This patch adds channel region to VSE timeline area for drawing channel headers. It is synchronizedwith timeline region. 3 basic features are implemented - channel visibility, locking and name. Channel data is stored in `SeqTimelineChannel` which can be top-level owned by `Editing`, or it is owned by meta strip to support nesting. Strip properties are completely independent and channel properties are applied on top of particular strip property, thus overriding it. Implementation is separate from channel regions in other editors. This is mainly because style and topology is quite different in VSE. But also code seems to be much more readable this way. Currently channels use functions similar to VSE timeline to draw background to provide illusion of transparency, but only for background and sfra/efra regions. Great portion of this patch is change from using strip visibility and lock status to include channel state - this is facilitated by functions `SEQ_transform_is_locked` and `SEQ_render_is_muted` Originally this included changes in D14263, but patch was split for easier review. Reviewed By: fsiddi, Severin Differential Revision: https://developer.blender.org/D13836
582 lines
15 KiB
C
582 lines
15 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved.
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* 2003-2009 Blender Foundation.
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* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
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/** \file
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_mask_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_animsys.h"
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#include "BKE_image.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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#include "SEQ_animation.h"
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#include "SEQ_channels.h"
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#include "SEQ_edit.h"
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#include "SEQ_iterator.h"
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#include "SEQ_relations.h"
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#include "SEQ_render.h"
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#include "SEQ_select.h"
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#include "SEQ_sequencer.h"
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#include "SEQ_time.h"
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#include "SEQ_utils.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "multiview.h"
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#include "proxy.h"
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#include "utils.h"
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void SEQ_sort(ListBase *seqbase)
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{
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if (seqbase == NULL) {
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return;
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}
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/* all strips together per kind, and in order of y location ("machine") */
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ListBase inputbase, effbase;
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Sequence *seq, *seqt;
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BLI_listbase_clear(&inputbase);
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BLI_listbase_clear(&effbase);
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while ((seq = BLI_pophead(seqbase))) {
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if (seq->type & SEQ_TYPE_EFFECT) {
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seqt = effbase.first;
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while (seqt) {
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if (seqt->machine >= seq->machine) {
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BLI_insertlinkbefore(&effbase, seqt, seq);
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break;
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}
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seqt = seqt->next;
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}
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if (seqt == NULL) {
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BLI_addtail(&effbase, seq);
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}
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}
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else {
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seqt = inputbase.first;
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while (seqt) {
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if (seqt->machine >= seq->machine) {
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BLI_insertlinkbefore(&inputbase, seqt, seq);
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break;
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}
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seqt = seqt->next;
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}
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if (seqt == NULL) {
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BLI_addtail(&inputbase, seq);
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}
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}
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}
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BLI_movelisttolist(seqbase, &inputbase);
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BLI_movelisttolist(seqbase, &effbase);
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}
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typedef struct SeqUniqueInfo {
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Sequence *seq;
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char name_src[SEQ_NAME_MAXSTR];
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char name_dest[SEQ_NAME_MAXSTR];
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int count;
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int match;
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} SeqUniqueInfo;
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static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui)
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{
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Sequence *seq;
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for (seq = seqbasep->first; seq; seq = seq->next) {
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if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) {
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/* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */
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BLI_snprintf(sui->name_dest,
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sizeof(sui->name_dest),
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"%.*s.%03d",
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SEQ_NAME_MAXSTR - 4 - 1 - 2,
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sui->name_src,
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sui->count++);
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sui->match = 1; /* be sure to re-scan */
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}
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}
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}
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static bool seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt)
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{
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if (seq->seqbase.first) {
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seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt);
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}
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return true;
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}
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void SEQ_sequence_base_unique_name_recursive(struct Scene *scene,
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ListBase *seqbasep,
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Sequence *seq)
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{
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SeqUniqueInfo sui;
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char *dot;
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sui.seq = seq;
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BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src));
