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blender-archive/source/blender/bmesh/tools/bmesh_boolean.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

48 lines
1.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
#ifdef __cplusplus
extern "C" {
#endif
bool BM_mesh_boolean(BMesh *bm,
struct BMLoop *(*looptris)[3],
int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
int nshapes,
bool use_self,
bool keep_hidden,
bool hole_tolerant,
int boolean_mode);
/**
* Perform a Knife Intersection operation on the mesh `bm`.
* There are either one or two operands, the same as described above for #BM_mesh_boolean().
*
* \param use_separate_all: When true, each edge that is created from the intersection should
* be used to separate all its incident faces. TODO: implement that.
*
* TODO: need to ensure that "selected/non-selected" flag of original faces gets propagated
* to the intersection result faces.
*/
bool BM_mesh_boolean_knife(BMesh *bm,
struct BMLoop *(*looptris)[3],
int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
int nshapes,
bool use_self,
bool use_separate_all,
bool hole_tolerant,
bool keep_hidden);
#ifdef __cplusplus
}
#endif