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blender-archive/source/blender/quicktime/apple/quicktime_import.c
Sergey Sharybin a73dd3476e Color Management, Stage 2: Switch color pipeline to use OpenColorIO
Replace old color pipeline which was supporting linear/sRGB color spaces
only with OpenColorIO-based pipeline.

This introduces two configurable color spaces:

- Input color space for images and movie clips. This space is used to convert
  images/movies from color space in which file is saved to Blender's linear
  space (for float images, byte images are not internally converted, only input
  space is stored for such images and used later).

  This setting could be found in image/clip data block settings.

- Display color space which defines space in which particular display is working.

  This settings could be found in scene's Color Management panel.

When render result is being displayed on the screen, apart from converting image
to display space, some additional conversions could happen.

This conversions are:

- View, which defines tone curve applying before display transformation.
  These are different ways to view the image on the same display device.
  For example it could be used to emulate film view on sRGB display.

- Exposure affects on image exposure before tone map is applied.

- Gamma is post-display gamma correction, could be used to match particular
  display gamma.

- RGB curves are user-defined curves which are applying before display
  transformation, could be used for different purposes.

All this settings by default are only applying on render result and does not
affect on other images. If some particular image needs to be affected by this
transformation, "View as Render" setting of image data block should be set to
truth. Movie clips are always affected by all display transformations.

This commit also introduces configurable color space in which sequencer is
working. This setting could be found in scene's Color Management panel and
it should be used if such stuff as grading needs to be done in color space
different from sRGB (i.e. when Film view on sRGB display is use, using VD16
space as sequencer's internal space would make grading working in space
which is close to the space using for display).

Some technical notes:

- Image buffer's float buffer is now always in linear space, even if it was
  created from 16bit byte images.

- Space of byte buffer is stored in image buffer's rect_colorspace property.

- Profile of image buffer was removed since it's not longer meaningful.

- OpenGL and GLSL is supposed to always work in sRGB space. It is possible
  to support other spaces, but it's quite large project which isn't so
  much important.

- Legacy Color Management option disabled is emulated by using None display.
  It could have some regressions, but there's no clear way to avoid them.

- If OpenColorIO is disabled on build time, it should make blender behaving
  in the same way as previous release with color management enabled.

More details could be found at this page (more details would be added soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management

--
Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO
integration and to Brecht van Lommel for some further development and code/
usecase review!
2012-09-15 10:05:07 +00:00