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BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest));
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sui.count = 1;
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sui.match = 1; /* assume the worst to start the loop */
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/* Strip off the suffix */
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if ((dot = strrchr(sui.name_src, '.'))) {
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*dot = '\0';
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dot++;
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if (*dot) {
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sui.count = atoi(dot) + 1;
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}
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}
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while (sui.match) {
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sui.match = 0;
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seqbase_unique_name(seqbasep, &sui);
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SEQ_for_each_callback(seqbasep, seqbase_unique_name_recursive_fn, &sui);
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}
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SEQ_edit_sequence_name_set(scene, seq, sui.name_dest);
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}
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static const char *give_seqname_by_type(int type)
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{
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switch (type) {
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case SEQ_TYPE_META:
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return "Meta";
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case SEQ_TYPE_IMAGE:
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return "Image";
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case SEQ_TYPE_SCENE:
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return "Scene";
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case SEQ_TYPE_MOVIE:
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return "Movie";
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case SEQ_TYPE_MOVIECLIP:
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return "Clip";
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case SEQ_TYPE_MASK:
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return "Mask";
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case SEQ_TYPE_SOUND_RAM:
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return "Audio";
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case SEQ_TYPE_CROSS:
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return "Cross";
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case SEQ_TYPE_GAMCROSS:
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return "Gamma Cross";
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case SEQ_TYPE_ADD:
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return "Add";
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case SEQ_TYPE_SUB:
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return "Sub";
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case SEQ_TYPE_MUL:
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return "Mul";
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case SEQ_TYPE_ALPHAOVER:
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return "Alpha Over";
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case SEQ_TYPE_ALPHAUNDER:
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return "Alpha Under";
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case SEQ_TYPE_OVERDROP:
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return "Over Drop";
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case SEQ_TYPE_COLORMIX:
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return "Color Mix";
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case SEQ_TYPE_WIPE:
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return "Wipe";
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case SEQ_TYPE_GLOW:
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return "Glow";
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case SEQ_TYPE_TRANSFORM:
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return "Transform";
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case SEQ_TYPE_COLOR:
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return "Color";
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case SEQ_TYPE_MULTICAM:
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return "Multicam";
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case SEQ_TYPE_ADJUSTMENT:
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return "Adjustment";
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case SEQ_TYPE_SPEED:
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return "Speed";
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case SEQ_TYPE_GAUSSIAN_BLUR:
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return "Gaussian Blur";
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case SEQ_TYPE_TEXT:
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return "Text";
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default:
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return NULL;
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}
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}
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const char *SEQ_sequence_give_name(Sequence *seq)
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{
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const char *name = give_seqname_by_type(seq->type);
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if (!name) {
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if (!(seq->type & SEQ_TYPE_EFFECT)) {
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return seq->strip->dir;
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}
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return "Effect";
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}
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return name;
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}
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ListBase *SEQ_get_seqbase_from_sequence(Sequence *seq, int *r_offset)
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{
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ListBase *seqbase = NULL;
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switch (seq->type) {
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case SEQ_TYPE_META: {
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seqbase = &seq->seqbase;
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*r_offset = seq->start;
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break;
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}
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case SEQ_TYPE_SCENE: {
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if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) {
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Editing *ed = SEQ_editing_get(seq->scene);
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if (ed) {
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seqbase = &ed->seqbase;
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*r_offset = seq->scene->r.sfra;
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}
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}
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break;
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}
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}
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return seqbase;
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}
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void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
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{
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char dir[FILE_MAX];
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char name[FILE_MAX];
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StripProxy *proxy;
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bool use_proxy;
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bool is_multiview_loaded = false;
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Editing *ed = scene->ed;
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const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
