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blender-archive/source/blender/bmesh/tools/bmesh_path.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

37 lines
1.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
struct BMCalcPathParams {
uint use_topology_distance : 1;
uint use_step_face : 1;
};
struct LinkNode *BM_mesh_calc_path_vert(BMesh *bm,
BMVert *v_src,
BMVert *v_dst,
const struct BMCalcPathParams *params,
bool (*filter_fn)(BMVert *, void *),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3, 5);
struct LinkNode *BM_mesh_calc_path_edge(BMesh *bm,
BMEdge *e_src,
BMEdge *e_dst,
const struct BMCalcPathParams *params,
bool (*filter_fn)(BMEdge *, void *),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3, 5);
struct LinkNode *BM_mesh_calc_path_face(BMesh *bm,
BMFace *f_src,
BMFace *f_dst,
const struct BMCalcPathParams *params,
bool (*filter_fn)(BMFace *, void *),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3, 5);