565 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			565 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
 | 
						|
 * $Id$
 | 
						|
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. The Blender
 | 
						|
 * Foundation also sells licenses for use in proprietary software under
 | 
						|
 * the Blender License.  See http://www.blender.org/BL/ for information
 | 
						|
 * about this.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 | 
						|
 * $Id$
 | 
						|
 * Copyright (C) 2001 NaN Technologies B.V.
 | 
						|
 *
 | 
						|
 * Simple test file for the GHOST library.
 | 
						|
 * The OpenGL gear code is taken from the Qt sample code which,
 | 
						|
 * in turn, is probably taken from somewhere as well.
 | 
						|
 * @author	Maarten Gribnau
 | 
						|
 * @date	May 31, 2001
 | 
						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
 | 
						|
#include <stdio.h>
 | 
						|
#include <string.h>
 | 
						|
#include <math.h>
 | 
						|
 | 
						|
#define FALSE 0
 | 
						|
 | 
						|
#ifdef HAVE_CONFIG_H
 | 
						|
#include <config.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include "GHOST_C-api.h"
 | 
						|
 | 
						|
#if defined(WIN32) || defined(__APPLE__)
 | 
						|
	#ifdef WIN32
 | 
						|
		#include <windows.h>
 | 
						|
		#include <GL/gl.h>
 | 
						|
	#else /* WIN32 */
 | 
						|
		/* __APPLE__ is defined */
 | 
						|
		#include <AGL/gl.h>
 | 
						|
	#endif /* WIN32 */
 | 
						|
#else /* defined(WIN32) || defined(__APPLE__) */
 | 
						|
	#include <GL/gl.h>
 | 
						|
#endif /* defined(WIN32) || defined(__APPLE__) */
 | 
						|
 | 
						|
 | 
						|
static void gearsTimerProc(GHOST_TimerTaskHandle task, GHOST_TUns64 time);
 | 
						|
int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData);
 | 
						|
 | 
						|
static GLfloat view_rotx=20.0, view_roty=30.0, view_rotz=0.0;
 | 
						|
static GLfloat fAngle = 0.0;
 | 
						|
static int sExitRequested = 0;
 | 
						|
static GHOST_SystemHandle shSystem = NULL;
 | 
						|
static GHOST_WindowHandle sMainWindow = NULL;
 | 
						|
static GHOST_WindowHandle sSecondaryWindow = NULL;
 | 
						|
static GHOST_TStandardCursor sCursor = GHOST_kStandardCursorFirstCursor;
 | 
						|
static GHOST_WindowHandle sFullScreenWindow = NULL;
 | 
						|
static GHOST_TimerTaskHandle sTestTimer;
 | 
						|
static GHOST_TimerTaskHandle sGearsTimer;
 | 
						|
 | 
						|
static void testTimerProc(GHOST_TimerTaskHandle task, GHOST_TUns64 time)
 | 
						|
{
 | 
						|
	printf("timer1, time=%d\n", (int)time);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GLint teeth, GLfloat tooth_depth)
 | 
						|
{
 | 
						|
	GLint i;
 | 
						|
    GLfloat r0, r1, r2;
 | 
						|
    GLfloat angle, da;
 | 
						|
    GLfloat u, v, len;
 | 
						|
	const double pi = 3.14159264;
 | 
						|
	
 | 
						|
    r0 = inner_radius;
 | 
						|
    r1 = (float)(outer_radius - tooth_depth/2.0);
 | 
						|
    r2 = (float)(outer_radius + tooth_depth/2.0);
 | 
						|
	
 | 
						|
    da = (float)(2.0*pi / teeth / 4.0);
 | 
						|
	
 | 
						|
    glShadeModel(GL_FLAT);
 | 
						|
    glNormal3f(0.0, 0.0, 1.0);
 | 
						|
	
 | 
						|
    /* draw front face */
 | 
						|
    glBegin(GL_QUAD_STRIP);
 | 
						|
    for (i=0;i<=teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(width*0.5));
 | 
						|
    }
 | 
						|
    glEnd();
 | 
						|
	
 | 
						|
    /* draw front sides of teeth */
 | 
						|
    glBegin(GL_QUADS);
 | 
						|
    da = (float)(2.0*pi / teeth / 4.0);
 | 
						|
    for (i=0;i<teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+da)), (float)(r2*sin(angle+da)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+2*da)), (float)(r2*sin(angle+2*da)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(width*0.5));
 | 
						|
    }
 | 
						|
    glEnd();
 | 
						|
	