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(scene->r.scemode & R_MULTIVIEW) != 0;
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if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
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return;
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}
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/* reset all the previously created anims */
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SEQ_relations_sequence_free_anim(seq);
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BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name);
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BLI_path_abs(name, BKE_main_blendfile_path_from_global());
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proxy = seq->strip->proxy;
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use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
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(ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
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if (use_proxy) {
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if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
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if (ed->proxy_dir[0] == 0) {
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BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
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}
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else {
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BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
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}
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}
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else {
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BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
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}
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BLI_path_abs(dir, BKE_main_blendfile_path_from_global());
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}
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if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) {
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int totfiles = seq_num_files(scene, seq->views_format, true);
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char prefix[FILE_MAX];
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const char *ext = NULL;
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int i;
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BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
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if (prefix[0] != '\0') {
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for (i = 0; i < totfiles; i++) {
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const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
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char str[FILE_MAX];
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StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
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BLI_addtail(&seq->anims, sanim);
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BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext);
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if (openfile) {
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sanim->anim = openanim(str,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(str,
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IB_rect |
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((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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if (sanim->anim) {
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/* we already have the suffix */
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IMB_suffix_anim(sanim->anim, suffix);
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}
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else {
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if (openfile) {
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sanim->anim = openanim(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(name,
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IB_rect |
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((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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/* No individual view files - monoscopic, stereo 3d or EXR multi-view. */
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totfiles = 1;
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}
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if (sanim->anim && use_proxy) {
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seq_proxy_index_dir_set(sanim->anim, dir);
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}
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}
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is_multiview_loaded = true;
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}
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}
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if (is_multiview_loaded == false) {
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StripAnim *sanim;
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sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
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BLI_addtail(&seq->anims, sanim);
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if (openfile) {
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sanim->anim = openanim(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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else {
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sanim->anim = openanim_noload(name,
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IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
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seq->streamindex,
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seq->strip->colorspace_settings.name);
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}
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if (sanim->anim && use_proxy) {
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seq_proxy_index_dir_set(sanim->anim, dir);
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}
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}
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}
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const Sequence *SEQ_get_topmost_sequence(const Scene *scene, int frame)
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{
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Editing *ed = scene->ed;
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ListBase *channels = SEQ_channels_displayed_get(ed);
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const Sequence *seq, *best_seq = NULL;
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int best_machine = -1;
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if (!ed) {
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return NULL;
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}
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for (seq = ed->seqbasep->first; seq; seq = seq->next) {
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if (SEQ_render_is_muted(channels, seq) || !SEQ_time_strip_intersects_frame(seq, frame)) {
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continue;
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}
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/* Only use strips that generate an image, not ones that combine
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* other strips or apply some effect. */
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if (ELEM(seq->type,
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SEQ_TYPE_IMAGE,
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SEQ_TYPE_META,
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SEQ_TYPE_SCENE,
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SEQ_TYPE_MOVIE,
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SEQ_TYPE_COLOR,
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SEQ_TYPE_TEXT)) {
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if (seq->machine > best_machine) {
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best_seq = seq;
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best_machine = seq->machine;
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}
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}
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}
