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blender-archive/source/blender/python/intern/stubs.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

35 lines
861 B
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2007 Blender Foundation. All rights reserved. */
/** \file
* \ingroup pythonintern
*/
#include "BLI_utildefines.h"
#include "BPY_extern.h"
#if defined(__GNUC__) || defined(__clang__)
# pragma GCC diagnostic error "-Wmissing-prototypes"
# pragma GCC diagnostic ignored "-Wunused-parameter"
#endif
/* python, will come back */
// void BPY_script_exec(void) {}
// void BPY_python_start(void) {}
void BPY_pyconstraint_exec(struct bPythonConstraint *con,
struct bConstraintOb *cob,
struct ListBase *targets)
{
}
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct)
{
}
int BPY_is_pyconstraint(struct Text *text)
{
return 0;
}
void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con)
{
}