2 sided faces aren't supported and will cause problems in many areas of Blender's code. Removing (implied) support for faces with fewer than 3 sides means the total number of triangles is known ahead of time. This simplifies adding support for multi-threading and partial updates to an existing tessellation - as the face and loop indices can be used to access the range of triangles associated with a face. Also correct outdated comments.
652 lines
20 KiB
C++
652 lines
20 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <cstdio>
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#include "BLI_utildefines.h"
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#include "BLI_array.hh"
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#include "BLI_float4x4.hh"
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#include "BLI_math_geom.h"
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#include "BLI_math_matrix.h"
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#include "BLI_vector.hh"
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#include "BLT_translation.h"
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#include "DNA_collection_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_collection.h"
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#include "BKE_context.h"
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#include "BKE_global.h" /* only to check G.debug */
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_boolean_convert.hh"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "tools/bmesh_boolean.h"
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#include "tools/bmesh_intersect.h"
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// #define DEBUG_TIME
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#ifdef DEBUG_TIME
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# include "BLI_timeit.hh"
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#endif
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using blender::Array;
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using blender::float4x4;
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using blender::Vector;
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static void initData(ModifierData *md)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(bmd, modifier));
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MEMCPY_STRUCT_AFTER(bmd, DNA_struct_default_get(BooleanModifierData), modifier);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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Collection *col = bmd->collection;
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if (bmd->flag & eBooleanModifierFlag_Object) {
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return !bmd->object || bmd->object->type != OB_MESH;
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}
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if (bmd->flag & eBooleanModifierFlag_Collection) {
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/* The Exact solver tolerates an empty collection. */
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return !col && bmd->solver != eBooleanModifierSolver_Exact;
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}
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return false;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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walk(userData, ob, (ID **)&bmd->collection, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&bmd->object, IDWALK_CB_NOP);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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if ((bmd->flag & eBooleanModifierFlag_Object) && bmd->object != nullptr) {
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DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_TRANSFORM, "Boolean Modifier");
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DEG_add_object_relation(ctx->node, bmd->object, DEG_OB_COMP_GEOMETRY, "Boolean Modifier");
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}
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Collection *col = bmd->collection;
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if ((bmd->flag & eBooleanModifierFlag_Collection) && col != nullptr) {
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DEG_add_collection_geometry_relation(ctx->node, col, "Boolean Modifier");
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}
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/* We need own transformation as well. */
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DEG_add_modifier_to_transform_relation(ctx->node, "Boolean Modifier");
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}
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static Mesh *get_quick_mesh(
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Object *ob_self, Mesh *mesh_self, Object *ob_operand_ob, Mesh *mesh_operand_ob, int operation)
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{
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Mesh *result = nullptr;
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if (mesh_self->totpoly == 0 || mesh_operand_ob->totpoly == 0) {
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switch (operation) {
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case eBooleanModifierOp_Intersect:
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result = BKE_mesh_new_nomain(0, 0, 0, 0, 0);
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break;
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case eBooleanModifierOp_Union:
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if (mesh_self->totpoly != 0) {
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result = mesh_self;
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}
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else {
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result = (Mesh *)BKE_id_copy_ex(
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nullptr, &mesh_operand_ob->id, nullptr, LIB_ID_COPY_LOCALIZE);
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float imat[4][4];
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float omat[4][4];
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invert_m4_m4(imat, ob_self->obmat);
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mul_m4_m4m4(omat, imat, ob_operand_ob->obmat);
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const int mverts_len = result->totvert;
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MVert *mv = result->mvert;
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for (int i = 0; i < mverts_len; i++, mv++) {
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mul_m4_v3(omat, mv->co);
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}
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result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
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}
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break;
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case eBooleanModifierOp_Difference:
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result = mesh_self;
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break;
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}
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}
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return result;
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}
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/* has no meaning for faces, do this so we can tell which face is which */
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#define BM_FACE_TAG BM_ELEM_DRAW
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/**
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* Compare selected/unselected.