 | 
						|
    glNormal3f(0.0, 0.0, -1.0);
 | 
						|
	
 | 
						|
	/* draw back face */
 | 
						|
    glBegin(GL_QUAD_STRIP);
 | 
						|
    for (i=0;i<=teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(-width*0.5));
 | 
						|
    }
 | 
						|
    glEnd();
 | 
						|
	
 | 
						|
    /* draw back sides of teeth */
 | 
						|
    glBegin(GL_QUADS);
 | 
						|
    da = (float)(2.0*pi / teeth / 4.0);
 | 
						|
    for (i=0;i<teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+2*da)), (float)(r2*sin(angle+2*da)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+da)), (float)(r2*sin(angle+da)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(-width*0.5));
 | 
						|
    }
 | 
						|
    glEnd();
 | 
						|
	
 | 
						|
    /* draw outward faces of teeth */
 | 
						|
    glBegin(GL_QUAD_STRIP);
 | 
						|
    for (i=0;i<teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle)), (float)(r1*sin(angle)), (float)(-width*0.5));
 | 
						|
		u = (float)(r2*cos(angle+da) - r1*cos(angle));
 | 
						|
		v = (float)(r2*sin(angle+da) - r1*sin(angle));
 | 
						|
		len = (float)(sqrt(u*u + v*v));
 | 
						|
		u /= len;
 | 
						|
		v /= len;
 | 
						|
		glNormal3f(v, -u, 0.0);
 | 
						|
		glVertex3f((float)(r2*cos(angle+da)), (float)(r2*sin(angle+da)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+da)), (float)(r2*sin(angle+da)), (float)(-width*0.5));
 | 
						|
		glNormal3f((float)(cos(angle)), (float)(sin(angle)), 0.0);
 | 
						|
		glVertex3f((float)(r2*cos(angle+2*da)), (float)(r2*sin(angle+2*da)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r2*cos(angle+2*da)), (float)(r2*sin(angle+2*da)), (float)(-width*0.5));
 | 
						|
		u = (float)(r1*cos(angle+3*da) - r2*cos(angle+2*da));
 | 
						|
		v = (float)(r1*sin(angle+3*da) - r2*sin(angle+2*da));
 | 
						|
		glNormal3f(v, -u, 0.0);
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(width*0.5));
 | 
						|
		glVertex3f((float)(r1*cos(angle+3*da)), (float)(r1*sin(angle+3*da)), (float)(-width*0.5));
 | 
						|
		glNormal3f((float)(cos(angle)), (float)(sin(angle)), 0.0);
 | 
						|
    }
 | 
						|
    glVertex3f((float)(r1*cos(0.0)), (float)(r1*sin(0.0)), (float)(width*0.5));
 | 
						|
    glVertex3f((float)(r1*cos(0.0)), (float)(r1*sin(0.0)), (float)(-width*0.5));
 | 
						|
    glEnd();
 | 
						|
	
 | 
						|
    glShadeModel(GL_SMOOTH);
 | 
						|
	
 | 
						|
    /* draw inside radius cylinder */
 | 
						|
    glBegin(GL_QUAD_STRIP);
 | 
						|
    for (i=0;i<=teeth;i++) {
 | 
						|
		angle = (float)(i * 2.0*pi / teeth);
 | 
						|
		glNormal3f((float)(-cos(angle)), (float)(-sin(angle)), 0.0);
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(-width*0.5));
 | 
						|
		glVertex3f((float)(r0*cos(angle)), (float)(r0*sin(angle)), (float)(width*0.5));
 | 
						|
    }
 | 
						|
    glEnd();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
static void drawGearGL(int id)
 | 
						|
{
 | 
						|
    static GLfloat pos[4] = { 5.0f, 5.0f, 10.0f, 1.0f };
 | 
						|
    static GLfloat ared[4] = { 0.8f, 0.1f, 0.0f, 1.0f };
 | 
						|
    static GLfloat agreen[4] = { 0.0f, 0.8f, 0.2f, 1.0f };
 | 
						|
    static GLfloat ablue[4] = { 0.2f, 0.2f, 1.0f, 1.0f };
 | 
						|
	
 | 
						|
    glLightfv(GL_LIGHT0, GL_POSITION, pos);
 | 
						|
    glEnable(GL_CULL_FACE);
 | 
						|
    glEnable(GL_LIGHTING);
 | 
						|
    glEnable(GL_LIGHT0);
 | 
						|
    glEnable(GL_DEPTH_TEST);
 | 
						|
	
