1;
if (md->type==eModifierType_Lattice)
return 1;
return 0;
}
int modifiers_isDeformed(Scene *scene, Object *ob)
{
ModifierData *md = modifiers_getVirtualModifierList(ob);
for (; md; md=md->next) {
if(ob==scene->obedit && (md->mode & eModifierMode_Editmode)==0);
else
if(modifier_isDeformer(md))
return 1;
}
return 0;
}
int modifiers_indexInObject(Object *ob, ModifierData *md_seek)
{
int i= 0;
ModifierData *md;
for (md=ob->modifiers.first; (md && md_seek!=md); md=md->next, i++);
if (!md) return -1; /* modifier isnt in the object */
return i;
}
int modifiers_usesPointCache(Object *ob)
{
ModifierData *md = ob->modifiers.first;
for (; md; md=md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->flags & eModifierTypeFlag_UsesPointCache) {
return 1;
}
}
return 0;
}
void modifier_freeTemporaryData(ModifierData *md)
{
if(md->type == eModifierType_Armature) {
ArmatureModifierData *amd= (ArmatureModifierData*)md;
if(amd->prevCos) {
MEM_freeN(amd->prevCos);
amd->prevCos= NULL;
}
}
}