832 lines
20 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
* The Original Code is written by Rob Haarsma (phase)
*
* Contributor(s): Stefan Gartner (sgefant)
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/quicktime/apple/quicktime_import.c
* \ingroup quicktime
*
* Code to use Quicktime to load images/movies as texture.
*/
#ifdef WITH_QUICKTIME
#if defined(_WIN32) || defined(__APPLE__)
#ifndef USE_QTKIT
#include "MEM_guardedalloc.h"
#include "IMB_anim.h"
#include "BLO_sys_types.h"
#include "BKE_global.h"
#include "BLI_dynstr.h"
#include "BLI_path_util.h"
#ifdef __APPLE__
#include <QuickTime/Movies.h>
#include <QuickTime/QuickTimeComponents.h>
#endif
#ifdef _WIN32
#include <Movies.h>
#include <QTML.h>
#include <TextUtils.h>
#include <QuickTimeComponents.h>
#include <QTLoadLibraryUtils.h>
#endif /* _WIN32 */
#include "quicktime_import.h"
#include "quicktime_export.h"
#define RECT_WIDTH(r) (r.right - r.left)
#define RECT_HEIGHT(r) (r.bottom - r.top)
#define QTIME_DEBUG 0
typedef struct _QuicktimeMovie {
GWorldPtr offscreenGWorld;
PixMapHandle offscreenPixMap;
Movie movie;
Rect movieBounds;
short movieRefNum;
short movieResId;
int movWidth, movHeight;
int framecount;
ImBuf *ibuf;
TimeValue *frameIndex;
Media theMedia;
Track theTrack;
long trackIndex;
short depth;
int have_gw; /* ugly */
} QuicktimeMovie;
void quicktime_init(void)
{
OSErr nerr;
#ifdef _WIN32
QTLoadLibrary("QTCF.dll");
nerr = InitializeQTML(0);
if (nerr != noErr) {
G.have_quicktime = FALSE;
}
else
G.have_quicktime = TRUE;
#endif /* _WIN32 */
/* Initialize QuickTime */
#if defined(_WIN32) || defined(__APPLE__)
nerr = EnterMovies();
if (nerr != noErr)
G.have_quicktime = FALSE;
else
#endif /* _WIN32 || __APPLE__ */
#ifdef __linux__
/* inititalize quicktime codec registry */
lqt_registry_init();
#endif
G.have_quicktime = TRUE;
}
void quicktime_exit(void)
{
#if defined(_WIN32) || defined(__APPLE__)
#ifdef WITH_QUICKTIME
if (G.have_quicktime) {
free_qtcomponentdata();
ExitMovies();
#ifdef _WIN32
TerminateQTML();
#endif /* _WIN32 */
}
#endif /* WITH_QUICKTIME */
#endif /* _WIN32 || __APPLE__ */
}
#ifdef _WIN32
char *get_valid_qtname(char *name)
{
TCHAR Buffer[MAX_PATH];
DWORD dwRet;
char *qtname;
DynStr *ds = BLI_dynstr_new();
dwRet = GetCurrentDirectory(MAX_PATH, Buffer);
if (name[1] != ':') {
char drive[2];
if (name[0] == '/' || name[0] == '\\') {
drive[0] = Buffer[0];
drive[1] = '\0';
BLI_dynstr_append(ds, drive);
BLI_dynstr_append(ds, ":");
BLI_dynstr_append(ds, name);
}
else {
BLI_dynstr_append(ds, Buffer);
BLI_dynstr_append(ds, "/");
BLI_dynstr_append(ds, name);
}
}
else {
BLI_dynstr_append(ds, name);
}
qtname = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
return qtname;
}
#endif /* _WIN32 */
int anim_is_quicktime(const char *name)
{
FSSpec theFSSpec;
char theFullPath[255];
Boolean isMovieFile = false;
AliasHandle myAlias = NULL;
Component myImporter = NULL;
#ifdef __APPLE__
FInfo myFinderInfo;
FSRef myRef;
#else
char *qtname;
Str255 dst;
#endif
OSErr err = noErr;
// don't let quicktime movie import handle these
if (BLI_testextensie(name, ".swf") ||
BLI_testextensie(name, ".txt") ||
BLI_testextensie(name, ".mpg") ||
BLI_testextensie(name, ".avi") || /* wouldn't be appropriate ;) */
BLI_testextensie(name, ".tga") ||
BLI_testextensie(name, ".png") ||
BLI_testextensie(name, ".bmp") ||
BLI_testextensie(name, ".jpg") ||
BLI_testextensie(name, ".wav") ||
BLI_testextensie(name, ".zip") ||