 | 
						|
	switch (id)
 | 
						|
	{
 | 
						|
	case 1:
 | 
						|
		glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, ared);
 | 
						|
		gearGL(1.0f, 4.0f, 1.0f, 20, 0.7f);
 | 
						|
		break;
 | 
						|
	case 2:
 | 
						|
		glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, agreen);
 | 
						|
		gearGL(0.5f, 2.0f, 2.0f, 10, 0.7f);
 | 
						|
		break;
 | 
						|
	case 3:
 | 
						|
		glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, ablue);
 | 
						|
		gearGL(1.3f, 2.0f, 0.5f, 10, 0.7f);
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		break;
 | 
						|
	}
 | 
						|
    glEnable(GL_NORMALIZE);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void drawGL(void)
 | 
						|
{
 | 
						|
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 | 
						|
	
 | 
						|
    glPushMatrix();
 | 
						|
	
 | 
						|
    glRotatef(view_rotx, 1.0, 0.0, 0.0);
 | 
						|
    glRotatef(view_roty, 0.0, 1.0, 0.0);
 | 
						|
    glRotatef(view_rotz, 0.0, 0.0, 1.0);
 | 
						|
	
 | 
						|
    glPushMatrix();
 | 
						|
    glTranslatef(-3.0, -2.0, 0.0);
 | 
						|
    glRotatef(fAngle, 0.0, 0.0, 1.0);
 | 
						|
    drawGearGL(1);
 | 
						|
    glPopMatrix();
 | 
						|
	
 | 
						|
    glPushMatrix();
 | 
						|
    glTranslatef(3.1f, -2.0f, 0.0f);
 | 
						|
    glRotatef((float)(-2.0*fAngle-9.0), 0.0, 0.0, 1.0);
 | 
						|
    drawGearGL(2);
 | 
						|
    glPopMatrix();
 | 
						|
	
 | 
						|
    glPushMatrix();
 | 
						|
    glTranslatef(-3.1f, 2.2f, -1.8f);
 | 
						|
    glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
 | 
						|
    glRotatef((float)(2.0*fAngle-2.0), 0.0, 0.0, 1.0);
 | 
						|
    drawGearGL(3);
 | 
						|
    glPopMatrix();
 | 
						|
	
 | 
						|
    glPopMatrix();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void setViewPortGL(GHOST_WindowHandle hWindow)
 | 
						|
{
 | 
						|
	GHOST_RectangleHandle hRect = NULL;
 | 
						|
	GLfloat w, h;
 | 
						|
	
 | 
						|
    GHOST_ActivateWindowDrawingContext(hWindow);
 | 
						|
    hRect = GHOST_GetClientBounds(hWindow);
 | 
						|
	
 | 
						|
    w = (float)GHOST_GetWidthRectangle(hRect) / (float)GHOST_GetHeightRectangle(hRect);
 | 
						|
    h = 1.0;
 | 
						|
	
 | 
						|
	glViewport(0, 0, GHOST_GetWidthRectangle(hRect), GHOST_GetHeightRectangle(hRect));
 | 
						|
 | 
						|
	glMatrixMode(GL_PROJECTION);
 | 
						|
	glLoadIdentity();
 | 
						|
    glFrustum(-w, w, -h, h, 5.0, 60.0);
 | 
						|
	/* glOrtho(0, bnds.getWidth(), 0, bnds.getHeight(), -10, 10); */
 | 
						|
	glMatrixMode(GL_MODELVIEW);
 | 
						|
	glLoadIdentity();
 | 
						|
    glTranslatef(0.0, 0.0, -40.0);
 | 
						|
	
 | 
						|
	glClearColor(.2f,0.0f,0.0f,0.0f);
 | 
						|
	glClear(GL_COLOR_BUFFER_BIT);
 | 
						|
 | 
						|
	GHOST_DisposeRectangle(hRect);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
 | 
						|
{
 | 
						|
	int handled = 1;
 | 
						|
	int cursor;
 | 
						|
	int visibility;
 | 
						|
	GHOST_TEventKeyData* keyData = NULL;
 | 
						|
	GHOST_TEventWheelData* wheelData = NULL;
 | 
						|
	GHOST_DisplaySetting setting;
 | 
						|
	GHOST_WindowHandle window = GHOST_GetEventWindow(hEvent);
 | 
						|
	