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*/
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static int bm_face_isect_pair(BMFace *f, void *UNUSED(user_data))
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{
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return BM_elem_flag_test(f, BM_FACE_TAG) ? 1 : 0;
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}
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static bool BMD_error_messages(const Object *ob, ModifierData *md)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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Collection *col = bmd->collection;
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bool error_returns_result = false;
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const bool operand_collection = (bmd->flag & eBooleanModifierFlag_Collection) != 0;
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const bool use_exact = bmd->solver == eBooleanModifierSolver_Exact;
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const bool operation_intersect = bmd->operation == eBooleanModifierOp_Intersect;
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#ifndef WITH_GMP
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/* If compiled without GMP, return a error. */
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if (use_exact) {
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BKE_modifier_set_error(ob, md, "Compiled without GMP, using fast solver");
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error_returns_result = false;
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}
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#endif
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/* If intersect is selected using fast solver, return a error. */
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if (operand_collection && operation_intersect && !use_exact) {
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BKE_modifier_set_error(ob, md, "Cannot execute, intersect only available using exact solver");
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error_returns_result = true;
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}
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/* If the selected collection is empty and using fast solver, return a error. */
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if (operand_collection) {
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if (!use_exact && BKE_collection_is_empty(col)) {
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BKE_modifier_set_error(ob, md, "Cannot execute, fast solver and empty collection");
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error_returns_result = true;
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}
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/* If the selected collection contain non mesh objects, return a error. */
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if (col) {
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FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (col, operand_ob) {
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if (operand_ob->type != OB_MESH) {
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BKE_modifier_set_error(
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ob, md, "Cannot execute, the selected collection contains non mesh objects");
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error_returns_result = true;
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}
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}
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FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
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}
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}
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return error_returns_result;
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}
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static BMesh *BMD_mesh_bm_create(
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Mesh *mesh, Object *object, Mesh *mesh_operand_ob, Object *operand_ob, bool *r_is_flip)
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{
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#ifdef DEBUG_TIME
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SCOPED_TIMER(__func__)
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#endif
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*r_is_flip = (is_negative_m4(object->obmat) != is_negative_m4(operand_ob->obmat));
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const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh, mesh_operand_ob);
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BMeshCreateParams bmcp = {false};
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BMesh *bm = BM_mesh_create(&allocsize, &bmcp);
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BMeshFromMeshParams params{};
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params.calc_face_normal = true;
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BM_mesh_bm_from_me(bm, mesh_operand_ob, ¶ms);
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if (UNLIKELY(*r_is_flip)) {
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const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
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BMIter iter;
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BMFace *efa;
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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BM_face_normal_flip_ex(bm, efa, cd_loop_mdisp_offset, true);
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}
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}
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BM_mesh_bm_from_me(bm, mesh, ¶ms);
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return bm;
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}
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static void BMD_mesh_intersection(BMesh *bm,
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ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh_operand_ob,
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Object *object,
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Object *operand_ob,
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bool is_flip)
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{
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#ifdef DEBUG_TIME
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SCOPED_TIMER(__func__)
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#endif
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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/* main bmesh intersection setup */
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/* create tessface & intersect */
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const int looptris_tot = poly_to_tri_count(bm->totface, bm->totloop);
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BMLoop *(*looptris)[3] = (BMLoop * (*)[3])
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MEM_malloc_arrayN(looptris_tot, sizeof(*looptris), __func__);
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BM_mesh_calc_tessellation_beauty(bm, looptris);
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/* postpone this until after tessellating
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* so we can use the original normals before the vertex are moved */
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{
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BMIter iter;
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int i;
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const int i_verts_end = mesh_operand_ob->totvert;
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const int i_faces_end = mesh_operand_ob->totpoly;
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float imat[4][4];
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float omat[4][4];
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invert_m4_m4(imat, object->obmat);
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mul_m4_m4m4(omat, imat, operand_ob->obmat);
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BMVert *eve;
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i = 0;
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BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
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mul_m4_v3(omat, eve->co);
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if (++i == i_verts_end) {
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break;
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}
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}
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/* we need face normals because of 'BM_face_split_edgenet'
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* we could calculate on the fly too (before calling split). */
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float nmat[3][3];
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copy_m3_m4(nmat, omat);
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invert_m3(nmat);
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if (UNLIKELY(is_flip)) {
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negate_m3(nmat);
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}
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Array<short> material_remap(operand_ob->totcol ? operand_ob->totcol : 1);
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/* Using original (not evaluated) object here since we are writing to it. */
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/* XXX Pretty sure comment above is fully wrong now with CoW & co ? */
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BKE_object_material_remap_calc(ctx->object, operand_ob, material_remap.data());
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BMFace *efa;
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i = 0;
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BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
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mul_transposed_m3_v3(nmat, efa->no);
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normalize_v3(efa->no);
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/* Temp tag to test which side split faces are from. */
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BM_elem_flag_enable(efa, BM_FACE_TAG);
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/* remap material */
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if (LIKELY(efa->mat_nr < operand_ob->totcol)) {
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efa->mat_nr = material_remap[efa->mat_nr];
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}
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if (++i == i_faces_end) {
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break;
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}
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}
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}
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/* not needed, but normals for 'dm' will be invalid,
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* currently this is ok for 'BM_mesh_intersect' */
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// BM_mesh_normals_update(bm);
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bool use_separate = false;
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bool use_dissolve = true;
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bool use_island_connect = true;
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/* change for testing */
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if (G.debug & G_DEBUG) {
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use_separate = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_Separate) != 0;
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use_dissolve = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoDissolve) == 0;
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use_island_connect = (bmd->bm_flag & eBooleanModifierBMeshFlag_BMesh_NoConnectRegions) == 0;
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}
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BM_mesh_intersect(bm,
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looptris,
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looptris_tot,
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bm_face_isect_pair,
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nullptr,
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false,
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use_separate,
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use_dissolve,
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use_island_connect,
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false,
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false,
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bmd->operation,
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bmd->double_threshold);
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MEM_freeN(looptris);
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}
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#ifdef WITH_GMP
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/* Get a mapping from material slot numbers in the src_ob to slot numbers in the dst_ob.
