Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
34 lines
772 B
C++
34 lines
772 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bmesh
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*
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* Utility functions that operate directly on the BMesh,
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* These can be used by both Modifiers and BMesh-Operators.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "tools/bmesh_beautify.h"
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#include "tools/bmesh_bevel.h"
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#include "tools/bmesh_bisect_plane.h"
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#include "tools/bmesh_boolean.h"
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#include "tools/bmesh_decimate.h"
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#include "tools/bmesh_edgenet.h"
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#include "tools/bmesh_edgesplit.h"
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#include "tools/bmesh_path.h"
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#include "tools/bmesh_path_region.h"
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#include "tools/bmesh_path_region_uv.h"
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#include "tools/bmesh_path_uv.h"
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#include "tools/bmesh_region_match.h"
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#include "tools/bmesh_separate.h"
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#include "tools/bmesh_triangulate.h"
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#ifdef __cplusplus
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}
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#endif
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