 | 
						|
	switch (GHOST_GetEventType(hEvent))
 | 
						|
	{
 | 
						|
	/*
 | 
						|
	case GHOST_kEventUnknown:
 | 
						|
		break;
 | 
						|
	case GHOST_kEventCursorButton:
 | 
						|
		break;
 | 
						|
	case GHOST_kEventCursorMove:
 | 
						|
		break;
 | 
						|
	*/
 | 
						|
	case GHOST_kEventWheel:
 | 
						|
		{
 | 
						|
		wheelData = (GHOST_TEventWheelData*)GHOST_GetEventData(hEvent);
 | 
						|
		if (wheelData->z > 0)
 | 
						|
		{
 | 
						|
			view_rotz += 5.f;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			view_rotz -= 5.f;
 | 
						|
		}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
 | 
						|
	case GHOST_kEventKeyUp:
 | 
						|
		break;
 | 
						|
		
 | 
						|
	case GHOST_kEventKeyDown:
 | 
						|
		{
 | 
						|
			keyData = (GHOST_TEventKeyData*)GHOST_GetEventData(hEvent);
 | 
						|
			switch (keyData->key)
 | 
						|
			{
 | 
						|
			case GHOST_kKeyC:
 | 
						|
				{
 | 
						|
					cursor = sCursor;
 | 
						|
					cursor++;
 | 
						|
					if (cursor >= GHOST_kStandardCursorNumCursors)
 | 
						|
					{
 | 
						|
						cursor = GHOST_kStandardCursorFirstCursor;
 | 
						|
					}
 | 
						|
					sCursor = (GHOST_TStandardCursor)cursor;
 | 
						|
					GHOST_SetCursorShape(window, sCursor);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case GHOST_kKeyF:
 | 
						|
				if (!GHOST_GetFullScreen(shSystem))
 | 
						|
				{
 | 
						|
					/* Begin fullscreen mode */
 | 
						|
					setting.bpp = 24;
 | 
						|
					setting.frequency = 85;
 | 
						|
					setting.xPixels = 640;
 | 
						|
					setting.yPixels = 480;
 | 
						|
					
 | 
						|
					/*
 | 
						|
					setting.bpp = 16;
 | 
						|
					setting.frequency = 75;
 | 
						|
					setting.xPixels = 640;
 | 
						|
					setting.yPixels = 480;
 | 
						|
					*/
 | 
						|
 | 
						|
					sFullScreenWindow = GHOST_BeginFullScreen(shSystem, &setting,
 | 
						|
 | 
						|
						FALSE /* stereo flag */);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					GHOST_EndFullScreen(shSystem);
 | 
						|
					sFullScreenWindow = 0;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case GHOST_kKeyH:
 | 
						|
				{
 | 
						|
					visibility = GHOST_GetCursorVisibility(window);
 | 
						|
					GHOST_SetCursorVisibility(window, !visibility);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case GHOST_kKeyQ:
 | 
						|
				if (GHOST_GetFullScreen(shSystem))
 | 
						|
				{
 | 
						|
					GHOST_EndFullScreen(shSystem);
 | 
						|
					sFullScreenWindow = 0;
 | 
						|
				}
 | 
						|
				sExitRequested = 1;
 | 
						|
			case GHOST_kKeyT:
 | 
						|
				if (!sTestTimer)
 | 
						|
				{
 | 
						|
					sTestTimer = GHOST_InstallTimer(shSystem, 0, 1000, testTimerProc, NULL);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					GHOST_RemoveTimer(shSystem, sTestTimer);
 | 
						|
					sTestTimer = 0;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			case GHOST_kKeyW:
 | 
						|
				{
 | 
						|
					if (sMainWindow)
 | 
						|
					{
 | 
						|
						char *title = GHOST_GetTitle(sMainWindow);
 | 
						|
						char *ntitle = malloc(strlen(title)+2);
 | 
						|
 | 
						|
						sprintf(ntitle, "%s-", title);
 | 
						|
						GHOST_SetTitle(sMainWindow, ntitle);
 | 
						|
						
 | 
						|
						free(ntitle);
 | 
						|
						free(title);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
		
 | 
						|
	case GHOST_kEventWindowClose:
 | 
						|
		{
 | 
						|
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
 | 
						|
			if (window2 == sMainWindow)
 | 
						|
			{
 | 
						|
				sExitRequested = 1;
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				if (sGearsTimer)
 | 
						|
				{
 | 
						|
					GHOST_RemoveTimer(shSystem, sGearsTimer);
 | 
						|
					sGearsTimer = 0;
 | 
						|
				}
 | 
						|
				GHOST_DisposeWindow(shSystem, window2);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		break;
 | 
						|
		
