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blender-archive/source/blender/include/BDR_drawaction.h
Joshua Leung 32d10bca2b == Grease Pencil ==
Grease Pencil is a tool which allows you to draw freehand in some views, allowing you to annotate/scribble over the contents of that view in either 2d or 3d. This facilitates many easier communication and planning abilities.

To use, simply enable it from the View menu (choose 'Grease Pencil...' and click 'Use Grease Pencil'). Then, click+drag using the left-mouse button and the shift-key held to draw a stroke.

For more information, check the following page on the wiki:
http://wiki.blender.org/index.php/User:Aligorith/247_Grease_Pencil
2008-07-22 09:53:25 +00:00

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BDR_DRAWACTION_H
#define BDR_DRAWACTION_H
struct BezTriple;
struct Ipo;
struct IpoCurve;
struct gla2DDrawInfo;
struct bAction;
struct bActionGroup;
struct Object;
struct ListBase;
struct bGPDlayer;
/* ****************************** Base Structs ****************************** */
/* Keyframe Column Struct */
typedef struct ActKeyColumn {
struct ActKeyColumn *next, *prev;
short sel, handle_type;
float cfra;
/* only while drawing - used to determine if long-keyframe needs to be drawn */
short modified;
short totcurve;
} ActKeyColumn;
/* 'Long Keyframe' Struct */
typedef struct ActKeyBlock {
struct ActKeyBlock *next, *prev;
short sel, handle_type;
float val;
float start, end;
/* only while drawing - used to determine if block needs to be drawn */
short modified;
short totcurve;
} ActKeyBlock;
/* Inclusion-Range Limiting Struct (optional) */
typedef struct ActKeysInc {
struct Object *ob; /* if present, used to find action-scaled time */
float start, end; /* frames (global-time) to only consider keys between */
} ActKeysInc;
/* ******************************* Methods ****************************** */
/* Action Generics */
void draw_cfra_action(void);
/* Channel Drawing */
void draw_icu_channel(struct gla2DDrawInfo *di, struct IpoCurve *icu, float ypos);
void draw_ipo_channel(struct gla2DDrawInfo *di, struct Ipo *ipo, float ypos);
void draw_agroup_channel(struct gla2DDrawInfo *di, struct bActionGroup *agrp, float ypos);
void draw_action_channel(struct gla2DDrawInfo *di, struct bAction *act, float ypos);
void draw_object_channel(struct gla2DDrawInfo *di, struct Object *ob, float ypos);
void draw_gpl_channel(struct gla2DDrawInfo *di, struct bGPDlayer *gpl, float ypos);
/* Keydata Generation */
void icu_to_keylist(struct IpoCurve *icu, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
void ipo_to_keylist(struct Ipo *ipo, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
void agroup_to_keylist(struct bActionGroup *agrp, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
void action_to_keylist(struct bAction *act, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
void ob_to_keylist(struct Object *ob, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
void gpl_to_keylist(struct bGPDlayer *gpl, ListBase *keys, ListBase *blocks, ActKeysInc *aki);
#endif /* BDR_DRAWACTION_H */