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* If a material doesn't exist in the dst_ob, the mapping just goes to the same slot
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* or to zero if there aren't enough slots in the destination.
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* Caller owns the returned array. */
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static Array<short> get_material_remap(Object *dest_ob, Object *src_ob)
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{
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int n = dest_ob->totcol;
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if (n <= 0) {
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n = 1;
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}
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Array<short> remap(n);
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BKE_object_material_remap_calc(dest_ob, src_ob, remap.data());
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return remap;
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}
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static Mesh *exact_boolean_mesh(BooleanModifierData *bmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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Vector<const Mesh *> meshes;
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Vector<float4x4 *> obmats;
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Vector<Array<short>> material_remaps;
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# ifdef DEBUG_TIME
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SCOPED_TIMER(__func__)
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# endif
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if ((bmd->flag & eBooleanModifierFlag_Object) && bmd->object == nullptr) {
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return mesh;
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}
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meshes.append(mesh);
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obmats.append((float4x4 *)&ctx->object->obmat);
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material_remaps.append({});
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if (bmd->flag & eBooleanModifierFlag_Object) {
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Mesh *mesh_operand = BKE_modifier_get_evaluated_mesh_from_evaluated_object(bmd->object, false);
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if (!mesh_operand) {
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return mesh;
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}
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BKE_mesh_wrapper_ensure_mdata(mesh_operand);
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meshes.append(mesh_operand);
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obmats.append((float4x4 *)&bmd->object->obmat);
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material_remaps.append(get_material_remap(ctx->object, bmd->object));
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}
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else if (bmd->flag & eBooleanModifierFlag_Collection) {
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Collection *collection = bmd->collection;
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/* Allow collection to be empty; then target mesh will just removed self-intersections. */
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if (collection) {
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FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (collection, ob) {
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if (ob->type == OB_MESH && ob != ctx->object) {
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Mesh *collection_mesh = BKE_modifier_get_evaluated_mesh_from_evaluated_object(ob, false);
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if (!collection_mesh) {
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continue;
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}
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BKE_mesh_wrapper_ensure_mdata(collection_mesh);
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meshes.append(collection_mesh);
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obmats.append((float4x4 *)&ob->obmat);
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material_remaps.append(get_material_remap(ctx->object, ob));
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}
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}
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FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
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}
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}
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const bool use_self = (bmd->flag & eBooleanModifierFlag_Self) != 0;
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const bool hole_tolerant = (bmd->flag & eBooleanModifierFlag_HoleTolerant) != 0;
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return blender::meshintersect::direct_mesh_boolean(meshes,
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obmats,
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*(float4x4 *)&ctx->object->obmat,
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material_remaps,
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use_self,
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hole_tolerant,
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bmd->operation);
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}
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#endif
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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BooleanModifierData *bmd = (BooleanModifierData *)md;
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Object *object = ctx->object;
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Mesh *result = mesh;
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Collection *collection = bmd->collection;
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/* Return result for certain errors. */
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if (BMD_error_messages(ctx->object, md)) {
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return result;
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}
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#ifdef WITH_GMP
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if (bmd->solver == eBooleanModifierSolver_Exact) {
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return exact_boolean_mesh(bmd, ctx, mesh);
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}
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#endif
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#ifdef DEBUG_TIME
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SCOPED_TIMER(__func__)
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#endif
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if (bmd->flag & eBooleanModifierFlag_Object) {
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if (bmd->object == nullptr) {
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return result;
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}
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Object *operand_ob = bmd->object;
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Mesh *mesh_operand_ob = BKE_modifier_get_evaluated_mesh_from_evaluated_object(operand_ob,
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false);
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if (mesh_operand_ob) {
|
|
/* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
|
|
* But for 2.90 better not try to be smart here. */
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
|
|
/* when one of objects is empty (has got no faces) we could speed up
|
|
* calculation a bit returning one of objects' derived meshes (or empty one)
|
|
* Returning mesh is depended on modifiers operation (sergey) */
|
|
result = get_quick_mesh(object, mesh, operand_ob, mesh_operand_ob, bmd->operation);
|
|
|
|
if (result == nullptr) {
|
|
bool is_flip;
|
|
BMesh *bm = BMD_mesh_bm_create(mesh, object, mesh_operand_ob, operand_ob, &is_flip);
|
|
|
|
BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
|
|
|
|
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, nullptr, mesh);
|
|
|
|
BM_mesh_free(bm);
|
|
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
|
}
|
|
|
|
if (result == nullptr) {
|
|
BKE_modifier_set_error(object, md, "Cannot execute boolean operation");
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (collection == nullptr) {
|
|
return result;
|
|
}
|
|
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (collection, operand_ob) {
|
|
if (operand_ob->type == OB_MESH && operand_ob != ctx->object) {
|
|
Mesh *mesh_operand_ob = BKE_modifier_get_evaluated_mesh_from_evaluated_object(operand_ob,
|
|
false);
|
|
|
|
if (mesh_operand_ob) {
|
|
/* XXX This is utterly non-optimal, we may go from a bmesh to a mesh back to a bmesh!