 | 
						|
	case GHOST_kEventWindowActivate:
 | 
						|
		handled = 0;
 | 
						|
		break;
 | 
						|
	case GHOST_kEventWindowDeactivate:
 | 
						|
		handled = 0;
 | 
						|
		break;
 | 
						|
	case GHOST_kEventWindowUpdate:
 | 
						|
		{
 | 
						|
			GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
 | 
						|
			if (!GHOST_ValidWindow(shSystem, window2))
 | 
						|
				break;
 | 
						|
			setViewPortGL(window2);
 | 
						|
			drawGL();
 | 
						|
			GHOST_SwapWindowBuffers(window2);
 | 
						|
		}
 | 
						|
		break;
 | 
						|
		
 | 
						|
	default:
 | 
						|
		handled = 0;
 | 
						|
		break;
 | 
						|
	}
 | 
						|
	return handled;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int main(int argc, char** argv)
 | 
						|
{
 | 
						|
	char* title1 = "gears - main window";
 | 
						|
	char* title2 = "gears - secondary window";
 | 
						|
	GHOST_EventConsumerHandle consumer = GHOST_CreateEventConsumer(processEvent, NULL);
 | 
						|
 | 
						|
	/* Create the system */
 | 
						|
	shSystem = GHOST_CreateSystem();
 | 
						|
	GHOST_AddEventConsumer(shSystem, consumer);
 | 
						|
	
 | 
						|
	if (shSystem)
 | 
						|
	{
 | 
						|
		/* Create the main window */
 | 
						|
		sMainWindow = GHOST_CreateWindow(shSystem,
 | 
						|
			title1,
 | 
						|
			10,
 | 
						|
			64,
 | 
						|
			320,
 | 
						|
			200,
 | 
						|
			GHOST_kWindowStateNormal,
 | 
						|
			GHOST_kDrawingContextTypeOpenGL,
 | 
						|
			FALSE);
 | 
						|
		if (!sMainWindow)
 | 
						|
		{
 | 
						|
			printf("could not create main window\n");
 | 
						|
			exit(-1);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Create a secondary window */
 | 
						|
		sSecondaryWindow = GHOST_CreateWindow(shSystem,
 | 
						|
			title2,
 | 
						|
			340,
 | 
						|
			64,
 | 
						|
			320,
 | 
						|
			200,
 | 
						|
			GHOST_kWindowStateNormal,
 | 
						|
			GHOST_kDrawingContextTypeOpenGL,
 | 
						|
			FALSE);
 | 
						|
		if (!sSecondaryWindow)
 | 
						|
		{
 | 
						|
			printf("could not create secondary window\n");
 | 
						|
			exit(-1);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* Install a timer to have the gears running */
 | 
						|
		 sGearsTimer = GHOST_InstallTimer(shSystem,
 | 
						|
			0,
 | 
						|
			10,
 | 
						|
			gearsTimerProc,
 | 
						|
			sMainWindow);
 | 
						|
 | 
						|
		/* Enter main loop */
 | 
						|
		while (!sExitRequested)
 | 
						|
		{
 | 
						|
			if (!GHOST_ProcessEvents(shSystem, 0)) 
 | 
						|
			{
 | 
						|
#ifdef WIN32
 | 
						|
				/* If there were no events, be nice to other applications */
 | 
						|
				Sleep(10);
 | 
						|
#endif
 | 
						|
			}
 | 
						|
			GHOST_DispatchEvents(shSystem);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Dispose windows */
 | 
						|
	if (GHOST_ValidWindow(shSystem, sMainWindow))
 | 
						|
	{
 | 
						|
		GHOST_DisposeWindow(shSystem, sMainWindow);
 | 
						|
	}
 | 
						|
	if (GHOST_ValidWindow(shSystem, sSecondaryWindow))
 | 
						|
	{
 | 
						|
		GHOST_DisposeWindow(shSystem, sSecondaryWindow);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Dispose the system */
 | 
						|
	GHOST_DisposeSystem(shSystem);
 | 
						|
	GHOST_DisposeEventConsumer(consumer);
 | 
						|
	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void gearsTimerProc(GHOST_TimerTaskHandle hTask, GHOST_TUns64 time)
 | 
						|
{
 | 
						|
	GHOST_WindowHandle hWindow = NULL;
 | 
						|
    fAngle += 2.0;
 | 
						|
    view_roty += 1.0;
 | 
						|
	hWindow = (GHOST_WindowHandle)GHOST_GetTimerTaskUserData(hTask);
 | 
						|
	if (GHOST_GetFullScreen(shSystem))
 | 
						|
	{
 | 
						|
		/* Running full screen */
 | 
						|
		GHOST_InvalidateWindow(sFullScreenWindow);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		if (GHOST_ValidWindow(shSystem, hWindow))
 | 
						|
		{
 | 
						|
			GHOST_InvalidateWindow(hWindow);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |