API functions get SEQ_ prefix. Intern functions get seq_ prefix Functions also have appropriate category included in name.
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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struct SeqRenderData;
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struct Sequence;
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/* **********************************************************************
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* sequencer.c
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*
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* Sequencer editing functions
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* **********************************************************************
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*/
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struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq);
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void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
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float seq_speed_effect_target_frame_get(const struct SeqRenderData *context,
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struct Sequence *seq,
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float timeline_frame,
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int input);
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#ifdef __cplusplus
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}
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#endif
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