|
|
* But for 2.90 better not try to be smart here. */
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_operand_ob);
|
|
|
|
bool is_flip;
|
|
BMesh *bm = BMD_mesh_bm_create(mesh, object, mesh_operand_ob, operand_ob, &is_flip);
|
|
|
|
BMD_mesh_intersection(bm, md, ctx, mesh_operand_ob, object, operand_ob, is_flip);
|
|
|
|
/* Needed for multiple objects to work. */
|
|
BMeshToMeshParams params{};
|
|
params.calc_object_remap = false;
|
|
BM_mesh_bm_to_me(nullptr, bm, mesh, ¶ms);
|
|
|
|
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, nullptr, mesh);
|
|
BM_mesh_free(bm);
|
|
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static void requiredDataMask(Object *UNUSED(ob),
|
|
ModifierData *UNUSED(md),
|
|
CustomData_MeshMasks *r_cddata_masks)
|
|
{
|
|
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
|
|
r_cddata_masks->emask |= CD_MASK_MEDGE;
|
|
r_cddata_masks->fmask |= CD_MASK_MTFACE;
|
|
}
|
|
|
|
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
|
|
uiItemR(layout, ptr, "operation", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "operand_type", 0, nullptr, ICON_NONE);
|
|
if (RNA_enum_get(ptr, "operand_type") == eBooleanModifierFlag_Object) {
|
|
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(layout, ptr, "collection", 0, nullptr, ICON_NONE);
|
|
}
|
|
|
|
uiItemR(layout, ptr, "solver", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void solver_options_panel_draw(const bContext *UNUSED(C), Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
|
|
const bool use_exact = RNA_enum_get(ptr, "solver") == eBooleanModifierSolver_Exact;
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiLayout *col = uiLayoutColumn(layout, true);
|
|
if (use_exact) {
|
|
/* When operand is collection, we always use_self. */
|
|
if (RNA_enum_get(ptr, "operand_type") == eBooleanModifierFlag_Object) {
|
|
uiItemR(col, ptr, "use_self", 0, nullptr, ICON_NONE);
|
|
}
|
|
uiItemR(col, ptr, "use_hole_tolerant", 0, nullptr, ICON_NONE);
|
|
}
|
|
else {
|
|
uiItemR(col, ptr, "double_threshold", 0, nullptr, ICON_NONE);
|
|
}
|
|
|
|
if (G.debug) {
|
|
uiItemR(col, ptr, "debug_options", 0, nullptr, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel = modifier_panel_register(region_type, eModifierType_Boolean, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "solver_options", "Solver Options", nullptr, solver_options_panel_draw, panel);
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Boolean = {
|
|
/* name */ "Boolean",
|
|
/* structName */ "BooleanModifierData",
|
|
/* structSize */ sizeof(BooleanModifierData),
|
|
/* srna */ &RNA_BooleanModifier,
|
|
/* type */ eModifierTypeType_Nonconstructive,
|
|
/* flags */
|
|
(ModifierTypeFlag)(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode),
|
|
/* icon */ ICON_MOD_BOOLEAN,
|
|
|
|
/* copyData */ BKE_modifier_copydata_generic,
|
|
|
|
/* deformVerts */ nullptr,
|
|
/* deformMatrices */ nullptr,
|
|
/* deformVertsEM */ nullptr,
|
|
/* deformMatricesEM */ nullptr,
|
|
/* modifyMesh */ modifyMesh,
|
|
/* modifyHair */ nullptr,
|
|
/* modifyGeometrySet */ nullptr,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ nullptr,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ nullptr,
|
|
/* dependsOnNormals */ nullptr,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ nullptr,
|
|
/* freeRuntimeData */ nullptr,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ nullptr,
|
|
/* blendRead */ nullptr,
|
|
};
|