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blender-archive/source/blender/sequencer/SEQ_modifier.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

73 lines
2.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct BlendDataReader;
struct BlendLibReader;
struct BlendWriter;
struct ImBuf;
struct ListBase;
struct Scene;
struct SeqRenderData;
struct Sequence;
struct SequenceModifierData;
typedef struct SequenceModifierTypeInfo {
/* default name for the modifier */
char name[64]; /* MAX_NAME */
/* DNA structure name used on load/save filed */
char struct_name[64]; /* MAX_NAME */
/* size of modifier data structure, used by allocation */
int struct_size;
/* data initialization */
void (*init_data)(struct SequenceModifierData *smd);
/* free data used by modifier,
* only modifier-specific data should be freed, modifier descriptor would
* be freed outside of this callback
*/
void (*free_data)(struct SequenceModifierData *smd);
/* copy data from one modifier to another */
void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target);
/* apply modifier on a given image buffer */
void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
} SequenceModifierTypeInfo;
const struct SequenceModifierTypeInfo *SEQ_modifier_type_info_get(int type);
struct SequenceModifierData *SEQ_modifier_new(struct Sequence *seq, const char *name, int type);
bool SEQ_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
void SEQ_modifier_clear(struct Sequence *seq);
void SEQ_modifier_free(struct SequenceModifierData *smd);
void SEQ_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
struct SequenceModifierData *SEQ_modifier_find_by_name(struct Sequence *seq, const char *name);
struct ImBuf *SEQ_modifier_apply_stack(const struct SeqRenderData *context,
struct Sequence *seq,
struct ImBuf *ibuf,
int timeline_frame);
void SEQ_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
int SEQ_sequence_supports_modifiers(struct Sequence *seq);
void SEQ_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase);
void SEQ_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb);
void SEQ_modifier_blend_read_lib(struct BlendLibReader *reader,
struct Scene *scene,
struct ListBase *lb);
#ifdef __cplusplus
}
#endif