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return best_seq;
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}
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ListBase *SEQ_get_seqbase_by_seq(ListBase *seqbase, Sequence *seq)
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{
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Sequence *iseq;
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ListBase *lb = NULL;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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if (seq == iseq) {
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return seqbase;
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}
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if (iseq->seqbase.first && (lb = SEQ_get_seqbase_by_seq(&iseq->seqbase, seq))) {
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return lb;
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}
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}
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return NULL;
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}
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Sequence *SEQ_get_meta_by_seqbase(ListBase *seqbase_main, ListBase *meta_seqbase)
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{
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SeqCollection *strips = SEQ_query_all_strips_recursive(seqbase_main);
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Sequence *seq = NULL;
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SEQ_ITERATOR_FOREACH (seq, strips) {
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if (seq->type == SEQ_TYPE_META && &seq->seqbase == meta_seqbase) {
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break;
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}
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}
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SEQ_collection_free(strips);
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return seq;
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}
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Sequence *SEQ_sequence_from_strip_elem(ListBase *seqbase, StripElem *se)
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{
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Sequence *iseq;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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Sequence *seq_found;
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if ((iseq->strip && iseq->strip->stripdata) &&
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(ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) {
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break;
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}
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if ((seq_found = SEQ_sequence_from_strip_elem(&iseq->seqbase, se))) {
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iseq = seq_found;
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break;
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}
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}
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return iseq;
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}
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Sequence *SEQ_get_sequence_by_name(ListBase *seqbase, const char *name, bool recursive)
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{
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Sequence *iseq = NULL;
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Sequence *rseq = NULL;
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for (iseq = seqbase->first; iseq; iseq = iseq->next) {
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if (STREQ(name, iseq->name + 2)) {
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return iseq;
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}
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if (recursive && (iseq->seqbase.first) &&
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(rseq = SEQ_get_sequence_by_name(&iseq->seqbase, name, 1))) {
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return rseq;
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}
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}
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return NULL;
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}
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Mask *SEQ_active_mask_get(Scene *scene)
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{
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Sequence *seq_act = SEQ_select_active_get(scene);
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if (seq_act && seq_act->type == SEQ_TYPE_MASK) {
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return seq_act->mask;
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}
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return NULL;
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}
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void SEQ_alpha_mode_from_file_extension(Sequence *seq)
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{
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if (seq->strip && seq->strip->stripdata) {
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const char *filename = seq->strip->stripdata->name;
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seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename);
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}
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}
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bool SEQ_sequence_has_source(const Sequence *seq)
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{
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/* Called on draw, needs to be fast,
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* we could cache and use a flag if we want to make checks for file paths resolving for eg. */
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switch (seq->type) {
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case SEQ_TYPE_MASK:
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return (seq->mask != NULL);
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case SEQ_TYPE_MOVIECLIP:
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return (seq->clip != NULL);
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case SEQ_TYPE_SCENE:
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return (seq->scene != NULL);
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case SEQ_TYPE_SOUND_RAM:
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return (seq->sound != NULL);
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}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool sequencer_seq_generates_image(Sequence *seq)
|
|
{
|
|
switch (seq->type) {
|
|
case SEQ_TYPE_IMAGE:
|
|
case SEQ_TYPE_SCENE:
|
|
case SEQ_TYPE_MOVIE:
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
case SEQ_TYPE_MASK:
|
|
case SEQ_TYPE_COLOR:
|
|
case SEQ_TYPE_TEXT:
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SEQ_set_scale_to_fit(const Sequence *seq,
|
|
const int image_width,
|
|
const int image_height,
|
|
const int preview_width,
|
|
const int preview_height,
|
|
const eSeqImageFitMethod fit_method)
|
|
{
|
|
StripTransform *transform = seq->strip->transform;
|
|
|
|
switch (fit_method) {
|
|
case SEQ_SCALE_TO_FIT:
|
|
transform->scale_x = transform->scale_y = MIN2((float)preview_width / (float)image_width,
|
|
(float)preview_height / (float)image_height);
|
|
|
|
break;
|
|
case SEQ_SCALE_TO_FILL:
|
|
|
|
transform->scale_x = transform->scale_y = MAX2((float)preview_width / (float)image_width,
|
|
(float)preview_height / (float)image_height);
|
|
break;
|
|
case SEQ_STRETCH_TO_FILL:
|
|
transform->scale_x = (float)preview_width / (float)image_width;
|
|
transform->scale_y = (float)preview_height / (float)image_height;
|
|
break;
|
|
case SEQ_USE_ORIGINAL_SIZE:
|
|
transform->scale_x = 1.0f;
|
|
transform->scale_y = 1.0f;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SEQ_ensure_unique_name(Sequence *seq, Scene *scene)
|
|
{
|
|
char name[SEQ_NAME_MAXSTR];
|
|
|
|
BLI_strncpy_utf8(name, seq->name + 2, sizeof(name));
|
|
SEQ_sequence_base_unique_name_recursive(scene, &scene->ed->seqbase, seq);
|
|
BKE_animdata_fix_paths_rename(
|
|
&scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name, seq->name + 2, 0, 0, 0);
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
LISTBASE_FOREACH (Sequence *, seq_child, &seq->seqbase) {
|
|
SEQ_ensure_unique_name(seq_child, scene);
|
|
}
|
|
}
|
|
}
|