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blender-archive/source/blender/blenlib/BLI_array_utils.hh
Mattias Fredriksson eaf416693d Geometry Nodes: Port the trim curve node to the new data-block
The trim functionality is implemented in the geometry module, and
generalized a bit to be potentially useful for bisecting in the future.
The implementation is based on a helper type called `IndexRangeCyclic`
which allows iteration over all control points between two points on a
curve.

Catmull Rom curves are now supported-- trimmed without resampling first.
However, maintaining the exact shape is not possible. NURBS splines are
still converted to polylines using the evaluated curve concept.

Performance is equivalent or faster then a 3.1 build with regards to
node timings. Compared to 3.3 and 3.2, it's easy to observe test cases
where the node is at least 3 or 4 times faster.

Differential Revision: https://developer.blender.org/D14481
2022-09-13 11:36:14 -05:00

36 lines
963 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_generic_span.hh"
#include "BLI_generic_virtual_array.hh"
#include "BLI_index_mask.hh"
#include "BLI_task.hh"
namespace blender::array_utils {
/**
* Fill the destination span by copying masked values from the src array. Threaded based on
* grainsize.
*/
void copy(const GVArray &src, IndexMask selection, GMutableSpan dst, int64_t grain_size = 4096);
/**
* Fill the destination span by copying values from the src array. Threaded based on
* grainsize.
*/
template<typename T>
inline void copy(const Span<T> src,
const IndexMask selection,
MutableSpan<T> dst,
const int64_t grain_size = 4096)
{
threading::parallel_for(selection.index_range(), grain_size, [&](const IndexRange range) {
for (const int64_t index : selection.slice(range)) {
dst[index] = src[index];
}
});
}
} // namespace blender::array_utils