Blender builds and links on Linux. For now without BGE and its player, but that will come. Priorities are still a mess, so expect more commits soon.
16 lines
494 B
Python
16 lines
494 B
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('*.c')
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incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
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incs += ' ../../nodes #intern/bmfont ../../render/extern/include'
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incs += ' ../../windowmanager #intern/guardedalloc #extern/glew/include'
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defs = []
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cf = []
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if env['OURPLATFORM'] == 'win32-vc':
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#cf.append('/Wall')
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cf.append('/WX')
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env.BlenderLib ( 'bf_editors_space_node', sources, Split(incs), defs, libtype=['core'], priority=[35], compileflags=cf )
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