BLI_testextensie(name, ".mp3"))
{
return 0;
}
if (QTIME_DEBUG) printf("qt: checking as movie: %s\n", name);
#ifdef __APPLE__
sprintf(theFullPath, "%s", name);
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
qtname = get_valid_qtname(name);
sprintf(theFullPath, "%s", qtname);
MEM_freeN(qtname);
CopyCStringToPascal(theFullPath, dst);
err = FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
#ifdef __APPLE__
// see whether the file type is MovieFileType; to do this, get the Finder information
err = FSpGetFInfo(&theFSSpec, &myFinderInfo);
if (err == noErr) {
if (myFinderInfo.fdType == kQTFileTypeMovie) {
return(true);
}
}
#endif
/* on mac os x this results in using quicktime for other formats as well
* not sure whether this is intended
*/
// if it isn't a movie file, see whether the file can be imported as a movie
err = QTNewAlias(&theFSSpec, &myAlias, true);
if (err == noErr) {
if (myAlias != NULL) {
err = GetMovieImporterForDataRef(rAliasType, (Handle)myAlias, kGetMovieImporterDontConsiderGraphicsImporters, &myImporter);
DisposeHandle((Handle)myAlias);
}
}
if ((err == noErr) && (myImporter != NULL)) { /* this file is a movie file */
isMovieFile = true;
}
return(isMovieFile);
}
void free_anim_quicktime(struct anim *anim)
{
if (anim == NULL) return;
if (anim->qtime == NULL) return;
UnlockPixels(anim->qtime->offscreenPixMap);
if (anim->qtime->have_gw)
DisposeGWorld(anim->qtime->offscreenGWorld);
if (anim->qtime->ibuf)
IMB_freeImBuf(anim->qtime->ibuf);
DisposeMovie(anim->qtime->movie);
CloseMovieFile(anim->qtime->movieRefNum);
if (anim->qtime->frameIndex) MEM_freeN(anim->qtime->frameIndex);
if (anim->qtime) MEM_freeN(anim->qtime);
anim->qtime = NULL;
anim->duration = 0;
}
static OSErr QT_get_frameIndexes(struct anim *anim)
{
int i;
OSErr anErr = noErr;
OSType media = VideoMediaType;
TimeValue nextTime = 0;
TimeValue startPoint;
TimeValue tmpstartPoint;
long sampleCount = 0;
startPoint = -1;
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample + nextTimeEdgeOK, (TimeValue)1, &media, 0,
1, &startPoint, NULL);
tmpstartPoint = startPoint;
anim->qtime->framecount = 0;
sampleCount = GetMediaSampleCount(anim->qtime->theMedia);
anErr = GetMoviesError();
if (anErr != noErr) return anErr;
anim->qtime->framecount = sampleCount;
anim->qtime->frameIndex = (TimeValue *) MEM_callocN(sizeof(TimeValue) * anim->qtime->framecount, "qtframeindex");
//rewind
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample, 1, &media, (TimeValue)1, 0, &tmpstartPoint, NULL);
anim->qtime->frameIndex[0] = startPoint;
for (i = 1; i < anim->qtime->framecount; i++) {
nextTime = 0;
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample, 1, &media, startPoint, 0, &nextTime, NULL);
startPoint = nextTime;
anim->qtime->frameIndex[i] = nextTime;
}
anErr = GetMoviesError();
return anErr;
}
ImBuf *qtime_fetchibuf(struct anim *anim, int position)
{
PixMapHandle myPixMap = NULL;
Ptr myPtr;
register int index;
register int boxsize;
register uint32_t *readPos;
register uint32_t *changePos;
ImBuf *ibuf = NULL;
unsigned int *rect;
#ifdef __APPLE__
unsigned char *from, *to;
#endif
#ifdef _WIN32
unsigned char *crect;
#endif
if (anim == NULL) {
return (NULL);
}
ibuf = IMB_allocImBuf(anim->x, anim->y, 32, IB_rect);
rect = ibuf->rect;
SetMovieTimeValue(anim->qtime->movie, anim->qtime->frameIndex[position]);
UpdateMovie(anim->qtime->movie);
MoviesTask(anim->qtime->movie, 0);
myPixMap = GetGWorldPixMap(anim->qtime->offscreenGWorld);
myPtr = GetPixBaseAddr(myPixMap);
if (myPtr == NULL) {
printf("Error reading frame from Quicktime");
IMB_freeImBuf(ibuf);
return NULL;
}
boxsize = anim->x * anim->y;
readPos = (uint32_t *) myPtr;
changePos = (uint32_t *) rect; //textureIMBuf *THE* data pointerrr
#ifdef __APPLE__
// Swap alpha byte to the end, so ARGB become RGBA;
from = (unsigned char *)readPos;
to = (unsigned char *)changePos;
for (index = 0; index < boxsize; index++, from += 4, to += 4) {
to[3] = from[0];
to[0] = from[1];
to[1] = from[2];
to[2] = from[3];
}
#endif
#ifdef _WIN32
for (index = 0; index < boxsize; index++, changePos++, readPos++)
*(changePos) = *(readPos);
if (anim->qtime->depth < 32) {
//add alpha to ibuf
boxsize = anim->x * anim->y * 4;
crect = (unsigned char *) rect;
for (index = 0; index < boxsize; index += 4, crect += 4) {
crect[3] = 0xFF;
}
}
#endif
IMB_flipy(ibuf);
return ibuf;
}
// following two functions only here to get movie pixeldepth
static int GetFirstVideoMedia(struct anim *anim)
{
long numTracks;
OSType mediaType;
numTracks = GetMovieTrackCount(anim->qtime->movie);
for (anim->qtime->trackIndex = 1; anim->qtime->trackIndex <= numTracks; (anim->qtime->trackIndex)++) {
anim->qtime->theTrack = GetMovieIndTrack(anim->qtime->movie, anim->qtime->trackIndex);
if (anim->qtime->theTrack)
anim->qtime->theMedia = GetTrackMedia(anim->qtime->theTrack);
if (anim->qtime->theMedia)
GetMediaHandlerDescription(anim->qtime->theMedia, &mediaType, nil, nil);
if (mediaType == VideoMediaType) return 1;
}
anim->qtime->trackIndex = 0; // trackIndex can't be 0
return 0; // went through all tracks and no video
}
static short GetFirstVideoTrackPixelDepth(struct anim *anim)
{
SampleDescriptionHandle imageDescH = (SampleDescriptionHandle)NewHandle(sizeof(Handle));
// long trackIndex = 0; /*unused*/
if (!GetFirstVideoMedia(anim))
return -1;
if (!anim->qtime->trackIndex || !anim->qtime->theMedia) return -1; // we need both
GetMediaSampleDescription(anim->qtime->theMedia, anim->qtime->trackIndex, imageDescH);
return (*(ImageDescriptionHandle)imageDescH)->depth;
}
int startquicktime(struct anim *anim)
{
FSSpec theFSSpec;
OSErr err = noErr;
char theFullPath[255];
#ifdef __APPLE__
FSRef myRef;
#else
char *qtname;
Str255 dst;
#endif
short depth = 0;
anim->qtime = MEM_callocN(sizeof(QuicktimeMovie), "animqt");
anim->qtime->have_gw = FALSE;
if (anim->qtime == NULL) {
if (QTIME_DEBUG) printf("Can't alloc qtime: %s\n", anim->name);
return -1;
}
if (QTIME_DEBUG) printf("qt: attempting to load as movie %s\n", anim->name);
#ifdef __APPLE__
sprintf(theFullPath, "%s", anim->name);
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
qtname = get_valid_qtname(anim->name);
sprintf(theFullPath, "%s", qtname);
MEM_freeN(qtname);
CopyCStringToPascal(theFullPath, dst);
FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
err = OpenMovieFile(&theFSSpec, &anim->qtime->movieRefNum, fsRdPerm);
if (err == noErr) {
if (QTIME_DEBUG) printf("qt: movie opened\n");
err = NewMovieFromFile(&anim->qtime->movie,
anim->qtime->movieRefNum,
&anim->qtime->movieResId, NULL, newMovieActive, NULL);
}
if (err) {
if (QTIME_DEBUG) printf("qt: bad movie %s\n", anim->name);
if (anim->qtime->movie) {
DisposeMovie(anim->qtime->movie);
MEM_freeN(anim->qtime);
if (QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
return -1;
}
}
GetMovieBox(anim->qtime->movie, &anim->qtime->movieBounds);
anim->x = anim->qtime->movWidth = RECT_WIDTH(anim->qtime->movieBounds);
anim->y = anim->qtime->movHeight = RECT_HEIGHT(anim->qtime->movieBounds);
if (QTIME_DEBUG) printf("qt: got bounds %s\n", anim->name);
if (anim->x == 0 && anim->y == 0) {
if (QTIME_DEBUG) printf("qt: error, no dimensions\n");
free_anim_quicktime(anim);
return -1;
}
anim->qtime->ibuf = IMB_allocImBuf(anim->x, anim->y, 32, IB_rect);
#ifdef _WIN32
err = NewGWorldFromPtr(&anim->qtime->offscreenGWorld,
k32RGBAPixelFormat,
&anim->qtime->movieBounds,
NULL, NULL, 0,
(unsigned char *)anim->qtime->ibuf->rect,
anim->x * 4);
#else
err = NewGWorldFromPtr(&anim->qtime->offscreenGWorld,
k32ARGBPixelFormat,
&anim->qtime->movieBounds,
NULL, NULL, 0,
(unsigned char *)anim->qtime->ibuf->rect,
anim->x * 4);
#endif /* _WIN32 */
if (err == noErr) {
anim->qtime->have_gw = TRUE;
SetMovieGWorld(anim->qtime->movie,
anim->qtime->offscreenGWorld,
GetGWorldDevice(anim->qtime->offscreenGWorld));
SetMoviePlayHints(anim->qtime->movie, hintsHighQuality, hintsHighQuality);
// sets Media and Track!
depth = GetFirstVideoTrackPixelDepth(anim);
QT_get_frameIndexes(anim);
}
anim->qtime->offscreenPixMap = GetGWorldPixMap(anim->qtime->offscreenGWorld);
LockPixels(anim->qtime->offscreenPixMap);
//fill blender's anim struct
anim->qtime->depth = depth;
anim->duration = anim->qtime->framecount;
anim->params = 0;
anim->interlacing = 0;
anim->orientation = 0;
anim->framesize = anim->x * anim->y * 4;
anim->curposition = 0;
if (QTIME_DEBUG) printf("qt: load %s %dx%dx%d frames %d\n", anim->name, anim->qtime->movWidth,
anim->qtime->movHeight, anim->qtime->depth, anim->qtime->framecount);
return 0;
}
int imb_is_a_quicktime(char *name)
{
GraphicsImportComponent theImporter = NULL;
FSSpec theFSSpec;
#ifdef _WIN32
Str255 dst; /*unused*/
#endif
char theFullPath[255];
// Boolean isMovieFile = false; /*unused*/
// AliasHandle myAlias = NULL; /*unused*/
// Component myImporter = NULL; /*unused*/
#ifdef __APPLE__
// FInfo myFinderInfo; /*unused*/
FSRef myRef;
#endif
OSErr err = noErr;
if (!G.have_quicktime) return 0;
if (QTIME_DEBUG) printf("qt: checking as image %s\n", name);
// don't let quicktime image import handle these
if (BLI_testextensie(name, ".swf") ||
BLI_testextensie(name, ".txt") ||
BLI_testextensie(name, ".mpg") ||
BLI_testextensie(name, ".wav") ||
BLI_testextensie(name, ".mov") || // not as image, doesn't work
BLI_testextensie(name, ".avi") ||
BLI_testextensie(name, ".mp3"))
{
return 0;
}
sprintf(theFullPath, "%s", name);
#ifdef __APPLE__
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
CopyCStringToPascal(theFullPath, dst);
err = FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
GetGraphicsImporterForFile(&theFSSpec, &theImporter);
if (theImporter != NULL) {
if (QTIME_DEBUG) printf("qt: %s valid\n", name);
CloseComponent(theImporter);
return 1;
}
return 0;
}
ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags)
{
Rect myRect;
OSErr err = noErr;
GraphicsImportComponent gImporter = NULL;
ImageDescriptionHandle desc;
ComponentInstance dataHandler;
PointerDataRef dataref;
int x, y, depth;
int have_gw = FALSE;
ImBuf *ibuf = NULL;
// ImBuf *imbuf = NULL; /*unused*/
GWorldPtr offGWorld;
PixMapHandle myPixMap = NULL;
#ifdef __APPLE__
Ptr myPtr;
register int index;
register int boxsize;
register uint32_t *readPos;
register uint32_t *changePos;
ImBuf *wbuf = NULL;
unsigned int *rect;
unsigned char *from, *to;
#endif
if (mem == NULL || !G.have_quicktime)
goto bail;
if (QTIME_DEBUG) printf("qt: attempt to load mem as image\n");
dataref = (PointerDataRef)NewHandle(sizeof(PointerDataRefRecord));
(**dataref).data = mem;
(**dataref).dataLength = size;
err = OpenADataHandler((Handle)dataref,
PointerDataHandlerSubType,
nil,
(OSType)0,
nil,
kDataHCanRead,
&dataHandler);
if (err != noErr) {
if (QTIME_DEBUG) printf("no datahandler\n");
goto bail;
}
err = GetGraphicsImporterForDataRef((Handle)dataref, PointerDataHandlerSubType, &gImporter);
if (err != noErr) {
if (QTIME_DEBUG) printf("no graphimport\n");
goto bail;
}
err = GraphicsImportGetNaturalBounds(gImporter, &myRect);
if (err != noErr) {
if (QTIME_DEBUG) printf("no bounds\n");
goto bail;
}
err = GraphicsImportGetImageDescription(gImporter, &desc);
if (err != noErr) {
if (QTIME_DEBUG) printf("no imagedescription\n");
goto bail;
}
x = RECT_WIDTH(myRect);
y = RECT_HEIGHT(myRect);
depth = (**desc).depth;
if (flags & IB_test) {
ibuf = IMB_allocImBuf(x, y, depth, 0);
ibuf->ftype = QUICKTIME;
DisposeHandle((Handle)dataref);
if (gImporter != NULL) CloseComponent(gImporter);
return ibuf;
}
#ifdef __APPLE__
ibuf = IMB_allocImBuf(x, y, 32, IB_rect);
wbuf = IMB_allocImBuf(x, y, 32, IB_rect);
err = NewGWorldFromPtr(&offGWorld,
k32ARGBPixelFormat,
&myRect, NULL, NULL, 0,
(unsigned char *)wbuf->rect, x * 4);
#else
ibuf = IMB_allocImBuf(x, y, 32, IB_rect);
err = NewGWorldFromPtr(&offGWorld,
k32RGBAPixelFormat,
&myRect, NULL, NULL, 0,
(unsigned char *)ibuf->rect, x * 4);
#endif
if (err != noErr) {
if (QTIME_DEBUG) printf("no newgworld\n");
goto bail;
}
else {
have_gw = TRUE;
}
GraphicsImportSetGWorld(gImporter, offGWorld, NULL);
GraphicsImportDraw(gImporter);
#ifdef __APPLE__
rect = ibuf->rect;
myPixMap = GetGWorldPixMap(offGWorld);
LockPixels(myPixMap);
myPtr = GetPixBaseAddr(myPixMap);
if (myPtr == NULL) {
printf("Error reading frame from Quicktime");
IMB_freeImBuf(ibuf);
return NULL;
}
boxsize = x * y;
readPos = (uint32_t *) myPtr;
changePos = (uint32_t *) rect;
// Swap alpha byte to the end, so ARGB become RGBA;
from = (unsigned char *)readPos;
to = (unsigned char *)changePos;
for (index = 0; index < boxsize; index++, from += 4, to += 4) {
to[3] = from[0];
to[0] = from[1];
to[1] = from[2];
to[2] = from[3];
}
#endif
bail:
DisposeHandle((Handle)dataref);
UnlockPixels(myPixMap);
if (have_gw) DisposeGWorld(offGWorld);
#ifdef __APPLE__
if (wbuf) {
IMB_freeImBuf(wbuf);
wbuf = NULL;
}
#endif
if (gImporter != NULL) CloseComponent(gImporter);
if (err != noErr) {
if (QTIME_DEBUG) printf("quicktime import unsuccesfull\n");
if (ibuf) {
IMB_freeImBuf(ibuf);
ibuf = NULL;
}
}
if (ibuf) {
#ifdef _WIN32
// add non transparent alpha layer, so images without alpha show up in the sequence editor
// exception for GIF images since these can be transparent without being 32 bit
// (might also be nescessary for OSX)
int i;
int box = x * y;
unsigned char *arect = (unsigned char *) ibuf->rect;
if (depth < 32 && (**desc).cType != kGIFCodecType) {
for (i = 0; i < box; i++, arect += 4)
arect[3] = 0xFF;
}
#endif
IMB_flipy(ibuf);
ibuf->ftype = QUICKTIME;
}
return ibuf;
}
#endif /* USE_QTKIT */
#endif /* _WIN32 || __APPLE__ */
#endif /* WITH_QUICKTIME */
#if 0
struct ImageDescription {
long idSize;
CodecType cType;
long resvd1;
short resvd2;
short dataRefIndex;
short version;
short revisionLevel;
long vendor;
CodecQ temporalQuality;
CodecQ spatialQuality;
short width;
short height;
Fixed hRes;
Fixed vRes;
long dataSize;
short frameCount;
Str31 name;
short depth;
short clutID;
};
#endif // 0